Search found 295 matches

by Shinkansen
Mon Aug 24, 2020 11:25 am
Forum: Tables
Topic: New Super Lucky's Tale (2020-08-24)
Replies: 0
Views: 660

New Super Lucky's Tale (2020-08-24)

Simple table for New Super Lucky's Tale, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts wi...
by Shinkansen
Sat Aug 22, 2020 1:20 am
Forum: Tables
Topic: ARIA CHRONICLE (2020-08-22)
Replies: 1
Views: 1305

ARIA CHRONICLE (2020-08-22)

Simple table for ARIA CHRONICLE, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To U...
by Shinkansen
Sat Aug 22, 2020 12:49 am
Forum: Tables
Topic: Princess Maker ~Faery Tales Come True~ (HD Remake) (2020-08-22)
Replies: 0
Views: 693

Princess Maker ~Faery Tales Come True~ (HD Remake) (2020-08-22)

Simple table for Princess Maker ~Faery Tales Come True~ (HD Remake), may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after ...
by Shinkansen
Fri Jul 31, 2020 7:00 am
Forum: Tables
Topic: Toilet Management Simulator (2020-07-31)
Replies: 0
Views: 2091

Toilet Management Simulator (2020-07-31)

Simple table for Toilet Management Simulator, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scrip...
by Shinkansen
Sat Jul 11, 2020 2:46 am
Forum: Tables
Topic: Basement (2020-07-11)
Replies: 0
Views: 935

Basement (2020-07-11)

Simple table for Basement, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update:...
by Shinkansen
Sun Jun 28, 2020 4:04 am
Forum: Tables
Topic: Little Witch Nobeta (2020-06-28)
Replies: 0
Views: 2411

Little Witch Nobeta (2020-06-28)

Simple table for Little Witch Nobeta, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with ...
by Shinkansen
Sat Jun 27, 2020 5:22 am
Forum: Tables
Topic: Azure Striker Gunvolt 2 (2020-06-28)
Replies: 5
Views: 2310

Azure Striker Gunvolt 2 (2020-06-28)

Simple table for Azure Striker Gunvolt 2, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable the...
by Shinkansen
Sun Jun 14, 2020 9:34 am
Forum: Tables
Topic: Fallen Legion: Rise to Glory (2020-06-14)
Replies: 0
Views: 1177

Fallen Legion: Rise to Glory (2020-06-14)

Simple table for Fallen Legion: Rise to Glory , may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scr...
by Shinkansen
Wed Jun 10, 2020 9:49 am
Forum: Tables
Topic: Deck of Ashes (2020-06-10)
Replies: 0
Views: 822

Deck of Ashes (2020-06-10)

Simple table for Deck of Ashes, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Up...
by Shinkansen
Sat Jun 06, 2020 10:56 am
Forum: Tables
Topic: Void Destroyer 2 (2020-06-06)
Replies: 0
Views: 619

Void Destroyer 2 (2020-06-06)

Simple table for Void Destroyer 2, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable the script...
by Shinkansen
Tue Jun 02, 2020 10:40 am
Forum: Tables
Topic: The Wonderful 101: Remastered (2020-06-02)
Replies: 2
Views: 1738

The Wonderful 101: Remastered (2020-06-02)

Simple table for The Wonderful 101: Remastered, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enab...
by Shinkansen
Sat May 30, 2020 4:43 am
Forum: Tables
Topic: STRIKERS 1945 II (2020-05-30)
Replies: 2
Views: 1175

STRIKERS 1945 II (2020-05-30)

Simple table for STRIKERS 1945 II, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable the script...
by Shinkansen
Sun May 24, 2020 6:45 am
Forum: Tables
Topic: Skullgirls 2nd Encore Combo Breaker 2020 (2020-05-24)
Replies: 1
Views: 1191

Skullgirls 2nd Encore Combo Breaker 2020 (2020-05-24)

Simple table for Skullgirls 2nd Encore Combo Breaker 2020, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?...
by Shinkansen
Sat May 23, 2020 6:31 am
Forum: Tables
Topic: Bishoujo Battle Hanafuda Koi-Koi (2020-05-23)
Replies: 0
Views: 430

Bishoujo Battle Hanafuda Koi-Koi (2020-05-23)

Simple table for Bishoujo Battle Hanafuda Koi-Koi, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. ...
by Shinkansen
Fri May 22, 2020 7:03 pm
Forum: Tables
Topic: Bishoujo Battle Mahjong Solitaire (2020-05-23)
Replies: 0
Views: 510

Bishoujo Battle Mahjong Solitaire (2020-05-23)

Simple table for Bishoujo Battle Mahjong Solitaire, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX....