Search found 244 matches

by Shinkansen
Sat Sep 21, 2019 10:34 am
Forum: Tables
Topic: Crying Suns (2019-09-22)
Replies: 7
Views: 430

Crying Suns (2019-09-22)

Simple table for Crying Suns, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Upda...
by Shinkansen
Sat Aug 31, 2019 4:28 am
Forum: Tables
Topic: Hentai Girl Division (2019-08-31)
Replies: 0
Views: 2176

Hentai Girl Division (2019-08-31)

Simple table for Hentai Girl Division, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with...
by Shinkansen
Sat Aug 17, 2019 1:05 am
Forum: Tables
Topic: Ion Fury (2019-08-17)
Replies: 0
Views: 1205

Ion Fury (2019-08-17)

Simple table for Ion Fury, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable the script effect ...
by Shinkansen
Fri Aug 16, 2019 10:26 am
Forum: Tables
Topic: Dicey Dungeons (2019-08-16)
Replies: 8
Views: 2510

Dicey Dungeons (2019-08-16)

Simple table for Dicey Dungeons, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable the script e...
by Shinkansen
Sun Aug 11, 2019 2:44 am
Forum: Tables
Topic: Cliff Empire (2019-08-14)
Replies: 6
Views: 5551

Cliff Empire (2019-08-14)

Simple table for Cliff Empire, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Upd...
by Shinkansen
Sun Aug 04, 2019 7:18 am
Forum: Tables
Topic: CUSTOM ORDER MAID 3D2 It's a Night Magic (2019-08-04)
Replies: 3
Views: 4076

CUSTOM ORDER MAID 3D2 It's a Night Magic (2019-08-04)

Simple table for CUSTOM ORDER MAID 3D2 It's a Night Magic, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing acti...
by Shinkansen
Sun Jul 28, 2019 10:13 am
Forum: Tables
Topic: 60 Seconds! Reatomized (2019-07-28)
Replies: 1
Views: 769

60 Seconds! Reatomized (2019-07-28)

Simple table for 60 Seconds! Reatomized, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts wi...
by Shinkansen
Sat Jul 27, 2019 3:33 am
Forum: Tables
Topic: Iratus: Lord of the Dead (2019-07-27)
Replies: 0
Views: 1440

Iratus: Lord of the Dead (2019-07-27)

Simple table for Iratus: Lord of the Dead, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts ...
by Shinkansen
Tue Jul 23, 2019 7:17 am
Forum: Tables
Topic: Mother Russia Bleeds (2019-07-23)
Replies: 2
Views: 272

Mother Russia Bleeds (2019-07-23)

Simple table for Mother Russia Bleeds, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with...
by Shinkansen
Sat Jul 20, 2019 9:12 am
Forum: Tables
Topic: Fate Hunters (2019-07-20)
Replies: 3
Views: 584

Fate Hunters (2019-07-20)

Simple table for Fate Hunters, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Upd...
by Shinkansen
Sun Jun 30, 2019 1:48 am
Forum: Tables
Topic: HARDCORE MECHA (2019-07-01)
Replies: 0
Views: 438

HARDCORE MECHA (2019-07-01)

Simple table for HARDCORE MECHA, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To U...
by Shinkansen
Sun Jun 09, 2019 10:58 am
Forum: Tables
Topic: Void Bastards (2019-06-09)
Replies: 0
Views: 1043

Void Bastards (2019-06-09)

Simple table for Void Bastards, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Up...
by Shinkansen
Sun Jun 09, 2019 12:16 am
Forum: Tables
Topic: DEAD OR SCHOOL (2019-06-09)
Replies: 0
Views: 569

DEAD OR SCHOOL (2019-06-09)

Simple table for DEAD OR SCHOOL, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To U...
by Shinkansen
Fri Jun 07, 2019 9:37 am
Forum: Tables
Topic: Heroine of the Sniper (2019-06-07)
Replies: 0
Views: 266

Heroine of the Sniper (2019-06-07)

Simple table for Heroine of the Sniper, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts wit...
by Shinkansen
Wed Jun 05, 2019 11:41 am
Forum: Tables
Topic: Vambrace: Cold Soul (2019-06-07)
Replies: 3
Views: 2378

Vambrace: Cold Soul (2019-06-07)

Simple table for Vambrace: Cold Soul, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with ...