Search found 250 matches

by Shinkansen
Wed Nov 13, 2019 6:57 am
Forum: Tables
Topic: Romancing Saga 3 (2019-11-13)
Replies: 1
Views: 1508

Romancing Saga 3 (2019-11-13)

Simple table for Romancing Saga 3, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To...
by Shinkansen
Mon Oct 28, 2019 6:44 am
Forum: Tables
Topic: Digimon Story Cyber Sleuth Complete Edition (2019-10-29)
Replies: 5
Views: 1641

Digimon Story Cyber Sleuth Complete Edition (2019-10-29)

Simple table for Digimon Story Cyber Sleuth Complete Edition, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "X...
by Shinkansen
Sun Oct 13, 2019 10:14 am
Forum: Tables
Topic: Love Esquire (2019-10-14)
Replies: 1
Views: 2826

Love Esquire (2019-10-14)

Simple table for Love Esquire, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Upd...
by Shinkansen
Sun Oct 13, 2019 3:56 am
Forum: Tables
Topic: Graveyard Keeper (2019-10-30)
Replies: 5
Views: 2513

Graveyard Keeper (2019-10-30)

Simple table for Graveyard Keeper, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To...
by Shinkansen
Sat Oct 05, 2019 8:33 am
Forum: Tables
Topic: Zombasite (2019-10-05)
Replies: 0
Views: 583

Zombasite (2019-10-05)

Simple table for Zombasite, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable the script effect...
by Shinkansen
Tue Oct 01, 2019 9:27 am
Forum: Tables
Topic: Minoria (2019-10-01)
Replies: 1
Views: 269

Minoria (2019-10-01)

Simple table for Minoria, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: ...
by Shinkansen
Sat Sep 21, 2019 10:34 am
Forum: Tables
Topic: Crying Suns (2019-09-22)
Replies: 8
Views: 1114

Crying Suns (2019-09-22)

Simple table for Crying Suns, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Upda...
by Shinkansen
Sat Aug 31, 2019 4:28 am
Forum: Tables
Topic: Hentai Girl Division (2019-08-31)
Replies: 0
Views: 17210

Hentai Girl Division (2019-08-31)

Simple table for Hentai Girl Division, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with...
by Shinkansen
Sat Aug 17, 2019 1:05 am
Forum: Tables
Topic: Ion Fury (2019-08-17)
Replies: 0
Views: 6310

Ion Fury (2019-08-17)

Simple table for Ion Fury, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable the script effect ...
by Shinkansen
Fri Aug 16, 2019 10:26 am
Forum: Tables
Topic: Dicey Dungeons (2019-08-16)
Replies: 8
Views: 4402

Dicey Dungeons (2019-08-16)

Simple table for Dicey Dungeons, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable the script e...
by Shinkansen
Sun Aug 11, 2019 2:44 am
Forum: Tables
Topic: Cliff Empire (2019-08-14)
Replies: 9
Views: 10326

Cliff Empire (2019-08-14)

Simple table for Cliff Empire, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Upd...
by Shinkansen
Sun Aug 04, 2019 7:18 am
Forum: Tables
Topic: CUSTOM ORDER MAID 3D2 It's a Night Magic (2019-08-04)
Replies: 3
Views: 6440

CUSTOM ORDER MAID 3D2 It's a Night Magic (2019-08-04)

Simple table for CUSTOM ORDER MAID 3D2 It's a Night Magic, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing acti...
by Shinkansen
Sun Jul 28, 2019 10:13 am
Forum: Tables
Topic: 60 Seconds! Reatomized (2019-07-28)
Replies: 1
Views: 1064

60 Seconds! Reatomized (2019-07-28)

Simple table for 60 Seconds! Reatomized, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts wi...
by Shinkansen
Sat Jul 27, 2019 3:33 am
Forum: Tables
Topic: Iratus: Lord of the Dead (2019-07-27)
Replies: 0
Views: 2239

Iratus: Lord of the Dead (2019-07-27)

Simple table for Iratus: Lord of the Dead, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts ...
by Shinkansen
Tue Jul 23, 2019 7:17 am
Forum: Tables
Topic: Mother Russia Bleeds (2019-07-23)
Replies: 2
Views: 436

Mother Russia Bleeds (2019-07-23)

Simple table for Mother Russia Bleeds, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with...