Search found 27 matches
- Fri Aug 13, 2021 10:03 pm
- Forum: General Gamehacking
- Topic: I wan't to solve a Big problem with too many adresses:
- Replies: 4
- Views: 7315
Re: I wan't to solve a Big problem with too many adresses:
As you mention using "shared instructions" (Instructions that access multiple addresses (either read\write)) can often lead to game crashes, or even corrupt data. So the better solution for me would be to actually search for an instruction that doesn't end up with many addresses (or one that isn't t...
- Sun Aug 01, 2021 7:01 pm
- Forum: Tables
- Topic: NieR Automata
- Replies: 251
- Views: 417485
Re: NieR Automata
I made one variation of sortajan 's Item\Chip Viewer, since i can't bother to search where the item is all the time :P I can't guarantee at what version it will work, but you should also know that, The Id\base points to the description (string) of what the item\chip does. Its not the effect as it wa...
- Sat Jul 06, 2019 7:39 pm
- Forum: Tables
- Topic: The Sinking City
- Replies: 10
- Views: 9361
Re: The Sinking City
Try this (merged to OP 's table, hope he doesn't mind) and basically changed it to AOB's. added: --alt inf ammo/item --fixed no travel You don't need to both PM and quote (the whole post), i get notifications :P cant guarantee it will work, and probably i wont maintain it on future updates. PS: didn...
- Sat Jun 29, 2019 8:40 pm
- Forum: General Gamehacking
- Topic: game crahs, what the error in my cheat?
- Replies: 19
- Views: 37355
Re: game crahs, what the error in my cheat?
It usually doesn't matter much, but the jumps should be near each other. Try: (If allocations have a lot of space between. Usually its not that) alloc(newmem,$1000,"FC64.dll"+1F352BE) alloc(my_thing,256, "FC64.dll"+1F352BE ) Confirm that the instruction you inject, doesn't access anything else (righ...
- Sat Jun 29, 2019 8:30 am
- Forum: Tables
- Topic: The Sinking City
- Replies: 10
- Views: 9361
Re: The Sinking City
Fast Travel Always On (Updates when Tab/Map-window is closed) feel free to use it (Im assuming you have enabled view symbols (default)) <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>9248</ID> <Description>"Fast Travel Always ON"</Description> <LastState/> <Varia...
- Sat Jun 08, 2019 9:48 pm
- Forum: Tables
- Topic: Kingdom Come Deliverance
- Replies: 601
- Views: 649775
Re: Kingdom Come Deliverance
Bugs fixed ! I was wrong while saving my table, sorry Honestly there is nothing changed/updated in your table. (I appreciate your efforts though, dont get me wrong there). However you only kept disabled some scripts. Things you might need to know: -you can comment out sections using: {} . { <code> ...
- Wed Jun 05, 2019 4:34 pm
- Forum: Tables
- Topic: Atelier Lulua - The Scion Of Arland
- Replies: 130
- Views: 52233
Re: Atelier Lulua - The Scion Of Arland
Me and my long messages.. Attachments dont work.
Edit2: Yep rolled it back to a working version. (It will only work for 1.01 now)
i ll reupload if i find a (perma) fix on it, (probably on weekend)
Edit2: Yep rolled it back to a working version. (It will only work for 1.01 now)
i ll reupload if i find a (perma) fix on it, (probably on weekend)
- Wed Jun 05, 2019 4:25 pm
- Forum: Tables
- Topic: Atelier Lulua - The Scion Of Arland
- Replies: 130
- Views: 52233
Re: Atelier Lulua - The Scion Of Arland
For those interested how I debugged the item-editor/tips (Yes it is long, and you might probably know all that): Thing is, if you inject on (or near) calls and jumps, sometimes not only you might crash the game but on updates it is (almost) guaranteed to change the addresses. (then the OP code chang...
- Sun Jun 02, 2019 5:45 pm
- Forum: Tables
- Topic: Atelier Lulua - The Scion Of Arland
- Replies: 130
- Views: 52233
Re: Atelier Lulua - The Scion Of Arland
possible to change activation chance skills ? Probably not.. Try to mess with unrandomizer.. (it overwrites/freezes rng common functions to return same result, on settings you can set the default val (usually try 0 or 1). I dont support DBVM (ultimap)to find instructions. (cause address change on e...
- Sat Jun 01, 2019 10:15 am
- Forum: Tables
- Topic: Atelier Lulua - The Scion Of Arland
- Replies: 130
- Views: 52233
Re: Atelier Lulua - The Scion Of Arland
And some changes from me. I've merged them all together. (Feel free to pickup/merge/edit whatever you want). The Aob and code lists helped a lot to find these :P ItemEditor --updated element type to binary (i finally learned when it is used :P) and added equip. (it is merged with synth hlighlight) I...
- Wed May 29, 2019 9:15 pm
- Forum: Tables
- Topic: Atelier Lulua - The Scion Of Arland
- Replies: 130
- Views: 52233
Re: Atelier Lulua - The Scion Of Arland
Nevermind I just figured the elements.. They were near the base all along ((base+1E base+1F) Water-Fire Earth-Lightning (as an AOB of length 1byte) eg. +3water +5fire = 35 (<--base+1E) 55 55 for max Or add those lines (copy-paste) to the item editor. (You may need to edit pointer-base from 'item-bas...
- Wed May 29, 2019 7:06 pm
- Forum: Tables
- Topic: Atelier Lulua - The Scion Of Arland
- Replies: 130
- Views: 52233
Re: Atelier Lulua - The Scion Of Arland
possible to make item editor working while selecting synth items ? The one variation i 've posted (check prev pages) does that, so you can edit the ingredients you combine on the fly to add and combine the traits. You can edit the effects and add Equipment effects.. (you can add 'Effect: +2 to all ...
- Tue May 28, 2019 1:58 pm
- Forum: Tables
- Topic: Atelier Lulua - The Scion Of Arland
- Replies: 130
- Views: 52233
Re: Atelier Lulua - The Scion Of Arland
Btw in case someone needs it
Edit: They are (static) addresses (4byte i believe). So you can just add the directly
Edit: They are (static) addresses (4byte i believe). So you can just add the directly
Code: Select all
Days Passed Atelier_Lulua.exe+11995DC
hours Atelier_Lulua.exe+11995E0
mins Atelier_Lulua.exe+11995E4
- Tue May 28, 2019 1:49 pm
- Forum: Tables
- Topic: Atelier Lulua - The Scion Of Arland
- Replies: 130
- Views: 52233
Re: Atelier Lulua - The Scion Of Arland
Just a heads up, I think there is a bug in this table or the bug in the game, but did anyone else noticed that we keep getting quality up stats on most items we picked up AND that when you try to do your first merge, the quality up will not be removed or replaced. This can change with the item edit...
- Sat May 25, 2019 6:53 pm
- Forum: Tables
- Topic: Atelier Lulua - The Scion Of Arland
- Replies: 130
- Views: 52233
Re: Atelier Lulua - The Scion Of Arland
made a slight change to the item editor. It also now points correctly to the synthesis items.. there are 2 small drawbacks: -since the instruction points to every item highlighted, (eg. equipment) if you shop and hover an item to buy, it points to wrong address (nonwriteable/wrong offset) -if the pr...