Search found 37 matches
- Mon Sep 27, 2021 6:09 pm
- Forum: Tables
- Topic: Iron Harvest v1.3.0 Steam (GM and More) 2021-Dec-09
- Replies: 8
- Views: 7019
Re: Iron Harvest v1.2.5 Steam (GM and More) 2021-Sep-13
Do any of these make the units level their rank faster?
Re: Encased
SO how would one go about finding out what item Ids exist?
Re: Encased
New Console commands, Here's the combonds for people wanting to toy with the new Bribe mechanic: Cheats.AddItem(Data.EntityTemplates.Items.Miscellaneous.TML_Misc_Combonds,50000) And Steam link, go to last page: https://steamcommunity.com/app/921800/discussions/2/3971555000773084513/?ctp=15 Hating o...
- Sun May 30, 2021 5:30 am
- Forum: Tables
- Topic: Avadon 2 & 3
- Replies: 3
- Views: 2011
Re: Avadon 2 & 3
is this necroing a dead thread, but the results I get are not useable with this. I know its static numbers though so probably isn't a hard fix?
- Thu Jun 11, 2020 9:35 pm
- Forum: Tables
- Topic: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20
- Replies: 529
- Views: 495597
Europa Universalis IV x64 v1.30.1.0 (GM and More) 2020-Jun-12
Because I am a crazy person, I have taken DaveDraks document, made it far more readable, and turned it into something you can run all at once from the command run_commands events.txt, after you place the file inside your My Documents > Paradox Interactive > Europa Universalis 4 folder. Also attached...
- Mon Apr 27, 2020 8:18 pm
- Forum: Tables
- Topic: Aliens Colonial Marines CT +16 *Update 4*
- Replies: 7
- Views: 10408
Re: Aliens Colonial Marines CT +16 *Update 4*
Normally against necroing threads, but the game has been updated a few times and the only other thread of length on this is a jumbled, fucked mess.
- Thu Apr 23, 2020 2:58 pm
- Forum: Tables
- Topic: Warhammer 40,000 Gladius - Relics of War v1.9.3 Steam (GM and More) 2022-Mar-20
- Replies: 82
- Views: 56369
Re: Warhammer 40,000 Gladius - Relics of War v1.5.1 Steam (GM and More) 2020-Mar-06
If I may, a requested feature would be a quick level up for my units. It'd be much appreciated if at all possible!
- Thu Apr 02, 2020 10:55 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490882
Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7
This was suggested before, and all it does is crash my game. All you need to do is unblock the file. Go to where you installed the .dll Right click, properties. At the bottom right is a block saying "[] Unblock" click that. Ta-da! There is no box labeled as such in the lower right. Nor is their one...
- Thu Apr 02, 2020 8:33 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490882
Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7
Well Game version 1.0.3 is now out and completly broke my table again. Well need again some time x) As much as it pains me to say, I suspect that this will happen a lot for the next week to a month. The game was clearly shipped out to EA a bit earlier than they originally intended (probably due to ...
- Thu Apr 02, 2020 8:15 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490882
Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7
Am I missing something in the script, or do we not have a way to edit skill values directly? Learning speed from attributes and focus is all well and good, but surely it would be nice in the early game to be able to jump straight to having some competency? Haven't had any luck trying to isolate tho...
- Thu Apr 02, 2020 7:42 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490882
Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7
Am I missing something in the script, or do we not have a way to edit skill values directly? Learning speed from attributes and focus is all well and good, but surely it would be nice in the early game to be able to jump straight to having some competency? Haven't had any luck trying to isolate tho...
- Thu Apr 02, 2020 10:15 am
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490882
Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7
- Wed Apr 01, 2020 11:03 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490882
Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 7
I'll make a bet i am doing something wrong. - I'm on e1.0.0 - Open up game and load in - Open up the table, select x-TaleWorlds.MountAndBlade.Launcher.exe But i can't seem to get the scripts to engage, all i get is <<Error while scanning for AOB's: WhateverCheatImTrying Error: controller:No readabl...
- Wed Apr 01, 2020 10:30 pm
- Forum: Tables
- Topic: Mount & Blade II: Bannerlord - v.e.1.2.1 - Steam - +43 - Update 31
- Replies: 676
- Views: 490882
Re: Mount & Blade II: Bannerlord - v. e1.0.0 - +36 - Update 5
Update 7 Hope this is that what you imagine On the right track, but unfortunately no. I think this was me not being clear. I don't mean the focus points, I mean the actual levels. I.E. you can get 1-5 levels of say One Handed, this will increase the cap of the skill and provided an XP bonus. This 1...