Yep that's the reason, I had the same
Search found 4 matches
- Fri Sep 15, 2023 11:51 am
- Forum: Specific Game Discussions
- Topic: Starfield [Engine:Creation 2]
- Replies: 74
- Views: 42394
Re: Starfield [Engine:Creation 2]
- Sat Sep 09, 2023 1:22 am
- Forum: Specific Game Discussions
- Topic: Starfield [Engine:Creation 2]
- Replies: 74
- Views: 42394
Re: Starfield [Engine:Creation 2]
I've noticed that if you use a .esp mod, which there is a few, this doesn't stop achievements being disabled, only works for the console.
You'll get a warning that mods are enabled, similar to the console command warning.
You'll get a warning that mods are enabled, similar to the console command warning.
- Sun Oct 30, 2022 12:35 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Stranded: Alien Dawn
- Replies: 131
- Views: 58611
Re: [Request] Stranded: Alien Dawn
You can set units to to invulnerable within the game, so with Ctrl+C it'll add options to the info panels of settlers, plants, animal etc, and ` tide brings the cheat menu down. Now you can break your game if you say delete an assignment to a building, like when you click on the floor of the buildin...
- Sat Oct 29, 2022 3:41 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Stranded: Alien Dawn
- Replies: 131
- Views: 58611
Re: [Request] Stranded: Alien Dawn
@Ashar true i just stubled upon it trying to find a way to enable the build in cheat menu :D Just found a hacky way to do it. Before starting the game goto: %APPDATA%\Stranded - Alien Dawn\LocalStorage.lua before `return {` add Platform.cheats = true so: Platform.cheats = true return { and Ctrl+c t...