Search found 3127 matches

by DrummerIX
Fri Oct 04, 2024 10:50 pm
Forum: Tables
Topic: My Time At Sandrock [+82]
Replies: 23
Views: 6678

Re: My Time At Sandrock [+82]

EDIT 2.0:

Force Cheap Unlock Cost of Bag Slots (Use With Above Option That Allows More Slots In Bag) had an issue where it would cause you to not able to view your inventory in latest version of the game. I have fixed that in this update.
by DrummerIX
Mon Sep 30, 2024 10:40 pm
Forum: Tables
Topic: My Time At Sandrock [+82]
Replies: 23
Views: 6678

Re: My Time At Sandrock [+82]

DixieFlatline wrote:
Mon Sep 30, 2024 4:52 am
I found it-- the bag entries-- if I have any of them activated, stores will not load
Are you pressing F1 at main menu to Activate Trainer? All those need to be on
by DrummerIX
Sun Sep 29, 2024 10:15 pm
Forum: Tables
Topic: My Time At Sandrock [+82]
Replies: 23
Views: 6678

Re: My Time At Sandrock [+82]

Having an issue with the shops in 1.3.1 They work without the table, but not with it. It stops the process in a loop, and the only way out is to hard-kill the process. Checked with Vivi's shop and the one in City Hall. Same result. I cannot reproduce this with the options I have on (quite a few). W...
by DrummerIX
Sun Sep 29, 2024 7:35 pm
Forum: Tables
Topic: Dragon Quest Monsters The Dark Prince [Steam] [+55]
Replies: 42
Views: 8610

Re: Dragon Quest Monsters The Dark Prince [Steam] [+55]

ReptileGG wrote:
Sat Sep 28, 2024 7:06 pm
I am having a problem with the 'Toggle Hotkeys Off/On' option. When enabled it returns the value ??. This makes the Season and Weather changers unusable for me. Or I am stupid, which is VERY possible.
you will have to click on them in CE if you turn hotkeys off.
by DrummerIX
Fri Sep 27, 2024 9:13 pm
Forum: Tables
Topic: Final Fantasy Pixel Remaster [+20]
Replies: 8
Views: 1449

Re: Final Fantasy Pixel Remaster [+20]

I don't know. Care to try it and see?
by DrummerIX
Thu Sep 26, 2024 12:19 am
Forum: Tables
Topic: Critter Cove [Early Access][+17]
Replies: 2
Views: 283

Re: Critter Cove [Early Access][+17]

EDIT 1.5:

I added some more options in this update. This might be my last update, but not totally sure.

[*]Infinite HP
[*]Cannot Get Injured (Normally Dying Gives Injuries That Lower Stats)
[*]No Build Time For Crafting Stations
by DrummerIX
Wed Sep 25, 2024 2:44 pm
Forum: Tables
Topic: Critter Cove [Early Access][+17]
Replies: 2
Views: 283

Re: Critter Cove [Early Access][+14]

EDIT 1:

I added a few more options in this update:

[*]Infinite Oxygen
[*]Change Item Stack Size (Enable Before Loading Save Game)
[*]Item Stack Size
by DrummerIX
Wed Sep 25, 2024 3:46 am
Forum: Tables
Topic: Critter Cove [Early Access][+17]
Replies: 2
Views: 283

Critter Cove [Early Access][+17]

This seems like a nice cozy game that recently released in early access. Has some things like Animal Crossing. I started a table and I believe things are working okay, but haven't really been able to fully test things out. I will be playing some more of the game this week and flesh some more things ...
by DrummerIX
Tue Sep 24, 2024 3:34 am
Forum: Tables
Topic: Visions of Mana [Steam] [+46]
Replies: 87
Views: 17068

Re: Visions of Mana [Steam] [+46]

EDIT 5.0:

I fixed Party EXP Multiplier in this update. Everything else seemed to work for me, but let me know if something else isn't working.
by DrummerIX
Tue Sep 24, 2024 1:29 am
Forum: Tables
Topic: Solasta Crown of the Magister [+41] and Unfinished Business Mod
Replies: 4
Views: 1027

Re: Solasta Crown of the Magister [+41] and Unfinished Business Mod

Everything still enables for me in latest version of both vanilla game and unfinished business mod.

Did you test it?

Is something not working after trying it?
by DrummerIX
Mon Sep 23, 2024 4:23 am
Forum: Tables
Topic: Pillars of Eternity 3.7.1.1411 (Steam) (Updated September 2024)
Replies: 33
Views: 77632

Re: Pillars of Eternity 3.7.0.1318 (Steam)

EDIT 5.0:

This game updated this year (who knows why) and it went to 64 bit, so I had to redo some things. I have everything working except Damage Modifier. I had some people request I take a look at this old game and update my table, so here it is. Enjoy!
by DrummerIX
Sat Sep 21, 2024 6:31 pm
Forum: Single Player Cheat Requests
Topic: dragon quest heros 1 and 2 cheat request
Replies: 1
Views: 173

Re: dragon quest heros 1 and 2 cheat request

That was the first game I made a table for way back (it might not be as good as some of my later tables as I was learning):

viewtopic.php?t=7719

Cielos made a table for the first game. It might be here on fearless if you search for it.
by DrummerIX
Fri Sep 20, 2024 10:33 pm
Forum: Tables
Topic: Baldur's Gate 3 [+24] [Patch 7]
Replies: 11
Views: 8775

Re: Baldur's Gate 3 [+24] [Patch 7]

EDIT 3.6:

I found an issue in my update to Character Points Invested that I fixed in this update. I don't think all characters were shown previously, but they do now.
by DrummerIX
Fri Sep 20, 2024 8:51 pm
Forum: Tables
Topic: Baldur's Gate 3 [+24] [Patch 7]
Replies: 11
Views: 8775

Re: Baldur's Gate 3 [+24] [Patch 7]

EDIT 3.5: By request, I took a look at the Character Points Invested option from the table in Zanzer's topic that is being maintained by MadMacChad. I was able to get this working in Patch 7. Enjoy! I only updated it for patch 7, credit to the author and maintainers of Zanzer's table for the great o...
by DrummerIX
Wed Sep 18, 2024 12:19 am
Forum: Tables
Topic: Dragon Quest Monsters The Dark Prince [Steam] [+55]
Replies: 42
Views: 8610

Re: Dragon Quest Monsters The Dark Prince [Steam] [+55]

EDIT 6.2:

I found an issue with the new option I made (Enemy Always Surprised). Having this option on would always cause you to get the monster's first drop item. This code is shared among some other things, so I put in a fix for this issue in this update.