EDIT 2.0:
Force Cheap Unlock Cost of Bag Slots (Use With Above Option That Allows More Slots In Bag) had an issue where it would cause you to not able to view your inventory in latest version of the game. I have fixed that in this update.
Search found 3127 matches
- Fri Oct 04, 2024 10:50 pm
- Forum: Tables
- Topic: My Time At Sandrock [+82]
- Replies: 23
- Views: 6846
- Mon Sep 30, 2024 10:40 pm
- Forum: Tables
- Topic: My Time At Sandrock [+82]
- Replies: 23
- Views: 6846
Re: My Time At Sandrock [+82]
Are you pressing F1 at main menu to Activate Trainer? All those need to be onDixieFlatline wrote: ↑Mon Sep 30, 2024 4:52 amI found it-- the bag entries-- if I have any of them activated, stores will not load
- Sun Sep 29, 2024 10:15 pm
- Forum: Tables
- Topic: My Time At Sandrock [+82]
- Replies: 23
- Views: 6846
Re: My Time At Sandrock [+82]
Having an issue with the shops in 1.3.1 They work without the table, but not with it. It stops the process in a loop, and the only way out is to hard-kill the process. Checked with Vivi's shop and the one in City Hall. Same result. I cannot reproduce this with the options I have on (quite a few). W...
- Sun Sep 29, 2024 7:35 pm
- Forum: Tables
- Topic: Dragon Quest Monsters The Dark Prince [Steam] [+55]
- Replies: 42
- Views: 8913
Re: Dragon Quest Monsters The Dark Prince [Steam] [+55]
you will have to click on them in CE if you turn hotkeys off.
- Fri Sep 27, 2024 9:13 pm
- Forum: Tables
- Topic: Final Fantasy Pixel Remaster [+20]
- Replies: 8
- Views: 1480
Re: Final Fantasy Pixel Remaster [+20]
I don't know. Care to try it and see?
- Thu Sep 26, 2024 12:19 am
- Forum: Tables
- Topic: Critter Cove [Early Access][+17]
- Replies: 2
- Views: 304
Re: Critter Cove [Early Access][+17]
EDIT 1.5:
I added some more options in this update. This might be my last update, but not totally sure.
[*]Infinite HP
[*]Cannot Get Injured (Normally Dying Gives Injuries That Lower Stats)
[*]No Build Time For Crafting Stations
I added some more options in this update. This might be my last update, but not totally sure.
[*]Infinite HP
[*]Cannot Get Injured (Normally Dying Gives Injuries That Lower Stats)
[*]No Build Time For Crafting Stations
- Wed Sep 25, 2024 2:44 pm
- Forum: Tables
- Topic: Critter Cove [Early Access][+17]
- Replies: 2
- Views: 304
Re: Critter Cove [Early Access][+14]
EDIT 1:
I added a few more options in this update:
[*]Infinite Oxygen
[*]Change Item Stack Size (Enable Before Loading Save Game)
[*]Item Stack Size
I added a few more options in this update:
[*]Infinite Oxygen
[*]Change Item Stack Size (Enable Before Loading Save Game)
[*]Item Stack Size
- Wed Sep 25, 2024 3:46 am
- Forum: Tables
- Topic: Critter Cove [Early Access][+17]
- Replies: 2
- Views: 304
Critter Cove [Early Access][+17]
This seems like a nice cozy game that recently released in early access. Has some things like Animal Crossing. I started a table and I believe things are working okay, but haven't really been able to fully test things out. I will be playing some more of the game this week and flesh some more things ...
- Tue Sep 24, 2024 3:34 am
- Forum: Tables
- Topic: Visions of Mana [Steam] [+46]
- Replies: 87
- Views: 17302
Re: Visions of Mana [Steam] [+46]
EDIT 5.0:
I fixed Party EXP Multiplier in this update. Everything else seemed to work for me, but let me know if something else isn't working.
I fixed Party EXP Multiplier in this update. Everything else seemed to work for me, but let me know if something else isn't working.
- Tue Sep 24, 2024 1:29 am
- Forum: Tables
- Topic: Solasta Crown of the Magister [+41] and Unfinished Business Mod
- Replies: 4
- Views: 1055
Re: Solasta Crown of the Magister [+41] and Unfinished Business Mod
Everything still enables for me in latest version of both vanilla game and unfinished business mod.
Did you test it?
Is something not working after trying it?
Did you test it?
Is something not working after trying it?
- Mon Sep 23, 2024 4:23 am
- Forum: Tables
- Topic: Pillars of Eternity 3.7.1.1411 (Steam) (Updated September 2024)
- Replies: 33
- Views: 77695
Re: Pillars of Eternity 3.7.0.1318 (Steam)
EDIT 5.0:
This game updated this year (who knows why) and it went to 64 bit, so I had to redo some things. I have everything working except Damage Modifier. I had some people request I take a look at this old game and update my table, so here it is. Enjoy!
This game updated this year (who knows why) and it went to 64 bit, so I had to redo some things. I have everything working except Damage Modifier. I had some people request I take a look at this old game and update my table, so here it is. Enjoy!
- Sat Sep 21, 2024 6:31 pm
- Forum: Single Player Cheat Requests
- Topic: dragon quest heros 1 and 2 cheat request
- Replies: 1
- Views: 178
Re: dragon quest heros 1 and 2 cheat request
That was the first game I made a table for way back (it might not be as good as some of my later tables as I was learning):
viewtopic.php?t=7719
Cielos made a table for the first game. It might be here on fearless if you search for it.
viewtopic.php?t=7719
Cielos made a table for the first game. It might be here on fearless if you search for it.
- Fri Sep 20, 2024 10:33 pm
- Forum: Tables
- Topic: Baldur's Gate 3 [+24] [Patch 7]
- Replies: 11
- Views: 9112
Re: Baldur's Gate 3 [+24] [Patch 7]
EDIT 3.6:
I found an issue in my update to Character Points Invested that I fixed in this update. I don't think all characters were shown previously, but they do now.
I found an issue in my update to Character Points Invested that I fixed in this update. I don't think all characters were shown previously, but they do now.
- Fri Sep 20, 2024 8:51 pm
- Forum: Tables
- Topic: Baldur's Gate 3 [+24] [Patch 7]
- Replies: 11
- Views: 9112
Re: Baldur's Gate 3 [+24] [Patch 7]
EDIT 3.5: By request, I took a look at the Character Points Invested option from the table in Zanzer's topic that is being maintained by MadMacChad. I was able to get this working in Patch 7. Enjoy! I only updated it for patch 7, credit to the author and maintainers of Zanzer's table for the great o...
- Wed Sep 18, 2024 12:19 am
- Forum: Tables
- Topic: Dragon Quest Monsters The Dark Prince [Steam] [+55]
- Replies: 42
- Views: 8913
Re: Dragon Quest Monsters The Dark Prince [Steam] [+55]
EDIT 6.2:
I found an issue with the new option I made (Enemy Always Surprised). Having this option on would always cause you to get the monster's first drop item. This code is shared among some other things, so I put in a fix for this issue in this update.
I found an issue with the new option I made (Enemy Always Surprised). Having this option on would always cause you to get the monster's first drop item. This code is shared among some other things, so I put in a fix for this issue in this update.