Search found 3044 matches

by DrummerIX
Sat May 11, 2024 9:13 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 433
Views: 53927

Re: Eiyuden Chronicle Hundred Heroes [+116]

bretwarren30 wrote:
Sat May 11, 2024 9:08 pm
Can we use this on GOG Games? update 1.0.5
You should be able to. I am unaware of anything not working right now.
by DrummerIX
Sat May 11, 2024 9:11 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 433
Views: 53927

Re: Eiyuden Chronicle Hundred Heroes [+116]

Thank you! I love this for my 2nd playthrough. Was trying to figure out how to add 7212:Rune of the Warrior's Pinnacle 7213:Rune of the Mage's Pinnacle and 7214:Rune of the Sniper's Pinnacle to the list of Additional Runes to add to party but my head was spinning so kudos to figuring this all out, ...
by DrummerIX
Sat May 11, 2024 2:58 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 433
Views: 53927

Re: Eiyuden Chronicle Hundred Heroes [+116]

I have received unknown items and it still works for me. Where did you receive this unknown item that broke the cheat?
by DrummerIX
Sat May 11, 2024 5:55 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 433
Views: 53927

Re: Eiyuden Chronicle Hundred Heroes [+116]

Yeah, it doesn't change the display value of damage.
by DrummerIX
Fri May 10, 2024 9:08 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 433
Views: 53927

Re: Eiyuden Chronicle Hundred Heroes [+116]

I'm sorry to bother you DummerIX, but I'm having trouble getting the Hero & Enemy damage modifiers to work. I'm using Steam and every other option I've tried works perfectly (speed modifier, material capacity modifier, can always form party at saves, item stack at 99, etc, etc). It does note that p...
by DrummerIX
Fri May 10, 2024 6:20 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 433
Views: 53927

Re: Eiyuden Chronicle Hundred Heroes [+116]

I'm sorry to bother you DummerIX, but I'm having trouble getting the Hero & Enemy damage modifiers to work. I'm using Steam and every other option I've tried works perfectly (speed modifier, material capacity modifier, can always form party at saves, item stack at 99, etc, etc). It does note that p...
by DrummerIX
Thu May 09, 2024 6:36 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 433
Views: 53927

Re: Eiyuden Chronicle Hundred Heroes [+116]

I'm unable to use any of the multiplier. Can tell me where i went wrong? After i tried to enable it, i won't be able to see anything on the space. However when i right click on the item, let's say multiplier for bagua. it will say "Failure Determining what UserDataContainer.set_Money mean" On the o...
by DrummerIX
Thu May 09, 2024 6:35 pm
Forum: Tables
Topic: Suikoden V [PCSX2] [+120]
Replies: 6
Views: 741

Re: Suikoden V [PCSX2] [+120]

anl93 wrote:
Thu May 09, 2024 3:31 pm
is it for 1.6.0 with static adresses?
or for 1.7+ with "Eemem" pointers?
Thanks.
I made it with 1.7+ back in December 2023. I am hoping it still works now, but let me know if it doesn't and I can see if I have time to fix it.
by DrummerIX
Wed May 08, 2024 4:48 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 433
Views: 53927

Re: Eiyuden Chronicle Hundred Heroes [+116]

EDIT 14.5: I added a couple of options: [*]Can Attack Any Enemy From Any Row [*]Enable CE Speedhack (Change FPS To 30 and Back to 60 In Game To Take Effect) One was requested previously to allow S type characters to be put on back row and still be effective. The other is the request to add the Enabl...
by DrummerIX
Wed May 08, 2024 4:37 pm
Forum: Tables
Topic: Suikoden V [PCSX2] [+120]
Replies: 6
Views: 741

Re: Suikoden V [PCSX2] [+120]

It depends on the emulator if updates to the emulator break the table. I made the table to make it easier to cheat how I want instead of messing with Code breaker codes. You can use code breaker if you like that better.
by DrummerIX
Wed May 08, 2024 6:04 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 433
Views: 53927

Re: Eiyuden Chronicle Hundred Heroes [+114]

EDIT 14:

Minor update. A way to turn hotkeys off has been requested multiple times, so here it is.

[*]Toggle Hotkeys Off/On
[*]Hotkeys Active

You must activate/deactivate the option for hotkeys to toggle off and then on again.
by DrummerIX
Tue May 07, 2024 1:45 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 433
Views: 53927

Re: Eiyuden Chronicle Hundred Heroes [+112]

Slayheim wrote:
Tue May 07, 2024 1:01 pm
Allies always crit doesn't work for me, also SP.. how to open CT anyway? do I open CT then the game and activate cheats and load save?
Only regular attacks seem to be able to crit and not skills. Make sure you are Activating Trainer and use CE 7.5 and accept the lua.
by DrummerIX
Tue May 07, 2024 5:24 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 433
Views: 53927

Re: Eiyuden Chronicle Hundred Heroes [+102]

danimaldeanimal wrote:
Tue May 07, 2024 2:14 am
Gamepass edition here, the runes script is running for me now! Any chance Rune of Conservation(Gieran's) could be added to the list? As always, amazing work, cheers.
The function I hook into only does skills, so I'm not sure every rune will work.
by DrummerIX
Tue May 07, 2024 5:22 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 433
Views: 53927

Re: Eiyuden Chronicle Hundred Heroes [+112]

EDIT 13.5: I added a couple of options and reworked Infinite Item Outside Battle to make it easier to use how you want. Under it I changed/added: [*]Include Consumables (Bag) [*]Include Cooked Dishes (Bag) [*]Include Runeshards (Bag) [*]Include Equipment (Bag) [*]Include Runes (Bag) [*]Include Appra...
by DrummerIX
Tue May 07, 2024 5:13 am
Forum: Tables
Topic: Final Fantasy Pixel Remaster [+20]
Replies: 2
Views: 525

Re: Final Fantasy Pixel Remaster [+20]

I'm not sure if/when I will get back to playing/hacking this game. For now, what I have will have to do. Thanks and I'm glad my work helps others enjoy the games the way they want to play them.