Search found 12 matches
- Tue Jun 28, 2022 4:01 am
- Forum: Tables
- Topic: Booty Calls [+31]
- Replies: 1863
- Views: 818115
Re: Booty Calls [+31]
I made free custom sex pose cheat, it seems to work for me if anyone wanna give it a whirl to see if it works for yall too As a general advice, you shouldn't use Code Injection, and use aobscan instead. Use the Aobscan template, and change aobscan to aobscanregion. The format would be something lik...
- Sun Jun 26, 2022 9:40 pm
- Forum: Tables
- Topic: Booty Calls [+31]
- Replies: 1863
- Views: 818115
Re: Booty Calls [+31]
I tried activating the script but i got a error "Error in line 3 (alloc(newmem,2048, CustomizeSexPanel:Buy+92)): Failure determining what CustomizeSexPanel:Buy+92 means", It would be great if the script worked because unlocking all the poses it's so time consuming. you have to turn on mono feature....
- Sun Jun 26, 2022 7:02 am
- Forum: Tables
- Topic: Booty Calls [+31]
- Replies: 1863
- Views: 818115
Re: Booty Calls [+31]
I made free custom sex pose cheat, it seems to work for me if anyone wanna give it a whirl to see if it works for yall too edit: don't forget to turn on mono feature. op's main table has the enable script that turns it on for you so this is meant to be added to that <?xml version="1.0" encoding="utf...
Re: Frostpunk
I suspect it is calculated from various sources (like citizens, recent events, etc.) which makes it challenging to track it down (a few stack traces will be needed I guess). Good luck! I think it's because hope sources are temporary so the value you find is the sum of all values from hope sources I...
- Sun Apr 05, 2020 11:54 pm
- Forum: Tables
- Topic: Resident Evil 3 +14 (table Update5)
- Replies: 365
- Views: 193954
Re: Resident Evil 3 +14 (table Update3.1)
please, could someone tell me if there would be a way to put the damage mod from the table Resident evil 2 remake? it has multiplier damage and ammo piercing .2,? or explain how to convert or something, I don't know how to work with a cheat engine see here: https://fearlessrevolution.com/viewtopic....
- Sat Apr 04, 2020 12:02 am
- Forum: Tables
- Topic: Resident Evil 3 +14 (table Update5)
- Replies: 365
- Views: 193954
Re: Resident Evil 3 +13 (table Update2)
i don't experience any stutter with or without cheats so i find it weird that ppl do system: cpu: ryzen 5 1600x ram: 16gb ddr4 gpu: amd rx vega 56 w/ latest driver, turbo setting game is installed in nvme m2 1tb ssd (samsung evo) my monitor is 60hz refresh rate with v-sync turned off (in case the st...
- Fri Apr 03, 2020 11:23 pm
- Forum: Tables
- Topic: Resident Evil 3 +14 (table Update5)
- Replies: 365
- Views: 193954
Re: Resident Evil 3 +13 (table Update2)
For those who wanted the damage multiplier mod I did a little update using @xorps code from his post and also added his no recoil and no spread into the table also table is up to date to Cielos' Update3.1 Well I do not know. The ammo function there is reworked very well. I mean if you implement it n...
- Sun Dec 22, 2019 2:19 am
- Forum: Tables
- Topic: Booty Calls [+31]
- Replies: 1863
- Views: 818115
Re: Booty Calls [+31]
idk if it's happening to anyone else but it seems like all gacha scripts are crashing the game [edit] I fixed it, here's the script FREE MULTI GACHA [ENABLE] alloc(newmem,2048) label(returnhere) label(originalcode) label(exit) newmem: originalcode: mov [eax+18],#0 mov eax,[eax+18] mov [ebp-78],eax e...
- Sat Apr 01, 2017 8:13 am
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 639
- Views: 830266
Re: Mass Effect Andromeda
thanks for clearing that up
then it kinda confirms that the crash is related to the active companions' exp point
then it kinda confirms that the crash is related to the active companions' exp point
- Sat Apr 01, 2017 4:27 am
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 639
- Views: 830266
Re: Mass Effect Andromeda
the xp gain multiplier crashes my game too looks like if you've been messing with ignore skill points in the past and reloaded the game it recalculates the character levels so my guy is level 47 but 3 of my companions are level 71 maybe it will work fine if I start a new game and never mess with ign...
- Wed Mar 29, 2017 10:52 pm
- Forum: Tables
- Topic: Dark Souls 3
- Replies: 369
- Views: 686095
Re: Dark Souls 3
this old table from Phokz still works for me (highlighted things script + ng+ pointer)
try this one out for now <link removed> (cant upload as an attachment because file is too large)
edit: sorry about the decryption key thing
should be fixed now
try this one out for now <link removed> (cant upload as an attachment because file is too large)
edit: sorry about the decryption key thing
should be fixed now
- Tue Mar 21, 2017 7:20 pm
- Forum: Tables
- Topic: NieR Automata
- Replies: 250
- Views: 415344
Re: NieR Automata
@miorioff
[Link]
here's how you do it
[Link]
here's how you do it