Search found 6 matches

by CipherDidThis
Sat Apr 21, 2018 9:52 pm
Forum: Tables
Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT
Replies: 853
Views: 573549

Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT

[QUOTE="tscolin, post: 42886, member: 16378"]Did you participate in the Ghost Recon free weekend? My CE stopped functioning for MGS5 after I installed ghost recon which comes equipped with an anti-cheat engine. Just a thought.[/QUOTE]<br /> <br /> For what its worth I at one point had Ghost Recon wi...
by CipherDidThis
Sun Apr 08, 2018 9:15 am
Forum: Tables
Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT
Replies: 853
Views: 573549

Re: Metal Gear Solid 5 Phantom Pain - table v: 3.0.9 CT

Hey Tim, I was wondering, as someone who has some FOBs my max staff has increased so I can't seem to give myself any more people because it says Staff Array Max is: 999; Current: 2769, I poked around the debug area but I couldn't seem to find where to increase that Staff Array max to my max of 2800....
by CipherDidThis
Wed Apr 04, 2018 8:24 am
Forum: Tables
Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT
Replies: 853
Views: 573549

Re: Metal Gear Solid 5 Phantom Pain - table v: 3.0.8 CT

... I guess I could ethically invade these Fobs now that we're all marked as bad boys... I know right, I keep hearing about this "quarantine zone" and I so want to pillage it just for the hell of it, but go figure if you want to be quarantined then it's easier said then done; but I'm not really try...
by CipherDidThis
Tue Apr 03, 2018 9:40 am
Forum: Tables
Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT
Replies: 853
Views: 573549

Re: Metal Gear Solid 5 Phantom Pain - table v: 3.0.7 CT

I was never actually able to make that division hook work, I'm able to attempt to inject the higher exp values into the game, but the only result I get is a screen that looks like this https://i.imgur.com/1dZqfXi.jpg that looks promising at first, however, no amount of moving staff around will actua...
by CipherDidThis
Tue Apr 03, 2018 5:05 am
Forum: Tables
Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT
Replies: 853
Views: 573549

Re: Metal Gear Solid 5 Phantom Pain - table v: 3.0.7 CT

So I've begun to notice even with FOBs full of S++ soldiers, it's still not enough for the 11+ grade items, which seem to require all 4 FOBs fully staffed. I was wondering if there was any way to edit the level of staff teams directly, or at least faking it long enough to develop something higher le...
by CipherDidThis
Sun Mar 25, 2018 1:06 pm
Forum: Tables
Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT
Replies: 853
Views: 573549

Re: Metal Gear Solid 5 Phantom Pain - table v: 3.0.6 CT

I would really like to be able to use the rewards editor without units being set to 0, so I'm hoping the following info will help you out I was able to make this buggy reward editor work once last week, and today I tried to recreate what I did to make it work and I finally got it...somewhat. First y...