Search found 6 matches
- Sat Apr 21, 2018 9:52 pm
- Forum: Tables
- Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT
- Replies: 853
- Views: 573549
Metal Gear Solid 5 Phantom Pain - table v: 4.0.2 CT
[QUOTE="tscolin, post: 42886, member: 16378"]Did you participate in the Ghost Recon free weekend? My CE stopped functioning for MGS5 after I installed ghost recon which comes equipped with an anti-cheat engine. Just a thought.[/QUOTE]<br /> <br /> For what its worth I at one point had Ghost Recon wi...
- Sun Apr 08, 2018 9:15 am
- Forum: Tables
- Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT
- Replies: 853
- Views: 573549
Re: Metal Gear Solid 5 Phantom Pain - table v: 3.0.9 CT
Hey Tim, I was wondering, as someone who has some FOBs my max staff has increased so I can't seem to give myself any more people because it says Staff Array Max is: 999; Current: 2769, I poked around the debug area but I couldn't seem to find where to increase that Staff Array max to my max of 2800....
- Wed Apr 04, 2018 8:24 am
- Forum: Tables
- Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT
- Replies: 853
- Views: 573549
Re: Metal Gear Solid 5 Phantom Pain - table v: 3.0.8 CT
... I guess I could ethically invade these Fobs now that we're all marked as bad boys... I know right, I keep hearing about this "quarantine zone" and I so want to pillage it just for the hell of it, but go figure if you want to be quarantined then it's easier said then done; but I'm not really try...
- Tue Apr 03, 2018 9:40 am
- Forum: Tables
- Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT
- Replies: 853
- Views: 573549
Re: Metal Gear Solid 5 Phantom Pain - table v: 3.0.7 CT
I was never actually able to make that division hook work, I'm able to attempt to inject the higher exp values into the game, but the only result I get is a screen that looks like this https://i.imgur.com/1dZqfXi.jpg that looks promising at first, however, no amount of moving staff around will actua...
- Tue Apr 03, 2018 5:05 am
- Forum: Tables
- Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT
- Replies: 853
- Views: 573549
Re: Metal Gear Solid 5 Phantom Pain - table v: 3.0.7 CT
So I've begun to notice even with FOBs full of S++ soldiers, it's still not enough for the 11+ grade items, which seem to require all 4 FOBs fully staffed. I was wondering if there was any way to edit the level of staff teams directly, or at least faking it long enough to develop something higher le...
- Sun Mar 25, 2018 1:06 pm
- Forum: Tables
- Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT
- Replies: 853
- Views: 573549
Re: Metal Gear Solid 5 Phantom Pain - table v: 3.0.6 CT
I would really like to be able to use the rewards editor without units being set to 0, so I'm hoping the following info will help you out I was able to make this buggy reward editor work once last week, and today I tried to recreate what I did to make it work and I finally got it...somewhat. First y...