Search found 281 matches

by Algester
Thu Feb 08, 2024 7:49 am
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1456
Views: 233301

Re: Granblue Fantasy Relink (Steam)

<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>86</ID> <Description>"Money Pointer?"</Description> <LastState Activated="1"/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : granblue_fantasy_relink.exe Version: Date : 2024-02-01 Auth...
by Algester
Thu Jan 11, 2024 12:52 pm
Forum: Tables
Topic: Neptunia: Sisters VS Sisters
Replies: 12
Views: 4326

Re: Neptunia: Sisters VS Sisters

sorry for asking. I'm new to the cheat engine. How did you manage to find the character's exp? or find code to increase exp gain? I have difficulty cheating when the total exp gained is not shown. sorry for any mistakes. use translator. :) EXP is simple you start from 0 thats level 1 and it keeps i...
by Algester
Thu Jan 11, 2024 11:57 am
Forum: Tables
Topic: Neptunia: Sisters VS Sisters
Replies: 12
Views: 4326

Re: Neptunia: Sisters VS Sisters

I tried to make something preliminary but I'm not being pointed in the "right directions"

all I know EXP value is now "somewhat encrypted" I'll try if my proding is true cause the tables will not work as I can't get a "gameassembly hook" to pop

it could also be from my side cause my game is modded
by Algester
Sat Dec 02, 2023 3:14 pm
Forum: Tables
Topic: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)
Replies: 309
Views: 199041

Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

I got some money and familiar exp multiplier going again
Spoiler
BloodstainedRotN-Win64-Shipping.CT
(262.49 KiB) Downloaded 94 times
by Algester
Mon Aug 21, 2023 7:29 am
Forum: Tables
Topic: Akiba's Trip: Undead & Undressed
Replies: 23
Views: 17433

Re: Akiba's Trip: Undead & Undressed

something I cooked up using what I know

should work for the Kati Route DLC
by Algester
Mon Jul 31, 2023 1:44 pm
Forum: Tables
Topic: Sun Haven
Replies: 36
Views: 23238

Re: Sun Haven

<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>108861</ID> <Description>"Unlimited Gifting to NPCs"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>[ENABLE] {$lua} LaunchMonoDataCollector() {$asm} //Wish.NPCAI:Gift+...
by Algester
Fri Jul 14, 2023 10:24 am
Forum: Tables
Topic: Vanquish +18 [Steam][Version 1.0]
Replies: 1
Views: 1955

Re: Vanquish +18 [Steam][Version 1.0]

<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>23</ID> <Description>"Inf Cigs"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : Vanquish.exe Version: Date : 2023-07-14 Author : Algester This script does blah...
by Algester
Mon May 22, 2023 1:21 pm
Forum: Tables
Topic: Lost Epic
Replies: 18
Views: 8557

Re: Lost Epic

my table is somewhat updated but I'm lazy to test all the cheats now -_-
by Algester
Wed Apr 26, 2023 8:44 am
Forum: Tables
Topic: Spacelines from the Farout table
Replies: 2
Views: 576

Spacelines from the Farout table

well... uhh its a unity engine game and yeah.... its not a very "popular" game at most but here's my table to use the "powergrid" you need to activate the cheat and then manipulate your reactor so you get your current value I'm having a hard time getting the Ship hull cheat to stick as they are gene...
by Algester
Tue Feb 14, 2023 11:00 am
Forum: Single Player Cheat Requests
Topic: [Request] Dynasty Warrior 9 Empire
Replies: 40
Views: 29628

Re: [Request] Dynasty Warrior 9 Empire

{ Game : DW9Emp.exe Version: Date : 2023-02-16 Author : Algester This script does blah blah blah } [ENABLE] aobscanmodule(ActionPoints,DW9Emp.exe,41 88 40 01 C3 CC CC CC CC) // should be unique alloc(newmem,$1000,ActionPoints) label(code) label(return) newmem: mov al,#6 code: mov al,[r8+01] //mov [...
by Algester
Sat Feb 11, 2023 2:46 am
Forum: Single Player Cheat Requests
Topic: [Request] Dynasty Warrior 9 Empire
Replies: 40
Views: 29628

Re: [Request] Dynasty Warrior 9 Empire

my cheat table already gives you infinite arrows ja? IIRC arrow count is 2 bytes big I see now. Apologies, didn't see it mentioned in a post so didn't think it would be included! Crazy how much this game slows down when Explosive Arrows are spammed lol I was playing with Trigger/Flow range an set i...
by Algester
Thu Feb 09, 2023 3:33 am
Forum: Single Player Cheat Requests
Topic: [Request] Dynasty Warrior 9 Empire
Replies: 40
Views: 29628

Re: [Request] Dynasty Warrior 9 Empire

my cheat table already gives you infinite arrows ja?

IIRC arrow count is 2 bytes big
by Algester
Mon Feb 06, 2023 8:24 am
Forum: Single Player Cheat Requests
Topic: [Request] Dynasty Warrior 9 Empire
Replies: 40
Views: 29628

Re: [Request] Dynasty Warrior 9 Empire

Spouse and PC sibblings
are generated by activating the Officer Pointers and then adding
[genderofficerptr2]+A8 as an address or
add address manually set genderofficerptr2 as the offset and then A8 to AE offset
each 2byte
by Algester
Sat Jan 28, 2023 2:02 pm
Forum: Tables
Topic: Neptunia: Sisters VS Sisters
Replies: 12
Views: 4326

Re: Neptunia: Sisters VS Sisters

<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>115473</ID> <Description>"99 Items on change"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : neptunia-sisters-vs-sisters.exe Version: Date : 2023-01-28 Author...
by Algester
Wed Jan 25, 2023 7:53 am
Forum: Single Player Cheat Requests
Topic: [Request] Dynasty Warrior 9 Empire
Replies: 40
Views: 29628

Re: [Request] Dynasty Warrior 9 Empire

so while the Officer data is "working" you can not freely fudge the values until I can find a way to do that I guess IE move officers from one place to another change their rank here is my observation for Defense Level (its loaded) immediately per territory (its 1-2 steps up from Money and Food outp...