Search found 11 matches

by gjchangmu
Fri Mar 27, 2020 2:41 pm
Forum: Tables
Topic: Noita
Replies: 20
Views: 61476

Re: Noita

enhort wrote:
Tue Mar 24, 2020 6:59 am
Thanks for this! Can you update your table for new version, please!
Done.
by gjchangmu
Tue Oct 01, 2019 1:39 am
Forum: Tables
Topic: Noita
Replies: 20
Views: 61476

Re: Noita

I'll post my table here too. For personal taste I prefer cheats that just make game easier while still stay close to how the game was intended to be played. This table are multipliers with multiple levels so that you can adjust the difficulty yourself. Options: damage taken multiplier (0.2x, 0.33x, ...
by gjchangmu
Mon Sep 30, 2019 4:39 pm
Forum: Single Player Cheat Requests
Topic: [COMPLETED] Noita [Early Access]
Replies: 159
Views: 91324

Re: [COMPLETED] Noita [Early Access]

nice! tip : to make sure to have always reliable player/enemy cmp you can use the data from F3 0F 10 48 30 F3 0F 10 05 to get the player base :) Oh, thanks for the tip! I will try it tommorrow. Are the bytes you posted excutable codes that I should use aobscan to search for? If so it should be (sli...
by gjchangmu
Mon Sep 30, 2019 3:58 pm
Forum: Single Player Cheat Requests
Topic: [COMPLETED] Noita [Early Access]
Replies: 159
Views: 91324

Re: [COMPLETED] Noita [Early Access]

For personal taste I prefer cheats that just make game easier while still stay close to how the game was intended to be played. Thus I made a cheat table that I call Noita Easy Mode. Options: damage taken multiplier (0.2x, 0.33x, 0.5x, 0.66x, 0.8x, 1.5x) Notes: 1. As it is expected that this game wi...
by gjchangmu
Sat Apr 06, 2019 3:34 am
Forum: Tables
Topic: Enter the Gungeon
Replies: 210
Views: 219396

Re: Enter the Gungeon

I updated my table of EtG Easy Mode in the second page of this post. Only ammo capacity needed a fix.
by gjchangmu
Wed Aug 29, 2018 1:48 pm
Forum: Tables
Topic: Spelunky HD
Replies: 4
Views: 13602

Re: Spelunky HD

A mod required in /r/Spelunky

options:
endless levels : loop to mine before Olmec
endless levels : random levels (including hell levels)
non-endless levels: 24 random levels (including hell levels) before Olmec

changelog:
v2: fix table not working after computer reboot
by gjchangmu
Sat Aug 04, 2018 8:47 am
Forum: Tables
Topic: Enter the Gungeon
Replies: 210
Views: 219396

Enter the Gungeon

[QUOTE="yoyokemon, post: 53974, member: 10988"][USER=13549]@gjchangmu[/USER] - how do you modify the values in your script to more damage modifier/money gain? Thanks in advance![/QUOTE]<br /> In the "damage multiplier (activable after taken or dealing damage once)" script, on line 65, there is "subs...
by gjchangmu
Mon Jul 30, 2018 11:57 am
Forum: Tables
Topic: Enter the Gungeon
Replies: 210
Views: 219396

Enter the Gungeon

[QUOTE="ecvhao7, post: 53467, member: 20051"]Please update Gungeon Easymode to 2.0.10. I'll really appreciate it.[/QUOTE]

Do you mean my table in #25 comment of this post? Yesterday I tried it on 2.0.10 and it worked. Doesn't it work for you?
by gjchangmu
Mon Jul 30, 2018 9:56 am
Forum: Tables
Topic: TowerClimb Steam
Replies: 1
Views: 1890

TowerClimb Steam

Personally I prefer light cheats that do not stray too far from how the game is intended to be played. But this time I went a bit further as the game difficulty is insane. Also I prefer short roguelike games so some options are intended to make game shorter. Once enabled, some of the options will no...
by gjchangmu
Fri Jul 20, 2018 2:02 pm
Forum: Tables
Topic: Enter the Gungeon
Replies: 210
Views: 219396

Enter the Gungeon

I don't know how to edit my post any more.

EtG Easy Mode table is updated and is tested on my game (steam x64 2.0.4).

Options are the same (see reply #25).
by gjchangmu
Fri Mar 02, 2018 12:36 pm
Forum: Tables
Topic: Enter the Gungeon
Replies: 210
Views: 219396

Re: Enter the Gungeon

For personal taste I prefer cheats that just make game easier while still stay close to how the game was intended to be played. Thus I made a cheat table that I call EtG Easy Mode. Options: value of money pickup multiplier 1.5x/2x heart damage taken multiplier 0.66x/0.5x damage dealing multiplier 1....