Search found 27 matches
- Wed Oct 03, 2018 12:02 am
- Forum: Tables
- Topic: Pathfinder: Kingmaker (Steam)
- Replies: 1118
- Views: 678685
Re: Pathfinder: Kingmaker (Steam)
launching CE again 3 times fixed it, no idea what caused it to fail.
- Tue Oct 02, 2018 11:57 pm
- Forum: Tables
- Topic: Pathfinder: Kingmaker (Steam)
- Replies: 1118
- Views: 678685
Re: Pathfinder: Kingmaker (Steam)
I can't get the "game" script to work anymore, it says it should activate whenever but is there a specific trigger?
- Tue Oct 02, 2018 3:21 am
- Forum: Tables
- Topic: Pathfinder: Kingmaker (Steam)
- Replies: 1118
- Views: 678685
Re: Pathfinder: Kingmaker (Steam)
Anyone else having issues with the change duration tasks script? It changes the stated time for me but elapsing time doesnt complete the task. I set it to 1 day and spent 3 days moving forward and the skip day button did nothing either.
- Thu Sep 27, 2018 6:44 pm
- Forum: Tables
- Topic: Pathfinder: Kingmaker (Steam)
- Replies: 1118
- Views: 678685
Re: Pathfinder: Kingmaker (Steam)
Does anyone know how to change my alignment from Chaotic Neutral to Chaotic Good by save editing the json? I've been looking for it all morning to no avail, I can't find a single line that changes my alignment from it's current state. Hopefully someone knows. If possible, maybe someone can add an o...
- Wed Sep 26, 2018 7:00 pm
- Forum: Tables
- Topic: Pathfinder: Kingmaker (Steam)
- Replies: 1118
- Views: 678685
Re: Pathfinder: Kingmaker (Steam)
An option to manipulate time would be appreciated.
- Wed Sep 26, 2018 6:04 pm
- Forum: Tables
- Topic: Pathfinder: Kingmaker (Steam)
- Replies: 1118
- Views: 678685
Re: Pathfinder: Kingmaker (Steam)
if you edit the party.json file you can reset your character level without dropping your class level so you can hit level on more classes. Is what I've been told, haven't tried it yet.
- Wed Sep 26, 2018 5:59 pm
- Forum: Single Player Cheat Requests
- Topic: [COMPLETED] Pathfinder: Kingmaker
- Replies: 91
- Views: 156820
Re: Pathfinder: Kingmaker
There is a table being worked on here
- Wed Sep 26, 2018 10:07 am
- Forum: Single Player Cheat Requests
- Topic: [COMPLETED] Pathfinder: Kingmaker
- Replies: 91
- Views: 156820
Re: Pathfinder: Kingmaker
You could probably make a character that has a Feat, then find it in the file and copy paste it onto another character.Rebelicious wrote: ↑Wed Sep 26, 2018 6:02 amAnyone figured out how to add Feats? That's really all I want to do, since I like having feats like Persuasive, even though they are effectively useless.
- Wed Sep 26, 2018 10:05 am
- Forum: Single Player Cheat Requests
- Topic: [COMPLETED] Pathfinder: Kingmaker
- Replies: 91
- Views: 156820
Re: Pathfinder: Kingmaker
I'd say you gotta make sure all your modifiers line up. The money is on the bottom of the player.json file btw.
- Wed Sep 26, 2018 9:14 am
- Forum: Single Player Cheat Requests
- Topic: [COMPLETED] Pathfinder: Kingmaker
- Replies: 91
- Views: 156820
Re: Pathfinder: Kingmaker
Nevermind, my coffee cup reminded me that search engines exist.
- Wed Sep 26, 2018 9:05 am
- Forum: Single Player Cheat Requests
- Topic: [COMPLETED] Pathfinder: Kingmaker
- Replies: 91
- Views: 156820
Re: Pathfinder: Kingmaker
Anyone mind linking a guide how to work these files through notepad++ or telling me how to sort the file somehow?. I'm a complete noob at this and when I open the file its a single line of text and I can make it into a wall of text instead. Dunno how to line up functions or whatever.
- Thu Sep 20, 2018 11:21 am
- Forum: Single Player Cheat Requests
- Topic: [REQ] The Bard's Tale IV: Barrows Deep
- Replies: 15
- Views: 12378
Re: [REQ] The Bard's Tale IV: Barrows Deep
Skill points would be nice, can't find the address myself.
- Mon Jun 11, 2018 5:36 pm
- Forum: Tables
- Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
- Replies: 495
- Views: 359792
Pillars of Eternity II: Deadfire (Steam) (Release Version)
Any way you could get the rep manager to work with companions?
- Sun Jun 10, 2018 5:18 pm
- Forum: Tables
- Topic: Pillars of Eternity II : Deadfire (2018-06-21)
- Replies: 71
- Views: 76618
Pillars of Eternity II : Deadfire (2018-06-21)
[QUOTE="Allen1013, post: 47965, member: 62"]"UICharacterCreationManager Stats -> m_Character -> CoreData -> AllClassLevelData -> Slot X -> m_persistentCharacterClassLevelData -> ClassLevel".<br /> <br /> Class Level. Setting this to at least 1 before "Class Selection" screen will allow the class abi...
- Sat Jun 09, 2018 8:39 pm
- Forum: Tables
- Topic: Pillars of Eternity II : Deadfire (2018-06-21)
- Replies: 71
- Views: 76618