Search found 43 matches

by beguiler
Wed May 29, 2019 6:50 pm
Forum: Tables
Topic: PC Building Simulator
Replies: 107
Views: 26676

Re: PC Building Simulator

Here is fantomas' table modified for the recently released GoG version of the game.

Just a warning, even after I disable the cheats I was using, the game seems to hang on exit and I have to kill it with task manager.
by beguiler
Thu May 09, 2019 3:46 pm
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 64
Views: 17360

Re: Grim Dawn + All DLC's

Just FYI I am using the GoG version so it should work fine with it. Many of the games that I have that are on both steam and GoG, the tables work so long as the versions are the same.
by beguiler
Wed May 08, 2019 2:19 pm
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 64
Views: 17360

Re: Grim Dawn + All DLC's

I am using the 1.1.1.2 x64 table on my 1.1.1.2+hotfix game installation and I noticed Inf Mana not working. Your fix made it work perfectly. Thank you very much for providing this manual fix. However, I am also noticing that the "Inf Health" option has the same issue to where it is only causing the...
by beguiler
Fri May 03, 2019 2:13 am
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 64
Views: 17360

Re: Grim Dawn + All DLC's

I also want to make a script for infinite buff. When i scan 4 bytes address, example 30s buff. It'll be 30000 value. But inject it to the table then active, use for few minute then crash. Can you show me how to scan the right way ? I want to make more script and share Well there are a lot of tutori...
by beguiler
Wed May 01, 2019 7:08 pm
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 64
Views: 17360

Re: Grim Dawn + All DLC's

@lowf2505: confirmed inf mana isn't working, it's just not displaying the mana reduction in the interface. To fix it you need to add one line of code to the inf mana script. change this: movss xmm0,[rcx+000012BC] //currentIntelligence to this: movss xmm0,[rcx+000012BC] //currentIntelligence movss [r...
by beguiler
Tue Apr 30, 2019 1:30 pm
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 64
Views: 17360

Re: Grim Dawn + All DLC's

@fantomas Yeah you can still use globalalloc, I just tried it again on your script after rereading the topic I linked to earlier and if you change the globalalloc call to the following: globalalloc(runSpeed_ptr,8,address) Your code works fine. I guess if you don't specify the third optional paramete...
by beguiler
Tue Apr 30, 2019 5:50 am
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 64
Views: 17360

Re: Grim Dawn + All DLC's

fantomas: I had the same issue and fixed it. The problem has to do with globalalloc. I am not sure why exactly but I ran into a similar issue when I was figuring things out with The Bard's Tale 4. Here is a link to the discussion topic: http://fearlessrevolution.com/viewtopic.php?f=8&t=7929 Here is ...
by beguiler
Wed Apr 10, 2019 6:21 pm
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 441
Views: 163787

Re: Sekiro™: Shadows Die Twice +11 (table Update5.1)

Can someone help me change only treasure carp scales with Cielos table? thx I also need this. Just select "some item pointers .2" and [highlighted inventory item] . you'll see some number there for quantity don't do anything yet. Alt tab back into the game, open your inventory and highlight the tre...
by beguiler
Tue Jan 29, 2019 3:30 pm
Forum: Tables
Topic: Tower Of Time
Replies: 37
Views: 6665

Re: Tower Of Time

Thx:) Ok now another question. How do I use this? I've downloaded it and I have no idea if I open it or it goes into a file? Start Cheat Engine Start Game Alt-Tab to cheat engine Use CE to select the game executable Use CE to load the table you downloaded from here Alt-tab back to your game and loa...
by beguiler
Mon Jan 28, 2019 9:55 pm
Forum: Tables
Topic: Tower Of Time
Replies: 37
Views: 6665

Re: Tower Of Time

Solarra wrote:
Mon Jan 28, 2019 3:28 pm
Does this work on the newest Gog update.
Yes I believe I have the latest (1.31.2473) GoG version installed and one of these tables does work with it.
by beguiler
Tue Dec 18, 2018 12:50 am
Forum: Tables
Topic: Seven: The Days Long Gone +5 (table Update2.3)
Replies: 76
Views: 22805

Re: Seven: The Days Long Gone +5 (table Update2.3)

I checked it out, and yes that one works. But game keeps crashing after about an hour with Inf Health and Energy on :/ IIRC I played it about 2 hours with both on (actually all the scripts on) and it didn't crash on me. The only issue I ran into was that I couldn't exit the game, the game just hung...
by beguiler
Sun Dec 16, 2018 4:53 pm
Forum: Tables
Topic: Seven: The Days Long Gone +5 (table Update2.3)
Replies: 76
Views: 22805

Re: Seven: The Days Long Gone +5 (table Update2.3)

Update needed for version 1.2.0 Steam. Nothing works You try howimine4fish's table above? It worked for me on the Steam version of the game. I know I couldn't even move anymore in game without the weight loss mod. :) The inventory editor was a bit of a guessing game to use, but I did eventually gue...
by beguiler
Mon Dec 03, 2018 12:06 am
Forum: Tables
Topic: Darksiders 3 [Engine:UE4] - Console enabler, Dumper and more..
Replies: 124
Views: 20783

Re: Darksiders 3 - Unreal Engine 4 Console, Dumper and more..

demorest wrote:
Sun Dec 02, 2018 9:07 pm

Short offset
I found it in my GoG executable. Are you sure you are looking at the right one? You need to look at the Darksiders3-Win64-Shipping.exe in the Binaries\Win64 directory and not the Darksiders3.exe file. Just FYI it's at offset 153F32E.
by beguiler
Fri Nov 23, 2018 3:23 pm
Forum: Tables
Topic: The Dwarves
Replies: 3
Views: 2266

Re: The Dwarves

It works on the steam version also. Thanks.
by beguiler
Sun Nov 18, 2018 9:31 pm
Forum: Tables
Topic: Lords of the Fallen
Replies: 5
Views: 2162

Re: Lords of the Fallen

It's probably possible to fix the cool down, but someone else will have to do it since I am not playing the game anymore.