Search found 47 matches

by beguiler
Tue Nov 12, 2019 3:02 pm
Forum: Tables
Topic: My Time at Portia
Replies: 559
Views: 134778

Re: My Time at Portia

Nice work fantomas. I did a quick check on the stuff I use when I play and your latest script seems to be working fine. I just don't know why the NoMaterialRequirement one didn't work for me in the previous script since the code is the same as the latest one. :-?
by beguiler
Mon Nov 11, 2019 6:03 am
Forum: Tables
Topic: My Time at Portia
Replies: 559
Views: 134778

Re: My Time at Portia

There were several changes in the latest. I have been playing it and only looked at a few of the scripts that I wanted to run and fixed them (just edit the script, erase all the code, then copy the code below and paste it in and press OK) : NoMaterialRequirement (Worktable/Stone Furnace crafting) : ...
by beguiler
Tue Aug 13, 2019 8:20 pm
Forum: Tables
Topic: Ghost 1.0 v1.1.5
Replies: 4
Views: 2334

Re: Ghost 1.0 v1.1.5

Here is a modified version of kemenner's table for the GoG version of the game. I removed a few things from it like the mission mode section that I just didn't want to go through and try to find all the entries, but all the scripts are there and also the inventory pointers (note I didn't really get ...
by beguiler
Sun Jun 30, 2019 1:32 pm
Forum: Tables
Topic: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)
Replies: 1335
Views: 1119332

Re: Assassin's Creed Odyssey v1.3.0 +21 (table Update18.3)

Koho wrote:
Sun Jun 30, 2019 1:13 pm
Hi I downloaded the latest ver. of the cheat table but this is what I see when I load it into AC Origins. I have th e uplay version

I am just trying to get the exp multiplier turned on to x10 but the program doesn't even show all the possible options.
FYI this is the AC Odyssey thread.
by beguiler
Wed May 29, 2019 6:50 pm
Forum: Tables
Topic: PC Building Simulator
Replies: 126
Views: 36299

Re: PC Building Simulator

Here is fantomas' table modified for the recently released GoG version of the game.

Just a warning, even after I disable the cheats I was using, the game seems to hang on exit and I have to kill it with task manager.
by beguiler
Thu May 09, 2019 3:46 pm
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 94
Views: 45189

Re: Grim Dawn + All DLC's

Just FYI I am using the GoG version so it should work fine with it. Many of the games that I have that are on both steam and GoG, the tables work so long as the versions are the same.
by beguiler
Wed May 08, 2019 2:19 pm
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 94
Views: 45189

Re: Grim Dawn + All DLC's

I am using the 1.1.1.2 x64 table on my 1.1.1.2+hotfix game installation and I noticed Inf Mana not working. Your fix made it work perfectly. Thank you very much for providing this manual fix. However, I am also noticing that the "Inf Health" option has the same issue to where it is only causing the...
by beguiler
Fri May 03, 2019 2:13 am
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 94
Views: 45189

Re: Grim Dawn + All DLC's

I also want to make a script for infinite buff. When i scan 4 bytes address, example 30s buff. It'll be 30000 value. But inject it to the table then active, use for few minute then crash. Can you show me how to scan the right way ? I want to make more script and share Well there are a lot of tutori...
by beguiler
Wed May 01, 2019 7:08 pm
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 94
Views: 45189

Re: Grim Dawn + All DLC's

@lowf2505: confirmed inf mana isn't working, it's just not displaying the mana reduction in the interface. To fix it you need to add one line of code to the inf mana script. change this: movss xmm0,[rcx+000012BC] //currentIntelligence to this: movss xmm0,[rcx+000012BC] //currentIntelligence movss [r...
by beguiler
Tue Apr 30, 2019 1:30 pm
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 94
Views: 45189

Re: Grim Dawn + All DLC's

@fantomas Yeah you can still use globalalloc, I just tried it again on your script after rereading the topic I linked to earlier and if you change the globalalloc call to the following: globalalloc(runSpeed_ptr,8,address) Your code works fine. I guess if you don't specify the third optional paramete...
by beguiler
Tue Apr 30, 2019 5:50 am
Forum: Tables
Topic: Grim Dawn + All DLC's
Replies: 94
Views: 45189

Re: Grim Dawn + All DLC's

fantomas: I had the same issue and fixed it. The problem has to do with globalalloc. I am not sure why exactly but I ran into a similar issue when I was figuring things out with The Bard's Tale 4. Here is a link to the discussion topic: http://fearlessrevolution.com/viewtopic.php?f=8&t=7929 Here is ...
by beguiler
Wed Apr 10, 2019 6:21 pm
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 457
Views: 221125

Re: Sekiro™: Shadows Die Twice +11 (table Update5.1)

Can someone help me change only treasure carp scales with Cielos table? thx I also need this. Just select "some item pointers .2" and [highlighted inventory item] . you'll see some number there for quantity don't do anything yet. Alt tab back into the game, open your inventory and highlight the tre...
by beguiler
Tue Jan 29, 2019 3:30 pm
Forum: Tables
Topic: Tower Of Time
Replies: 39
Views: 18833

Re: Tower Of Time

Thx:) Ok now another question. How do I use this? I've downloaded it and I have no idea if I open it or it goes into a file? Start Cheat Engine Start Game Alt-Tab to cheat engine Use CE to select the game executable Use CE to load the table you downloaded from here Alt-tab back to your game and loa...
by beguiler
Mon Jan 28, 2019 9:55 pm
Forum: Tables
Topic: Tower Of Time
Replies: 39
Views: 18833

Re: Tower Of Time

Solarra wrote:
Mon Jan 28, 2019 3:28 pm
Does this work on the newest Gog update.
Yes I believe I have the latest (1.31.2473) GoG version installed and one of these tables does work with it.
by beguiler
Tue Dec 18, 2018 12:50 am
Forum: Tables
Topic: Seven: The Days Long Gone +5 (table Update2.3)
Replies: 76
Views: 25456

Re: Seven: The Days Long Gone +5 (table Update2.3)

I checked it out, and yes that one works. But game keeps crashing after about an hour with Inf Health and Energy on :/ IIRC I played it about 2 hours with both on (actually all the scripts on) and it didn't crash on me. The only issue I ran into was that I couldn't exit the game, the game just hung...