Search found 10 matches
- Mon Jan 08, 2024 3:01 am
- Forum: Tables
- Topic: Sailing Era
- Replies: 80
- Views: 39650
Re: Sailing Era
thanks a lot for the amazing table
- Tue Dec 06, 2022 2:08 pm
- Forum: Single Player Cheat Requests
- Topic: (Request) Unrailed
- Replies: 15
- Views: 10164
Re: (Request) Unrailed
Can add speedhack please? As to how it works , ctrl+A and then space on all the values i found something interesting , if the timer of the train never reaches 0 the train wont start ,,, but once it starts it wont stop :p So i made a smol table to stop the train in start.(works on every station,,, o...
- Mon Nov 07, 2022 12:36 am
- Forum: Tables
- Topic: Symphony of War: Nephilim Sage Item Scripts
- Replies: 52
- Views: 53613
Re: Symphony of War: Nephilim Sage Item Scripts
Really want to know the basic logic so bad. Now for the value, we really want the lowest value in the stack that has it (as the others might only get written later and might not be set at the start of the function. That is [rbp+D0]. Okay all set, no we do a simple code injection: https://i.imgur.co...
- Fri Nov 04, 2022 3:39 pm
- Forum: Tables
- Topic: Symphony of War: Nephilim Sage Item Scripts
- Replies: 52
- Views: 53613
Re: Symphony of War: Nephilim Sage Item Scripts
r9 is the pointer to a struct on the stack, which has 6*8 bytes created from the values of rsi, rbx and xmm0 (where xmm0 got some global 16 byte value before). In the beginning, I can only understand about 20%. After another 10 plus hours work on your answer. Now I understand a lot more, about 70% ...
- Thu Nov 03, 2022 5:42 pm
- Forum: Tables
- Topic: Symphony of War: Nephilim Sage Item Scripts
- Replies: 52
- Views: 53613
Re: Symphony of War: Nephilim Sage Item Scripts
Really want to know the basic logic so bad. So you've found the line x64-msvcrt-ruby240.rb_f_block_given_p+4D2 - 48 89 34 C1 - mov [rcx+rax*8],rsi which is writing to a whole lot of addresses. You can't even use "Find out what addresses this instruction accesses" without the game crashing. In that ...
- Thu Nov 03, 2022 4:41 am
- Forum: Tables
- Topic: Symphony of War: Nephilim Sage Item Scripts
- Replies: 52
- Views: 53613
Re: Symphony of War: Nephilim Sage Item Scripts
This has been the best script I have found by far. Would gladly tip for an update I just updated it, wow this update must have broken all trainers and tables, the code looks completely different. If you're serious about the tip, please give it to the board itself for site maintenance, as the situat...
- Thu Nov 03, 2022 2:34 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Symphony of War: The Nephilim Saga
- Replies: 296
- Views: 169201
Re: [Request] Symphony of War: The Nephilim Saga
- Fri Oct 28, 2022 4:43 pm
- Forum: Tables
- Topic: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20
- Replies: 529
- Views: 496304
- Wed Oct 19, 2022 9:02 pm
- Forum: Single Player Cheat Requests
- Topic: (Request) Unrailed
- Replies: 15
- Views: 10164
Re: (Request) Unrailed
Hello everyone, I made a CT for the Epic Games version! It is very easy to use, just open the .ct file and then when you start a level in Unrailed!, just change the number to the amount of bolts you want. I hope it'll help, tell me if it works for you. Enjoy! Thank you sooooooo much. But it updates...
- Tue Oct 18, 2022 8:30 am
- Forum: Tables
- Topic: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20
- Replies: 529
- Views: 496304
Re: Europa Universalis IV x64 v1.33.2.0 (GM and More) 2022-Mar-20
This is just awesome.
Would you plz update the table to 1.34 version?
plzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Would you plz update the table to 1.34 version?
plzzzzzzzzzzzzzzzzzzzzzzzzzzzzz