Search found 4 matches

by xM3c
Mon Apr 22, 2024 6:55 am
Forum: Tables
Topic: Dying Light 2 - ins table (v1.16+)
Replies: 243
Views: 63709

Re: Dying Light 2 - ins table (v1.16+)

First post updated for 1.16. Bunch of new variables, haven't sorted through them yet. Might remove a few useless ones from the list and add some new ones. Perfect dude, thanks so much for your work. I wish I could help with the updates, but I've never gotten along with CE and never really understoo...
by xM3c
Sat Apr 20, 2024 3:33 pm
Forum: Tables
Topic: Dying Light 2 - ins table (v1.16+)
Replies: 243
Views: 63709

Re: Dying Light 2 - ins table (v1.15.2++ Guns)

ins wrote:
Fri Apr 12, 2024 8:02 am
Will be gone for 7 days, hopefully no patch that breaks things since then.
Spoiler: they did :D
by xM3c
Wed Oct 18, 2023 6:26 am
Forum: Tables
Topic: F1 23
Replies: 162
Views: 41401

Re: F1 23

Jayrocks wrote:
Wed Oct 18, 2023 2:38 am
I still want to know how to find grip ourselves though if anyone knows. We could add weight to the table. Also it would help with other games .
I totally agree with this.
I tried to update the values myself yesterday, but failed miserably when trying to find the new addresses....
by xM3c
Thu Sep 01, 2022 5:49 pm
Forum: Tables
Topic: F1 Manager 2022
Replies: 231
Views: 75983

Re: F1 Manager 2022

A small query to set all the staff stats of your team to the maximum (100). If you want another value, just change it in "set Val = 100". The pit crew stats are not included, as they are in another table (Staff_PitCrew_PerformanceStats). You have to replace the X by the team ID (found in the "Teams"...