Search found 8 matches
- Fri Aug 30, 2019 9:40 am
- Forum: Tables
- Topic: Control - AWE patch (DX12) +? (table Update6)
- Replies: 341
- Views: 330247
Re: Control +8 (table Update1.1)
so got a weird issue... using dx12 ver, I tried the "set materials to xxx". but it just set everything to 0. (I was using 6.8) so I downloaded 7.0.. but the "set materials to xxx" doesn't do anything when I click it. other stuff on the table works.. set currency, upgrade points, etc. my save game se...
- Wed Aug 28, 2019 11:17 pm
- Forum: Tables
- Topic: Wolfenstein: Youngblood [Engine:idTech 6]
- Replies: 143
- Views: 81740
Re: Wolfenstein: Youngblood [Engine:idTech 6]
1.05 was supposed to add checkpoints, balance changes, and improve companion AI.
I don't have the patch yet so haven't been able to try. That stuff really wasn't added?
I don't have the patch yet so haven't been able to try. That stuff really wasn't added?
- Sat Aug 24, 2019 2:30 pm
- Forum: Tables
- Topic: Wolfenstein: Youngblood [Engine:idTech 6]
- Replies: 143
- Views: 81740
Re: Wolfenstein: Youngblood [Engine:idTech 6]
Trying to use CE on 1.03. Can't get the tables working, so I was trying to modify silver coins. I found the value, but everytime I change it it just reverts back:( I forgot what to do in cases like that.. Any ideas? Why you don't download the table on page 1 and apply what's said? Works fine on CDX...
- Sat Aug 24, 2019 9:05 am
- Forum: Tables
- Topic: Wolfenstein: Youngblood [Engine:idTech 6]
- Replies: 143
- Views: 81740
Re: Wolfenstein: Youngblood [Engine:idTech 6]
Trying to use CE on 1.03. Can't get the tables working, so I was trying to modify silver coins.
I found the value, but everytime I change it it just reverts back:( I forgot what to do in cases like that..
Any ideas?
I found the value, but everytime I change it it just reverts back:( I forgot what to do in cases like that..
Any ideas?
- Sat Aug 24, 2019 8:33 am
- Forum: Tables
- Topic: Wolfenstein: Young Blood (Steam)
- Replies: 28
- Views: 52846
Re: Wolfenstein: Young Blood (Steam)
Could someone post the 1.03 table please? Thanks
- Tue Mar 26, 2019 8:59 am
- Forum: Tables
- Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
- Replies: 488
- Views: 572946
- Mon Mar 04, 2019 6:57 am
- Forum: Tables
- Topic: Far Cry: New Dawn [Engine:Dunia Engine 2]
- Replies: 134
- Views: 86139
Re: Far Cry: New Dawn [Engine:Dunia Engine 2]
first off, thanks for the work on the table. much appreciated. just letting you know as an fyi -- "instant action hold" seems to make ghost/stealth activate w/ normal press (using a gamepad), might not be the same using kb/mouse. so when you crouch or press R3 it activates the specials w/o a long pr...
Re: The Surge
For some reason the [Player] script doesn't activate for me.
Everything else seems to work (except maybe the enemy values section, doesn't seem to get populated)
I'm running SVN 39977 (update 8) w/ walk in the park DLC (and 2 other random ones). it's cracked.
Everything else seems to work (except maybe the enemy values section, doesn't seem to get populated)
I'm running SVN 39977 (update 8) w/ walk in the park DLC (and 2 other random ones). it's cracked.