Search found 58 matches
- Sun Nov 26, 2023 3:28 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Six Ages 2 - Lights Going Out
- Replies: 12
- Views: 2620
Re: [REQUEST] Six Ages 2 - Lights Going Out
+1 update on version 1.0.4 if possible
- Sat Nov 11, 2023 12:19 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2172312
Re: z Baldur's Gate 3
Hi everyone, Novice modder here. I cannot seem to get the cheat engine to work. I have downloaded the latest cheat engine, opened my game, and then tried to "open the process," it says "keep the current list," then...nothing. Console commands don't open, I cannot do anything. I got this to work a f...
- Tue Nov 07, 2023 5:26 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2172312
Re: z Baldur's Gate 3
It usually does that for me (need to enter download files in chrome and click the option "Keep Dangerous File")
- Sun Oct 15, 2023 10:46 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2172312
Re: z Baldur's Gate 3
this might be a stupid question (or at least has been asked already), but exactly happens, say, you spawn a legendary weapon early in the game? does it duplicate the material completely seprate/hacked into the game ? (ie it wont break any questline, or break the "game checks" if the player have it ...
- Sat Sep 30, 2023 4:39 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2172312
Re: z Baldur's Gate 3
after Hotfix #7 i can no longer enable " Last Item Moved (moved item must have quantity of 2 or more) " in table v10 code slightly changed, uses a variant with shorter opcodes now (this might change back in a later update, it's compiler fuckery) changed the entry for Hotfix #7, copy&paste into your...
- Mon Aug 21, 2023 5:08 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Chained Echoes
- Replies: 171
- Views: 83127
Re: [Request] Chained Echoes
The developer seems to have changed this game to IL2CPP. Notes: Required that you use Cheat Engine 7.2 or later because used "AddressList['description']". Support the game ver.1.21 ~. Its recommended to save before using Give Scripts . Have fun :) Chained Echoes.CT <colors> Script or Script that's ...
- Wed Aug 16, 2023 10:01 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2172312
Re: z Baldur's Gate 3
"Target_CursedTome_WakeTheDead" , --Danse MacabreTemptingIcarus wrote: ↑Wed Aug 16, 2023 8:52 pmDoes anyone have the spell ID for Danse Macabre? I can't find it on any other spell list.
its on the 1st page. They added the eye thing? I just CTRL+F it. I think its updated?
- Tue Aug 15, 2023 7:13 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2172312
Re: z Baldur's Gate 3
2023-08-13 : Added bg3_items_20230813T0228529556.txt . Removed bg3_items_20230812T2222384844.txt . Also viewable as a Google Spreadsheet . 2023-08-12 : Added bg3_EvenLess_armor_v2.CT . Based on a new PowerShell script (which I'm refining), that automatically indexes all the items in the armor.txt-f...
- Tue Aug 15, 2023 6:34 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2172312
Re: z Baldur's Gate 3
I have merged zanzer's table and some members' table into one but I only tested for version 4.1.1.3630146 to version 4.1.1.3636828 (latest) and other versions I don't guarantee it will work. Item spawner doesn't work for me on the latest patch (GOG, 4.1.1.3636828). When I press spawn, nothing happe...
- Tue Aug 15, 2023 11:07 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2172312
Re: z Baldur's Gate 3
Seems to be crashing quite frequently now whenever I have set minimum roll enabled. Always when I open a door or a vendor's trading screen. Not something that happens in previous saves at all. Did the update mess it up or am I doing something wrong on my end? I think people were saying just use the...
- Tue Aug 15, 2023 2:55 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2172312
Re: z Baldur's Gate 3
How do i make the permanent cheats, well permanent, like loading save and such wont undo it Honestly the only cheats that are under console commands that are permanent for me are add action points and bonus actions points and add Max health 50. -- the Ability Stat Points (save game to populate, the...
- Tue Aug 15, 2023 2:54 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2172312
Re: z Baldur's Gate 3
I am confused about the scripts in [Register Commands] : What script affect only the main character ? What script affect the whole party ? What script affect the selected character ? (and can be used on companions) Can someone help me with this ? I tried to find it by trying in game but i get stran...
- Tue Aug 15, 2023 2:33 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2172312
Re: z Baldur's Gate 3
Um its under Random cheats on console to add spell
- Tue Aug 15, 2023 2:21 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2172312
Re: z Baldur's Gate 3
I'm just gonna post the old table then - its what i am using to add spells
- Tue Aug 15, 2023 1:35 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6890
- Views: 2172312
Re: z Baldur's Gate 3
Does anyone know what happened to the script that lets you permanently add spells? The new table seems to only have a toggle... which is useful in some situations but not if you're trying to customize your entire party permanently. you can save/quicksave with the 'cheats' toggled on, then disable t...