Search found 4948 matches
- Wed Apr 16, 2025 3:01 pm
- Forum: Tables
- Topic: Assassin’s Creed Shadows table +5, No nonsense
- Replies: 128
- Views: 35709
Re: Assassin’s Creed Shadows table +5, No nonsense
The Skill Points are calculated based on level, gain and what you've unlocked. It's not just a simple number. I talked about this a while ago in the Odyssey or Valhalla topic. In the sense that if you do find the value and do change it to fuck-town, then you won't be able to level up till you catch ...
- Sun Apr 13, 2025 12:53 am
- Forum: Tables
- Topic: Assassin’s Creed Shadows table v: 1.3 CT
- Replies: 178
- Views: 85363
Re: Assassin’s Creed Shadows table v: 1.1 CT
Seems your Ko-Fi is gone too? Did you take it down yourself or that platform also delisted you? =/ There's no such thing as delisting. A bunch of people (the Chinese idiot who translated my table to Chinese language and posted it for free, the ope ncheattables scum, etc.) reported my page for "copy...
- Sat Apr 12, 2025 7:28 pm
- Forum: Tables
- Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
- Replies: 392
- Views: 130239
Re: Hogwarts Legacy [Engine:Unreal 4.27.2]
He has my approval for this (viewtopic.php?p=401467#p401467). All good.
- Mon Apr 07, 2025 1:19 pm
- Forum: Tables
- Topic: Halo: Master Chief Collection - EAC bypass
- Replies: 224
- Views: 127543
Re: Halo: Master Chief Collection - EAC bypass
Easy Anti-Cheat and EOS Anti-Cheat are two different pieces software. Yes, both acronyms spell EAC , but like most things in this generation, people don't differentiate T_T. That's why it's "not working". Back up your settings.json in \Halo The Master Chief Collection\easyanticheat folder (rename it...
- Sun Apr 06, 2025 8:43 pm
- Forum: Tables
- Topic: Assassin’s Creed Shadows table v: 1.3 CT
- Replies: 178
- Views: 85363
Re: Assassin’s Creed Shadows table v: 1.3 CT
this guy.... This guy.. what? Preconceived ideas taken from gossip and if I begin to explain, you'll still stick to your beliefs. First understand what an ITEM EDITOR is, then talk. I invite you to check my Ko-Fi page and compare my tables vs. posts like this one: https://fearlessrevolution.com/vie...
- Sat Apr 05, 2025 2:25 pm
- Forum: Tables
- Topic: Assassin’s Creed Shadows table v: 1.3 CT
- Replies: 178
- Views: 85363
Re: Assassin’s Creed Shadows table v: 1.3 CT
I never had an item editor. There's a lot of confusion among those who play these games, associating me with that inventory editor some guy made and then left FRF, budabum. I only have adding items with AddItem. That's all. Never ever had an editor (of items). Maybe just ability to read and edit you...
- Fri Apr 04, 2025 5:16 pm
- Forum: Tables
- Topic: Hogwarts Legacy [Engine:Unreal 4.27.2]
- Replies: 392
- Views: 130239
- Fri Apr 04, 2025 5:15 pm
- Forum: Tables
- Topic: Assassin’s Creed Shadows table v: 1.3 CT
- Replies: 178
- Views: 85363
Re: Assassin’s Creed Shadows table v: 1.3 CT
I am wondering why you people keep calling it an "inventory editor". There's nothing to edit, you just want adding Helix items o_O...
- Wed Apr 02, 2025 3:40 pm
- Forum: Tables
- Topic: Assassin’s Creed Shadows table v: 1.3 CT
- Replies: 178
- Views: 85363
Re: Assassin’s Creed Shadows table v: 1.1 CT
Hello Sunbeam, I was wondering if something happened to your Patreon account? I forgot the password for my old Patreon account and ended up creating a new one. I've tried searching for your Patreon several times but haven't been able to find it. P.S. It's great to see you again! I haven't seen your...
- Wed Apr 02, 2025 7:06 am
- Forum: Generic Tutorials
- Topic: How do you disable a 'cmp' comparator?
- Replies: 23
- Views: 8635
Re: How do you disable a 'cmp' comparator?
There is no such thing as "sometimes" :) You have to check the function flow. If you intend to use a specific register, then I recommend loading the exe in x64dbg, Ctrl+G to go to the function prologue and then hit H key and click on RBX register. x64dbg will highlight the register wherever used in ...
- Fri Mar 28, 2025 3:13 pm
- Forum: Tables
- Topic: Assassin’s Creed Shadows table v: 1.3 CT
- Replies: 178
- Views: 85363
- Wed Mar 26, 2025 3:45 pm
- Forum: Tables
- Topic: Horizon Forbidden West [Engine:Decima]
- Replies: 464
- Views: 147025
- Wed Mar 26, 2025 11:43 am
- Forum: Tables
- Topic: Horizon Forbidden West [Engine:Decima]
- Replies: 464
- Views: 147025
Re: Horizon Forbidden West [Engine:Decima]
If it's not too much to ask, could you please update the Challenge Autocomplete part? In order for me to update something in my table, it would first need to exist in the table. And since "Challenge Autocomplete", as you put it, doesn't exist in my table, what is there to update? Are you talking ab...
- Tue Mar 25, 2025 2:32 pm
- Forum: Generic Tutorials
- Topic: How do you disable a 'cmp' comparator?
- Replies: 23
- Views: 8635
Re: How do you disable a 'cmp' comparator?
... If you're set out to work on gamehacking like you do, without extra documentation or read-ups, then you'll keep wondering why this and that. I'm not here to apply morals on you or shove information into your head; but please, learn the difference between volatile and non-volatile registers (see...
- Tue Mar 25, 2025 2:05 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Atomfall
- Replies: 2
- Views: 826
Re: [REQUEST] Atomfall
Should be running on Asura, Rebellion-made.