Search found 4880 matches
- Thu Sep 05, 2024 6:20 pm
- Forum: Single Player Cheat Requests
- Topic: Amnesia The Bunker
- Replies: 46
- Views: 18555
Re: Amnesia The Bunker
Why am I mad? Did it ever occur to you that they disappear because said owners are not respected? You're talking as if a trainer maker is a slave. If they leave, another slave should come in and pick up his work, right? Zero modicum sense in respecting authorship. If the author doesn't give a fuck: ...
- Tue Sep 03, 2024 2:11 pm
- Forum: Tables
- Topic: Lies of P [Engine:Unreal 4.27]
- Replies: 212
- Views: 93494
Re: Lies of P [Engine:Unreal 4.27]
... Please read the entirety of the first post, as you're told what you can use and how to get the list of items (either from the link to that guy's post -OR- by using FModel -- you will have to experiment with it like I did, there's no holding hands here, sadly; nor a direct link between internal ...
- Sat Aug 31, 2024 9:13 pm
- Forum: Tables
- Topic: Lies of P [Engine:Unreal 4.27]
- Replies: 212
- Views: 93494
Re: Lies of P [Engine:Unreal 4.27]
Was the DLL completely revamped from the original version on page1 that you had released, or is there any chance I could sloppily make it work with the latest version of LoP? The public DLL was tailored to the very first version of the game which had Denuvo. Because of that, when they removed the D...
- Sat Aug 31, 2024 9:09 pm
- Forum: Tables
- Topic: Horizon Forbidden West [Engine:Decima]
- Replies: 450
- Views: 116718
Re: Horizon Forbidden West [Engine:Decima]
Any news about updating the table? No. I asked what doesn't work. Since no one said anything, I will assume the table is working just fine. That notification that the versions don't match is a WARNING. Learn the difference between warning and error. I am getting sick and tired of explaining how the...
- Thu Aug 29, 2024 2:16 pm
- Forum: Tables
- Topic: Horizon Forbidden West [Engine:Decima]
- Replies: 450
- Views: 116718
Re: Horizon Forbidden West [Engine:Decima]
However, if I remove the item, it still appear as crafted already. Even if I remove all items, is still there. Yes, known side-effect. Once you get the item, the Engine stores that "unlock" somewhere (no idea where, player profile [?]) and even if you use the table to remove the item from inventory...
- Tue Aug 27, 2024 10:23 pm
- Forum: General Discussions
- Topic: detection logic in mark of ninja
- Replies: 8
- Views: 1030
Re: detection logic in mark of ninja
Check what happens before "Ninja.exe+30FB37" when that JNE is taken or not. That's your condition, if r12b is 0 or 1. Then, while there, determine what the structure the x64 register is accessed refers to. I am pretty sure that if you do "Find out what addresses this instruction accesses" you will f...
- Tue Aug 27, 2024 9:24 pm
- Forum: Cheat Engine
- Topic: Why don't I have the "MemuHeadless.exe" process?
- Replies: 1
- Views: 715
Re: Why don't I have the "MemuHeadless.exe" process?
Why don't you post on the developers' website/forum or send them an email? o_O I don't get you, people...
- Fri Aug 23, 2024 6:20 pm
- Forum: Tables
- Topic: Assassin's Creed Mirage [Engine:AnvilNEXT]
- Replies: 171
- Views: 49660
Re: Assassin's Creed Mirage [Engine:AnvilNEXT]
The pre-made scripts to add resources are using the same AddItem function. Do those those work? My point: if you can get at least 1 item, whatever its type, then there's nothing wrong with the table. That you can't get something in particular.. there can be several reasons for that. I still think yo...
- Thu Aug 22, 2024 11:19 pm
- Forum: Tables
- Topic: Assassin's Creed Mirage [Engine:AnvilNEXT]
- Replies: 171
- Views: 49660
Re: Assassin's Creed Mirage [Engine:AnvilNEXT]
I am using the latest Ko-Fi version and "Initialize" works, but "View ItemHashNames List" does nothing and "+Single AddItem" to get the Twitch drops also doesn't work. Is there any fix for this? Hi there. The "View" issue was already discussed (https://fearlessrevolution.com/viewtopic.php?p=350234#...
- Thu Aug 22, 2024 11:17 pm
- Forum: Tables
- Topic: Tales of Kenzera ZAU
- Replies: 1
- Views: 302
Re: Tales of Kenzera ZAU
If you use some Lua functions that didn't exist prior to 7.0, that "any" word should not be there. Just a friendly heads-up.
- Tue Aug 20, 2024 12:17 pm
- Forum: Tables
- Topic: Horizon Forbidden West [Engine:Decima]
- Replies: 450
- Views: 116718
Re: Horizon Forbidden West [Engine:Decima]
Anything else to go with that? Some KFC chicken wings? T_T
- Sun Aug 18, 2024 5:26 pm
- Forum: Tables
- Topic: Horizon Forbidden West [Engine:Decima]
- Replies: 450
- Views: 116718
- Sun Aug 18, 2024 9:25 am
- Forum: Tools
- Topic: [plugin] ScyllaHideCE
- Replies: 12
- Views: 2491
Re: [plugin] ScyllaHideCE
Some of the people testing this don't have the modicum of knowledge when it comes to understanding the PE file framework. They just test it out of the box without taking a single look at the exe: is it packed, protected, which protection, etc. They just test and go "working" or "not working". I bet ...
- Tue Aug 13, 2024 10:42 pm
- Forum: Cheat Engine
- Topic: [Help] [Resolved] Cheat Engine memory address changes
- Replies: 10
- Views: 1586
Re: [Help] Cheat Engine memory address changes
Just a side-note: all of the people who've told me so far they "want to learn" ended up telling the truth that all they want really is hacking their one game they're playing now. Knowledge is everywhere since years now, "smart phones" made that access even easier. Problem is the human being has now ...
- Mon Aug 12, 2024 6:13 am
- Forum: Cheat Engine
- Topic: [Help] [Resolved] Cheat Engine memory address changes
- Replies: 10
- Views: 1586
Re: [Help] Cheat Engine memory address changes
... Most games till 2005-2008 or so still used static memory , meaning templates or anything player or player-inventory related would be stored at the same address on every run of the game. Of course, the only problem a gamer would face would be playing the game with the EXACT SAME executable as th...