Search found 2583 matches

by SunBeam
Sun Mar 29, 2020 5:43 pm
Forum: Tables
Topic: DOOM Eternal [Engine:idTech 7]
Replies: 222
Views: 54750

Re: DOOM Eternal [Engine:idTech 7]

Kindly stop quoting BIG posts. You can replace them with "...", it's that simple. The author who posted the content, date and time stand in the quote itself, plus there's a little blue arrow next to "bla wrote ↑" <- this. Click that to go to the original post, without having to scroll a huge wall of...
by SunBeam
Sun Mar 29, 2020 1:20 pm
Forum: Tables
Topic: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..
Replies: 646
Views: 248497

Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

jonasbeckman wrote:
Sun Mar 29, 2020 9:34 am
...
So I'll wait some more :) Happy gaming!
by SunBeam
Sun Mar 29, 2020 1:16 pm
Forum: Tables
Topic: DOOM Eternal [Engine:idTech 7]
Replies: 222
Views: 54750

Re: DOOM Eternal [Engine:idTech 7]

the downloads will skyrocket irregardless That's the problem. FRF is blacklisted from IGN (not sure if it's just FRF or ANY LINK), as when I tried to post the link as a comment it said "possible spam". On the other hand, if you check the link to the table the guy posted, you'll see this: https://i....
by SunBeam
Sun Mar 29, 2020 12:29 am
Forum: Tables
Topic: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..
Replies: 646
Views: 248497

Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

I may reconsider updating this ONLY if you assure me, with certainty, that the game will not update again in the near future.
by SunBeam
Sat Mar 28, 2020 11:13 pm
Forum: Tables
Topic: Chernobylite [Engine:Unreal 4.21] - Console enabler, Dumper and more..
Replies: 0
Views: 87

Chernobylite [Engine:Unreal 4.21] - Console enabler, Dumper and more..

[ 29 Mar 20 - First Release ] Game Name : Chernobylite Game Vendor : Steam Game Version : Revision: 25359 [ you can see this in main menu, bottom-left ] Game Process : ChernobylGame-Win64-Shipping.exe Game File Version : 4.21.2.0 https://store.steampowered.com/app/1016800/ Hello folks. Attached bel...
by SunBeam
Sat Mar 28, 2020 1:47 am
Forum: Specific Game Tutorials
Topic: Halo: Master Chief Collection - Enable Achievements with EAC Disabled :)
Replies: 22
Views: 2108

Re: Halo: Master Chief Collection - Enable Achievements with EAC Disabled :)

About time I close this, as I see the interest has moved towards MP (playing co-op is a form of it). Peace.
by SunBeam
Sat Mar 28, 2020 1:42 am
Forum: General Gamehacking
Topic: Finding pointers in emulators
Replies: 5
Views: 238

Re: Finding pointers in emulators

I recommend starting to trace the code in a debugger till the actual image of your game is loaded. You'll want to make use of common APIs, like VirtualAlloc, ReadFile, etc. - any others you can think of that help in the process of determining a starting point. MSDN is your friend: https://docs.micro...
by SunBeam
Sat Mar 28, 2020 1:38 am
Forum: General Discussions
Topic: Ask me anything
Replies: 76
Views: 355269

Re: Ask me anything

Closed. It's obvious the author doesn't care for this anymore; was fun while it lasted. Peace.
by SunBeam
Sat Mar 28, 2020 1:34 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 175
Views: 41835

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

Dear, the sun will update this form, please? Like I said, not for the moment. Am not interested. I also want to can make your own table, but I know nothing about it, ha ha! I have here can bypass file to cheat, this is from fearlessrevolution there, but I can't make CT, if you are willing to help, ...
by SunBeam
Fri Mar 27, 2020 10:29 pm
Forum: Tables
Topic: DOOM Eternal [Engine:idTech 7]
Replies: 222
Views: 54750

Re: DOOM Eternal [Engine:idTech 7]

infogram wrote:
Fri Mar 27, 2020 10:22 pm
And yeah, two sides of the same coin, as one of my favourite ME quotes like to say :lol:
What can I say.. it takes ONE (side) to know ONE (side) :D Good work on the progress :)
by SunBeam
Fri Mar 27, 2020 10:22 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 175
Views: 41835

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

^ ..and they added 2-3 missions in Wildlands so you see where it all started with Breakpoint. The stories are sooo.. obvious.. Like a poor budget movie..
by SunBeam
Fri Mar 27, 2020 6:05 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]
Replies: 175
Views: 41835

Re: Tom Clancy's Ghost Recon: Breakpoint [Engine:AnvilNEXT64]

Not interested. Got other games in mind. Breakpoint is an irrational game. It's using the same logic from Wildlands, whereas I feel like I'm playing the same game. Not to mention the story is stupid and you can accidentally finish it without knowing. And when you do, there's total randomness.. I fou...
by SunBeam
Fri Mar 27, 2020 5:09 pm
Forum: Tables
Topic: DOOM Eternal [Engine:idTech 7]
Replies: 222
Views: 54750

Re: DOOM Eternal [Engine:idTech 7]

If there any command to unlock all cosmetic features? Sadly not, there was some work being done on save editing but I think that's stalled since people found they can unlock everything thru pirated versions, bummer since I was looking forward to unlocking my legit copy :( E: Also has anyone figured...
by SunBeam
Fri Mar 27, 2020 5:06 pm
Forum: Tables
Topic: DOOM Eternal [Engine:idTech 7]
Replies: 222
Views: 54750

Re: DOOM Eternal [Engine:idTech 7]

Hallo everyone, i m noob here. Just ask, how to disable noclip and notarget. I 've untick the table but it still works. Thx mate Most commands are toggleable , meaning you type it again and it turns off. No need to use extra parameters... And please, if it's the first time you do this, start proper...
by SunBeam
Fri Mar 27, 2020 2:04 am
Forum: Tables
Topic: DOOM Eternal [Engine:idTech 7]
Replies: 222
Views: 54750

Re: DOOM Eternal [Engine:idTech 7]

every time you die or change mission you have to re-input that code. Not for long. I'll update the table once more with a reloadcfg command to be typed one time in the console (or whenever you mod the cfg and need to reload it). It will load your settings from DOOMEternalConfig.cfg found in %UserPr...