Search found 408 matches

by Send
Wed May 01, 2024 5:43 am
Forum: Tables
Topic: MEGATON MUSASHI W: WIRED
Replies: 29
Views: 2245

Re: MEGATON MUSASHI W: WIRED

Added 'Infinite Trade-In Items' - This includes MEGA Medals, Stamps, Traces of Aliens, etc.
by Send
Wed May 01, 2024 5:09 am
Forum: Tables
Topic: MEGATON MUSASHI W: WIRED
Replies: 29
Views: 2245

Re: MEGATON MUSASHI W: WIRED

MrPomfPomf wrote:
Wed May 01, 2024 3:52 am
...
Awesome, thanks for the info!

Added "Infinite Valuables (Encounter Beacon, Mission Bonus Items/Multipliers)" -- Increases anything labeled 'Valuables' on use. So pretty much, unlimited Drop and Exp Rate Modifiers.

Modified Ammo/Healing Stim script to add Instant Kabuki Function
by Send
Wed May 01, 2024 5:06 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Heavy Storm Shadow
Replies: 16
Views: 1271

Re: [REQUEST] Heavy Storm Shadow

Thank you! It does works, but only on the first mech, I have not been able to get it to work on the other 3 (maybe I'm doing something wrong). Ah, you're not doing anything wrong. I didn't play any of the others, to be honest. Uninstalled the game. lol! well thank you anyway for taking your time to...
by Send
Wed May 01, 2024 3:31 am
Forum: Tables
Topic: MEGATON MUSASHI W: WIRED
Replies: 29
Views: 2245

Re: MEGATON MUSASHI W: WIRED

think we could find material code similar to the circuit and development codes but for upgrade and overlimit? Added: Edit: Money (Arshem) Edit: Pilots Points (Arshem) Edit: Experience (Arshem) Experience Multiplier (Arshem) Pilot Points Multiplier (Arshem) Gain Materials On Use (Overlimit) Still ma...
by Send
Wed May 01, 2024 12:28 am
Forum: Single Player Cheat Requests
Topic: [REQUEST] Heavy Storm Shadow
Replies: 16
Views: 1271

Re: [REQUEST] Heavy Storm Shadow

Here are movement speed pointers for Front/Back/Left/Right (Game2.Design.MotorDefinition.Attributes). All of the other values are hashed and stored in Game2.Design.CharacterPropertyNames. Changing health/energy/etc will either zero out everything or result in an instant failure of the mission/run. ...
by Send
Wed May 01, 2024 12:21 am
Forum: Tables
Topic: MEGATON MUSASHI W: WIRED
Replies: 29
Views: 2245

Re: MEGATON MUSASHI W: WIRED

MrPomfPomf wrote:
Tue Apr 30, 2024 11:18 pm
think we could find material code similar to the circuit and development codes but for upgrade and overlimit?
I haven't unlocked upgrading and overlimit yet. Will try to get it done soon.
by Send
Tue Apr 30, 2024 7:28 pm
Forum: Single Player Cheat Requests
Topic: [REQUEST] Heavy Storm Shadow
Replies: 16
Views: 1271

Re: [REQUEST] Heavy Storm Shadow

Here are movement speed pointers for (the first mech only) Front/Back/Left/Right (Game2.Design.MotorDefinition.Attributes). All of the other values are hashed and stored in Game2.Design.CharacterPropertyNames. Changing health/energy/etc will either zero out everything or result in an instant failure...
by Send
Tue Apr 30, 2024 5:00 pm
Forum: Single Player Cheat Requests
Topic: Final Fantasy 7 classic (Steam)
Replies: 2
Views: 108

Re: Final Fantasy 7 classic (Steam)

mack_b_nibble wrote:
Tue Apr 30, 2024 5:15 am
viewtopic.php?f=2&t=6436
by Send
Tue Apr 30, 2024 4:03 pm
Forum: Tables
Topic: MEGATON MUSASHI W: WIRED
Replies: 29
Views: 2245

Re: MEGATON MUSASHI W: WIRED

demorest2 wrote:
Mon Apr 29, 2024 3:20 pm
...
Added 'Infinite Treasure Keys' and 'Infinite Treasure Chests'
SNX3 wrote:
Tue Apr 30, 2024 12:45 pm
...
Added 'Instant Kakugo'. Instantly fills the gauge and can be activated again immediately after it ends. The game uses like 6 or 7 different timers for it, didn't think I'd ever find the right one.
by Send
Tue Apr 30, 2024 3:16 pm
Forum: Tables
Topic: MEGATON MUSASHI W: WIRED
Replies: 29
Views: 2245

Re: MEGATON MUSASHI W: WIRED

[Delete]
by Send
Tue Apr 30, 2024 6:37 am
Forum: Tables
Topic: MEGATON MUSASHI W: WIRED
Replies: 29
Views: 2245

Re: MEGATON MUSASHI W: WIRED

ko1gogo378 wrote:
Mon Apr 29, 2024 5:03 pm
Player experience points have no effect on other types of experience points(etc.megaton exp) Is it possible to make it effective?
Added Megaton and Colosseum Experience pointers. Haven't unlocked Megaton Exp yet, but found a mono method to grab what I needed.
by Send
Tue Apr 30, 2024 3:17 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+86]
Replies: 326
Views: 33555

Re: Eiyuden Chronicle Hundred Heroes [+86]

Is there any way to get a version of this table without the hot keys? I use my numpad a lot, and I tend to alt tab in and out of the game. I'm constantly crashing it because I accidently enable/disable a ton of different options by accident. Maybe I'm a newb and this is a me issue, but aside from j...
by Send
Mon Apr 29, 2024 10:27 pm
Forum: Tables
Topic: MEGATON MUSASHI W: WIRED
Replies: 29
Views: 2245

Re: MEGATON MUSASHI W: WIRED

I did manage to guarantee Legendary items from the Recycle Box. :) + 'Instant Max Recycle Box (One item fills and keeps box at 100/100 until disabled.) ' + 'Gain Junk Resource On Recycle (Increases quantity when inserted in to Recycle Box.)' + 'Max Recycle Legendary Rate (Guaranteed Legendary)' + '...
by Send
Mon Apr 29, 2024 5:23 pm
Forum: Tables
Topic: MEGATON MUSASHI W: WIRED
Replies: 29
Views: 2245

Re: MEGATON MUSASHI W: WIRED

Player experience points have no effect on other types of experience points(etc.megaton exp) Is it possible to make it effective? The experience pointer is specifically for player. I'll add megaton when I get around to playing more. Added 'Gain Materials On Craft' for Parts Development and Circuit ...