Search found 451 matches

by Send
Tue May 07, 2024 10:45 pm
Forum: Tables
Topic: MEGATON MUSASHI W: WIRED [+45]
Replies: 88
Views: 7953

Re: MEGATON MUSASHI W: WIRED [+45]

GK133 wrote:
Tue May 07, 2024 6:43 pm
Infinite Ammo | Infinite Healing Stim | Instant Kabuki

With this script, once you use Kabuki Function, the gauge will not accumulate from the second time onwards.
Can you fix it?
When I get a chance I'll take a look at rewriting my scripts for Ammo/Healing Item/ and Kabuki
by Send
Tue May 07, 2024 10:44 pm
Forum: Tables
Topic: MEGATON MUSASHI W: WIRED [+45]
Replies: 88
Views: 7953

Re: MEGATON MUSASHI W: WIRED [+45]

jxy3701 wrote:
Tue May 07, 2024 1:06 am
Your table is amazing!
Is there any way can edit the perk/traits for each rouge parts?
Currently the rng is so bad and it is almost impossible to get any go0d roll
Sorry, no, not that I've found.
by Send
Tue May 07, 2024 10:14 pm
Forum: Single Player Cheat Requests
Topic: [Request]Meta-Ghost: The Breaking Show
Replies: 3
Views: 172

Re: [Request]Meta-Ghost: The Breaking Show

ymb wrote:
Tue May 07, 2024 3:56 pm
up
yanhu0335 wrote:
Tue May 07, 2024 3:30 am
bump
q847505796 wrote:
Tue May 07, 2024 2:44 am
If anyone doesn't mind game sharing, I'll gladly make a table. I'm not buying it.
by Send
Tue May 07, 2024 3:54 am
Forum: Tables
Topic: Class of Heroes 2G: Remaster Edition
Replies: 0
Views: 77

Class of Heroes 2G: Remaster Edition

Options[+11]: Infinite HP Infinite MP Infinite Bonus Points Infinite Gold Infinite Items Infinite Experience --------------------------------------------------- Edit: Bonus Points Edit: Gold --------------------------------------------------- Edit: Fruit of Good Edit: Fruit of Evil Edit: Last Stored...
by Send
Tue May 07, 2024 3:53 am
Forum: Single Player Cheat Requests
Topic: Class of Heroes 2G: Remaster Edition
Replies: 7
Views: 982

Re: Class of Heroes 2G: Remaster Edition

Options[+11]: Infinite HP Infinite MP Infinite Bonus Points Infinite Gold Infinite Items Infinite Experience --------------------------------------------------- Edit: Bonus Points Edit: Gold --------------------------------------------------- Edit: Fruit of Good Edit: Fruit of Evil Edit: Last Store...
by Send
Tue May 07, 2024 12:48 am
Forum: Tables
Topic: Sword Art Online: Integral Factor
Replies: 3
Views: 467

Re: Sword Art Online: Integral Factor

Updated to v2.4.9
by Send
Tue May 07, 2024 12:05 am
Forum: Single Player Cheat Requests
Topic: [Request] Hades II Early Access
Replies: 18
Views: 3102

Re: [Request] Hades II Tecnical Test

I was able to modify resources with Double, however, health resets as soon as i enter new rooms. Can someone give me some hint please? The instructions writing to health are writing the actual value. Editing from the address list isn't going to be permanent. https://www.youtube.com/watch?v=BofjhNsR...
by Send
Mon May 06, 2024 11:43 pm
Forum: Cheat Engine Lua Scripting
Topic: Correctly using autoAssemble()?
Replies: 3
Views: 177

Re: Correctly using autoAssemble()?

The one time I deviate away from the usual mov/movss xmm#,[new], lol. Appreciate ya! The issue is, it's registering my symbol, but not executing the newmem just on this one specific address. All of my other scripts with similar (without the direct float as in the example above) functions execute ne...
by Send
Mon May 06, 2024 9:04 pm
Forum: Single Player Cheat Requests
Topic: [REQUEST] Roger That: Merge & Adventure!
Replies: 5
Views: 237

Re: [REQUEST] Roger That: Merge & Adventure!

Damn. You are the man. I forgot all about tabbing to processes. I was picking the wrong one. Yeah, who knew that it would spawn multiple options. Yep, it worked. Thanks! No problem! I couldn't find any cmp to use, just to target the energy and gems. And pointers broke after one restart due to the s...
by Send
Mon May 06, 2024 8:58 pm
Forum: Cheat Engine Lua Scripting
Topic: Correctly using autoAssemble()?
Replies: 3
Views: 177

Correctly using autoAssemble()?

My script is writing my symbol to the address, but it's not executing any code in autoAssemble(). New to LUA, any tips? {$lua} if syntaxcheck then return end [ENABLE] scan = "GameAssembly.dll+173031B" registerSymbol("switch",scan) mem = allocateMemory(0x1000) registerSymbol("newmem",mem) autoAssembl...
by Send
Mon May 06, 2024 4:03 pm
Forum: Single Player Cheat Requests
Topic: [REQ] Sword Art Online: Integral Factor (Steam version)
Replies: 81
Views: 14802

Re: [REQ] Sword Art Online: Integral Factor (Steam version)

damn guess i was too late to enjoy inf sp from send's table since it doesnt work, ( simply reverts to 0 ) Depending on how I feel when I get home from physical therapy today, I may take another look at it. I just can't be bothered to keep updating it every time there's a new patch, lol. understanda...
by Send
Mon May 06, 2024 3:44 pm
Forum: Single Player Cheat Requests
Topic: [REQ] Sword Art Online: Integral Factor (Steam version)
Replies: 81
Views: 14802

Re: [REQ] Sword Art Online: Integral Factor (Steam version)

damn guess i was too late to enjoy inf sp from send's table since it doesnt work, ( simply reverts to 0 ) Depending on how I feel when I get home from physical therapy today, I may take another look at it. I just can't be bothered to keep updating it every time there's a new patch, lol. understanda...
by Send
Mon May 06, 2024 1:01 pm
Forum: Single Player Cheat Requests
Topic: [Request] WWE 2K24
Replies: 68
Views: 20292

Re: [Request] WWE 2K24

poopydiapersx wrote:
Mon May 06, 2024 12:09 pm
Now you learn how to do cmp's so your code only works for your character.
by Send
Mon May 06, 2024 10:57 am
Forum: Single Player Cheat Requests
Topic: [REQ] Sword Art Online: Integral Factor (Steam version)
Replies: 81
Views: 14802

Re: [REQ] Sword Art Online: Integral Factor (Steam version)

CriticalMomento1 wrote:
Mon May 06, 2024 10:10 am
damn guess i was too late to enjoy inf sp from send's table since it doesnt work, ( simply reverts to 0 )
Depending on how I feel when I get home from physical therapy today, I may take another look at it. I just can't be bothered to keep updating it every time there's a new patch, lol.