Search found 471 matches

by Send
Wed May 08, 2024 9:22 pm
Forum: Single Player Cheat Requests
Topic: [Requests] Ereban: Shadow Legacy
Replies: 4
Views: 995

Re: [Requests] Ereban: Shadow Legacy

sergey979 wrote:
Tue Apr 16, 2024 1:01 pm
Quit bypassing word filters. It's blocked for a reason.
by Send
Wed May 08, 2024 9:21 pm
Forum: Single Player Cheat Requests
Topic: [REQUEST] The Braves:Beginning
Replies: 23
Views: 1893

Re: [REQUEST] The Braves:Beginning

wipw777 wrote:
Wed May 08, 2024 9:02 pm
It’s a shame, we’ll wait for a coach for this game
yeah, that's not happening.
by Send
Wed May 08, 2024 9:00 pm
Forum: Single Player Cheat Requests
Topic: [REQUEST] The Braves:Beginning
Replies: 23
Views: 1893

Re: [REQUEST] The Braves:Beginning

wipw777 wrote:
Wed May 08, 2024 8:59 pm
Good afternoon, could you please post a table, I myself can’t figure out how much damage I can get.
Groot already stated he's not releasing a table.
by Send
Wed May 08, 2024 6:34 pm
Forum: Single Player Cheat Requests
Topic: [REQUEST] The Braves:Beginning
Replies: 23
Views: 1893

Re: [REQUEST] The Braves:Beginning

BabyGroot wrote:
Wed May 08, 2024 4:01 pm
.
K. Was there something in Assembly-CSharp?

Forget it, fuck this trashy ass asset stealing game. Gotta keep everything hidden just in case some retards spend money.
by Send
Wed May 08, 2024 6:21 pm
Forum: Tables
Topic: Sword Art Online: Integral Factor
Replies: 4
Views: 517

Re: Sword Art Online: Integral Factor

Was able to finally get past the game's anti-close when a breakpoint or debugger is attached.

Added Movement Speed Editor.
by Send
Wed May 08, 2024 4:58 pm
Forum: Tables
Topic: MEGATON MUSASHI W: WIRED [+45]
Replies: 93
Views: 8483

Re: MEGATON MUSASHI W: WIRED [+45]

GK133 wrote:
Wed May 08, 2024 1:33 am
thanks!
Sure thing.
by Send
Wed May 08, 2024 3:52 pm
Forum: Single Player Cheat Requests
Topic: [REQUEST] The Braves:Beginning
Replies: 23
Views: 1893

Re: [REQUEST] The Braves:Beginning

damn, quit begging the man and let him do his thing.
by Send
Wed May 08, 2024 3:52 pm
Forum: Single Player Cheat Requests
Topic: [REQUEST] The Braves:Beginning
Replies: 23
Views: 1893

Re: [REQUEST] The Braves:Beginning

BabyGroot wrote:
Wed May 08, 2024 1:46 pm
i tried messaging you on discord, but haven't heard from you in a few days.
by Send
Wed May 08, 2024 3:07 pm
Forum: Single Player Cheat Requests
Topic: [Request]Meta-Ghost: The Breaking Show
Replies: 5
Views: 312

Re: [Request]Meta-Ghost: The Breaking Show

There true health value is obfuscated, with CRC checks and other values. An anti-cheat most likely. https://i.imgur.com/nddUvQb.png Infinite Dash crashes the game in any other map besides the tutorial. The true values of Right Mouse Skill and Special Attack are written with lua. Manipulating this wi...
by Send
Wed May 08, 2024 2:40 pm
Forum: Tools
Topic: Unity Engine : Universal Background Unlocker
Replies: 14
Views: 26341

Re: Unity Engine : Universal Background Unlocker

cfemen wrote:
Thu Dec 05, 2019 10:48 pm
Thanks again cfemen! Have been using this for quite some time. Do you know how to set a flag on games that pause out-of-focus?

I checked out CoreModule.dll. I see add_FocusChanged, but can't JIT it.
by Send
Wed May 08, 2024 1:25 am
Forum: Cheat Engine
Topic: [Help needed] trying to remove float limit for stats in Wrestling Empire
Replies: 1
Views: 313

Re: [Help needed] trying to remove float limit for stats in Wrestling Empire

As the title says, i want to remove the float limit in Wrestling Empire (which is 100). When i attempt to go past it, it instantly sets it to 99. I tried checking what access the code/writes it, but its just all movss https://cdn.discordapp.com/attachments/1218918307877490819/1235246105147478206/im...
by Send
Wed May 08, 2024 1:18 am
Forum: Single Player Cheat Requests
Topic: [Request] MEGATON MUSASHI W: Wired
Replies: 20
Views: 2892

Re: [Request] MEGATON MUSASHI W: Wired

God Mode (Inf. HP/Durability) Massive Ranged Damage Massive Melee Damage Rapid Fire No Recoil No Bullet Spread Max Weapon Proficiency After Battle Edit: Ammo Edit: Kabuki Gauge Edit: Healing Item [Yamato Ichidaiji] Edit: Money (Yamato Ichidaiji) Edit: Pilot Points (Yamato Ichidaiji) Edit: Player Exp...
by Send
Wed May 08, 2024 12:44 am
Forum: Cheat Engine Lua Scripting
Topic: Correctly using autoAssemble()?
Replies: 4
Views: 239

Re: Correctly using autoAssemble()?

You don't need to do the last two: scan = nil mem = nil And this is incorrect: deAlloc(mem, 0x1000) It's just deAlloc(getAddress("mem")) ([DISABLE] won't read the symbols from [ENABLE]; you need to declare them as global, before the [ENABLE]). No need for a size when deallocating. Thanks again brot...