Search found 84 matches

by HimoShifu
Sat Dec 28, 2024 4:32 pm
Forum: Tables
Topic: Dragon Quest XI S Definitive Edition (Steam Release Version) [+84]
Replies: 285
Views: 185454

Re: Dragon Quest XI S Definitive Edition (Steam Release Version) [+84]

I would love to see a run speed and jump height modifier. Pretty please someone make this. :D
by HimoShifu
Fri Dec 20, 2024 3:14 am
Forum: Tables
Topic: Infinite Undiscovery (Xenia Canary)
Replies: 1
Views: 329

Infinite Undiscovery (Xenia Canary)

I figured I'd see how emulation is going for XBOX 360 and this game. I hear its buggy and softlocks at some point, but I've never really played this game for more than a couple hours back when it originally came out and traded it in for some other game at the time. So, this is really a work in progr...
by HimoShifu
Mon Nov 18, 2024 12:21 am
Forum: Tables
Topic: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+75]
Replies: 120
Views: 40267

Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+58]

Any way to get a run speed multiplier?
by HimoShifu
Sat Nov 16, 2024 12:29 am
Forum: Tables
Topic: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+75]
Replies: 120
Views: 40267

Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+52]

I don't know what it is, but since 1.5 to 4.75, it seems like the keyboard wants to always be active in menus. Anybody else get this issue?
by HimoShifu
Fri Nov 15, 2024 12:33 am
Forum: Tables
Topic: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+75]
Replies: 120
Views: 40267

Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+37]

Can the hotkeys not be on by default? I always use number keys to type numbers and it keeps changing settings
by HimoShifu
Thu Nov 14, 2024 1:38 am
Forum: Tables
Topic: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+58]
Replies: 50
Views: 16428

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+9]

May I make a suggestion that the infinite items, if possible, only works from item/equipment bags? You can't organize as the items will just stay on the characters.
by HimoShifu
Wed Nov 13, 2024 11:51 pm
Forum: Tables
Topic: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+58]
Replies: 50
Views: 16428

Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+9]

This is coming out on Steam as well, do you intend to convert to Steam version at all?
by HimoShifu
Sun Nov 03, 2024 6:42 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+116]
Replies: 513
Views: 106906

Re: Eiyuden Chronicle Hundred Heroes [+116]

Card game script does not appear to work. Anybody know how to get it working or something?
by HimoShifu
Sun Sep 22, 2024 2:27 am
Forum: Tables
Topic: FINAL FANTASY XVI +10 (Update241012)
Replies: 163
Views: 36662

Re: FINAL FANTASY XVI +4

I took the table and ID list and made the drop down on the Clive equipped gear. Just to make it easier for some people.
by HimoShifu
Sat Sep 21, 2024 11:57 am
Forum: Trainers
Topic: FINAL FANTASY XVI Trainer
Replies: 10
Views: 3112

Re: FINAL FANTASY XVI Trainer

Anytime I try to enable and use the no skill cooldown, it just crashes the game. Yes, it will do it with just the trainer activated and only the no skill cooldown cheat. Yet the cheat table someone posted it was fine. Used to use the older version of the trainer with the cheat table, but now I can't...
by HimoShifu
Sat Sep 07, 2024 4:29 pm
Forum: Tables
Topic: Visions of Mana [Steam] [+46]
Replies: 87
Views: 20234

Re: Visions of Mana [Steam] [+46]

Maybe I'm doing something wrong, but I can't get the Always Max CS to work, ever. Most of the time it seems to crash my game as well. It works from the trainer, but I can't keep both running. They seem to conflict and prevent cheats from working. Is there a certain order of codes, or when to activat...
by HimoShifu
Fri Aug 30, 2024 1:29 am
Forum: Trainers
Topic: Visions of Mana Trainer
Replies: 6
Views: 2437

Re: Visions of Mana Trainer

Seems like the player speed resets anytime you enter a cut scene.
by HimoShifu
Sat Aug 10, 2024 10:25 pm
Forum: Single Player Cheat Requests
Topic: Req:Star Ocean: First Departure R (0100EBF00E702000)
Replies: 4
Views: 1653

Re: Req:Star Ocean: First Departure R (0100EBF00E702000)

I have recently started to play this game. Always wanted to since the old Nintendo Power magazine talking about this game that never came to the USA on SNES. But here's what I came up with today looking at old PSP tables and working it into one have been working on today.
by HimoShifu
Tue Jul 30, 2024 11:24 pm
Forum: Single Player Cheat Requests
Topic: [REQUEST] Blue Dragon (Xenia Canary)
Replies: 0
Views: 544

[REQUEST] Blue Dragon (Xenia Canary)

Game Name: Blue Dragon (Xenia Canary)
Game Engine: Emulated via Canary
Game Version: 1.0
Options Required: Infinite HP/MP, Damage Multiplier, Infinite Items, XP Multiplier, SP Multiplier, Add Items to inventory



Other info: Pretty sure this game, like other Xbox 360 games, utilizes Byte Big Endian.
by HimoShifu
Sun May 19, 2024 7:54 pm
Forum: Tables
Topic: Final Fantasy IX (Steam + Moguri Mod Installed)
Replies: 120
Views: 94518

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

I'm using the Echo-S9 voice mod that has Memoria and Moguri. I can't seem to activate pointers at all.