Search found 84 matches
- Sat Dec 28, 2024 4:32 pm
- Forum: Tables
- Topic: Dragon Quest XI S Definitive Edition (Steam Release Version) [+84]
- Replies: 285
- Views: 185454
Re: Dragon Quest XI S Definitive Edition (Steam Release Version) [+84]
I would love to see a run speed and jump height modifier. Pretty please someone make this.
- Fri Dec 20, 2024 3:14 am
- Forum: Tables
- Topic: Infinite Undiscovery (Xenia Canary)
- Replies: 1
- Views: 329
Infinite Undiscovery (Xenia Canary)
I figured I'd see how emulation is going for XBOX 360 and this game. I hear its buggy and softlocks at some point, but I've never really played this game for more than a couple hours back when it originally came out and traded it in for some other game at the time. So, this is really a work in progr...
- Mon Nov 18, 2024 12:21 am
- Forum: Tables
- Topic: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+75]
- Replies: 120
- Views: 40267
Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+58]
Any way to get a run speed multiplier?
- Sat Nov 16, 2024 12:29 am
- Forum: Tables
- Topic: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+75]
- Replies: 120
- Views: 40267
Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+52]
I don't know what it is, but since 1.5 to 4.75, it seems like the keyboard wants to always be active in menus. Anybody else get this issue?
- Fri Nov 15, 2024 12:33 am
- Forum: Tables
- Topic: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+75]
- Replies: 120
- Views: 40267
Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+37]
Can the hotkeys not be on by default? I always use number keys to type numbers and it keeps changing settings
- Thu Nov 14, 2024 1:38 am
- Forum: Tables
- Topic: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+58]
- Replies: 50
- Views: 16428
Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+9]
May I make a suggestion that the infinite items, if possible, only works from item/equipment bags? You can't organize as the items will just stay on the characters.
- Wed Nov 13, 2024 11:51 pm
- Forum: Tables
- Topic: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+58]
- Replies: 50
- Views: 16428
Re: Dragon Quest III HD 2D Remake [Switch,Ryujinx] [+9]
This is coming out on Steam as well, do you intend to convert to Steam version at all?
- Sun Nov 03, 2024 6:42 pm
- Forum: Tables
- Topic: Eiyuden Chronicle Hundred Heroes [+116]
- Replies: 513
- Views: 106906
Re: Eiyuden Chronicle Hundred Heroes [+116]
Card game script does not appear to work. Anybody know how to get it working or something?
- Sun Sep 22, 2024 2:27 am
- Forum: Tables
- Topic: FINAL FANTASY XVI +10 (Update241012)
- Replies: 163
- Views: 36662
Re: FINAL FANTASY XVI +4
I took the table and ID list and made the drop down on the Clive equipped gear. Just to make it easier for some people.
- Sat Sep 21, 2024 11:57 am
- Forum: Trainers
- Topic: FINAL FANTASY XVI Trainer
- Replies: 10
- Views: 3112
Re: FINAL FANTASY XVI Trainer
Anytime I try to enable and use the no skill cooldown, it just crashes the game. Yes, it will do it with just the trainer activated and only the no skill cooldown cheat. Yet the cheat table someone posted it was fine. Used to use the older version of the trainer with the cheat table, but now I can't...
- Sat Sep 07, 2024 4:29 pm
- Forum: Tables
- Topic: Visions of Mana [Steam] [+46]
- Replies: 87
- Views: 20234
Re: Visions of Mana [Steam] [+46]
Maybe I'm doing something wrong, but I can't get the Always Max CS to work, ever. Most of the time it seems to crash my game as well. It works from the trainer, but I can't keep both running. They seem to conflict and prevent cheats from working. Is there a certain order of codes, or when to activat...
- Fri Aug 30, 2024 1:29 am
- Forum: Trainers
- Topic: Visions of Mana Trainer
- Replies: 6
- Views: 2437
Re: Visions of Mana Trainer
Seems like the player speed resets anytime you enter a cut scene.
- Sat Aug 10, 2024 10:25 pm
- Forum: Single Player Cheat Requests
- Topic: Req:Star Ocean: First Departure R (0100EBF00E702000)
- Replies: 4
- Views: 1653
Re: Req:Star Ocean: First Departure R (0100EBF00E702000)
I have recently started to play this game. Always wanted to since the old Nintendo Power magazine talking about this game that never came to the USA on SNES. But here's what I came up with today looking at old PSP tables and working it into one have been working on today.
- Tue Jul 30, 2024 11:24 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Blue Dragon (Xenia Canary)
- Replies: 0
- Views: 544
[REQUEST] Blue Dragon (Xenia Canary)
Game Name: Blue Dragon (Xenia Canary)
Game Engine: Emulated via Canary
Game Version: 1.0
Options Required: Infinite HP/MP, Damage Multiplier, Infinite Items, XP Multiplier, SP Multiplier, Add Items to inventory
Other info: Pretty sure this game, like other Xbox 360 games, utilizes Byte Big Endian.
Game Engine: Emulated via Canary
Game Version: 1.0
Options Required: Infinite HP/MP, Damage Multiplier, Infinite Items, XP Multiplier, SP Multiplier, Add Items to inventory
Other info: Pretty sure this game, like other Xbox 360 games, utilizes Byte Big Endian.
- Sun May 19, 2024 7:54 pm
- Forum: Tables
- Topic: Final Fantasy IX (Steam + Moguri Mod Installed)
- Replies: 120
- Views: 94518
Re: Final Fantasy IX (Steam + Moguri Mod Installed)
I'm using the Echo-S9 voice mod that has Memoria and Moguri. I can't seem to activate pointers at all.