Search found 26 matches

by YoucefHam
Tue Oct 27, 2020 1:55 pm
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 753
Views: 448516

Re: No Mans Sky (Steam)


No Man's Sky - Halloween Update - 27/10/2020 - File Version
64966.0.0.0


Post Updated
viewtopic.php?p=155143#p155143
by YoucefHam
Sun Oct 25, 2020 3:01 pm
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 753
Views: 448516

Re: No Mans Sky (Steam)

Xeroll wrote:
Sun Oct 25, 2020 10:53 am
Teleport to Marker and normal Coordinates doesnt work.

Lua error in the script line 2: Failure determining What CoordX means
Hi, Try to activate then switch back to the game and just walk, because its on a timer, if you missed it deactivate the script and try again.
by YoucefHam
Tue Oct 13, 2020 7:08 pm
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 753
Views: 448516

Re: No Mans Sky (Steam)

zombiekiss wrote:
Tue Oct 13, 2020 4:41 pm
can i add void egg to inventory? everytime i try that the item become hermetic seal
Hi, the best why is to buy the egg from Anomaly if you want the journey.
But if you want to get a living ship fast, just use the save editor and change the ship seed.
by YoucefHam
Sat Oct 10, 2020 3:59 am
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 753
Views: 448516

Re: No Mans Sky (Steam)


No Man's Sky - Origins Update - 10/10/2020 - File Version
64766.0.0.0


Post Updated
viewtopic.php?p=155143#p155143
by YoucefHam
Fri Oct 09, 2020 4:44 pm
Forum: Cheat Engine Lua Scripting
Topic: Can I Nop Opcode from script?
Replies: 6
Views: 744

Re: Can I Nop Opcode from script?

2C40 its an offset of static address "Tutorial-i386.exe", you can use this like this

autoAssemble([[
address:
nop 7
]])

7 is the number of bytes in that address.
by YoucefHam
Fri Oct 09, 2020 2:29 am
Forum: Cheat Engine Lua Scripting
Topic: Noob question: How would I modify a lua script to add item names to the change ID function?
Replies: 1
Views: 523

Re: Noob question: How would I modify a lua script to add item names to the change ID function?

I'm a complete noob. I found a script for Atelier Ayesha by DrummerIX , which includes a "display and change highlighted item's ID and stats" function. All values are displayed in Dec. I also found a text file that has all the item ID in Hex and 2 text files of all the stats in Hex. I'm wondering h...
by YoucefHam
Fri Oct 09, 2020 1:51 am
Forum: Cheat Engine Lua Scripting
Topic: Can I Nop Opcode from script?
Replies: 6
Views: 744

Re: Can I Nop Opcode from script?

Hello. I'm working on a freecam mod for an emulated PS2 game. It works fine so far, but I have to manually Nop certain Opcodes that set the camera position. The addresses for these opcodes always stay the same. How do I Nop an opcode from within a Lua script? Hi, Try this Script {$lua} if syntaxche...
by YoucefHam
Fri Oct 09, 2020 1:38 am
Forum: Cheat Engine
Topic: How To View All Hotkey?
Replies: 1
Views: 335

Re: How To View All Hotkey?

Is there a LUA script that can let me see all the hotkeys I have assigned? Hi, you are lucky ^_^ , I have just coded one. Here you go {$lua} if syntaxcheck then return end [ENABLE] mr = getAddressList() -- get all records in the Table if mr.Count > 0 then _GetHotKeys = "" _KeyCode = {[1]="LBUTTON",...
by YoucefHam
Wed Oct 07, 2020 9:56 am
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 753
Views: 448516

Re: No Mans Sky (Steam)

by YoucefHam
Tue Oct 06, 2020 4:01 am
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 753
Views: 448516

Re: No Mans Sky (Steam)

Hi! In the original cheat table, there was a pointer for the current selected item. The best part of this feature was that I could freeze the value on a specific technology then move my mouse over the other slots to copy it to all of those as well. Any chance you could add that as a feature? It wou...
by YoucefHam
Sun Oct 04, 2020 7:46 pm
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 753
Views: 448516

Re: No Mans Sky (Steam)

SaintAugust wrote:
Sun Oct 04, 2020 6:57 pm
You did an amazing job and I'm very grateful for this table.
If it's not too much of a bother, could you please tell me how to use "Craft a stack" on your table? Or how it works?
Thanks,
You can use it like this, craft one then when you press E on it to craft more, it will fill the stack.
by YoucefHam
Thu Oct 01, 2020 5:28 pm
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 753
Views: 448516

Re: No Mans Sky (Steam)

wardab wrote:
Thu Oct 01, 2020 4:00 pm
can u add some like Unlimited Warp Distance?
Hi, Open Ship Inventory,
then Activate "Get State List Ship/Multitool/Frieghter (Open Inventory First)",
then change Ship_Warp to inf
by YoucefHam
Wed Sep 30, 2020 7:59 am
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 753
Views: 448516

Re: No Mans Sky (Steam)

Hello! It appears that you can not have "Craft requirement" and the "Build requirement" on at the same time. Is this intentional or is this a bug? Hi, Sorry I didnt try to Activate them at the same Time, now they have one shared function, so I put them All together. And I added more cheats. Post Up...
by YoucefHam
Tue Sep 29, 2020 2:46 pm
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 753
Views: 448516

Re: No Mans Sky (Steam)

Table is Updated after 36MB patch, enjoy. 8-)

Post Updated
viewtopic.php?p=155143#p155143
by YoucefHam
Tue Sep 29, 2020 12:26 pm
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 753
Views: 448516

Re: No Mans Sky (Steam)

seboschan wrote:
Tue Sep 29, 2020 10:46 am
Thank you for the update
Hi,
You mean Update for the game or the Table. lol :lol: I am just kidding.
I will try to update it.