Search found 31 matches

by Starcraster
Fri May 19, 2023 2:53 am
Forum: General Discussions
Topic: Funding FearlessRevolution
Replies: 9
Views: 5902

Re: Funding FearlessRevolution

I just got a message from Patreon & Paypal. Whatever the reason, apparently the last 3 months of my donations have been refunded.
by Starcraster
Sat Apr 29, 2023 8:29 pm
Forum: Tables
Topic: Dominions 5 - the Warriors of Faith 5.60 [64bit]
Replies: 20
Views: 5270

Re: Dominions 5 - the Warriors of Faith 5.60 [64bit]

Table for 5.60 released. I've also added an option to create a pretender with a lot of magic and to have your heroes possess a lot of personal gems at all times. Keep in mind though that you won't be able to have truly unlimited bless - the game allows you only 33 or so blesses.
by Starcraster
Sun Mar 19, 2023 10:01 am
Forum: Tables
Topic: Dominions 5 - the Warriors of Faith 5.60 [64bit]
Replies: 20
Views: 5270

Re: Dominions 5 - the Warriors of Faith 5.58 [64bit]

Been a bit busy with my own stuff, but finally it's released.
by Starcraster
Sun Feb 19, 2023 7:46 am
Forum: Tables
Topic: Dominions 5 - the Warriors of Faith 5.60 [64bit]
Replies: 20
Views: 5270

Re: Dominions 5 - the Warriors of Faith 5.58 [64bit]

Working on it. Just have some problems with the gold code.
by Starcraster
Tue Jan 31, 2023 1:46 pm
Forum: General Gamehacking
Topic: Pukibot 1.4 grand fantasia
Replies: 1
Views: 3600

Re: Pukibot 1.4 grand fantasia

We don't do multiplayer games here.
by Starcraster
Tue Jan 24, 2023 9:47 am
Forum: General Gamehacking
Topic: Question about nigh-unhackable games
Replies: 5
Views: 6835

Re: Question about nigh-unhackable games

Why is it that they are nigh unhackable? Well, either they are server sided, or someone has put work or burned money to secure their game from cheaters. You don't need to put that much work in though. In fact, it's ridiculously easy to make your game nigh-impossible to hack. There are many ways you ...
by Starcraster
Sun Nov 27, 2022 11:11 am
Forum: General Gamehacking
Topic: Is idling to rule the gods to hard to hack?
Replies: 2
Views: 4343

Re: Is idling to rule the gods to hard to hack?

It's a game made in unity and it's heavily obfuscated & got encrypted values. That's three reasons why there are no cheat tables for it.
by Starcraster
Sat Nov 19, 2022 5:36 am
Forum: Tables
Topic: Dominions 5 - the Warriors of Faith 5.60 [64bit]
Replies: 20
Views: 5270

Re: Dominions 5 - the Warriors of Faith 5.58 [64bit]

Yeah, 32bit exe won't open 64bit cheats. :D
by Starcraster
Fri Nov 18, 2022 4:03 am
Forum: Tables
Topic: Dominions 5 - the Warriors of Faith 5.60 [64bit]
Replies: 20
Views: 5270

Re: Dominions 5 - the Warriors of Faith 5.58 [64bit]

I can confirm that the cheat table works for me.

Dominions 5.58 Steam 64bit version, Cheat engine version 7.4.2.
by Starcraster
Wed Nov 09, 2022 1:01 pm
Forum: Tables
Topic: Dominions 5 - the Warriors of Faith 5.60 [64bit]
Replies: 20
Views: 5270

Re: Dominions 5 - the Warriors of Faith 5.57 [64bit]

Table updated to 5.58.
by Starcraster
Fri Nov 04, 2022 5:23 pm
Forum: Tables
Topic: Battle for wesnoth 1.16.6
Replies: 0
Views: 763

Battle for wesnoth 1.16.6

I know Battle for Wesnoth has a debug menu and hence this was totally unnecessary, but for the lolz I introduce a cheat engine table for the game. The usage is simple. For infinite gold, the gold is called for the current player whenever they recruit and recall a unit. If you want to use the cheat f...
by Starcraster
Fri Nov 04, 2022 5:14 pm
Forum: Tables
Topic: Arma cold war assault 1.99
Replies: 1
Views: 1201

Arma cold war assault 1.99

Just a simple cheat table. You can set infinite ammo for yourself and 0 ammo for the AI. The 0 ammo for AI currently sets the ammo for both allies and enemies. I'll see if I can come up with god mode and if I can find a way to separate allies from enemies.

EDIT: Table update. Added god mode.
by Starcraster
Sat Oct 22, 2022 4:01 pm
Forum: Single Player Cheat Requests
Topic: [Request] Silverfall: Complete GOG
Replies: 3
Views: 2540

Re: [Request] Silverfall: Complete GOG

The game apparently uses Perlscript as part of its engine. The game code is a total mess. But luckily the values are easy to find. In Perlscript every variable is either a string, or a float. Hence all important values are floats. However, the messy nature of the scripting language makes it quite im...
by Starcraster
Sun Oct 16, 2022 6:48 am
Forum: General Gamehacking
Topic: How do i get the registry value from autoassembler?
Replies: 1
Views: 2980

Re: How do i get the registry value from autoassembler?

Create a pointer.

Code: Select all

alloc(ptr,4)
registersymbol(ptr)

aob scan here

aobscan:
  mov [ptr],rbx
Then you use the Add address manually button and create a pointer using ptr as base address and 11CC as an offset.
by Starcraster
Sat Oct 15, 2022 3:33 pm
Forum: Single Player Cheat Requests
Topic: revolution ace
Replies: 2
Views: 1585

Re: revolution ace

It's made in unreal engine, so making a table for it would be very annoying. However, it's not too hard to find important variables, luckily.

HP and shields are 4 byte integers, scrap is a float.