Search found 5 matches

by WaiYanHlaing
Sun Mar 31, 2024 6:40 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2552
Views: 365179

Re: HELLDIVERS 2

[ENABLE] aobscanmodule(ammo_legit,game.dll,41 83 2C C2 01 4D 8D 04 C2 49 8B 84 CA) registersymbol(ammo_legit) alloc(newmem,1024) label(return) newmem: cmp dword ptr [r10+rax*8],#2 jle short @f sub dword ptr [r10+rax*8],01 @@: lea r8,[r10+rax*8] mov rax,[r10+rcx*8+00002028] jmp return ammo_legit: jm...
by WaiYanHlaing
Fri Mar 29, 2024 10:03 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2552
Views: 365179

Re: HELLDIVERS 2

Does anyone have a script for a legit infinite ammo ? And also a script to reduce the backpack shield cooldown to 1 sec or 2 sec and not to eliminate the cooldown at all, like i saw in a lot of tables? [ENABLE] aobscanmodule(ammo_legit,game.dll,41 83 2C C2 01 4D 8D 04 C2 49 8B 84 CA) registersymbol...
by WaiYanHlaing
Wed Mar 27, 2024 8:41 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2552
Views: 365179

Re: HELLDIVERS 2

can any1 make a legit ammo for P-4 (revolver) | SG-8S and SG-8 (shotguns) - one round reload guns similar to this code but this one is only for mag only weapons, it freeze at 2 mag left [ENABLE] aobscanmodule(ammo_legit,game.dll,41 83 2C C2 01 4D 8D 04 C2 49 8B 84 CA) registersymbol(ammo_legit) allo...
by WaiYanHlaing
Mon Mar 25, 2024 12:40 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2552
Views: 365179

Re: HELLDIVERS 2

Infinite ammo does not work for weapons like punisher and slugger, is there anyway to make a script for that?
by WaiYanHlaing
Sun May 15, 2022 10:50 am
Forum: Tables
Topic: King Arthur: Knight's Tale
Replies: 116
Views: 38502

Re: King Arthur: Knight's Tale

any1 know how to unlock more decrees? i put everything to 0 in morality unlocks but in decrees screen, i only see two decrees.