Search found 20 matches

by MancombSeepgood
Thu Feb 02, 2023 6:59 pm
Forum: Tables
Topic: Ni No Kuni Wrath of the White Witch Remastered (Steam) (Released September 2019)
Replies: 188
Views: 91595

Re: Ni No Kuni Wrath of the White Witch Remastered (Steam) (Released September 2019)

I'm replaying Ni No Kuni right now, and I went ahead and created a table to modify capture/tame rates , dropped/stolen items and drop/steal rates . This wouldn't have been possible without the Familiar & Item ID lists compiled in DrummerIX's table. The table works as follows: Enable to attach to pro...
by MancombSeepgood
Wed Jan 11, 2023 10:43 am
Forum: Tables
Topic: Scarlet Nexus
Replies: 100
Views: 74303

Re: Scarlet Nexus

I've updated the table to work with the most recent game version (1.08). I couldn't get the infinite items script to work, though, so if someone wants to have a go at that, feel free to check the original table (I've removed it from the updated version for the time being). I've also added a bunch of...
by MancombSeepgood
Fri Sep 20, 2019 10:10 am
Forum: Tables
Topic: Ni No Kuni Wrath of the White Witch Remastered (Steam) (Released September 2019)
Replies: 188
Views: 91595

Re: Ni No Kuni Wrath of the White Witch Remastered (Steam) (Released September 2019)

Some people over at GBATemp already did extensive research into the file structure of the save files of the PS3 version - maybe some of that work can be applied to the remaster?

[Link]
by MancombSeepgood
Thu Sep 05, 2019 8:00 am
Forum: Tables
Topic: Final Fantasy 8 Remaster (Steam) (Released September, 2019)
Replies: 250
Views: 111377

Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Do you think you would be able to add an EXP multiplier? I want to set my after-battle experience to 0. I'm apparently incompetent when it comes to creating my own table. #SadPanda Gonna second that request. Also, I'd like to remind everyone that Hyne, a save editor for FFVIII that has a wealth of ...
by MancombSeepgood
Fri Jan 25, 2019 7:38 pm
Forum: Tables
Topic: Tales of Vesperia Definitive Edition (Steam)
Replies: 880
Views: 390699

Re: Tales of Vesperia Definitive Edition (Steam)

i am not an hacker and i would like to do the same thing you did , and exactly for your same reason , can you explain me how to do that ? and before anyone may run with the fantasy , i don't want to do anything nasty like steal anyone's credits , is just to enjoy those modifications and have them a...
by MancombSeepgood
Fri Jan 25, 2019 12:34 pm
Forum: Tables
Topic: Tales of Vesperia Definitive Edition (Steam)
Replies: 880
Views: 390699

Re: Tales of Vesperia Definitive Edition (Steam)

Nevermind, I see what's going on. https://i.imgur.com/ukmTNrb.png This is what happens with the script enabled lol. Haha, sorry, guess I should have mentioned that the script works by raising the luck stat to ludicrous levels :D. It resets back to the previous value for each character on deactivati...
by MancombSeepgood
Thu Jan 24, 2019 9:33 pm
Forum: Tables
Topic: Tales of Vesperia Definitive Edition (Steam)
Replies: 880
Views: 390699

Re: Tales of Vesperia Definitive Edition (Steam)

Since I like not having to use external trainers and having everything available in CE directly, I've gone ahead and ported the 100% drop rate code from the fearlessrevolution trainer, feel free to include the script in whatever table you're using :). [ENABLE] aobscanmodule(ItemDropAOB,TOV_DE.exe,89...
by MancombSeepgood
Sun Jan 13, 2019 2:17 pm
Forum: Tables
Topic: Tales of Vesperia Definitive Edition (Steam)
Replies: 880
Views: 390699

Re: Tales of Vesperia Definitive Edition (Steam)

I went ahead and made a small table that allows you to enable all Grade Shop options even without finishing the game. I included the various "inherit" options for the sake of completeness/to satisfy my OCD, but obviously they're only gonna work when actually starting an EX New Game. All other option...
by MancombSeepgood
Wed Oct 03, 2018 9:54 pm
Forum: Tables
Topic: Dragon Quest XI (Steam)
Replies: 422
Views: 307871

Re: Dragon Quest XI (Steam)

Hey guys, I've got a little addition to the table - I ported the "Infinite Horse Stamina" and "Instant Pep Up" options from the fearlessrevolution Trainer, feel free to use them :). The codes can be activated any time - in and out of battles (or horse races for the stamina code). Party Pep Up: [ENAB...
by MancombSeepgood
Fri Mar 16, 2018 5:41 pm
Forum: Tables
Topic: Final Fantasy XII The Zodiac Age (Steam)
Replies: 784
Views: 553657

Re: Final Fantasy XII The Zodiac Age (Steam)

I just checked my table, it's still working fine :)
by MancombSeepgood
Tue Mar 13, 2018 8:01 pm
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1796
Views: 1190035

Re: Final Fantasy XV (Steam)

Fellas, can you somehow alter your level with cheat engine? NG+ in this game is idiotic without enemy scaling and doing level 5 quests with level 70 characters isn't very fun. You can use the table in this topic: http://fearlessrevolution.com/viewtopic.php?f=4&t=6214 . Just reset Level & Experience...
by MancombSeepgood
Tue Mar 13, 2018 11:53 am
Forum: Tables
Topic: Final Fantasy XV Noninjection (Steam/Windows?)
Replies: 18
Views: 23144

Re: Final Fantasy XV Noninjection (Steam/Windows?)

what does it mean by non-injection? It means this table doesn't contain any scripts (apart from the rather extensive LUA script), meaning it doesn't inject any assembly code. Tables like this (that only have pointers/static values) are much less prone to crashing, but also can't do certain things t...
by MancombSeepgood
Mon Mar 12, 2018 8:01 pm
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1796
Views: 1190035

Re: Final Fantasy XV (Steam)

This!! It’s what I’ve been waiting for. Ps4 also has your custom Glaive, IIRC... That would be so cool even better would be documentation on the save file structure so we can do this with a hex editor from the ps4 version of the game we have this table with also items etc https://docs.google.com/sp...
by MancombSeepgood
Thu Feb 15, 2018 11:17 pm
Forum: Tables
Topic: Final Fantasy XII The Zodiac Age (Steam)
Replies: 784
Views: 553657

Re: Final Fantasy XII The Zodiac Age (Steam)

Seems like I was right. Larsa just left my party, and suddenly all addresses are now correct. My guess is that a 7th member (aka the extra guest) seems to mess with things. Either way it works correctly now :) Thanks for double-checking :). I've updated the table to use AoBscan instead of a fixed b...
by MancombSeepgood
Thu Feb 15, 2018 8:27 pm
Forum: Tables
Topic: Final Fantasy XII The Zodiac Age (Steam)
Replies: 784
Views: 553657

Re: Final Fantasy XII The Zodiac Age (Steam)

Hmm. I just tested your latest version of the table, but the pointers are still incorrect for some characters. It refuses to see anything on Penelo now, most likely due to incorrect addresses.. https://i.imgur.com/zZzlvCB.png The base address from the 'Table Extras' matches what's in the entries to...