Search found 60 matches

by CyberD3m0n
Sat Jul 13, 2019 11:36 am
Forum: Tables
Topic: Bard's Gold (Steam Build #821881)
Replies: 0
Views: 118

Bard's Gold (Steam Build #821881)

Hi there, here's a small table with some pointers I've found after some extensive scanning. Contains pointers for lifes, maximum lifes (only applies when playing hardcore mode), gems, weapon power, inventory (having specific gadgets and weapons) and time (minutes and seconds left). Tested the pointe...
by CyberD3m0n
Tue May 21, 2019 7:23 pm
Forum: Tables
Topic: Star Story: The Horizon Escape (Steam)
Replies: 0
Views: 300

Star Story: The Horizon Escape (Steam)

Hi there. It's been a while, I guess. Here's a little table for Star Story: The Horizon Escape. It was made using content BuildID 2232932 but might work with other versions because of the AoB-injection. Treat this as a WIP I probably won't finish. Feel free to build upon this table as much as you li...
by CyberD3m0n
Wed Mar 06, 2019 1:42 pm
Forum: Tables
Topic: Borderlands (Steam Build 356062)
Replies: 1
Views: 742

Borderlands (Steam Build 356062)

Hi there! Here's my take on a table for borderlands. This was quite an educational thing for me, as the game did indeed handle some things differently than most of the games I've seen until now. I did some hours of playtesting but can't guarantee that everything is 100% failproof. It also was made u...
by CyberD3m0n
Mon Dec 25, 2017 12:09 pm
Forum: Tables
Topic: Turok: Dinosaur Hunter (Steam #1548639)
Replies: 0
Views: 582

Turok: Dinosaur Hunter (Steam #1548639)

Hey guys, here's my take on a simple table for the "Turok: Dinosaur" remaster available on Steam by Nightdive Studios, Build #1548639. It includes pointers for life shards, health, armor and ammo for every weapon. Also included are five scripts: * No damage (health, armor will still be reduced) * Un...
by CyberD3m0n
Fri Nov 24, 2017 12:55 pm
Forum: Tables
Topic: Dying Light (Steam Build #2222112 & #2260935)
Replies: 5
Views: 3592

Dying Light (Steam Build #2222112 & #2260935)

MAKE SURE YOU'VE DISABLED "VAC" IN ONLINE OPTIONS BEFORE TRYING TO CHEAT ANYTHING! If you fu*k this up you've got nobody to blame except yourself. Hi everyone, here's my take on a cheat table for Dying Light. I began creating this using the "standard version" without the "The Following" DLC, Steam B...
by CyberD3m0n
Wed Sep 13, 2017 2:31 pm
Forum: Tables
Topic: Dead Island: Definitive Edition (and Riptide DE)
Replies: 0
Views: 4644

Dead Island: Definitive Edition (and Riptide DE)

Hi fellow gamers, here's another table, this time for Dead Island and Dead Island Riptide in the definitive edition/definitive collection. I've had quite some time testing the scripts (in Dead Island, not Riptide - however Riptide seems to work as well) and everything seems to work almost as intende...
by CyberD3m0n
Mon Jul 31, 2017 9:16 pm
Forum: Tables
Topic: Aliens versus Predator Classic 2000 (Steam Build 521880)
Replies: 2
Views: 1355

Re: Aliens versus Predator Classic 2000 (Steam Build 521880)

I'm glad you made a script for the game. It took me forever to find this. However, there were a lot of scripts I couldn't get to work. For instance when I activated the marine scripts some of the ammo wouldn't even let activate it. Some that tried to change the value didn't work either. Please help...
by CyberD3m0n
Mon Jul 31, 2017 9:07 pm
Forum: Tables
Topic: Deus Ex: Human Revolution (Steam Build 16850)
Replies: 3
Views: 9771

Re: Deus Ex: Human Revolution (Steam Build 16850)

Doesn't work. It won't allow me to click and enable the boxes. How do I fix this error? Hi, that might be because of a different version (maybe there was a patch, it has been a long time since I've played that game) or you didn't select the correct executable. Another thing to keep in mind: Are you...
by CyberD3m0n
Mon Jul 31, 2017 9:01 pm
Forum: Tables
Topic: Onion Force (Steam Build #1307964)
Replies: 0
Views: 445

Onion Force (Steam Build #1307964)

Hiya @all, here's a new table for the game "Onion Force" as sold on Steam. Only pointer scans, no scripts/AoB-stuff. I've tried tinkering around with it, but most of the player-relevant stuff was handled by one script. Kinda the "one type fits all" multi-code instructions. Since the pointer scans se...
by CyberD3m0n
Tue Jun 13, 2017 5:51 pm
Forum: Tables
Topic: Steamworld Dig (Steam Build #382752)
Replies: 0
Views: 765

Steamworld Dig (Steam Build #382752)

Hi folks, here's another table with a few scripts for "Steamworld Dig", as sold on Steam; the Build-ID I've made this stuff for is #382752. There's only a few scripts which seem to work fine, I haven't run a full test however, so please let me know if you should encounter any problems. The included ...
by CyberD3m0n
Sun Apr 23, 2017 9:49 pm
Forum: Tables
Topic: Neon Shadow (Steam Build #1178464)
Replies: 0
Views: 580

Neon Shadow (Steam Build #1178464)

Hej friends,

here is a little table for the short "meh"-ish indie shooter "Neon Shadow" with only a few scripts.

Included:
-God mode (seems to be working as intended, but let me know if it fails)
-Keep health at 100/200/999
-Unlimited ammo (works for all weapons as far as I can tell)

Enjoy!
by CyberD3m0n
Tue Apr 18, 2017 8:30 pm
Forum: Tables
Topic: Judge Dredd: Dredd VS Death (Steam Build #250755)
Replies: 0
Views: 756

Judge Dredd: Dredd VS Death (Steam Build #250755)

Hi and welcome back! Here's another table for an older but fun game; Judge Dredd: Dredd VS Death as sold on steam. No pointers, just scripts this time - and even five concerning health. Yikes. That's in it: - No damage/god mode (two variants and one extra for the arcade missions, although the first ...
by CyberD3m0n
Mon Apr 03, 2017 10:07 pm
Forum: Tables
Topic: Duke Nukem Forever (Steam Build 66061)
Replies: 1
Views: 2555

Duke Nukem Forever (Steam Build 66061)

Hey palettes & pals, here is my entry for Duke Nukem Forever, Steam Build 66061 as of 2017/04/04. I didn't bother with pointer scans too much, so all you have are some scripts - even some nifty ones. Included entries: * Keep health at 200 all the time * Keep health at 999 all the time (survive even ...
by CyberD3m0n
Sun Apr 02, 2017 12:02 am
Forum: General Discussions
Topic: Promoting payed cheats.
Replies: 50
Views: 20733

Re: Promoting payed cheats.

I'm no fan of paid cheats and I guess that won't change, however I respect the work that goes into making a really great trainer. It takes hours and hours, even days for some games and some people really raised the "art of cheating" ((dis)assembler stuff however can be used for so much more than sim...
by CyberD3m0n
Fri Mar 31, 2017 11:12 pm
Forum: General Discussions
Topic: CheatEngine Has Expired
Replies: 22
Views: 7375

Re: CheatEngine Has Expired

I bought the 6 month one myself, but those that don't have the money may find this useful