And where does one find the 3/13/2024 table?
Search found 10 matches
- Fri Mar 15, 2024 9:28 am
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Rebel Transmute
- Replies: 11
- Views: 844
- Thu Mar 14, 2024 7:25 am
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Rebel Transmute
- Replies: 11
- Views: 844
Re: [REQUEST] Rebel Transmute
I could not get the table to work. Attached to game, clicked the activate box but nothing happens.
Am I missing something?
Am I missing something?
- Tue Dec 26, 2023 9:56 am
- Forum: Tables
- Topic: The Library of Babel
- Replies: 3
- Views: 1124
Re: The Library of Babel
Second try:::
This table wants me to download something called "mod" engine.
I cannot use the table unless I download and install this other software. This table has nothing in it but to send you to "mod" engine, there are no other scripts in the table.
This table wants me to download something called "mod" engine.
I cannot use the table unless I download and install this other software. This table has nothing in it but to send you to "mod" engine, there are no other scripts in the table.
- Tue Dec 26, 2023 9:52 am
- Forum: Tables
- Topic: The Library of Babel
- Replies: 3
- Views: 1124
Re: The Library of Babel
Disregard this
- Wed Feb 15, 2023 1:07 am
- Forum: Tables
- Topic: Hogwarts Legacy
- Replies: 418
- Views: 248524
Re: Hogwarts Legacy
I reorganized the table on my end like this: https://i.imgur.com/fNtOfNI.png I kinda recommend doing something like that yourselves if you have trouble finding stuff amidst the deluge of options. I kind of wonder if there's a way to set it up so on an activation key we could make certain values act...
- Mon Dec 19, 2022 7:41 am
- Forum: Tables
- Topic: Frontier Hunter: Erza’s Wheel of Fortune (Early Access)
- Replies: 9
- Views: 3177
Re: Frontier Hunter: Erza’s Wheel of Fortune (Early Access)
Archive State does not want to activate for me. Tried at main game menu, in game, etc.
- Sun Dec 18, 2022 12:34 am
- Forum: Tables
- Topic: The Knight Witch
- Replies: 4
- Views: 3097
Re: The Knight Witch
The timer is a Float value. Do a search for a value between. So if the timer says 10, pause the game and search between 9 and 11. unpause the game to let it tick down one or two values to say 9, then search between 8 and 10.
Easy to find.
Easy to find.
- Thu Apr 14, 2022 3:29 am
- Forum: Tables
- Topic: LEGO Star Wars The Skywalker Saga
- Replies: 52
- Views: 23935
Re: LEGO Star Wars The Skywalker Saga
For freeze timer, do a float search with a value between. Lets say you have a timer and it says 22.5, pause the game, then search value between I would use is 21 to 23. Start the game let the time tick a few secs, then pause and search again value between, one whole number below and one whole number...
- Mon Apr 11, 2022 2:17 am
- Forum: Tables
- Topic: LEGO Star Wars The Skywalker Saga
- Replies: 52
- Views: 23935
Re: LEGO Star Wars The Skywalker Saga
I would love to see a table for either a high jump or unlimited jumps.
Unfortunately I suck at using CE's advanced functions.
If anyone figures that out, it would be very helpful as there are a lot of items that are difficult to get.
Unfortunately I suck at using CE's advanced functions.
If anyone figures that out, it would be very helpful as there are a lot of items that are difficult to get.
- Sat Apr 09, 2022 10:35 pm
- Forum: Tables
- Topic: LEGO Star Wars The Skywalker Saga
- Replies: 52
- Views: 23935
Re: LEGO Star Wars The Skywalker Saga
I can confirm that StupidDog's method works. Do a 4 byte search for the cost in studs. When you find you can modify the amount on the upgrade page, look for cost in blocks. The cost in blocks should be really close to the studs cost. For example using only the last 5 digits of the memory address as ...