Everything basically, resource pointers and such, no level requirements etc
Search found 53 matches
- Sat Nov 25, 2023 12:33 pm
- Forum: Tables
- Topic: z Wartales
- Replies: 512
- Views: 165303
- Sat Aug 26, 2023 1:56 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6950
- Views: 2284622
Re: z Baldur's Gate 3
Okay so for those who have been posting questions about multiple romances, I wanted to share my experience. There are stages in the romances, i.e. dating, partnered, past partners with etc. If you have multiple IsDating flags set to = 1 then when one of those origin characters enters a partnership ...
- Wed Aug 16, 2023 8:10 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6950
- Views: 2284622
Re: z Baldur's Gate 3
How do you actually turn OFF things like infinite action points? It seems to stay turned on forever no matter what, even reloading that save. Can't really find any combat related options that don't stay permanently on? Am I missing something obvious?
- Mon Nov 07, 2022 1:56 pm
- Forum: Tables
- Topic: Star Valor
- Replies: 211
- Views: 79818
Re: Star Valor
Anyone know how to change the scanner range in the original table? +500 isn't enough
Re: Chronicon
Can you do always drop legendaries with this? I had a look and can't seem to find anything like magic find or legendaries or anything? I lost my save so
- Thu Sep 29, 2022 8:25 pm
- Forum: Tables
- Topic: The Slormancer
- Replies: 121
- Views: 65010
Re: The Slormancer
I'm so annoyed I came to the game after this went out of date. Farming reapers to get the one that makes a build possible is just so insane and not enjoyable
- Fri Sep 16, 2022 2:39 pm
- Forum: Tables
- Topic: Enter the Gungeon
- Replies: 210
- Views: 221714
Re: Enter the Gungeon
Is there any table anywhere where a money pointer still works? Really just want to make the game a little easier for myself on the steam deck but without a table it takes like 5 mins every death to find the value
- Tue Sep 06, 2022 12:20 am
- Forum: Tables
- Topic: Saints Row +6 (table Update3.2)
- Replies: 102
- Views: 27617
Re: Saints Row +6 (table Update3.2)
Anyone know of anything that can help with the super tedious venture missions, such as towing(keeping the towed vehicle alive for aaaaaaaaages) and toxic barrels (not hitting a single thing, even when cars try to swerve into you)
- Sat May 21, 2022 5:55 pm
- Forum: Tables
- Topic: Far Cry 6 [Engine: Dunia 2]
- Replies: 134
- Views: 94654
Re: Far Cry 6 [Engine: Dunia 2]
I did search before hand, but just asking now, did anyone anywhere find any way to unlock weapons? Because I've run into multiple bugs and am missing a few weapons that I can never unlock
- Thu Mar 17, 2022 11:03 pm
- Forum: Single Player Cheat Requests
- Topic: Vampire Survivors
- Replies: 213
- Views: 274742
Re: Vampire Survivors
Anyone got the updated hash/number/whatever for infinite rerolls/skips?
- Wed Mar 09, 2022 6:50 pm
- Forum: Tables
- Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
- Replies: 1092
- Views: 490735
Re: Elden Ring All in One v1.02.3 (v4) **More Fixes + Additions**
Auto parry isn't working for me, and my shield does have parry. Auto parry works when manually blocking and will will parry all hits that are normally able to be parried. Power Hits/Strong Hits can't be parried (just partially blocked) so auto parry does not apply to those.. Oh so I don't have to a...
- Tue Oct 12, 2021 5:50 pm
- Forum: Tables
- Topic: Far Cry 6 [Engine: Dunia 2]
- Replies: 134
- Views: 94654
Re: Far Cry 6 [Engine: Dunia 2]
SetTimeScale(0.1) Try first. SetTimeScale(500) It works perfect. Can it be permanent? that is not deactivated when a save is loaded or we die. Thanks! SetTimeOfDay What did you type to get it to work? I tried adding various numbers after the command and couldn't get it to do anything? So timescale ...
- Sun Oct 10, 2021 10:50 pm
- Forum: Tables
- Topic: Far Cry 6 [Engine: Dunia 2]
- Replies: 134
- Views: 94654
- Sun Oct 10, 2021 10:49 pm
- Forum: Tables
- Topic: Far Cry 6 [Engine: Dunia 2]
- Replies: 134
- Views: 94654
Re: Far Cry 6 [Engine: Dunia 2]
SetTimeScale(0.1) Try first. SetTimeScale(500) It works perfect. Can it be permanent? that is not deactivated when a save is loaded or we die. Thanks! SetTimeOfDay What did you type to get it to work? I tried adding various numbers after the command and couldn't get it to do anything? Thank you for...
- Sat Oct 09, 2021 7:24 pm
- Forum: Tables
- Topic: Far Cry 6 [Engine: Dunia 2]
- Replies: 134
- Views: 94654
Re: Far Cry 6 [Engine: Dunia 2]
What did you type to get it to work? I tried adding various numbers after the command and couldn't get it to do anything?velvetio wrote: ↑Fri Oct 08, 2021 9:24 pmIt works perfect. Can it be permanent? that is not deactivated when a save is loaded or we die. Thanks!
Code: Select all
SetTimeOfDay