Search found 3 matches

by blazonry
Sun Sep 03, 2023 10:14 pm
Forum: Specific Game Discussions
Topic: Starfield [Engine:Creation 2]
Replies: 74
Views: 42240

Re: Starfield [Engine:Creation 2]

I posted an alternative so you won't have to do all these swaps: https://fearlessrevolution.com/viewtopic.php?p=313388#p313388. But yeah, if you feel like dropping a DLL to game folder is faster than extra double-clicking the injector once you go in-game.. fine by me :) Whatever flies your plane :P...
by blazonry
Sun Sep 03, 2023 2:28 pm
Forum: Specific Game Discussions
Topic: Starfield [Engine:Creation 2]
Replies: 74
Views: 42240

Re: Starfield [Engine:Creation 2]

For those having issues using this mod along side ReShade I did the below which worked for me on Windows 11: - Rename the dxgi.dll installed by ReShade to D3D12.dll - Place the dxgi.dll from this mod in your root game folder - Play the game. Now you should hopefully have the mod working along with ...
by blazonry
Wed Mar 30, 2022 3:16 pm
Forum: Tables
Topic: Tiny Tina's Wonderlands [Engine:Unreal 4.20]
Replies: 171
Views: 98763

Re: Tiny Tina's Wonderlands [Engine:Unreal 4.20]

Remove "All" from the command. UnlockCustomizations should work. It has worked for me. Yea, I tested that earlier after I posted my comment, but I forgot to update it. You're right. Apologies for barging in here, but could either of you elaborate on how you got this command to work? The console has...