Search found 16 matches

by TheOrigan
Sun Sep 18, 2022 7:35 pm
Forum: Tables
Topic: Wolfenstein: Youngblood [Engine:idTech 6]
Replies: 143
Views: 81744

Re: Wolfenstein: Youngblood [Engine:idTech 6]

Hey guys. For those of you late to the party and struggling with the grindfest: my table gives you infinite shared lives, so you can basically never die. Working with the Steam version as of today.

Pro tip: spend some upgrade points in invulnerability after resurrecting ;)
by TheOrigan
Sun Sep 18, 2022 7:34 pm
Forum: Tables
Topic: Wolfenstein: Young Blood (Steam)
Replies: 28
Views: 52849

Re: Wolfenstein: Young Blood (Steam)

Hey guys. For those of you late to the party and struggling with the grindfest: my table gives you infinite shared lives, so you can basically never die. Working with the Steam version as of today.

Pro tip: spend some upgrade points in invulnerability after resurrecting ;)
by TheOrigan
Mon Jun 28, 2021 7:24 am
Forum: Tables
Topic: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16
Replies: 717
Views: 808047

Re: Hearts of Iron IV x64 v1.10.5 (GM and More) 2021-Apr-18

Most probably a very noobish question, but how exactly do you find the values for manpower, guns, etc...
For most games you can simply search for a really clear value (or take a bit longer if its encrypted) but I wouldn't even know what to start searching for with these :D
by TheOrigan
Mon May 18, 2020 5:54 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 346748

Re: Mortal Kombat 11 - table v: 1.0.8 CT

No, You should only need to patch the one you're running. But the table will most likely only work for "MK11.exe". Hey Tim, thanks for your quick reply. I patched the .exe exactly the same as in your two videos, but the game simply hangs on splashscreen. Has something changed recently that I might ...
by TheOrigan
Mon May 18, 2020 3:51 pm
Forum: Tables
Topic: Mortal Kombat 11 - table v: 1.0.8 CT
Replies: 865
Views: 346748

Re: Mortal Kombat 11 - table v: 1.0.8 CT

In the current version you can use MK11.exe or MK11-DX12.exe. I tried patching the DX12 version of the exe the same way like the normal one, but after patching the game hangs on the opening screen. Do I need to patch the regular .exe as well?
by TheOrigan
Wed Sep 11, 2019 11:33 am
Forum: Tables
Topic: Super Dragon Ball Heroes: World Mission [+8]
Replies: 75
Views: 52255

Re: Super Dragon Ball Heroes: World Mission [+8]

If anyone is still playing this game: I also had trouble with EAC (anticheat) blocking out CE. A simple workaround that seems to work is to copy "Launch_Game.exe" to somewhere else and to rename "SDBHeroes_WorldMission.exe" to the other one. I ran steam in offline mode just to be sure, but as I only...
by TheOrigan
Thu Jul 19, 2018 6:23 pm
Forum: Tables
Topic: Dragon Ball FighterZ
Replies: 26
Views: 33453

Dragon Ball FighterZ

[QUOTE="Dekirai, post: 31391, member: 12549"]I made a small cheat table too but it kinda sucks.<br /> It includes Godmode and One hit kill but it affects both teams.<br /> You may want to use only one hit and have luck that you hit the enemy before he hits you.[/QUOTE]<br /> Would you mind telling m...
by TheOrigan
Wed Dec 27, 2017 2:13 pm
Forum: Tables
Topic: Company of Heroes 2 Steam (GM and More) 2020-Apr-11
Replies: 229
Views: 246425

Re: Company of Heroes 2 Steam (GM and More) 2017-Dec-19

Great table! Out of curiosity, how do you manage to 'assert' a human player in the game. When I try to give myself infinite resources, I end up giving everyone the same treat as I can't seem to compare them out :?
by TheOrigan
Wed Dec 27, 2017 2:11 pm
Forum: General Gamehacking
Topic: xenoverse 2
Replies: 11
Views: 6355

Re: xenoverse 2

EAC is active in xenoverse 2 but you can disable it in different ways i deleted the 64 file but stil getting error You may have to stop the service in your task manager as well. You can tell if CE is going to work if you attach CE to the game and the game icon is visible in the list of processes.
by TheOrigan
Mon Dec 18, 2017 9:25 pm
Forum: General Gamehacking
Topic: Use AoB to find base address
Replies: 16
Views: 13366

Re: Use AoB to find base address

I found a somewhat unorthodox solution for my problem, thought I'd share it with everyone here since you've been so kind as to help me. Special thanks to Blayde for not getting tired of my sh*it :D Script 1 decrypts gold for everyone and sets it to 100. Disable the script again and let your enemies ...
by TheOrigan
Tue Dec 12, 2017 8:52 pm
Forum: General Gamehacking
Topic: Use AoB to find base address
Replies: 16
Views: 13366

Re: Use AoB to find base address

So I've taken a look at the tutorials and already learned a lot. Unfortunately I still don't really know to what point I should backtrace until I found a 'branch' that is unique to my gold value. For example, placing a return at the start of the first branch disables taxes (can't really know for su...
by TheOrigan
Mon Dec 11, 2017 9:30 pm
Forum: General Gamehacking
Topic: Use AoB to find base address
Replies: 16
Views: 13366

Re: Use AoB to find base address

So I've taken a look at the tutorials and already learned a lot. Unfortunately I still don't really know to what point I should backtrace until I found a 'branch' that is unique to my gold value. For example, placing a return at the start of the first branch disables taxes (can't really know for sur...
by TheOrigan
Mon Dec 11, 2017 2:35 pm
Forum: General Gamehacking
Topic: Use AoB to find base address
Replies: 16
Views: 13366

Re: Use AoB to find base address

I'm not sure, but I think so. I once listed the gold values for every player in the game and edx for a certain gold address is bigger than that of the lowest gold address, so I think it's edx that changes. ecx is a small offset I think, as it's always something like 00000010 or 0000000A. But as far...
by TheOrigan
Mon Dec 11, 2017 1:39 pm
Forum: General Gamehacking
Topic: Use AoB to find base address
Replies: 16
Views: 13366

Re: Use AoB to find base address

I tried following Geri's tutorial, in which he describes a way to do this with 'Find out what Accesses..' which should point to the displayed value, which is supposed to be only my gold, but the offset is the same: ecx*4 Is ecx value the same for you and enemies? I'm not sure, but I think so. I onc...
by TheOrigan
Mon Dec 11, 2017 8:59 am
Forum: General Gamehacking
Topic: Use AoB to find base address
Replies: 16
Views: 13366

Re: Use AoB to find base address

Will not work. I'm so bad at explaining things. Actually, it does work, but because the opcode accesses all gold values, this address keeps moving between the gold addresses of every player when the opcode executes, which is several times per second. All I would like to know is if there is a way to...