Search found 23 matches
- Sat Dec 31, 2022 10:58 pm
- Forum: Tables
- Topic: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01
- Replies: 114
- Views: 45057
Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01
feel free to add anything of these to your table. chapter 4 - aerith's affection score "CCFF7R-Win64-Shipping.exe"+71B4D54 2 bytes i think 80 is (legit) max, 75 is needed for the achievement. helpful if you screwed up on one of the minigames. --- alternate perfume, changes the max (amount required) ...
- Sun Dec 25, 2022 7:48 am
- Forum: Tables
- Topic: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01
- Replies: 114
- Views: 45057
Re: Crisis Core Final Fantasy 7 Reunion [+71] Updated for Ver.1.01
i threw all this into a table as well as some dmw achievement addresses and renaming raynards minigames tab/sorting by chapter for my own use if anyone wants to swap it around. this won't get you to 100%, you have to unlock the 3 proficiency bonuses also. //use the script Raynard made double Buster ...
- Fri Jun 24, 2022 7:21 am
- Forum: Tables
- Topic: Teenage Mutant Ninja Turtles: Shredder's Revenge
- Replies: 55
- Views: 15153
Re: Teenage Mutant Ninja Turtles: Shredder's Revenge
yep, cool thing i wouldn't have even thought of.
Re: WWE 2K22
thank you rjhelms84
- Thu Jun 23, 2022 6:41 am
- Forum: Tables
- Topic: Teenage Mutant Ninja Turtles: Shredder's Revenge
- Replies: 55
- Views: 15153
Re: Teenage Mutant Ninja Turtles: Shredder's Revenge
Cool attack anywhere, will you be sharing it as well?
- Mon Jun 20, 2022 7:34 am
- Forum: Trainers
- Topic: Teenage Mutant Ninja Turtles: Shredder's Revenge Trainer
- Replies: 18
- Views: 10063
Re: Teenage Mutant Ninja Turtles: Shredder's Revenge Trainer
using legit steam, my experience:
only numpad 2,5,6,7,0 activate
8,9 work, they just aren't activate options
1,3,4 don't activate
edit: 1 and 3 seem to be hit or miss on if they activate, i've got them to work during most game loads closing/reopening the game
havent got 4 to activate any
only numpad 2,5,6,7,0 activate
8,9 work, they just aren't activate options
1,3,4 don't activate
edit: 1 and 3 seem to be hit or miss on if they activate, i've got them to work during most game loads closing/reopening the game
havent got 4 to activate any
- Mon Jun 20, 2022 7:21 am
- Forum: Tables
- Topic: Teenage Mutant Ninja Turtles: Shredder's Revenge
- Replies: 55
- Views: 15153
Re: Teenage Mutant Ninja Turtles: Shredder's Revenge
thank you!
maybe something like a damage multiplier & enemies don't attack? if anyone's still looking at the game.
regarding the above invulnerability code not working if boss has 16 health and/or players health>16, Greenhouse made a good one.
maybe something like a damage multiplier & enemies don't attack? if anyone's still looking at the game.
regarding the above invulnerability code not working if boss has 16 health and/or players health>16, Greenhouse made a good one.
- Fri Jun 03, 2022 5:15 pm
- Forum: Tables
- Topic: Sniper Elite 5 [Engine:Asura]
- Replies: 99
- Views: 35229
Re: Sniper Elite 5 [Engine:Asura]
appreciate your work!
- Fri May 06, 2022 5:56 pm
- Forum: Tables
- Topic: Death Stranding Director's Cut +10
- Replies: 176
- Views: 70933
Re: Death Stranding Director's Cut +10
Hi Csimbi,
if you look at this again with infinite ammo enabled you have no reload/inf ammo
if you disable inf ammo you still have inf ammo, just without the no reload
if you look at this again with infinite ammo enabled you have no reload/inf ammo
if you disable inf ammo you still have inf ammo, just without the no reload
- Fri Apr 22, 2022 3:18 pm
- Forum: Tables
- Topic: NieR Automata
- Replies: 250
- Views: 415399
Re: NieR Automata
thank you for updating the table loah
- Thu Apr 21, 2022 5:09 pm
- Forum: Tables
- Topic: Resident Evil 7 Biohazard
- Replies: 59
- Views: 26589
Re: Resident Evil 7 Biohazard
thank you for the table
- Thu Apr 21, 2022 5:04 pm
- Forum: Tables
- Topic: Death Stranding: Director's Cut [Engine:Decima]
- Replies: 37
- Views: 14873
Re: Death Stranding: Director's Cut [Engine:Decima]
I will be releasing an update shortly. Still optimizing some logic so everything will then be at your fingertips. any chance you could convert this invisibility cheat to directors cut while you have the game still installed? it is for v1.06. i dont have any need for the invulnerability, your god mo...
- Thu Apr 21, 2022 7:50 am
- Forum: Tables
- Topic: Death Stranding: Director's Cut [Engine:Decima]
- Replies: 37
- Views: 14873
Re: Death Stranding: Director's Cut [Engine:Decima]
One little feature I'd add in the wishlist would be instantly refilling the bladder - or freezing it at some value the game would consider enough to repopulate the environment with nice fantasy-like mushrooms :P im pretty sure its a float value between 0-1000, same as your displayed value. i rememb...
- Mon Apr 18, 2022 4:55 pm
- Forum: Tables
- Topic: Death Stranding Director's Cut +10
- Replies: 176
- Views: 70933
Re: Death Stranding Director's Cut +10
in the original i threw them all into the private locker and took out one by oneMasterVegito wrote: ↑Mon Apr 18, 2022 12:58 pmSo what I do is just offload everything away from the delivery terminal and then deliver 1 at a time
- Mon Apr 18, 2022 3:52 am
- Forum: Tables
- Topic: Death Stranding: Director's Cut [Engine:Decima]
- Replies: 37
- Views: 14873
Re: Death Stranding: Director's Cut [Engine:Decima]
You have that already in the [ Lua Stuff ] section. See the "Restore Structure Durability - Interaction Point" tree. I don't think the offsets are correct, but just double-click each (e.g.: Metal Added) and click the > arrow for the offset till you see the value you know you have on-screen. As you ...