Search found 37 matches

by stuffy
Sun Aug 25, 2019 6:44 am
Forum: Tables
Topic: UnderMine
Replies: 8
Views: 5338

Re: UnderMine

Certain potions and pickups (fire/lightning crystals) have timers. I am able to find them as simple decreasing float values (and freeze), however the write function is ...challenging for me. XMM registers and double precision floating point stuff gives me a headache. Can't seem to find a good insert...
by stuffy
Fri Aug 23, 2019 12:38 am
Forum: Tables
Topic: UnderMine
Replies: 8
Views: 5338

Re: UnderMine

@Zanzer, Thanks for this! It is a little tricky how it works but it does work.

Any chance you can make potions reusable?
by stuffy
Wed Aug 21, 2019 10:55 pm
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [REQ] RAD
Replies: 43
Views: 12894

Re: [REQ] RAD

Something to note on Agasio's code. Once you are fully upgraded you can no longer use the 'Skull' upgrade machines, or it will freeze your character movement. Not a big deal since you would no longer get anything from those machines. The transmute machines will probably still work, (haven't tested)
by stuffy
Wed Aug 21, 2019 10:02 pm
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [REQ] RAD
Replies: 43
Views: 12894

Re: [REQ] RAD

Nice @Agasio! fun stuff.
Didn't get a chance to find more timers last night. I'll work on it more today.
by stuffy
Wed Aug 21, 2019 12:46 pm
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [REQ] RAD
Replies: 43
Views: 12894

Re: [REQ] RAD

@cfemen If you want some more options for table I'm getting the cooldown timers. This is just quick and dirty. Better way to do this is to set to like .3 seconds and cmp/jne to give the animations time. I'm a lazy cheater :p Here is the prickly spike mutation (they all seem to have their own code) I...
by stuffy
Wed Aug 21, 2019 2:29 am
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [REQ] RAD
Replies: 43
Views: 12894

Re: [REQ] RAD

Here's the code for Rad XP (quick mutation level) You can change the (int)1000 to whatever. Works best if you set it at 100 for the first few levels. Otherwise you end up missing mutations if you multi-overlevel your xp. original code is: add [rbx+000001BC],eax [ENABLE] aobscanmodule(aobXP,RAD.exe,0...
by stuffy
Sun Apr 28, 2019 8:41 pm
Forum: Single Player Cheat Requests
Topic: Interplanetary Enhanced Edition request
Replies: 5
Views: 771

Re: Interplanetary Enhanced Edition request

hmm.. I really need to learn mono. I went about this a different way. My table has 1 turn all research, max pop, no energy use. But you got all that... You should be able to disable AI entirely in: Interplanetary.AI.AIResourceConstruction+<BeginTurn>c_AnonStorey() so they never build anything. Oh we...
by stuffy
Fri Apr 19, 2019 3:26 am
Forum: Single Player Cheat Requests
Topic: [30$ paid request] simple table for Merchant RPG
Replies: 5
Views: 1732

Re: [30$ paid request] simple table for Merchant RPG

Going to try and save you some money. Most of the values you want to alter are [Type] Double. Exp, Gold, Items etc. Since this is (assuming) a mobile port, the code it pretty tight. I tried using AOB and the same function that (+/-) exp, is also used for gold, items and many other things. It could b...
by stuffy
Sun Jan 20, 2019 12:40 am
Forum: Tables
Topic: My Time at Portia
Replies: 555
Views: 126484

Re: My Time at Portia

@fantomas (you might not have played this far)

Would be nice to have one of your MONO scripts for the dating minigame. Easy Max Date result.
I made an AOB script but sometimes it causes issues.
by stuffy
Wed Apr 18, 2018 10:42 pm
Forum: Tables
Topic: Tempest Citadel
Replies: 3
Views: 799

Re: Tempest Citadel

So glad you started this thread, I hate being the OP :) A few additions on my table: Time stop - Usage: stop time, Allows continued research and manufacturing Insight points - Base pointer (unlocks at some point in campaign) Extraction Timer - freeze so you can get all the goodies without worrying a...
by stuffy
Wed Apr 18, 2018 12:27 am
Forum: Single Player Cheat Requests
Topic: Void Monsters: Spring City Tales
Replies: 8
Views: 1116

Void Monsters: Spring City Tales

Not a cheat engine table, but this game is simple to cheat. All the .json files located in the Void Monsterswwwdata folder are notepad editable. <br /> <br /> For simplicity, here is a mod of the classes.json that will make you pretty godlike. and recipes.txt that will make all recipes not require i...
by stuffy
Tue Apr 17, 2018 10:22 pm
Forum: Single Player Cheat Requests
Topic: Age of empires 2 HD (+15 and more)
Replies: 3
Views: 1262

Gleaner heights

This [MEDIA=youtube]5fJFSOPGZyQ[/MEDIA] is an excellent tutorial specifically for Gamemaker games. It's what I have been using to dig through the stack for pointers. Unfortunately not having great results. I've written a script that pops st(0) and changes the value, but I must be missing a flag or s...
by stuffy
Tue Apr 17, 2018 2:28 pm
Forum: Single Player Cheat Requests
Topic: Farm Manager 2018 trainer
Replies: 4
Views: 2556

Farm Manager 2018 trainer

for ver 1.0.20180408.01



Not much but maybe helps a little. Oh and I believe Fearlessrevolution has a trainer for research.



Money - spend some to get 9999999

Storage Buildings - sell 1 product to get 9999
by stuffy
Tue Apr 17, 2018 11:52 am
Forum: Single Player Cheat Requests
Topic: Age of empires 2 HD (+15 and more)
Replies: 3
Views: 1262

Gleaner heights

I've been trying to get you a table for this. However Gamemaker games are a particular kind of pain in the butt because of the way they (re)use Op codes. <br /> <br /> Not sure if this will help you, but nearly every value is a type DOUBLE. Money, item stack, exp, friendship, the works. Search/Repla...