4
"Piercing Bullets"
Auto Assembler Script
[ENABLE]
alloc(pierc_bull,2048)
label(pierc_bull_2)
label(pierc_bull_3)
label(pierc_bull_4)
pierc_bull:
pierc_bull_3:
db C6 87 A5 04 00 00 01
pierc_bull_4:
jmp pierc_bull_2
"FutureWar_W8.Windows.exe"+10552C:
jmp pierc_bull
db 90 90
pierc_bull_2:
[DISABLE]
dealloc(pierc_bull)
"FutureWar_W8.Windows.exe"+10552C:
db C6 87 A5 04 00 00 00
7
"Unlimited Life"
Auto Assembler Script
[ENABLE]
alloc(un_health,2048)
label(un_health2)
label(un_health3)
label(un_health4)
un_health:
movapd xmm1,xmm0
CVTSD2SI eax,xmm0
cmp eax,#150
je un_health3
mov al,00
cmp al,01
jne un_health4
movsd [esi],xmm1
jmp un_health4
un_health3:
xorpd xmm7,xmm7
movsd [esi],xmm7
un_health4:
subsd xmm1,[esi]
movsd [ebp-0C],xmm1
jmp un_health2
"FutureWar_W8.Windows.exe"+1D7476:
jmp un_health
db 90 90 90 90 90 90 90 90
un_health2:
[DISABLE]
dealloc(un_health)
"FutureWar_W8.Windows.exe"+1D7476:
movapd xmm1,xmm0
subsd xmm1,[esi]
movsd [ebp-0C],xmm1
6
"Unlimited Auto Karma"
Auto Assembler Script
[ENABLE]
"FutureWar_W8.Windows.exe"+2D91FB:
db 09
[DISABLE]
"FutureWar_W8.Windows.exe"+2D91FB:
db 33
Toggle Activation
86
0
Activé
Désactivé
11
"100m damage to all weapons"
Auto Assembler Script
[ENABLE]
"FutureWar_W8.Windows.exe"+6AB0B7:
db 3D 00 00 C8 43 77 0A 89 45 F4 F3 0F 10 45 F4 EB 24 C7 45 F4 20 BC BE 4C F3 0F 10 45 F4 EB 16
[DISABLE]
"FutureWar_W8.Windows.exe"+6AB0B7:
db F3 0F 10 01 89 45 F4 8B 41 08 8B 49 04 F3 0F 11 45 F8 33 45 F8 F3 0F 10 45 F4 D3 C8 89 45 F8
16
"Damage to set to all weapons (Fill down line to setup)"
Auto Assembler Script
[ENABLE]
alloc(weapon_dmg,4)
registerSymbol(weapon_dmg)
weapon_dmg:
dd (float)2998999552
"FutureWar_W8.Windows.exe"+6AB0B7:
cmp eax,43C80000
ja @f
mov [ebp-0C],eax
movss xmm0,[ebp-0C]
jmp FutureWar_W8.Windows.exe+6AB0EC
@@:
movss xmm0,[weapon_dmg]
movss [ebp-0C],xmm0
jmp FutureWar_W8.Windows.exe+6AB0EC
[DISABLE]
"FutureWar_W8.Windows.exe"+6AB0B7:
db F3 0F 10 01 89 45 F4 8B 41 08 8B 49 04 F3 0F 11 45 F8 33 45 F8 F3 0F 10 45 F4 D3 C8 89 45 F8
dealloc(weapon_dmg)
unregisterSymbol(weapon_dmg)
17
"Damage value (Float = Ex: 9999000000)"
Float
weapon_dmg
yes
02180000