1712
" Easy Attach"
154A99
Auto Assembler Script
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
{$lua}
function EasyAttach(timer)
if getProcessIDFromProcessName("isaac-ng.exe") ~= nil then
object_destroy(timer)
openProcess("isaac-ng.exe")
end
end
EasyAttachTimer=createTimer(nil);
timer_setInterval(EasyAttachTimer,10)
timer_onTimer(EasyAttachTimer,EasyAttach)
-- Courtesy DB http://forum.cheatengine.org/viewtopic.php?t=529853&sid=2e3817b3d8c461b1d0e678a28f30c4ac --
controlMainForm = getMainForm()
--Rename Main Form
control_setCaption(controlMainForm,"isaac-ng")
{$asm}
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
103
"Player Scripts"
1
1866
"Invulnerability"
Auto Assembler Script
{Updated by Alucain. Sorry, dont know who the original writer was. if any one knows, feel free to inform me and I'll update and fully credit the original creator}
[ENABLE]
//aobscanmodule(invuln,isaac-ng.exe,83 BF 28 25 00 00 00 0F 57 C9 7F 0E F3 0F 10 45 08) past update was
aobscanmodule(invuln,isaac-ng.exe,83 BF 2* 25 00 00 00 0F 57 C9 7F 0E F3 0F 10 45 08) //NEw with wild card
invuln+6:
db FF
registersymbol(invuln)
[DISABLE]
invuln+6:
db 00
unregistersymbol(invuln)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+1429A5
"isaac-ng.exe"+142981: 80 BF 20 A3 00 00 00 - cmp byte ptr [edi+0000A320],00
"isaac-ng.exe"+142988: 74 0B - je isaac-ng.exe+142995
"isaac-ng.exe"+14298A: B1 01 - mov cl,01
"isaac-ng.exe"+14298C: C6 87 20 A3 00 00 00 - mov byte ptr [edi+0000A320],00
"isaac-ng.exe"+142993: EB 10 - jmp isaac-ng.exe+1429A5
"isaac-ng.exe"+142995: 0F B6 C1 - movzx eax,cl
"isaac-ng.exe"+142998: 83 FA 18 - cmp edx,18
"isaac-ng.exe"+14299B: B9 01 00 00 00 - mov ecx,00000001
"isaac-ng.exe"+1429A0: 0F 44 C1 - cmove eax,ecx
"isaac-ng.exe"+1429A3: 8A C8 - mov cl,al
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+1429A5: 83 BF 2C 25 00 00 00 - cmp dword ptr [edi+0000252C],00
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+1429AC: 0F 57 C9 - xorps xmm1,xmm1
"isaac-ng.exe"+1429AF: 7F 0E - jg isaac-ng.exe+1429BF
"isaac-ng.exe"+1429B1: F3 0F 10 45 08 - movss xmm0,[ebp+08]
"isaac-ng.exe"+1429B6: 0F 2F C1 - comiss xmm0,xmm1
"isaac-ng.exe"+1429B9: 76 04 - jna isaac-ng.exe+1429BF
"isaac-ng.exe"+1429BB: 84 C9 - test cl,cl
"isaac-ng.exe"+1429BD: 74 0D - je isaac-ng.exe+1429CC
"isaac-ng.exe"+1429BF: 83 BD 60 FF FF FF 00 - cmp dword ptr [ebp-000000A0],00
"isaac-ng.exe"+1429C6: 0F 84 F9 21 00 00 - je isaac-ng.exe+144BC5
"isaac-ng.exe"+1429CC: 68 E8 00 00 00 - push 000000E8
}
10
"Unlimited Red Hearts"
0000FF
Auto Assembler Script
[ENABLE]
aobscanmodule(health,isaac-ng.exe,83 F8 0E 8B 45 08)
alloc(newmem,$1000)
label(code)
label(return)
newmem:
cmp [ebp+08],0
jg code
mov [ebp+08],0
code:
cmp eax,0E
mov eax,[ebp+08]
jmp return
health:
jmp newmem
nop
return:
registersymbol(health)
[DISABLE]
health:
db 83 F8 0E 8B 45 08
unregistersymbol(health)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+135B2C
"isaac-ng.exe"+135B10: 55 - push ebp
"isaac-ng.exe"+135B11: 8B EC - mov ebp,esp
"isaac-ng.exe"+135B13: 83 E4 F8 - and esp,-08
"isaac-ng.exe"+135B16: 83 EC 08 - sub esp,08
"isaac-ng.exe"+135B19: 56 - push esi
"isaac-ng.exe"+135B1A: 57 - push edi
"isaac-ng.exe"+135B1B: 8B F9 - mov edi,ecx
"isaac-ng.exe"+135B1D: 8B 87 84 1B 00 00 - mov eax,[edi+00001B84]
"isaac-ng.exe"+135B23: 83 F8 0A - cmp eax,0A
"isaac-ng.exe"+135B26: 0F 84 A7 00 00 00 - je isaac-ng.exe+135BD3
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+135B2C: 83 F8 0E - cmp eax,0E
"isaac-ng.exe"+135B2F: 8B 45 08 - mov eax,[ebp+08]
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+135B32: 75 0E - jne isaac-ng.exe+135B42
"isaac-ng.exe"+135B34: 85 C0 - test eax,eax
"isaac-ng.exe"+135B36: 7E 03 - jle isaac-ng.exe+135B3B
"isaac-ng.exe"+135B38: 40 - inc eax
"isaac-ng.exe"+135B39: EB 01 - jmp isaac-ng.exe+135B3C
"isaac-ng.exe"+135B3B: 48 - dec eax
"isaac-ng.exe"+135B3C: 99 - cdq
"isaac-ng.exe"+135B3D: 2B C2 - sub eax,edx
"isaac-ng.exe"+135B3F: 83 E0 FE - and eax,-02
"isaac-ng.exe"+135B42: 8B 8F 18 1B 00 00 - mov ecx,[edi+00001B18]
}
855
"Unlimited Item Usage"
000000
Auto Assembler Script
[ENABLE]
//aobscanmodule(item_usage,isaac-ng.exe,89 * * * * * E8 * * * * 84 C0 74 09 83 * * * 00 00 3F) //OLD
aobscanmodule(item_usage,isaac-ng.exe,89 86 B0 26 00 00 E8)
alloc(item_usage_bak,6)
item_usage_bak:
readmem(item_usage,6)
item_usage:
db 90 90 90 90 90 90
registersymbol(item_usage)
registersymbol(item_usage_bak)
[DISABLE]
item_usage:
readmem(item_usage_bak,6)
unregistersymbol(item_usage)
unregistersymbol(item_usage_bak)
dealloc(item_usage_bak)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+176B7B
"isaac-ng.exe"+176B5C: 6A 02 - push 02
"isaac-ng.exe"+176B5E: 3B DF - cmp ebx,edi
"isaac-ng.exe"+176B60: 7D 07 - jnl isaac-ng.exe+176B69
"isaac-ng.exe"+176B62: 68 AB 00 00 00 - push 000000AB
"isaac-ng.exe"+176B67: EB 05 - jmp isaac-ng.exe+176B6E
"isaac-ng.exe"+176B69: 68 DA 00 00 00 - push 000000DA
"isaac-ng.exe"+176B6E: E8 DD C2 0F 00 - call isaac-ng.exe+272E50
"isaac-ng.exe"+176B73: 8B 44 24 10 - mov eax,[esp+10]
"isaac-ng.exe"+176B77: 6A 3F - push 3F
"isaac-ng.exe"+176B79: 8B CE - mov ecx,esi
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+176B7B: 89 86 B0 26 00 00 - mov [esi+000026B0],eax
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+176B81: E8 8A 4D FE FF - call isaac-ng.exe+15B910
"isaac-ng.exe"+176B86: 84 C0 - test al,al
"isaac-ng.exe"+176B88: 0F 84 C0 00 00 00 - je isaac-ng.exe+176C4E
"isaac-ng.exe"+176B8E: 8B CB - mov ecx,ebx
"isaac-ng.exe"+176B90: C7 44 24 14 00 00 00 00 - mov [esp+14],00000000
"isaac-ng.exe"+176B98: 2B 8E B0 26 00 00 - sub ecx,[esi+000026B0]
"isaac-ng.exe"+176B9E: 8D 44 24 10 - lea eax,[esp+10]
"isaac-ng.exe"+176BA2: 85 C9 - test ecx,ecx
"isaac-ng.exe"+176BA4: 89 4C 24 10 - mov [esp+10],ecx
"isaac-ng.exe"+176BA8: 8D 54 24 14 - lea edx,[esp+14]
}
858
"Unlimited Coins"
Auto Assembler Script
[ENABLE]
aobscanmodule(coins,isaac-ng.exe,83 EC 34 53 56 8B F1 8B 4D 08 57)
alloc(newmem,$1000)
label(code)
label(return)
newmem:
mov esi,ecx
mov ecx,[ebp+08]
or ecx,ecx
jns return
code:
xor ecx,ecx
jmp return
coins+5:
jmp newmem
return:
registersymbol(coins)
[DISABLE]
coins+5:
db 8B F1 8B 4D 08
unregistersymbol(coins)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+12F546
"isaac-ng.exe"+12F539: CC - int 3
"isaac-ng.exe"+12F53A: CC - int 3
"isaac-ng.exe"+12F53B: CC - int 3
"isaac-ng.exe"+12F53C: CC - int 3
"isaac-ng.exe"+12F53D: CC - int 3
"isaac-ng.exe"+12F53E: CC - int 3
"isaac-ng.exe"+12F53F: CC - int 3
"isaac-ng.exe"+12F540: 55 - push ebp
"isaac-ng.exe"+12F541: 8B EC - mov ebp,esp
"isaac-ng.exe"+12F543: 83 E4 F8 - and esp,-08
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+12F546: 83 EC 34 - sub esp,34
"isaac-ng.exe"+12F549: 53 - push ebx
"isaac-ng.exe"+12F54A: 56 - push esi
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+12F54B: 8B F1 - mov esi,ecx
"isaac-ng.exe"+12F54D: 8B 4D 08 - mov ecx,[ebp+08]
"isaac-ng.exe"+12F550: 57 - push edi
"isaac-ng.exe"+12F551: 8B 9E E4 24 00 00 - mov ebx,[esi+000024E4]
"isaac-ng.exe"+12F557: 85 C9 - test ecx,ecx
"isaac-ng.exe"+12F559: 7E 32 - jle isaac-ng.exe+12F58D
"isaac-ng.exe"+12F55B: 83 BE 2C 25 00 00 0E - cmp dword ptr [esi+0000252C],0E
"isaac-ng.exe"+12F562: 75 29 - jne isaac-ng.exe+12F58D
"isaac-ng.exe"+12F564: 8B BE C0 24 00 00 - mov edi,[esi+000024C0]
"isaac-ng.exe"+12F56A: 51 - push ecx
}
15
"Unlimited Bombs"
Auto Assembler Script
[ENABLE]
aobscanmodule(bombs,isaac-ng.exe,FF 08 A1 ?? ?? ?? ?? 83)
bombs:
db 90 90
registersymbol(bombs)
[DISABLE]
bombs:
db FF 08
unregistersymbol(bombs)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+14886C
"isaac-ng.exe"+148843: E8 28 28 FC FF - call isaac-ng.exe+10B070
"isaac-ng.exe"+148848: 50 - push eax
"isaac-ng.exe"+148849: E8 44 A2 1E 00 - call isaac-ng.exe+332A92
"isaac-ng.exe"+14884E: 89 B8 D0 06 00 00 - mov [eax+000006D0],edi
"isaac-ng.exe"+148854: 89 98 D4 06 00 00 - mov [eax+000006D4],ebx
"isaac-ng.exe"+14885A: 8B 45 FC - mov eax,[ebp-04]
"isaac-ng.exe"+14885D: 83 C4 14 - add esp,14
"isaac-ng.exe"+148860: 80 B8 35 1B 00 00 00 - cmp byte ptr [eax+00001B35],00
"isaac-ng.exe"+148867: 75 27 - jne isaac-ng.exe+148890
"isaac-ng.exe"+148869: 8B 45 F8 - mov eax,[ebp-08]
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+14886C: FF 08 - dec [eax]
"isaac-ng.exe"+14886E: A1 98 6C DB 00 - mov eax,[isaac-ng.exe+4C6C98]
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+148873: 83 B8 38 FD 12 00 02 - cmp dword ptr [eax+0012FD38],02
"isaac-ng.exe"+14887A: 74 14 - je isaac-ng.exe+148890
"isaac-ng.exe"+14887C: C7 80 38 FD 12 00 01 00 00 00 - mov [eax+0012FD38],00000001
"isaac-ng.exe"+148886: C7 80 40 FD 12 00 02 00 00 00 - mov [eax+0012FD40],00000002
"isaac-ng.exe"+148890: 5F - pop edi
"isaac-ng.exe"+148891: 5E - pop esi
"isaac-ng.exe"+148892: 5B - pop ebx
"isaac-ng.exe"+148893: 8B E5 - mov esp,ebp
"isaac-ng.exe"+148895: 5D - pop ebp
"isaac-ng.exe"+148896: C3 - ret
}
45
"Rapid Bombs"
000000
Auto Assembler Script
[ENABLE]
//aobscanmodule(rapid_bombs,isaac-ng.exe,8D 41 FF 89 83 ?? ?? ?? ?? 5F) //OLD
aobscanmodule(rapid_bombs,isaac-ng.exe,8D 41 FF 89 83 CC 26 00 00)
rapid_bombs:
db 83 C8 FF
registersymbol(rapid_bombs)
[DISABLE]
rapid_bombs:
db 8D 41 FF
unregistersymbol(rapid_bombs)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+164698
"isaac-ng.exe"+16467A: 8B D9 - mov ebx,ecx
"isaac-ng.exe"+16467C: 56 - push esi
"isaac-ng.exe"+16467D: 57 - push edi
"isaac-ng.exe"+16467E: 8B 8B CC 26 00 00 - mov ecx,[ebx+000026CC]
"isaac-ng.exe"+164684: 85 C9 - test ecx,ecx
"isaac-ng.exe"+164686: 7E 20 - jle isaac-ng.exe+1646A8
"isaac-ng.exe"+164688: 8B 83 18 05 00 00 - mov eax,[ebx+00000518]
"isaac-ng.exe"+16468E: 25 00 40 00 00 - and eax,00004000
"isaac-ng.exe"+164693: 83 C8 00 - or eax,00
"isaac-ng.exe"+164696: 75 10 - jne isaac-ng.exe+1646A8
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+164698: 8D 41 FF - lea eax,[ecx-01]
"isaac-ng.exe"+16469B: 89 83 CC 26 00 00 - mov [ebx+000026CC],eax
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+1646A1: 5F - pop edi
"isaac-ng.exe"+1646A2: 5E - pop esi
"isaac-ng.exe"+1646A3: 5B - pop ebx
"isaac-ng.exe"+1646A4: 8B E5 - mov esp,ebp
"isaac-ng.exe"+1646A6: 5D - pop ebp
"isaac-ng.exe"+1646A7: C3 - ret
"isaac-ng.exe"+1646A8: 80 BB C0 06 00 00 00 - cmp byte ptr [ebx+000006C0],00
"isaac-ng.exe"+1646AF: 0F 84 69 02 00 00 - je isaac-ng.exe+16491E
"isaac-ng.exe"+1646B5: 83 BB C4 06 00 00 00 - cmp dword ptr [ebx+000006C4],00
"isaac-ng.exe"+1646BC: 0F 8F 5C 02 00 00 - jg isaac-ng.exe+16491E
}
43
"Rapid Shots"
Auto Assembler Script
[ENABLE]
aobscanmodule(rapid_shots,isaac-ng.exe,8D 41 FF 89 87 * * 00 00 83 BF * * 00 00 * 75)
rapid_shots:
db 83 C8 FF
registersymbol(rapid_shots)
[DISABLE]
rapid_shots:
db 8D 41 FF
unregistersymbol(rapid_shots)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+1467CA
"isaac-ng.exe"+14679F: 0F 96 C0 - setbe al
"isaac-ng.exe"+1467A2: 8D 04 45 01 00 00 00 - lea eax,[eax*2+00000001]
"isaac-ng.exe"+1467A9: 89 87 24 1D 00 00 - mov [edi+00001D24],eax
"isaac-ng.exe"+1467AF: 8B 8F E8 1B 00 00 - mov ecx,[edi+00001BE8]
"isaac-ng.exe"+1467B5: 83 F9 FF - cmp ecx,-01
"isaac-ng.exe"+1467B8: 7E 19 - jle isaac-ng.exe+1467D3
"isaac-ng.exe"+1467BA: 8B 87 18 05 00 00 - mov eax,[edi+00000518]
"isaac-ng.exe"+1467C0: 25 00 40 00 00 - and eax,00004000
"isaac-ng.exe"+1467C5: 83 C8 00 - or eax,00
"isaac-ng.exe"+1467C8: 75 09 - jne isaac-ng.exe+1467D3
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+1467CA: 8D 41 FF - lea eax,[ecx-01]
"isaac-ng.exe"+1467CD: 89 87 E8 1B 00 00 - mov [edi+00001BE8],eax
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+1467D3: 39 97 00 1D 00 00 - cmp [edi+00001D00],edx
"isaac-ng.exe"+1467D9: 75 11 - jne isaac-ng.exe+1467EC
"isaac-ng.exe"+1467DB: 80 7C 24 13 00 - cmp byte ptr [esp+13],00
"isaac-ng.exe"+1467E0: 74 0A - je isaac-ng.exe+1467EC
"isaac-ng.exe"+1467E2: C7 87 10 1B 00 00 0A 00 00 00 - mov [edi+00001B10],0000000A
"isaac-ng.exe"+1467EC: 8B 8F 10 1B 00 00 - mov ecx,[edi+00001B10]
"isaac-ng.exe"+1467F2: 33 C0 - xor eax,eax
"isaac-ng.exe"+1467F4: 83 F9 08 - cmp ecx,08
"isaac-ng.exe"+1467F7: 0F 4F C2 - cmovg eax,edx
"isaac-ng.exe"+1467FA: 89 44 24 3C - mov [esp+3C],eax
}
21
"Freeze Timer (Has Side Effects. -Alucain: havent encountered any personaly)"
Auto Assembler Script
{
If anyone is reading this to figure to figure out how to enter Boss Rush and
Blue Womb without using this, just use Mama Mega! in the rooms with the doors.
The ID is 483
--Alphasoldier
}
[ENABLE]
aobscanmodule(time,isaac-ng.exe,B8 ?? ?? ?? ?? FF 87 ?? ?? ?? 00 46)
alloc(time_backup,6)
time_backup:
readmem(time+5,6)
time+5:
db 90 90 90 90 90 90
registersymbol(time)
registersymbol(time_backup)
[DISABLE]
time+5:
readmem(time_backup,6)
unregistersymbol(time)
unregistersymbol(time_backup)
dealloc(time_backup)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+10447E
"isaac-ng.exe"+10445A: F3 0F 11 87 10 3C 25 00 - movss [edi+00253C10],xmm0
"isaac-ng.exe"+104462: 5F - pop edi
"isaac-ng.exe"+104463: 5E - pop esi
"isaac-ng.exe"+104464: 8B E5 - mov esp,ebp
"isaac-ng.exe"+104466: 5D - pop ebp
"isaac-ng.exe"+104467: C3 - ret
"isaac-ng.exe"+104468: 8D 8F B8 26 1F 00 - lea ecx,[edi+001F26B8]
"isaac-ng.exe"+10446E: E8 CD A0 14 00 - call isaac-ng.exe+24E540
"isaac-ng.exe"+104473: 8B B7 0C 3B 21 00 - mov esi,[edi+00213B0C]
"isaac-ng.exe"+104479: B8 89 88 88 88 - mov eax,88888889
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+10447E: FF 87 10 3B 21 00 - inc [edi+00213B10]
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+104484: 46 - inc esi
"isaac-ng.exe"+104485: F7 EE - imul esi
"isaac-ng.exe"+104487: 89 B7 0C 3B 21 00 - mov [edi+00213B0C],esi
"isaac-ng.exe"+10448D: 03 D6 - add edx,esi
"isaac-ng.exe"+10448F: C1 FA 04 - sar edx,04
"isaac-ng.exe"+104492: 8B CA - mov ecx,edx
"isaac-ng.exe"+104494: C1 E9 1F - shr ecx,1F
"isaac-ng.exe"+104497: 03 CA - add ecx,edx
"isaac-ng.exe"+104499: 8B C1 - mov eax,ecx
"isaac-ng.exe"+10449B: C1 E0 04 - shl eax,04
}
1771
"Always Spawn Angel/Devil Doors (When Available)"
0000FF
Auto Assembler Script
{ Game : isaac-ng.exe
Version: 1.15
Date : 2017-04-09
Author : Alphasoldier
This practically enables the Goat Head and Duality item without having them.
}
[ENABLE]
aobscanmodule(DoorGH,isaac-ng.exe,0f 9f c0 84 c0 75 * 68 * 00 00 00 8B) //
aobscanmodule(DoorDual,isaac-ng.exe,84 C0 0F 84 0B 05 00 00) // should be unique
DoorGH+5: //Goat Head
db EB
DoorDual+3: //Duality Functionality
db 8C //8C - 84
registersymbol(DoorGH)
registersymbol(DoorDual)
[DISABLE]
DoorGH+5:
db 75
DoorDual+3:
db 84
unregistersymbol(DoorGH)
unregistersymbol(DoorDual)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+17EA9B
"isaac-ng.exe"+17EA72: 8B CB - mov ecx,ebx
"isaac-ng.exe"+17EA74: E8 C7 94 09 00 - call isaac-ng.exe+217F40
"isaac-ng.exe"+17EA79: 84 C0 - test al,al
"isaac-ng.exe"+17EA7B: 74 0C - je isaac-ng.exe+17EA89
"isaac-ng.exe"+17EA7D: 81 BE 00 25 00 00 D7 00 00 00 - cmp [esi+00002500],000000D7
"isaac-ng.exe"+17EA87: 74 24 - je isaac-ng.exe+17EAAD
"isaac-ng.exe"+17EA89: 8B 86 58 27 00 00 - mov eax,[esi+00002758]
"isaac-ng.exe"+17EA8F: 83 B8 5C 03 00 00 00 - cmp dword ptr [eax+0000035C],00
"isaac-ng.exe"+17EA96: 0F 9F C0 - setg al
"isaac-ng.exe"+17EA99: 84 C0 - test al,al
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+17EA9B: 75 10 - jne isaac-ng.exe+17EAAD
"isaac-ng.exe"+17EA9D: 68 D7 00 00 00 - push 000000D7
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+17EAA2: 8B CB - mov ecx,ebx
"isaac-ng.exe"+17EAA4: E8 97 94 09 00 - call isaac-ng.exe+217F40
"isaac-ng.exe"+17EAA9: 84 C0 - test al,al
"isaac-ng.exe"+17EAAB: 74 08 - je isaac-ng.exe+17EAB5
"isaac-ng.exe"+17EAAD: C7 44 24 10 33 33 85 42 - mov [esp+10],42853333
"isaac-ng.exe"+17EAB5: 83 BF C4 3C 25 00 11 - cmp dword ptr [edi+00253CC4],11
"isaac-ng.exe"+17EABC: 75 18 - jne isaac-ng.exe+17EAD6
"isaac-ng.exe"+17EABE: 8B 87 D8 3B 25 00 - mov eax,[edi+00253BD8]
"isaac-ng.exe"+17EAC4: 25 00 00 00 20 - and eax,20000000
"isaac-ng.exe"+17EAC9: 83 C8 00 - or eax,00
}
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+17DDCA
"isaac-ng.exe"+17DDA9: 8B E3 - mov esp,ebx
"isaac-ng.exe"+17DDAB: 5B - pop ebx
"isaac-ng.exe"+17DDAC: C2 04 00 - ret 0004
"isaac-ng.exe"+17DDAF: 8B 0D E0 6F 73 01 - mov ecx,[isaac-ng.exe+4E6FE0]
"isaac-ng.exe"+17DDB5: 68 F2 01 00 00 - push 000001F2
"isaac-ng.exe"+17DDBA: 6A 00 - push 00
"isaac-ng.exe"+17DDBC: E8 CF 51 E9 FF - call isaac-ng.exe+12F90
"isaac-ng.exe"+17DDC1: 8B C8 - mov ecx,eax
"isaac-ng.exe"+17DDC3: E8 58 CD FB FF - call isaac-ng.exe+13AB20
"isaac-ng.exe"+17DDC8: 84 C0 - test al,al
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+17DDCA: 0F 84 0B 05 00 00 - je isaac-ng.exe+17E2DB
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+17DDD0: 8B 0D E0 6F 73 01 - mov ecx,[isaac-ng.exe+4E6FE0]
"isaac-ng.exe"+17DDD6: 6A FF - push -01
"isaac-ng.exe"+17DDD8: E8 93 6E FA FF - call isaac-ng.exe+124C70
"isaac-ng.exe"+17DDDD: 83 78 0C 00 - cmp dword ptr [eax+0C],00
"isaac-ng.exe"+17DDE1: 0F 85 F4 04 00 00 - jne isaac-ng.exe+17E2DB
"isaac-ng.exe"+17DDE7: 8B 46 04 - mov eax,[esi+04]
"isaac-ng.exe"+17DDEA: 8D 4D 88 - lea ecx,[ebp-78]
"isaac-ng.exe"+17DDED: F3 0F 7E 05 20 AB 5A 01 - movq xmm0,[isaac-ng.exe+35AB20]
"isaac-ng.exe"+17DDF5: 6A 08 - push 08
"isaac-ng.exe"+17DDF7: 66 0F D6 45 8C - movq [ebp-74],xmm0
}
796
"Identify and No Negative Pills"
0000FF
Auto Assembler Script
{ by HenryEx | Fixed by Alphasoldier 9-04-17
for The Binding of Isaac: Afterbirth+
Never get negative pill effects, like having PHD/Libra
Also auto-identifies them
}
[ENABLE]
aobscanmodule(AOB_PHDEffect,isaac-ng.exe,83 B8 * * 00 00 00 0f 9f c0 84 C0 75 * 8B 0D)
aobscanmodule(AOB_Identify,isaac-ng.exe,84 C0 74 * 8B 35 * * * * 81)
registersymbol(AOB_PHDEffect)
registersymbol(AOB_Identify)
AOB_PHDEffect+C:
db EB //Jump
AOB_Identify+2:
db 7C //Jump short if less than
[DISABLE]
AOB_PHDEffect+C:
db 75
AOB_Identify+7:
db 74
unregistersymbol(AOB_PHDEffect)
unregistersymbol(AOB_Identify)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+11C9FB
"isaac-ng.exe"+11C9D1: 8D 8F 30 26 00 00 - lea ecx,[edi+00002630]
"isaac-ng.exe"+11C9D7: E8 64 B5 0F 00 - call isaac-ng.exe+217F40
"isaac-ng.exe"+11C9DC: 84 C0 - test al,al
"isaac-ng.exe"+11C9DE: 74 09 - je isaac-ng.exe+11C9E9
"isaac-ng.exe"+11C9E0: 83 BF 00 25 00 00 4B - cmp dword ptr [edi+00002500],4B
"isaac-ng.exe"+11C9E7: 74 4C - je isaac-ng.exe+11CA35
"isaac-ng.exe"+11C9E9: 8B 87 58 27 00 00 - mov eax,[edi+00002758]
"isaac-ng.exe"+11C9EF: 83 B8 2C 01 00 00 00 - cmp dword ptr [eax+0000012C],00
"isaac-ng.exe"+11C9F6: 0F 9F C0 - setg al
"isaac-ng.exe"+11C9F9: 84 C0 - test al,al
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+11C9FB: 75 38 - jne isaac-ng.exe+11CA35
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+11C9FD: 8B 0D E0 6F 73 01 - mov ecx,[isaac-ng.exe+4E6FE0]
"isaac-ng.exe"+11CA03: 68 2F 01 00 00 - push 0000012F
"isaac-ng.exe"+11CA08: 6A 00 - push 00
"isaac-ng.exe"+11CA0A: E8 81 65 EF FF - call isaac-ng.exe+12F90
"isaac-ng.exe"+11CA0F: 8B C8 - mov ecx,eax
"isaac-ng.exe"+11CA11: E8 0A E1 01 00 - call isaac-ng.exe+13AB20
"isaac-ng.exe"+11CA16: 84 C0 - test al,al
"isaac-ng.exe"+11CA18: 75 1B - jne isaac-ng.exe+11CA35
"isaac-ng.exe"+11CA1A: 8B 0D E0 6F 73 01 - mov ecx,[isaac-ng.exe+4E6FE0]
"isaac-ng.exe"+11CA20: 6A 00 - push 00
"isaac-ng.exe"+11CA22: E8 69 65 EF FF - call isaac-ng.exe+12F90
}
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+260DE4
"isaac-ng.exe"+260DB1: 0F 5B C9 - cvtdq2ps xmm1,xmm1
"isaac-ng.exe"+260DB4: E8 D7 1F DA FF - call isaac-ng.exe+2D90
"isaac-ng.exe"+260DB9: 83 BF 20 13 0C 00 00 - cmp dword ptr [edi+000C1320],00
"isaac-ng.exe"+260DC0: 74 07 - je isaac-ng.exe+260DC9
"isaac-ng.exe"+260DC2: C6 87 28 15 0C 00 00 - mov byte ptr [edi+000C1528],00
"isaac-ng.exe"+260DC9: 8B 85 30 FE FF FF - mov eax,[ebp-000001D0]
"isaac-ng.exe"+260DCF: 8B 0D E0 6F 73 01 - mov ecx,[isaac-ng.exe+4E6FE0]
"isaac-ng.exe"+260DD5: 8B 90 DC 27 00 00 - mov edx,[eax+000027DC]
"isaac-ng.exe"+260DDB: 8A 84 0A 84 7D 00 00 - mov al,[edx+ecx+00007D84]
"isaac-ng.exe"+260DE2: 84 C0 - test al,al
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+260DE4: 74 51 - je isaac-ng.exe+260E37
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+260DE6: 8B 35 F0 6F 73 01 - mov esi,[isaac-ng.exe+4E6FF0]
"isaac-ng.exe"+260DEC: 81 C1 E8 76 00 00 - add ecx,000076E8
"isaac-ng.exe"+260DF2: 52 - push edx
"isaac-ng.exe"+260DF3: E8 98 BB EB FF - call isaac-ng.exe+11C990
"isaac-ng.exe"+260DF8: 8B D0 - mov edx,eax
"isaac-ng.exe"+260DFA: 85 D2 - test edx,edx
"isaac-ng.exe"+260DFC: 78 4B - js isaac-ng.exe+260E49
"isaac-ng.exe"+260DFE: 8B 8E 74 DC 00 00 - mov ecx,[esi+0000DC74]
"isaac-ng.exe"+260E04: 2B 8E 70 DC 00 00 - sub ecx,[esi+0000DC70]
"isaac-ng.exe"+260E0A: C1 F9 02 - sar ecx,02
"isaac-ng.exe"+260E0D: 3B D1 - cmp edx,ecx
}
1781
"Stop Plan C Death Timer"
Auto Assembler Script
{ Game : isaac-ng.exe
Version:
Date : 2017-04-09
Author : Alucain
This script Stops Plan C Death timer
}
[ENABLE]
//aobscanmodule(PlanCTimer,isaac-ng.exe,89 87 A0 28 00 00 75 52 8B 07) // Was
//aobscanmodule(PlanCTimer,isaac-ng.exe,89 87 ** 28 00 00 75 52 8B 07) // With Wild Cards Added!
aobscanmodule(PlanCTimer,isaac-ng.exe,89 87 ** 28 00 00 75 ** 8B 07) //updated with with more wild cards for consistency
alloc(newmem,$1000)
label(code)
label(return)
newmem:
code:
// mov [edi+000028B4],eax
jmp return
PlanCTimer:
jmp newmem
nop
return:
registersymbol(PlanCTimer)
[DISABLE]
PlanCTimer:
db 89 87 ** 28 00 00
unregistersymbol(PlanCTimer)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+15B5BA
"isaac-ng.exe"+15B59A: EB 09 - jmp isaac-ng.exe+15B5A5
"isaac-ng.exe"+15B59C: 8B 81 4C DC 00 00 - mov eax,[ecx+0000DC4C]
"isaac-ng.exe"+15B5A2: 8B 40 7C - mov eax,[eax+7C]
"isaac-ng.exe"+15B5A5: 50 - push eax
"isaac-ng.exe"+15B5A6: 8B CF - mov ecx,edi
"isaac-ng.exe"+15B5A8: E8 A3 61 FD FF - call isaac-ng.exe+131750
"isaac-ng.exe"+15B5AD: 8B 87 A0 28 00 00 - mov eax,[edi+000028A0]
"isaac-ng.exe"+15B5B3: 85 C0 - test eax,eax
"isaac-ng.exe"+15B5B5: 7E 5D - jle isaac-ng.exe+15B614
"isaac-ng.exe"+15B5B7: 83 C0 FF - add eax,-01
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+15B5BA: 89 87 A0 28 00 00 - mov [edi+000028A0],eax
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+15B5C0: 75 52 - jne isaac-ng.exe+15B614
"isaac-ng.exe"+15B5C2: 8B 07 - mov eax,[edi]
"isaac-ng.exe"+15B5C4: 8B 50 20 - mov edx,[eax+20]
"isaac-ng.exe"+15B5C7: 3D 74 A7 53 00 - cmp eax,isaac-ng.exe+48A774
"isaac-ng.exe"+15B5CC: 75 24 - jne isaac-ng.exe+15B5F2
"isaac-ng.exe"+15B5CE: 80 BF 23 05 00 00 00 - cmp byte ptr [edi+00000523],00
"isaac-ng.exe"+15B5D5: 75 1F - jne isaac-ng.exe+15B5F6
"isaac-ng.exe"+15B5D7: 8B 40 3C - mov eax,[eax+3C]
"isaac-ng.exe"+15B5DA: 8B CF - mov ecx,edi
"isaac-ng.exe"+15B5DC: C6 87 23 05 00 00 01 - mov byte ptr [edi+00000523],01
}
898
"Shop Scripts"
1
867
"Store Free(w)"
Auto Assembler Script
{ by HenryEx | Fixed By Alphasoldier 30-1-17
for The Binding of Isaac: Afterbirth
All store items will be free.
}
[ENABLE]
aobscanmodule(AOB_FreeStore,isaac-ng.exe,8B * E8 * * * * 84 C0 75 * 83 * 02)
registersymbol(AOB_FreeStore)
AOB_FreeStore+9:
db EB
[DISABLE]
AOB_FreeStore+9:
db 75
unregistersymbol(AOB_FreeStore)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+C8E86
"isaac-ng.exe"+C8E6A: 75 2E - jne isaac-ng.exe+C8E9A
"isaac-ng.exe"+C8E6C: 83 7D 0C 00 - cmp dword ptr [ebp+0C],00
"isaac-ng.exe"+C8E70: 74 28 - je isaac-ng.exe+C8E9A
"isaac-ng.exe"+C8E72: 6A 0D - push 0D
"isaac-ng.exe"+C8E74: 33 FF - xor edi,edi
"isaac-ng.exe"+C8E76: 8B F2 - mov esi,edx
"isaac-ng.exe"+C8E78: E8 A3 79 F4 FF - call isaac-ng.exe+10820
"isaac-ng.exe"+C8E7D: 8B C8 - mov ecx,eax
"isaac-ng.exe"+C8E7F: E8 AC AB 03 00 - call isaac-ng.exe+103A30
"isaac-ng.exe"+C8E84: 84 C0 - test al,al
// ---------- JUMPING HERE ----------
"isaac-ng.exe"+C8E86: 75 05 - jne isaac-ng.exe+C8E8D
// ---------- JUMPING HERE ----------
"isaac-ng.exe"+C8E88: 83 FB 02 - cmp ebx,02
"isaac-ng.exe"+C8E8B: 7C 0D - jnge isaac-ng.exe+C8E9A
"isaac-ng.exe"+C8E8D: 8B 4D 08 - mov ecx,[ebp+08]
"isaac-ng.exe"+C8E90: C7 81 74 10 00 00 18 FC FF FF - mov [ecx+00001074],FFFFFC18
"isaac-ng.exe"+C8E9A: 8B 45 08 - mov eax,[ebp+08]
"isaac-ng.exe"+C8E9D: 83 B8 74 10 00 00 00 - cmp dword ptr [eax+00001074],00
"isaac-ng.exe"+C8EA4: 0F 84 C2 03 00 00 - je isaac-ng.exe+C926C
"isaac-ng.exe"+C8EAA: 8B D8 - mov ebx,eax
"isaac-ng.exe"+C8EAC: 8D 93 88 02 00 00 - lea edx,[ebx+00000288]
"isaac-ng.exe"+C8EB2: 33 C0 - xor eax,eax
"isaac-ng.exe"+C8EB4: E8 07 91 F3 FF - call isaac-ng.exe+1FC0
}
897
"Restock Machines Always Work"
0000FF
Auto Assembler Script
{ by HenryEx | Fixed By Alphasoldier 9-4-17
for The Binding of Isaac: Afterbirth
Updated by Alucain
Pickup Cycle machines (in stores, item room etc) will always cycle items.
}
[ENABLE]
aobscanmodule(AOB_ShuffleDo,isaac-ng.exe,E8 * * * * 85 C0 0F 94 C0 84 C0 0F 84 84 00 00 00)
aobscanmodule(AOB_ShuffleBreak,isaac-ng.exe,76 * 6A 02 8B CE E8 * * * * 85 C0 75)
registersymbol(AOB_ShuffleDo)
registersymbol(AOB_ShuffleBreak)
AOB_ShuffleDo+0C:
db EB 04
AOB_ShuffleBreak+0D:
db EB
[DISABLE]
AOB_ShuffleDo+0C:
db 0F 84
AOB_ShuffleBreak+0D:
db 75
unregistersymbol(AOB_ShuffleDo)
//unregistersymbol(AOB_ShuffleBreak)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+9BC43
"isaac-ng.exe"+9BC2B: EB 14 - jmp isaac-ng.exe+9BC41
"isaac-ng.exe"+9BC2D: 6A 02 - push 02
"isaac-ng.exe"+9BC2F: EB 06 - jmp isaac-ng.exe+9BC37
"isaac-ng.exe"+9BC31: 6A 03 - push 03
"isaac-ng.exe"+9BC33: EB 02 - jmp isaac-ng.exe+9BC37
"isaac-ng.exe"+9BC35: 6A 04 - push 04
"isaac-ng.exe"+9BC37: E8 44 8D 09 00 - call isaac-ng.exe+134980
"isaac-ng.exe"+9BC3C: 85 C0 - test eax,eax
"isaac-ng.exe"+9BC3E: 0F 94 C0 - sete al
"isaac-ng.exe"+9BC41: 84 C0 - test al,al
// ---------- JUMPING HERE ----------
"isaac-ng.exe"+9BC43: 0F 84 86 00 00 00 - je isaac-ng.exe+9BCCF
// ---------- JUMPING HERE ----------
"isaac-ng.exe"+9BC49: 8B 0D 04 F6 42 00 - mov ecx,[isaac-ng.exe+2DF604]
"isaac-ng.exe"+9BC4F: 8B 91 14 70 00 00 - mov edx,[ecx+00007014]
"isaac-ng.exe"+9BC55: 52 - push edx
"isaac-ng.exe"+9BC56: E8 75 BE 0A 00 - call isaac-ng.exe+147AD0
"isaac-ng.exe"+9BC5B: 8B 7C 24 14 - mov edi,[esp+14]
"isaac-ng.exe"+9BC5F: 01 9F A0 0B 00 00 - add [edi+00000BA0],ebx
"isaac-ng.exe"+9BC65: 83 BF A0 0B 00 00 04 - cmp dword ptr [edi+00000BA0],04
"isaac-ng.exe"+9BC6C: C7 87 9C 0B 00 00 00 00 00 00 - mov [edi+00000B9C],00000000
"isaac-ng.exe"+9BC76: 76 63 - jna isaac-ng.exe+9BCDB
"isaac-ng.exe"+9BC78: 6A 02 - push 02
}
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+BAD24
"isaac-ng.exe"+BACFD: 8B 83 D0 06 00 00 - mov eax,[ebx+000006D0]
"isaac-ng.exe"+BAD03: 40 - inc eax
"isaac-ng.exe"+BAD04: C7 83 CC 06 00 00 00 00 00 00 - mov [ebx+000006CC],00000000
"isaac-ng.exe"+BAD0E: 89 83 D0 06 00 00 - mov [ebx+000006D0],eax
"isaac-ng.exe"+BAD14: 83 F8 04 - cmp eax,04
"isaac-ng.exe"+BAD17: 76 5D - jna isaac-ng.exe+BAD76
"isaac-ng.exe"+BAD19: 6A 02 - push 02
"isaac-ng.exe"+BAD1B: 8B CE - mov ecx,esi
"isaac-ng.exe"+BAD1D: E8 CE C3 0B 00 - call isaac-ng.exe+1770F0
"isaac-ng.exe"+BAD22: 85 C0 - test eax,eax
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+BAD24: 75 50 - jne isaac-ng.exe+BAD76
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+BAD26: E8 E5 35 04 00 - call isaac-ng.exe+FE310
"isaac-ng.exe"+BAD2B: 8B 0D E0 6F E6 00 - mov ecx,[isaac-ng.exe+4E6FE0]
"isaac-ng.exe"+BAD31: 50 - push eax
"isaac-ng.exe"+BAD32: 6A 00 - push 00
"isaac-ng.exe"+BAD34: 6A 00 - push 00
"isaac-ng.exe"+BAD36: 68 78 BA E8 00 - push isaac-ng.exe+50BA78
"isaac-ng.exe"+BAD3B: 8D 83 18 06 00 00 - lea eax,[ebx+00000618]
"isaac-ng.exe"+BAD41: 50 - push eax
"isaac-ng.exe"+BAD42: 6A 01 - push 01
"isaac-ng.exe"+BAD44: 68 E8 03 00 00 - push 000003E8
"isaac-ng.exe"+BAD49: E8 E2 B0 04 00 - call isaac-ng.exe+105E30
}
951
"Improve Slots Chances(w)"
Auto Assembler Script
{ by HenryEx
for The Binding of Isaac: Afterbirth
Updated By Alucain
Dramatically improves the chance for a Slot Machine payout,
and prevent them from blowing up
}
[ENABLE]
aobscanmodule(AOB_Slots,isaac-ng.exe,6A 14 8B * E8 * * * * 85 C0 75 4D) // 14 was 32
aobscanmodule(AOB_SlotsCh,isaac-ng.exe,74 04 6A 0F EB 02 6A 15)
aobscanmodule(AOB_SlotsHM,isaac-ng.exe,75 ** 6A 02 8* ** ** ** ** ** ** 85 C0 75) //The new updated code before wild cards was 75 13 6A 02 8B CE E8 A6 2E 0C 00 85 C0 75 //was 75 * 6A 02 8B CF E8 * * * * 85 C0 75
//aobscanmodule(AOB_SlotsFly,isaac-ng.exe,6A 03 89 * * * E8 * * * * 85 C0 75 * 8B)
registersymbol(AOB_Slots)
registersymbol(AOB_SlotsCh)
registersymbol(AOB_SlotsHM)
//registersymbol(AOB_SlotsFly)
// Break Chance
AOB_Slots+B:
db EB
// Payout Chance
AOB_SlotsCh+3:
db 0A
// Payout Chance (Lucky Foot)
AOB_SlotsCh+7:
db 0A
// Hard Mode chance reduction
AOB_SlotsHM:
db EB
// Pretty Fly
//AOB_SlotsFly+1:
// db 01
[DISABLE]
AOB_Slots+B:
db 75
AOB_SlotsCh+3:
db 0F
AOB_SlotsCh+7:
db 15
AOB_SlotsHM:
db 75
//AOB_SlotsFly+1:
// db 03
unregistersymbol(AOB_Slots)
unregistersymbol(AOB_SlotsCh)
unregistersymbol(AOB_SlotsHM)
//unregistersymbol(AOB_SlotsFly)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+B798E
"isaac-ng.exe"+B7968: 0F 85 1F 0B 00 00 - jne isaac-ng.exe+B848D
"isaac-ng.exe"+B796E: 6A 00 - push 00
"isaac-ng.exe"+B7970: 68 A4 0E E0 00 - push isaac-ng.exe+480EA4
"isaac-ng.exe"+B7975: 8D 4B 38 - lea ecx,[ebx+38]
"isaac-ng.exe"+B7978: E8 43 C9 F4 FF - call isaac-ng.exe+42C0
"isaac-ng.exe"+B797D: 8D BB 90 06 00 00 - lea edi,[ebx+00000690]
"isaac-ng.exe"+B7983: 6A 32 - push 32
"isaac-ng.exe"+B7985: 8B CF - mov ecx,edi
"isaac-ng.exe"+B7987: E8 64 F7 0B 00 - call isaac-ng.exe+1770F0
"isaac-ng.exe"+B798C: 85 C0 - test eax,eax
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+B798E: 75 4D - jne isaac-ng.exe+B79DD
"isaac-ng.exe"+B7990: E8 7B 69 04 00 - call isaac-ng.exe+FE310
// ---------- DONE INJECTING ----------
//0F 85 CE 00 00 00 > 90 E9 CE 00 00 00
"isaac-ng.exe"+B7995: 8B 0D E0 6F E6 00 - mov ecx,[isaac-ng.exe+4E6FE0]
"isaac-ng.exe"+B799B: 50 - push eax
"isaac-ng.exe"+B799C: 6A 00 - push 00
"isaac-ng.exe"+B799E: 6A 00 - push 00
"isaac-ng.exe"+B79A0: 68 78 BA E8 00 - push isaac-ng.exe+50BA78
"isaac-ng.exe"+B79A5: 8D 83 18 06 00 00 - lea eax,[ebx+00000618]
"isaac-ng.exe"+B79AB: 50 - push eax
"isaac-ng.exe"+B79AC: 6A 01 - push 01
"isaac-ng.exe"+B79AE: 68 E8 03 00 00 - push 000003E8
"isaac-ng.exe"+B79B3: E8 78 E4 04 00 - call isaac-ng.exe+105E30
}
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+9864C
"isaac-ng.exe"+9861C: E8 8F AA F6 FF - call isaac-ng.exe+30B0
"isaac-ng.exe"+98621: E9 09 0C 00 00 - jmp isaac-ng.exe+9922F
"isaac-ng.exe"+98626: 8B 35 34 26 16 01 - mov esi,[isaac-ng.exe+2E2634]
"isaac-ng.exe"+9862C: 33 FF - xor edi,edi
"isaac-ng.exe"+9862E: C7 83 94 0B 00 00 00 00 00 00 - mov [ebx+00000B94],00000000
"isaac-ng.exe"+98638: E8 C3 80 F7 FF - call isaac-ng.exe+10700
"isaac-ng.exe"+9863D: 39 B8 5C 1E 00 00 - cmp [eax+00001E5C],edi
"isaac-ng.exe"+98643: 8B 74 24 38 - mov esi,[esp+38]
"isaac-ng.exe"+98647: 0F 9F C0 - setg al
"isaac-ng.exe"+9864A: 84 C0 - test al,al
"isaac-ng.exe"+9864C: 74 04 - je isaac-ng.exe+98652
// ---------- CHANCES ----------
"isaac-ng.exe"+9864E: 6A 0F - push 0F
"isaac-ng.exe"+98650: EB 02 - jmp isaac-ng.exe+98654
"isaac-ng.exe"+98652: 6A 15 - push 15
// ---------- CHANCES ----------
"isaac-ng.exe"+98654: E8 F7 ED 09 00 - call isaac-ng.exe+137450
"isaac-ng.exe"+98659: 83 C0 03 - add eax,03
"isaac-ng.exe"+9865C: 89 83 94 0B 00 00 - mov [ebx+00000B94],eax
"isaac-ng.exe"+98662: 83 F8 09 - cmp eax,09
"isaac-ng.exe"+98665: 72 11 - jb isaac-ng.exe+98678
"isaac-ng.exe"+98667: 6A 0A - push 0A
"isaac-ng.exe"+98669: E8 E2 ED 09 00 - call isaac-ng.exe+137450
"isaac-ng.exe"+9866E: 85 C0 - test eax,eax
"isaac-ng.exe"+98670: 74 06 - je isaac-ng.exe+98678
}
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+98791
"isaac-ng.exe"+98765: 75 19 - jne isaac-ng.exe+98780
"isaac-ng.exe"+98767: 8B 74 24 20 - mov esi,[esp+20]
"isaac-ng.exe"+9876B: 6A 05 - push 05
"isaac-ng.exe"+9876D: E8 DE EC 09 00 - call isaac-ng.exe+137450
"isaac-ng.exe"+98772: 85 C0 - test eax,eax
"isaac-ng.exe"+98774: 74 0A - je isaac-ng.exe+98780
"isaac-ng.exe"+98776: C7 83 94 0B 00 00 0A 00 00 00 - mov [ebx+00000B94],0000000A
"isaac-ng.exe"+98780: 8B 15 34 26 16 01 - mov edx,[isaac-ng.exe+2E2634]
"isaac-ng.exe"+98786: 83 BA DC 4F 17 00 01 - cmp dword ptr [edx+00174FDC],01
"isaac-ng.exe"+9878D: 8B 74 24 38 - mov esi,[esp+38]
// ---------- JUMPING HERE ----------
"isaac-ng.exe"+98791: 75 11 - jne isaac-ng.exe+987A4
// ---------- JUMPING HERE ----------
"isaac-ng.exe"+98793: 6A 02 - push 02
"isaac-ng.exe"+98795: E8 B6 EC 09 00 - call isaac-ng.exe+137450
"isaac-ng.exe"+9879A: 85 C0 - test eax,eax
// ---------- OR HERE ----------
"isaac-ng.exe"+9879C: 75 06 - jne isaac-ng.exe+987A4
// ---------- OR HERE ----------
"isaac-ng.exe"+9879E: 89 83 94 0B 00 00 - mov [ebx+00000B94],eax
"isaac-ng.exe"+987A4: 8B 83 94 0B 00 00 - mov eax,[ebx+00000B94]
"isaac-ng.exe"+987AA: 83 C0 FD - add eax,-03
"isaac-ng.exe"+987AD: 83 F8 09 - cmp eax,09
"isaac-ng.exe"+987B0: 0F 87 FA 08 00 00 - ja isaac-ng.exe+990B0
"isaac-ng.exe"+987B6: FF 24 85 0C C1 F1 00 - jmp dword ptr [eax*4+isaac-ng.exe+9C10C]
"isaac-ng.exe"+987BD: 8B 5C 24 44 - mov ebx,[esp+44]
"isaac-ng.exe"+987C1: 83 7B 3C 00 - cmp dword ptr [ebx+3C],00
"isaac-ng.exe"+987C5: 0F 84 64 0A 00 00 - je isaac-ng.exe+9922F
"isaac-ng.exe"+987CB: 8B 43 38 - mov eax,[ebx+38]
"isaac-ng.exe"+987CE: 8D 7B 38 - lea edi,[ebx+38]
}
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+99344
"isaac-ng.exe"+9931C: 8B 86 94 0B 00 00 - mov eax,[esi+00000B94]
"isaac-ng.exe"+99322: 83 C0 FD - add eax,-03
"isaac-ng.exe"+99325: 83 F8 09 - cmp eax,09
"isaac-ng.exe"+99328: 77 44 - ja isaac-ng.exe+9936E
"isaac-ng.exe"+9932A: FF 24 85 60 C1 F1 00 - jmp dword ptr [eax*4+isaac-ng.exe+9C160]
"isaac-ng.exe"+99331: 81 C6 70 0B 00 00 - add esi,00000B70
"isaac-ng.exe"+99337: 6A 03 - push 03
"isaac-ng.exe"+99339: 89 74 24 3C - mov [esp+3C],esi
"isaac-ng.exe"+9933D: E8 0E E1 09 00 - call isaac-ng.exe+137450
"isaac-ng.exe"+99342: 85 C0 - test eax,eax
// ---------- JUMPING HERE ----------
"isaac-ng.exe"+99344: 75 37 - jne isaac-ng.exe+9937D
// ---------- JUMPING HERE ----------
"isaac-ng.exe"+99346: 8B 35 34 26 16 01 - mov esi,[isaac-ng.exe+2E2634]
"isaac-ng.exe"+9934C: 33 FF - xor edi,edi
"isaac-ng.exe"+9934E: E8 AD 73 F7 FF - call isaac-ng.exe+10700
"isaac-ng.exe"+99353: E8 58 D1 08 00 - call isaac-ng.exe+1264B0
"isaac-ng.exe"+99358: 8B 35 34 26 16 01 - mov esi,[isaac-ng.exe+2E2634]
"isaac-ng.exe"+9935E: E8 9D 73 F7 FF - call isaac-ng.exe+10700
"isaac-ng.exe"+99363: 8B F8 - mov edi,eax
"isaac-ng.exe"+99365: E8 66 D0 08 00 - call isaac-ng.exe+1263D0
"isaac-ng.exe"+9936A: 8B 74 24 14 - mov esi,[esp+14]
"isaac-ng.exe"+9936E: C7 86 90 0B 00 00 01 00 00 00 - mov [esi+00000B90],00000001
"isaac-ng.exe"+99378: E9 9C 12 00 00 - jmp isaac-ng.exe+9A619
}
830
"Win shell game"
000000
Auto Assembler Script
{ by HenryEx | Fixed By Alphasoldier 30-1-17
for The Binding of Isaac: Afterbirth
Rigs the shell game in your favor.
Updated by Alucain
}
[ENABLE]
//aobscanmodule(AOB_Shell,isaac-ng.exe,6A 03 8D 8B * * * * E8 * * * * 85 C0 0F 84) //was 6A 03 8B F3 89 5C 24 * E8 * * * * 85 C0 0F 84
aobscanmodule(AOB_Shell,isaac-ng.exe,6A 03 0F 4F F8)
registersymbol(AOB_Shell)
AOB_Shell+F:
db 90 E9
[DISABLE]
AOB_Shell+F:
db 0F 84
unregistersymbol(AOB_Shell)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+117AD8
"isaac-ng.exe"+117ABD: 50 - push eax
"isaac-ng.exe"+117ABE: 57 - push edi
"isaac-ng.exe"+117ABF: 68 2C 01 00 00 - push 0000012C
"isaac-ng.exe"+117AC4: EB 9F - jmp isaac-ng.exe+117A65
"isaac-ng.exe"+117AC6: 6A 07 - push 07
"isaac-ng.exe"+117AC8: 8B CB - mov ecx,ebx
"isaac-ng.exe"+117ACA: E8 D1 C6 08 00 - call isaac-ng.exe+1A41A0
"isaac-ng.exe"+117ACF: BF 02 00 00 00 - mov edi,00000002
"isaac-ng.exe"+117AD4: 8B CB - mov ecx,ebx
"isaac-ng.exe"+117AD6: 3B C7 - cmp eax,edi
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+117AD8: 6A 03 - push 03
"isaac-ng.exe"+117ADA: 0F 4F F8 - cmovg edi,eax
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+117ADD: 89 7D D8 - mov [ebp-28],edi
"isaac-ng.exe"+117AE0: E8 BB C6 08 00 - call isaac-ng.exe+1A41A0
"isaac-ng.exe"+117AE5: 85 C0 - test eax,eax
"isaac-ng.exe"+117AE7: 0F 84 95 02 00 00 - je isaac-ng.exe+117D82
"isaac-ng.exe"+117AED: A1 00 DD E6 00 - mov eax,[isaac-ng.exe+55DD00]
"isaac-ng.exe"+117AF2: 33 F6 - xor esi,esi
"isaac-ng.exe"+117AF4: 8B 7D E8 - mov edi,[ebp-18]
"isaac-ng.exe"+117AF7: 89 45 DC - mov [ebp-24],eax
"isaac-ng.exe"+117AFA: 81 C7 18 06 00 00 - add edi,00000618
"isaac-ng.exe"+117B00: A1 04 DD E6 00 - mov eax,[isaac-ng.exe+55DD04]
}
408
"Guaranteed Beggar/Bum Reward(w)"
Auto Assembler Script
{ by HenryEx | Fixed By Alphasoldier 30-1-17
for The Binding of Isaac: Afterbirth
Updated by Alucain
Bums should always give a reward with this
}
[ENABLE]
aobscanmodule(AOB_Bum,isaac-ng.exe,39 * * * 00 00 * * 6A 02 8D 8F 90 06) //was 39 87 * * * * 7E * 6A 02 E8
registersymbol(AOB_Bum)
AOB_Bum:
db EB 06
// jmp short +6
[DISABLE]
AOB_Bum:
db 39 87
// cmp [ebx+00000B9C],eax
unregistersymbol(AOB_Bum)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+9C6EB
"isaac-ng.exe"+9C6C5: 03 C7 - add eax,edi
"isaac-ng.exe"+9C6C7: 83 BA 20 50 17 00 01 - cmp dword ptr [edx+00175020],01
"isaac-ng.exe"+9C6CE: 89 44 24 10 - mov [esp+10],eax
"isaac-ng.exe"+9C6D2: 75 17 - jne isaac-ng.exe+9C6EB
"isaac-ng.exe"+9C6D4: 83 F8 05 - cmp eax,05
"isaac-ng.exe"+9C6D7: C7 44 24 0C 05 00 00 00 - mov [esp+0C],00000005
"isaac-ng.exe"+9C6DF: 8D 44 24 10 - lea eax,[esp+10]
"isaac-ng.exe"+9C6E3: 7F 04 - jg isaac-ng.exe+9C6E9
"isaac-ng.exe"+9C6E5: 8D 44 24 0C - lea eax,[esp+0C]
"isaac-ng.exe"+9C6E9: 8B 00 - mov eax,[eax]
// ---------- REPLACING HERE ----------
"isaac-ng.exe"+9C6EB: 39 83 9C 0B 00 00 - cmp [ebx+00000B9C],eax
// ---------- REPLACING HERE ----------
"isaac-ng.exe"+9C6F1: 7E 3C - jle isaac-ng.exe+9C72F
"isaac-ng.exe"+9C6F3: 6A 02 - push 02
"isaac-ng.exe"+9C6F5: E8 86 82 09 00 - call isaac-ng.exe+134980
"isaac-ng.exe"+9C6FA: 8B 35 04 F6 0D 01 - mov esi,[isaac-ng.exe+2DF604]
"isaac-ng.exe"+9C700: 83 C0 02 - add eax,02
"isaac-ng.exe"+9C703: 33 FF - xor edi,edi
"isaac-ng.exe"+9C705: 89 83 9C 0B 00 00 - mov [ebx+00000B9C],eax
"isaac-ng.exe"+9C70B: E8 20 43 F7 FF - call isaac-ng.exe+10A30
"isaac-ng.exe"+9C710: 39 B8 3C 1E 00 00 - cmp [eax+00001E3C],edi
"isaac-ng.exe"+9C716: 7E 06 - jle isaac-ng.exe+9C71E
}
2036
"Different lives script"
Auto Assembler Script
{ Game : isaac-ng.exe
Version:
Date : 2017-04-09
Author : Alucain
This script accesses All lives
}
[ENABLE]
//aobscanmodule(Dcatlives,isaac-ng.exe,03 91 44 01 00 00 83 BF 2C 25 00 00 08) // Was
//aobscanmodule(Dcatlives,isaac-ng.exe,03 91 44 01 00 00 *3 ** ** *5 00 00) // Now Wilder
aobscanmodule(Dcatlives,isaac-ng.exe,03 B0 44 01 00 00)
alloc(newmem,$1000)
label(code)
label(return)
label(pCat)
newmem:
code:
mov [pCat],eax
add esi,[eax+00000144]
jmp return
pCat:
dd 0
Dcatlives:
jmp newmem
nop
return:
registersymbol(Dcatlives)
registersymbol(pCat)
[DISABLE]
Dcatlives:
db 03 B0 44 01 00 00
unregistersymbol(pCat)
unregistersymbol(Dcatlives)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+2A32EC
"isaac-ng.exe"+2A32BB: 8B 55 C8 - mov edx,[ebp-38]
"isaac-ng.exe"+2A32BE: 8B 7D C4 - mov edi,[ebp-3C]
"isaac-ng.exe"+2A32C1: 66 83 38 00 - cmp word ptr [eax],00
"isaac-ng.exe"+2A32C5: 0F 85 3D 01 00 00 - jne isaac-ng.exe+2A3408
"isaac-ng.exe"+2A32CB: 8B 5D AC - mov ebx,[ebp-54]
"isaac-ng.exe"+2A32CE: 8B 83 70 27 00 00 - mov eax,[ebx+00002770]
"isaac-ng.exe"+2A32D4: 8B B0 30 05 00 00 - mov esi,[eax+00000530]
"isaac-ng.exe"+2A32DA: 03 B0 DC 04 00 00 - add esi,[eax+000004DC]
"isaac-ng.exe"+2A32E0: 03 B0 50 03 00 00 - add esi,[eax+00000350]
"isaac-ng.exe"+2A32E6: 03 B0 84 02 00 00 - add esi,[eax+00000284]
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+2A32EC: 03 B0 44 01 00 00 - add esi,[eax+00000144]
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+2A32F2: 03 70 2C - add esi,[eax+2C]
"isaac-ng.exe"+2A32F5: 33 C0 - xor eax,eax
"isaac-ng.exe"+2A32F7: 83 BB 30 25 00 00 08 - cmp dword ptr [ebx+00002530],08
"isaac-ng.exe"+2A32FE: 0F 94 C0 - sete al
"isaac-ng.exe"+2A3301: 03 F0 - add esi,eax
"isaac-ng.exe"+2A3303: 85 F6 - test esi,esi
"isaac-ng.exe"+2A3305: 0F 8E FD 00 00 00 - jng isaac-ng.exe+2A3408
"isaac-ng.exe"+2A330B: F3 0F 10 1D 7C EA 8A 01 - movss xmm3,[isaac-ng.exe+4EEA7C]
"isaac-ng.exe"+2A3313: 8B CB - mov ecx,ebx
"isaac-ng.exe"+2A3315: 8B 45 B4 - mov eax,[ebp-4C]
}
2037
"DEADCat Lives"
4 Bytes
pCat
144
2038
"1UP Lifes"
000000
4 Bytes
pCat
2C
2039
"Guppys Collar Lives (Still random)"
000000
4 Bytes
pCat
350
2040
"Judas Shadow Lifes"
000000
4 Bytes
pCat
4DC
2041
"Lazarus Rags Lives"
000000
4 Bytes
pCat
530
2042
"Transformation Script (Pick up one Guppy piece to populate pointers)"
Auto Assembler Script
{ Game : isaac-ng.exe
Version:
Date : 2017-04-09
Author : Alucain
This script finds pointers for transformations.
Activate script and pick up at least one transformation piece
add 2 or more in value for each transformation and pick an item for that transformation in game to transform
}
[ENABLE]
//aobscanmodule(Transformation,isaac-ng.exe,8B B3 0C 28 00 00) // OLD
aobscanmodule(Transformation,isaac-ng.exe,8B B7 1C 28 00 00)
alloc(newmem,$1000)
label(code)
label(return)
Globalalloc(pTrans,6)
newmem:
code:
mov [pTrans],edi
mov esi,[edi+0000281C]
jmp return
//pTrans:
//dd 0
Transformation:
jmp newmem
nop
return:
registersymbol(Transformation)
//registersymbol(pTrans)
[DISABLE]
Transformation:
db 8B B7 1C 28 00 00
//unregistersymbol(pTrans)
unregistersymbol(Transformation)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+153D46
"isaac-ng.exe"+153D1D: 81 FB 91 00 00 00 - cmp ebx,00000091
"isaac-ng.exe"+153D23: 74 21 - je isaac-ng.exe+153D46
"isaac-ng.exe"+153D25: 81 FB 85 00 00 00 - cmp ebx,00000085
"isaac-ng.exe"+153D2B: 74 19 - je isaac-ng.exe+153D46
"isaac-ng.exe"+153D2D: 81 FB 86 00 00 00 - cmp ebx,00000086
"isaac-ng.exe"+153D33: 74 11 - je isaac-ng.exe+153D46
"isaac-ng.exe"+153D35: 81 FB D4 00 00 00 - cmp ebx,000000D4
"isaac-ng.exe"+153D3B: 74 09 - je isaac-ng.exe+153D46
"isaac-ng.exe"+153D3D: 83 FB 51 - cmp ebx,51
"isaac-ng.exe"+153D40: 0F 85 7F 00 00 00 - jne isaac-ng.exe+153DC5
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+153D46: 8B B7 1C 28 00 00 - mov esi,[edi+0000281C]
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+153D4C: 8D 46 01 - lea eax,[esi+01]
"isaac-ng.exe"+153D4F: 89 87 1C 28 00 00 - mov [edi+0000281C],eax
"isaac-ng.exe"+153D55: 83 F8 03 - cmp eax,03
"isaac-ng.exe"+153D58: 7C 6B - jl isaac-ng.exe+153DC5
"isaac-ng.exe"+153D5A: 8B 0D E0 80 8F 01 - mov ecx,[isaac-ng.exe+5380E0]
"isaac-ng.exe"+153D60: 81 8F A0 26 00 00 A0 00 00 00 - or [edi+000026A0],000000A0
"isaac-ng.exe"+153D6A: 6A 41 - push 41
"isaac-ng.exe"+153D6C: 8D 49 0C - lea ecx,[ecx+0C]
"isaac-ng.exe"+153D6F: E8 4C 0B 10 00 - call isaac-ng.exe+2548C0
"isaac-ng.exe"+153D74: 6A 00 - push 00
}
2043
"Guppy"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
281c
2044
"Lord Of The Flies"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
2820
2045
"Mom"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
2834
2046
"Leviathan"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
283C
2047
"Seraphim"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
2828
2048
"Bob"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
282C
2049
"Fun Guy"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
2824
2050
"Conjoined"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
2838
2051
"Spun"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
2830
2052
"Oh Crap"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
2840
2053
"Bookworm"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
2844
2054
"Spider Baby"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
284C
2055
"AdultHood"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
2848
2056
"Stompy"
0:Off
1:Off
2:Off
3:On
000000
4 Bytes
pTrans
2850
1740
"Dont pause game when Alt tabing (Also Disabels pause menu)"
Auto Assembler Script
{Mabe by Alucain}
[ENABLE]
aobscanmodule(INJECT,isaac-ng.exe,C7 07 01 00 00 00 C7 47 08) // should be unique
alloc(newmem,$1000)
label(code)
label(return)
newmem:
code:
//mov [edi],00000001
jmp return
INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db C7 07 01 00 00 00
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+26C76B
"isaac-ng.exe"+26C747: 56 - push esi
"isaac-ng.exe"+26C748: 57 - push edi
"isaac-ng.exe"+26C749: 8B F9 - mov edi,ecx
"isaac-ng.exe"+26C74B: 8B 0D F0 6F 84 01 - mov ecx,[isaac-ng.exe+4E6FF0]
"isaac-ng.exe"+26C751: 8D 89 94 DB 00 00 - lea ecx,[ecx+0000DB94]
"isaac-ng.exe"+26C757: E8 44 A3 FA FF - call isaac-ng.exe+216AA0
"isaac-ng.exe"+26C75C: E8 EF 41 E9 FF - call isaac-ng.exe+100950
"isaac-ng.exe"+26C761: 6A 00 - push 00
"isaac-ng.exe"+26C763: 68 EC DE 7D 01 - push isaac-ng.exe+47DEEC
"isaac-ng.exe"+26C768: 8D 4F 2C - lea ecx,[edi+2C]
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+26C76B: C7 07 01 00 00 00 - mov [edi],00000001
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+26C771: C7 47 08 01 00 00 00 - mov [edi+08],00000001
"isaac-ng.exe"+26C778: E8 13 78 D9 FF - call isaac-ng.exe+3F90
"isaac-ng.exe"+26C77D: 8B 35 E0 6F 84 01 - mov esi,[isaac-ng.exe+4E6FE0]
"isaac-ng.exe"+26C783: 8B 86 68 9B 00 00 - mov eax,[esi+00009B68]
"isaac-ng.exe"+26C789: 8D 9E 64 9B 00 00 - lea ebx,[esi+00009B64]
"isaac-ng.exe"+26C78F: 2B 03 - sub eax,[ebx]
"isaac-ng.exe"+26C791: A9 FC FF FF FF - test eax,FFFFFFFC
"isaac-ng.exe"+26C796: 75 15 - jne isaac-ng.exe+26C7AD
"isaac-ng.exe"+26C798: 68 F4 D3 7D 01 - push isaac-ng.exe+47D3F4
"isaac-ng.exe"+26C79D: 6A 03 - push 03
}
2063
"Custom Seed w/ Achievement Script(reversible)"
Auto Assembler Script
{Freshly made script by Alucain 3 May 2018}
{updated with wildcards to make it kinda update proof}
[ENABLE]
aobscanmodule(achieve1,isaac-ng.exe,75 27 E8 *9 ** 1A 00) // with wildcards now
aobscanmodule(achieve2,isaac-ng.exe,75 4D E8 *1 ** 01 00) // with wild cards now
achieve2:
db 90 90
registersymbol(achieve2)
achieve1:
db 90 90
registersymbol(achieve1)
[DISABLE]
achieve1:
db 75 27
achieve2:
db 75 4D
unregistersymbol(achieve2)
unregistersymbol(achieve1)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+127510
"isaac-ng.exe"+1274FA: CC - int 3
"isaac-ng.exe"+1274FB: CC - int 3
"isaac-ng.exe"+1274FC: CC - int 3
"isaac-ng.exe"+1274FD: CC - int 3
"isaac-ng.exe"+1274FE: CC - int 3
"isaac-ng.exe"+1274FF: CC - int 3
"isaac-ng.exe"+127500: 56 - push esi
"isaac-ng.exe"+127501: 8B F1 - mov esi,ecx
"isaac-ng.exe"+127503: 80 BE D4 97 00 00 00 - cmp byte ptr [esi+000097D4],00
"isaac-ng.exe"+12750A: 8D 8E D4 97 00 00 - lea ecx,[esi+000097D4]
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+127510: 75 27 - jne isaac-ng.exe+127539
"isaac-ng.exe"+127512: E8 D9 12 1A 00 - call isaac-ng.exe+2C87F0
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+127517: 84 C0 - test al,al
"isaac-ng.exe"+127519: 75 1E - jne isaac-ng.exe+127539
"isaac-ng.exe"+12751B: A1 E0 80 8F 01 - mov eax,[isaac-ng.exe+5380E0]
"isaac-ng.exe"+127520: 8D 88 A8 E6 00 00 - lea ecx,[eax+0000E6A8]
"isaac-ng.exe"+127526: E8 35 62 12 00 - call isaac-ng.exe+24D760
"isaac-ng.exe"+12752B: 84 C0 - test al,al
"isaac-ng.exe"+12752D: 75 0A - jne isaac-ng.exe+127539
"isaac-ng.exe"+12752F: 38 86 84 38 21 00 - cmp [esi+00213884],al
"isaac-ng.exe"+127535: 75 02 - jne isaac-ng.exe+127539
"isaac-ng.exe"+127537: 5E - pop esi
}
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+2B4258
"isaac-ng.exe"+2B4229: 6A 03 - push 03
"isaac-ng.exe"+2B422B: E8 10 A4 01 00 - call isaac-ng.exe+2CE640
"isaac-ng.exe"+2B4230: 83 C4 10 - add esp,10
"isaac-ng.exe"+2B4233: 8B 86 6C 04 00 00 - mov eax,[esi+0000046C]
"isaac-ng.exe"+2B4239: C6 80 D4 02 00 00 00 - mov byte ptr [eax+000002D4],00
"isaac-ng.exe"+2B4240: 83 BF 64 28 0A 00 00 - cmp dword ptr [edi+000A2864],00
"isaac-ng.exe"+2B4247: 7E 5E - jle isaac-ng.exe+2B42A7
"isaac-ng.exe"+2B4249: 8B 0D D0 80 8F 01 - mov ecx,[isaac-ng.exe+5380D0]
"isaac-ng.exe"+2B424F: 81 C1 D4 97 00 00 - add ecx,000097D4
"isaac-ng.exe"+2B4255: 80 39 00 - cmp byte ptr [ecx],00
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+2B4258: 75 4D - jne isaac-ng.exe+2B42A7
"isaac-ng.exe"+2B425A: E8 91 45 01 00 - call isaac-ng.exe+2C87F0
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+2B425F: 84 C0 - test al,al
"isaac-ng.exe"+2B4261: 75 44 - jne isaac-ng.exe+2B42A7
"isaac-ng.exe"+2B4263: 83 7E 34 00 - cmp dword ptr [esi+34],00
"isaac-ng.exe"+2B4267: 74 3E - je isaac-ng.exe+2B42A7
"isaac-ng.exe"+2B4269: 6A 00 - push 00
"isaac-ng.exe"+2B426B: 8D 4E 30 - lea ecx,[esi+30]
"isaac-ng.exe"+2B426E: E8 AD 04 D5 FF - call isaac-ng.exe+4720
"isaac-ng.exe"+2B4273: 85 C0 - test eax,eax
"isaac-ng.exe"+2B4275: 74 30 - je isaac-ng.exe+2B42A7
"isaac-ng.exe"+2B4277: F3 0F 10 00 - movss xmm0,[eax]
}
2061
"Custom Seed w/ Achievement Script and Pointer"
000000
Auto Assembler Script
{Made by Alucain
Script with Pointer. Beautiful}
[ENABLE]
//aobscanmodule(achievment,isaac-ng.exe,80 39 00 75 4D E8 *1 37 01 00 84 C0) // Was
//aobscanmodule(achievment,isaac-ng.exe,80 39 00 75 4D E8 *1 3* 01 00 84 C0) // old
aobscanmodule(achievment,isaac-ng.exe,80 39 00 75 4D)
alloc(newmem,$1000)
label(code)
label(return)
globalalloc(_seed,4)
newmem:
code:
mov [_seed],ecx
// mov [ecx],0
cmp byte ptr [ecx],00
jne isaac-ng.epoxy_handle_external_wglMakeCurrent+2AE887
jmp return
achievment:
jmp newmem
return:
registersymbol(achievment)
[DISABLE]
achievment:
db 80 39 00 75 4D
unregistersymbol(achievment)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+2B4255
"isaac-ng.exe"+2B4224: 68 B8 57 76 01 - push isaac-ng.exe+3A57B8
"isaac-ng.exe"+2B4229: 6A 03 - push 03
"isaac-ng.exe"+2B422B: E8 10 A4 01 00 - call isaac-ng.exe+2CE640
"isaac-ng.exe"+2B4230: 83 C4 10 - add esp,10
"isaac-ng.exe"+2B4233: 8B 86 6C 04 00 00 - mov eax,[esi+0000046C]
"isaac-ng.exe"+2B4239: C6 80 D4 02 00 00 00 - mov byte ptr [eax+000002D4],00
"isaac-ng.exe"+2B4240: 83 BF 64 28 0A 00 00 - cmp dword ptr [edi+000A2864],00
"isaac-ng.exe"+2B4247: 7E 5E - jle isaac-ng.exe+2B42A7
"isaac-ng.exe"+2B4249: 8B 0D D0 80 8F 01 - mov ecx,[isaac-ng.exe+5380D0]
"isaac-ng.exe"+2B424F: 81 C1 D4 97 00 00 - add ecx,000097D4
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+2B4255: 80 39 00 - cmp byte ptr [ecx],00
"isaac-ng.exe"+2B4258: 75 4D - jne isaac-ng.exe+2B42A7
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+2B425A: E8 91 45 01 00 - call isaac-ng.exe+2C87F0
"isaac-ng.exe"+2B425F: 84 C0 - test al,al
"isaac-ng.exe"+2B4261: 75 44 - jne isaac-ng.exe+2B42A7
"isaac-ng.exe"+2B4263: 83 7E 34 00 - cmp dword ptr [esi+34],00
"isaac-ng.exe"+2B4267: 74 3E - je isaac-ng.exe+2B42A7
"isaac-ng.exe"+2B4269: 6A 00 - push 00
"isaac-ng.exe"+2B426B: 8D 4E 30 - lea ecx,[esi+30]
"isaac-ng.exe"+2B426E: E8 AD 04 D5 FF - call isaac-ng.exe+4720
"isaac-ng.exe"+2B4273: 85 C0 - test eax,eax
"isaac-ng.exe"+2B4275: 74 30 - je isaac-ng.exe+2B42A7
}
2062
"Achievment Status (0=Enabled 1=Disabled)"
0:Enable Achievments
1:Disable Achievments
0
4 Bytes
_seed
0
2060
"Activate console (Activate then Deactivate)"
Auto Assembler Script
{
Date : 2017-07-06
Author : Alucain
This script activates the console command
}
[ENABLE]
aobscanmodule(Console,isaac-ng.exe,83 BF 2C 98 00 00 00) // should be unique
alloc(newmem,$1000)
label(code)
label(return)
newmem:
code:
mov [edi+0000982C],02
cmp dword ptr [edi+0000982C],00
jmp return
Console:
jmp newmem
nop
nop
return:
registersymbol(Console)
[DISABLE]
Console:
db 83 BF 2C 98 00 00 00
unregistersymbol(Console)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+1225FE
"isaac-ng.exe"+1225D6: 8B CC - mov ecx,esp
"isaac-ng.exe"+1225D8: 50 - push eax
"isaac-ng.exe"+1225D9: E8 F2 52 1A 00 - call isaac-ng.exe+2C78D0
"isaac-ng.exe"+1225DE: 6A 01 - push 01
"isaac-ng.exe"+1225E0: 6A 00 - push 00
"isaac-ng.exe"+1225E2: E8 D9 23 15 00 - call isaac-ng.exe+2749C0
"isaac-ng.exe"+1225E7: EB 0A - jmp isaac-ng.exe+1225F3
"isaac-ng.exe"+1225E9: C7 87 98 38 21 00 00 00 00 00 - mov [edi+00213898],00000000
"isaac-ng.exe"+1225F3: 8D 8F 2C 98 00 00 - lea ecx,[edi+0000982C]
"isaac-ng.exe"+1225F9: E8 12 99 FC FF - call isaac-ng.exe+EBF10
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+1225FE: 83 BF 2C 98 00 00 00 - cmp dword ptr [edi+0000982C],00
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+122605: 0F 85 8C 00 00 00 - jne isaac-ng.exe+122697
"isaac-ng.exe"+12260B: 83 BF 44 AA 00 00 00 - cmp dword ptr [edi+0000AA44],00
"isaac-ng.exe"+122612: 74 0E - je isaac-ng.exe+122622
"isaac-ng.exe"+122614: E8 67 9F 17 00 - call isaac-ng.exe+29C580
"isaac-ng.exe"+122619: 83 BF 44 AA 00 00 00 - cmp dword ptr [edi+0000AA44],00
"isaac-ng.exe"+122620: 75 75 - jne isaac-ng.exe+122697
"isaac-ng.exe"+122622: 8D 8F DC BD 02 00 - lea ecx,[edi+0002BDDC]
"isaac-ng.exe"+122628: E8 03 49 0B 00 - call isaac-ng.exe+1D6F30
"isaac-ng.exe"+12262D: 83 BF 74 BF 04 00 00 - cmp dword ptr [edi+0004BF74],00
"isaac-ng.exe"+122634: 75 61 - jne isaac-ng.exe+122697
}
2069
"Player Pointers"
Auto Assembler Script
{Made and Fixed by Alucain}
[ENABLE]
//aobscanmodule(player,isaac-ng.exe,83 B9 ?? ?? ?? ?? 00 C7 85) (OLD)
//aobscanmodule(player,isaac-ng.exe,83 B9 ** ** ** ** 00 ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** 8B C7 25 01 00 00 80 79 05) //New with Wild Cards. Now thats WILD!
//alloc(newmem,$1000)
aobscanmodule(player,isaac-ng.exe,8B B1 C0 24 00 00)
alloc(newmem,$1000)
label(player2)
label(return)
label(pPlayer)
newmem:
mov [pPlayer],edi
player2:
readmem(player,7)
jmp return
pPlayer:
dd 0
player:
jmp newmem
nop
nop
return:
registersymbol(player)
registersymbol(player2)
registersymbol(pPlayer)
[DISABLE]
player:
readmem(player2,7)
unregistersymbol(player)
unregistersymbol(player2)
unregistersymbol(pPlayer)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+2A2914
"isaac-ng.exe"+2A28FF: CC - int 3
"isaac-ng.exe"+2A2900: 55 - push ebp
"isaac-ng.exe"+2A2901: 8B EC - mov ebp,esp
"isaac-ng.exe"+2A2903: 83 EC 24 - sub esp,24
"isaac-ng.exe"+2A2906: 8B 4D 10 - mov ecx,[ebp+10]
"isaac-ng.exe"+2A2909: 53 - push ebx
"isaac-ng.exe"+2A290A: 56 - push esi
"isaac-ng.exe"+2A290B: 57 - push edi
"isaac-ng.exe"+2A290C: 8B 81 BC 24 00 00 - mov eax,[ecx+000024BC]
"isaac-ng.exe"+2A2912: 33 DB - xor ebx,ebx
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+2A2914: 8B B1 C0 24 00 00 - mov esi,[ecx+000024C0]
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+2A291A: 40 - inc eax
"isaac-ng.exe"+2A291B: 99 - cdq
"isaac-ng.exe"+2A291C: 33 FF - xor edi,edi
"isaac-ng.exe"+2A291E: 2B C2 - sub eax,edx
"isaac-ng.exe"+2A2920: D1 F8 - sar eax,1
"isaac-ng.exe"+2A2922: 89 45 F8 - mov [ebp-08],eax
"isaac-ng.exe"+2A2925: 85 C0 - test eax,eax
"isaac-ng.exe"+2A2927: 0F 8E 8F 00 00 00 - jng isaac-ng.exe+2A29BC
"isaac-ng.exe"+2A292D: 8B 4D 08 - mov ecx,[ebp+08]
"isaac-ng.exe"+2A2930: 8B 55 10 - mov edx,[ebp+10]
}
2070
"Active Artifact"
4 Bytes
pPlayer
1CF4
2071
"[ Hearts ]"
000000
1
2072
"Base Address"
String
0
0
0
1
pPlayer
0
2073
"Maximum Hearts"
4 Bytes
+24BC
2149
"Red Hearts"
4 Bytes
+24C0
2147
"Maximum Bone Hearts"
4 Bytes
+3544
2148
"Maximum Bone Hearts(Container count)"
1: 1 bone container
3: 2 bone containers
7: 3 bone Containers
15: 4 Bone Containers
31: 5 bone containers
63: 6 bone Containers
127: 7 Bone Containers
4 Bytes
+3548
2150
"Eternal Heart"
0:None
1:Half
4 Bytes
+24C4
2151
"Soul Hearts"
4 Bytes
+24C8
2152
"Black Hearts"
:None
1:1 Black Heart
11:2 Black Hearts
111:3 Black Hearts
1111:4 Black Hearts
11111:5 Black Hearts
111111:6 Black Hearts
1111111:7 Black Hearts
11111111:8 Black Hearts
111111111:9 Black Hearts
1111111111:10 Black Hearts
11111111111:11 Black Hearts
111111111111:12 Black Hearts
0
Binary
0
12
1
+24CC
2153
"Type of heart (use drop down)"
0:Normal Hearts
10:No Hearts (Lost)
14:Coin Hearts
16:Bone Hearts
17:Bone Hearts
4 Bytes
+2530
2154
"Gold hearts"
000000
4 Bytes
+2978
2155
"Gold hearts (coin drop set to high amount for alot of gold)"
000000
4 Bytes
+297C
2156
"[ Pickup Items ]"
000000
1
2157
"Base Address"
String
0
0
0
1
pPlayer
0
2158
"Coins"
4 Bytes
+24E4
2159
"Bombs"
4 Bytes
+24E0
2160
"Keys"
4 Bytes
+24D8
2161
"Gold Bomb"
0:Disabled
1:Enabled
Byte
+24DD
2162
"Gold Key"
0:Disabled
1:Enabled
Byte
+24DC
2163
"[ Held Items ]"
000000
1
2164
"Base Address"
String
0
0
0
1
pPlayer
8
2165
"Current Item"
0: Nothing
65:Anarchist Cookbook
111:The Bean
136:Best Friend
33:The Bible
286:Blank Card
186:Blood Rights
42:Bob's Rotten Head
34:The Book of Belial
78:Book of Revelations
287:Book of Secrets
58:Book of Shadows
97:The Book of Sin
545:Book of the Dead-Rise from the grave
338:The Boomerang
288:Box of Spiders
326:Breath of Life
550:Broken Shovel-It feels cursed
294:Butter Bean
164:The Candle
296:Converter
160:Crack the Sky
158:Crystal Ball
284:D4
105:The D6
285:D10
166:D20
283:D100
175:Dad's Key
124:Dead Sea Scrolls
85:Deck of Cards
47:Doctor's Remote
291:Flush!
127:Forget Me Now
93:The Gamekid
145:Guppy's Head
133:Guppy's Paw
293:Head of Krampus
282:How to Jump
66:The Hourglass
323:Isaac's Tears
135:IV Bag
290:The Jar
40:Kamikaze!
56:Lemon Mishap
295:Magic Fingers
102:Mom's Bottle of Pills
39:Mom's Bra
41:Mom's Pad
552:Mom's Shovel-Lost but not forgotten
123:Monster Manual
86:Monstro's Tooth
37:Mr. Boom
527:Mr. ME!
77:My Little Unicorn
83:The Nail
35:The Necronomicon
147:Notched Axe
297:Pandora's Box
107:The Pinking Shears
130:The Pony
36:The Poop
177:Portable Slot
146:Prayer Card
126:Razor Blade
289:Red Candle
137:Remote Detonator
292:Satanic Bible
325:Scissors
49:Shoop Da Whoop!
171:Spider Butt
38:Tammy's Head
192:Telepathy for Dummies
44:Teleport
324:Undefined
298:Unicorn Stump
84:We Need to Go Deeper!
181:White Pony
45:Yum Heart
357:Box of Friends
386:D12
437:D7
406:D8
347:Diplopia
382:Friendly Ball
352:Glass Cannon
422:Glowing Hour Glass
434:Jar of Flies
421:Kidney Bean
351:Mega Bean
441:Mega Blast
427:Mine Crafter
439:Mom's Box
348:Placebo
383:Tear Detonator
419:Teleport 2.0
396:Ventricle Razor
349:Wooden Nickel
512:Black Hole
504:Brown Nugget
482:Clicker
480:Compost
521:Coupon
485:Crooked Penny
476:D1
489:D Infinity
481:Dataminer
510:Delirious
486:Dull Razor
490:Eden's Soul
483:Mama Mega!
488:Metronome
523:Moving Box
515:Mystery Gift
475:Plan C
487:Potato Peeler
478:Pause
536:Sacrificial Altar-He demands a sacrifice
507:Sharp Straw
479:Smelter
516:Sprinkler
522:Telekinesis
477:Void
484:Wait What?
4 Bytes
+26A4
2166
"Item Charge"
4 Bytes
+26A8
2167
"Item Overcharge"
4 Bytes
+26C0
2168
"Current Item 2 (using backpack)"
0: Nothing
65:Anarchist Cookbook
111:The Bean
136:Best Friend
33:The Bible
286:Blank Card
186:Blood Rights
42:Bob's Rotten Head
34:The Book of Belial
78:Book of Revelations
287:Book of Secrets
58:Book of Shadows
97:The Book of Sin
545:Book of the Dead-Rise from the grave
338:The Boomerang
288:Box of Spiders
326:Breath of Life
550:Broken Shovel-It feels cursed
294:Butter Bean
164:The Candle
296:Converter
160:Crack the Sky
158:Crystal Ball
284:D4
105:The D6
285:D10
166:D20
283:D100
175:Dad's Key
124:Dead Sea Scrolls
85:Deck of Cards
47:Doctor's Remote
291:Flush!
127:Forget Me Now
93:The Gamekid
145:Guppy's Head
133:Guppy's Paw
293:Head of Krampus
282:How to Jump
66:The Hourglass
323:Isaac's Tears
135:IV Bag
290:The Jar
40:Kamikaze!
56:Lemon Mishap
295:Magic Fingers
102:Mom's Bottle of Pills
39:Mom's Bra
41:Mom's Pad
552:Mom's Shovel-Lost but not forgotten
123:Monster Manual
86:Monstro's Tooth
37:Mr. Boom
527:Mr. ME!
77:My Little Unicorn
83:The Nail
35:The Necronomicon
147:Notched Axe
297:Pandora's Box
107:The Pinking Shears
130:The Pony
36:The Poop
177:Portable Slot
146:Prayer Card
126:Razor Blade
289:Red Candle
137:Remote Detonator
292:Satanic Bible
325:Scissors
49:Shoop Da Whoop!
171:Spider Butt
38:Tammy's Head
192:Telepathy for Dummies
44:Teleport
324:Undefined
298:Unicorn Stump
84:We Need to Go Deeper!
181:White Pony
45:Yum Heart
357:Box of Friends
386:D12
437:D7
406:D8
347:Diplopia
382:Friendly Ball
352:Glass Cannon
422:Glowing Hour Glass
434:Jar of Flies
421:Kidney Bean
351:Mega Bean
441:Mega Blast
427:Mine Crafter
439:Mom's Box
348:Placebo
383:Tear Detonator
419:Teleport 2.0
396:Ventricle Razor
349:Wooden Nickel
512:Black Hole
504:Brown Nugget
482:Clicker
480:Compost
521:Coupon
485:Crooked Penny
476:D1
489:D Infinity
481:Dataminer
510:Delirious
486:Dull Razor
490:Eden's Soul
483:Mama Mega!
488:Metronome
523:Moving Box
515:Mystery Gift
475:Plan C
487:Potato Peeler
478:Pause
536:Sacrificial Altar-He demands a sacrifice
507:Sharp Straw
479:Smelter
516:Sprinkler
522:Telekinesis
477:Void
484:Wait What?
4 Bytes
+352c
2169
"Item 2 Charge (using backpack)"
4 Bytes
+3530
2170
"Item 2 Overcharge"
4 Bytes
+3534
2171
"Trinket 1"
0: Nothing
1: Swallowed Penny
2: Petrified Poop
3: AAA Battery
4: Broken Remote
5: Purple Heart
6: Broken Magnet
7: Rosary Bead
8: Cartridge
9: Pulse Worm
10: Wiggle Worm
11: Ring Worm
12: Flat Worm
13: Store Credit
14: Callus
15: Lucky Rock
16: Mom's Toenail
17: Black Lipstick
18: Bible Tract
19: Paper Clip
20: Monkey Paw
21: Mysterious Paper
22: Daemon's Tail
23: Missing Poster
24: Butt Penny
25: Mysterious Candy
26: Hook Worm
27: Whip Worm
28: Broken Ankh
29: Fish Head
30: Pinky Eye
31: Push Pin
32: Liberty Cap
33: Umbilical Cord
34: Child's Heart
35: Curved Horn
36: Rusted Key
37: Goat's Hoof
38: Mom's Pearl
39: Cancer
40: Red Patch
41: Match Stick
42: Lucky Toe
43: Cursed Skull
44: Safety Cap
45: Ace of Spades
46: Isaac's Fork
48: A Missing Page
49: Bloody Penny
50: Burnt Penny
51: Flat Penny
52: Counterfeit Penny
53: The Tick
54: Isaac's Head
55: Maggy's Faith
56: Judas' Tongue
57: ???'s Soul
58: Samsom's Lock
59: Cain's Eye
60: Eve's Bird Foot
61: Left Hand
62: Shiny Rock
63: Safety Scissors
64: Rainbow Worm
65: Tape Worm
66: Lazy Worm
67: Cracked Dice
68: Super Magnet
69: Faded Polaroid
70: Louse
71: Bob's Bladder
72: Watch Battery
73: Blasting Cap
74: Stud Finger
75: Error
76: Poker Chip
77: Blister
78: Second Hand
79: Endless Nameless
80: Black Feather
81: Blind Rage
82: Golden Horseshoe
83: Store Key
84: Rib of Greed
85: Karma
86: Lil Larva
87: Mom's Locket
88: No!
89: Child Leash
90: Brown Cap
91: Meconium
92: Cracked Crown
93: Used Diaper
94: Fish Tail
95: Black Tooth
96: Ouroboros Worm
97: Tonsil
98: Nose Goblin
99: Super Ball
100: Vibrant Bulb
101: Dim Bulb
102: Framented Card
103: Equality!
104: Wish Bone
105: Bag Lunch
106: Lost Cork
107: Crow Heart
108: Walnut
109: Duct Tape
110: Silver Dollar
111: Bloody Crown
112: Pay to Win
113: Locust of Wrath
114: Locust of Pestilence
115: Locust of Famine
116: Locust of Death
117: Locust of Conquest
118: Bat Wing
119: Stem Cell
120:Hairpin
121:Wooden Cross
122:Butter!
123:Filigree Feather
124:Door Stop
125:Extension Cord
126:Rotten Penny
127:Baby-Bender
128:Finger Bone
4 Bytes
+2754
2172
"Trinket 2"
0: Nothing
1: Swallowed Penny
2: Petrified Poop
3: AAA Battery
4: Broken Remote
5: Purple Heart
6: Broken Magnet
7: Rosary Bead
8: Cartridge
9: Pulse Worm
10: Wiggle Worm
11: Ring Worm
12: Flat Worm
13: Store Credit
14: Callus
15: Lucky Rock
16: Mom's Toenail
17: Black Lipstick
18: Bible Tract
19: Paper Clip
20: Monkey Paw
21: Mysterious Paper
22: Daemon's Tail
23: Missing Poster
24: Butt Penny
25: Mysterious Candy
26: Hook Worm
27: Whip Worm
28: Broken Ankh
29: Fish Head
30: Pinky Eye
31: Push Pin
32: Liberty Cap
33: Umbilical Cord
34: Child's Heart
35: Curved Horn
36: Rusted Key
37: Goat's Hoof
38: Mom's Pearl
39: Cancer
40: Red Patch
41: Match Stick
42: Lucky Toe
43: Cursed Skull
44: Safety Cap
45: Ace of Spades
46: Isaac's Fork
48: A Missing Page
49: Bloody Penny
50: Burnt Penny
51: Flat Penny
52: Counterfeit Penny
53: The Tick
54: Isaac's Head
55: Maggy's Faith
56: Judas' Tongue
57: ???'s Soul
58: Samsom's Lock
59: Cain's Eye
60: Eve's Bird Foot
61: Left Hand
62: Shiny Rock
63: Safety Scissors
64: Rainbow Worm
65: Tape Worm
66: Lazy Worm
67: Cracked Dice
68: Super Magnet
69: Faded Polaroid
70: Louse
71: Bob's Bladder
72: Watch Battery
73: Blasting Cap
74: Stud Finger
75: Error
76: Poker Chip
77: Blister
78: Second Hand
79: Endless Nameless
80: Black Feather
81: Blind Rage
82: Golden Horseshoe
83: Store Key
84: Rib of Greed
85: Karma
86: Lil Larva
87: Mom's Locket
88: No!
89: Child Leash
90: Brown Cap
91: Meconium
92: Cracked Crown
93: Used Diaper
94: Fish Tail
95: Black Tooth
96: Ouroboros Worm
97: Tonsil
98: Nose Goblin
99: Super Ball
100: Vibrant Bulb
101: Dim Bulb
102: Framented Card
103: Equality!
104: Wish Bone
105: Bag Lunch
106: Lost Cork
107: Crow Heart
108: Walnut
109: Duct Tape
110: Silver Dollar
111: Bloody Crown
112: Pay to Win
113: Locust of Wrath
114: Locust of Pestilence
115: Locust of Famine
116: Locust of Death
117: Locust of Conquest
118: Bat Wing
119: Stem Cell
120:Hairpin
121:Wooden Cross
122:Butter!
123:Filigree Feather
124:Door Stop
125:Extension Cord
126:Rotten Penny
127:Baby-Bender
128:Finger Bone
0
4 Bytes
+2758
2173
"[ Cards/Pills ]"
000000
1
2174
"Base Address"
String
0
0
0
1
pPlayer
20
2175
"Item 1 ID"
0:Nothing
1:0 The Fool - Where your journey begins [teleport to starting room]
2:I The Magician - May you never miss your goal [homing tears for current room]
3:II The High Priestess - Mother is watching you [hit random enemy, hits Isaac if none]
4:III The Empress - May your rage bring power [+damage and speed in current room]
5:IV The Emperor - Challenge me! [teleport to boss]
6:V The Hierophant - Two prayers for the lost [spawn 2 soul hearts]
7:VI The Lovers - May you prosper and be in good health [spawn 2 hearts]
8:VII The Chariot - May nothing stand before you [temporary invincibility]
9:VIII Justice - May your future become balanced [spawn 1 varying key, heart, bomb, coin]
10:IX The Hermit - May you see what life has to offer [teleport to shop]
11:X Wheel of Fortune - Spin the wheel of destiny [spawn fortune telling or slots machine]
12:XI Strength - May your power bring rage [+1 stats and size for current room]
13:XII The Hanged Man - May you find enlightenment [flight for current room]
14:XIII Death - Lay waste to all that oppose you [damage all enemies in current room]
15:XIV Temperance - May you be pure in heart [spawn blood donation machine]
16:XV The Devil - Revel in the power of your darkness [+damage in current room]
17:XVI The Tower - Destruction brings creation [spawn troll bombs in current room]
18:XVII The Stars - May you find what you desire [teleport to item room]
19:XVIII The Moon - May you find all you have lost [teleport to current floor's secret room]
20:XIX The Sun - May the light heal and enlighten you [full heal, damage enemies, show map]
21:XX Judgement - Judge lest ye be judged [spawn a beggar/demon beggar/key beggar]
22:XXI The World - Open your eyes and see [reveal entire map and icon rooms]
23:2 of Clubs - Item multiplier [2x current bombs; +2 if none]
24:2 of Diamonds - Item multiplier [2x current coins; +2 if none]
25:2 of Spades - Item multiplier [2x current keys; +2 if none]
26:2 of Hearts - Item multiplier [2x current hearts; if at half health recovers 2]
27:Ace of Clubs
28:Ace of Diamonds
29:Ace of Spades
30:Ace of Hearts
31:Joker - ??? [teleport to angel/devil room]
32:Hagalaz - Destruction [destroy current room's rocks, poops, and skulls]
33:Jera - Abundance [double pickups in current room]
34:Ehwaz - Passage [create a trapdoor]
35:Dagaz - Purity [remove floor's curse; 1 soul heart if none]
36:Ansuz - Vision [reveal entire map, secrets, icon rooms]
37:Perthro - Change [change pedestal item]
38:Berkano - Companionship [summon 3 blue spiders + 3 blue flies]
39:Algiz - Resistance [temporary invincibility, slightly longer]
40:Blank Rune - ??? [Random Rune Effect]
41:Black Rune
42:Chaos Card - ??? [throws card in front of Isaac, 1hit kill ANYTHING or open door]
43:Credit Card - Charge it! [current floor's shop/devil/angel room deals are free]
44:Rules Card - ??? [show a cryptic message, hinting to unlocking secrets]
45:Card Against Humanity, A - Something stinks… [fill entire room with poop]
46:Suicide King - A true ending? [off yourself, spawn 1 pedestal item and some pickups]
47:Get Out Of Jail Free Card - Open sesame [opens all doors]
48:? Card - Double active [uses current use Item for free]
49:Dice Shard - D6 + D20
50:Emergency Contact - Help from above
51:Holy Card
4 Bytes
+27D8
2176
"Item 1 Type"
0:Pill
1:Card
Byte
+27DC
2177
"Item 2 ID"
0:Nothing
1:0 The Fool - Where your journey begins [teleport to starting room]
2:I The Magician - May you never miss your goal [homing tears for current room]
3:II The High Priestess - Mother is watching you [hit random enemy, hits Isaac if none]
4:III The Empress - May your rage bring power [+damage and speed in current room]
5:IV The Emperor - Challenge me! [teleport to boss]
6:V The Hierophant - Two prayers for the lost [spawn 2 soul hearts]
7:VI The Lovers - May you prosper and be in good health [spawn 2 hearts]
8:VII The Chariot - May nothing stand before you [temporary invincibility]
9:VIII Justice - May your future become balanced [spawn 1 varying key, heart, bomb, coin]
10:IX The Hermit - May you see what life has to offer [teleport to shop]
11:X Wheel of Fortune - Spin the wheel of destiny [spawn fortune telling or slots machine]
12:XI Strength - May your power bring rage [+1 stats and size for current room]
13:XII The Hanged Man - May you find enlightenment [flight for current room]
14:XIII Death - Lay waste to all that oppose you [damage all enemies in current room]
15:XIV Temperance - May you be pure in heart [spawn blood donation machine]
16:XV The Devil - Revel in the power of your darkness [+damage in current room]
17:XVI The Tower - Destruction brings creation [spawn troll bombs in current room]
18:XVII The Stars - May you find what you desire [teleport to item room]
19:XVIII The Moon - May you find all you have lost [teleport to current floor's secret room]
20:XIX The Sun - May the light heal and enlighten you [full heal, damage enemies, show map]
21:XX Judgement - Judge lest ye be judged [spawn a beggar/demon beggar/key beggar]
22:XXI The World - Open your eyes and see [reveal entire map and icon rooms]
23:2 of Clubs - Item multiplier [2x current bombs; +2 if none]
24:2 of Diamonds - Item multiplier [2x current coins; +2 if none]
25:2 of Spades - Item multiplier [2x current keys; +2 if none]
26:2 of Hearts - Item multiplier [2x current hearts; if at half health recovers 2]
27:Ace of Clubs
28:Ace of Diamonds
29:Ace of Spades
30:Ace of Hearts
31:Joker - ??? [teleport to angel/devil room]
32:Hagalaz - Destruction [destroy current room's rocks, poops, and skulls]
33:Jera - Abundance [double pickups in current room]
34:Ehwaz - Passage [create a trapdoor]
35:Dagaz - Purity [remove floor's curse; 1 soul heart if none]
36:Ansuz - Vision [reveal entire map, secrets, icon rooms]
37:Perthro - Change [change pedestal item]
38:Berkano - Companionship [summon 3 blue spiders + 3 blue flies]
39:Algiz - Resistance [temporary invincibility, slightly longer]
40:Blank Rune - ??? [Random Rune Effect]
41:Black Rune
42:Chaos Card - ??? [throws card in front of Isaac, 1hit kill ANYTHING or open door]
43:Credit Card - Charge it! [current floor's shop/devil/angel room deals are free]
44:Rules Card - ??? [show a cryptic message, hinting to unlocking secrets]
45:Card Against Humanity, A - Something stinks… [fill entire room with poop]
46:Suicide King - A true ending? [off yourself, spawn 1 pedestal item and some pickups]
47:Get Out Of Jail Free Card - Open sesame [opens all doors]
48:? Card - Double active [uses current use Item for free]
49:Dice Shard - D6 + D20
50:Emergency Contact - Help from above
51:Holy Card
4 Bytes
+27E0
2178
"Item 2 Type"
0:Pill
1:Card
Byte
+27E4
2179
"[ Player Stats ]"
000000
1
2180
"Base Address"
String
0
0
0
1
pPlayer
10
2181
"Movement"
Float
+2684
2182
"Tear Range"
Float
+25A8
2183
"Tear Rate"
4 Bytes
+2594
2184
"Tear Speed"
Float
+2598
2185
"Tear Height"
Float
+25AC
2186
"Tear Damage"
Float
+25A4
2187
"Luck"
Float
+2688
2188
"[ Attack Style ]"
1
2189
"Base Address"
String
0
0
0
1
pPlayer
4
2190
"Normal Tears"
0:Disabled
1:Enabled
Binary
0
1
0
+2535
2191
"Brimstone"
0:Disabled
1:Enabled
Binary
0
1
0
+2536
2192
"Technology"
0:Disabled
1:Enabled
Binary
0
1
0
+2537
2193
"Mom's Knife"
0:Disabled
1:Enabled
Binary
0
1
0
+2538
2194
"Dr. Fetus"
0:Disabled
1:Enabled
Binary
0
1
0
+2539
2195
"Epic Fetus"
0:Disabled
1:Enabled
Binary
0
1
0
+253A
2196
"Monstro's Lung"
0:Disabled
1:Enabled
Binary
0
1
0
+253B
2197
"The Ludovico Technique"
0:Disabled
1:Enabled
Binary
0
1
0
+253C
2198
"Tech X"
0:Disabled
1:Enabled
Binary
0
1
0
+253D
2199
"[ Player Size ]"
000000
1
2200
"Base Address"
String
0
0
0
1
pPlayer
10
2201
"Character Width"
Float
+2618
2202
"Character Height"
Float
+261C
2203
"Body Width"
Float
+2620
2204
"Body Height"
Float
+2624
2205
"Head Width"
Float
+2628
2206
"Head Height"
Float
+262C
2207
"[ Other ]"
000000
1
2208
"Base Address"
String
0
0
0
1
pPlayer
10
2209
"Shots Fired"
4 Bytes
+25A0
2210
"Attack type?"
Float
+25BC
2211
"Shot Color 1"
Float
+25C0
2212
"Shot Color 2"
Float
+25C4
2213
"Shot Color 3"
Float
+25C8
2214
"Shot Color 4"
Float
+25CC
2215
"X Coordinate"
Float
+608
2216
"Y Coordinate"
Float
+60c
1939
"Game Stats (Go to Stats in Main Menu)"
Auto Assembler Script
{ byAlucain
for The Binding of Isaac: Afterbirth+
}
[ENABLE]
//aobscanmodule(gamestats,isaac-ng.exe,8B 82 C0 01 00 00) // should be unique
//aobscanmodule(gamestats,isaac-ng.exe,8B 82 C0 01 00 00) // OLD
//aobscanmodule(gamestats,isaac-ng.exe,8B 82 ** ** 00 00 89 46 08 8B 82) //updated Test AOB dont use for now
aobscanmodule(gamestats,isaac-ng.exe,8B 82 00 02 00 00) //updated
alloc(newmem,$1000)
label(code)
label(return)
label(pStats)
newmem:
mov [pStats],edx
code:
mov eax,[edx+00000200]
jmp return
pStats:
dd 0
gamestats:
jmp newmem
nop
return:
registersymbol(gamestats)
registersymbol(pStats)
[DISABLE]
gamestats:
db 8B 82 00 02 00 00
unregistersymbol(gamestats)
dealloc(newmem)
unregistersymbol(pStats)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+2829FF
"isaac-ng.exe"+2829E1: 85 FF - test edi,edi
"isaac-ng.exe"+2829E3: 74 0B - je isaac-ng.exe+2829F0
"isaac-ng.exe"+2829E5: 83 BF A8 3C 25 00 00 - cmp dword ptr [edi+00253CA8],00
"isaac-ng.exe"+2829EC: 76 02 - jna isaac-ng.exe+2829F0
"isaac-ng.exe"+2829EE: FF 06 - inc [esi]
"isaac-ng.exe"+2829F0: 83 C1 34 - add ecx,34
"isaac-ng.exe"+2829F3: 40 - inc eax
"isaac-ng.exe"+2829F4: 81 F9 50 89 00 00 - cmp ecx,00008950
"isaac-ng.exe"+2829FA: 7C D4 - jl isaac-ng.exe+2829D0
"isaac-ng.exe"+2829FC: 83 3E 00 - cmp dword ptr [esi],00
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+2829FF: 8B 82 C0 01 00 00 - mov eax,[edx+000001C0]
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+282A05: 89 46 08 - mov [esi+08],eax
"isaac-ng.exe"+282A08: 8B 82 9C 01 00 00 - mov eax,[edx+0000019C]
"isaac-ng.exe"+282A0E: 89 46 0C - mov [esi+0C],eax
"isaac-ng.exe"+282A11: 7E 4C - jle isaac-ng.exe+282A5F
"isaac-ng.exe"+282A13: 83 7E 50 00 - cmp dword ptr [esi+50],00
"isaac-ng.exe"+282A17: 0F 84 9E 00 00 00 - je isaac-ng.exe+282ABB
"isaac-ng.exe"+282A1D: 8B 46 4C - mov eax,[esi+4C]
"isaac-ng.exe"+282A20: 83 B8 70 04 00 00 08 - cmp dword ptr [eax+00000470],08
"isaac-ng.exe"+282A27: 7F 0F - jg isaac-ng.exe+282A38
"isaac-ng.exe"+282A29: 68 E4 A6 3C 01 - push isaac-ng.exe+35A6E4
}
1940
"(( Stats Structure ))"
Byte
pStats
0
1941
"Loss Streak"
4 Bytes
pStats
39C
1942
"Win Streak"
4 Bytes
pStats
230
1943
"Devil Deals Taken?"
4 Bytes
pStats
218
1944
"Angel Items Taken?"
4 Bytes
pStats
214
1945
"Eden Tokens"
4 Bytes
pStats
22c
1946
"Donated Coins"
4 Bytes
pStats
228
1947
"Greed Donated Coins"
4 Bytes
pStats
3a4
1948
"Slot Machines Destroyed"
4 Bytes
pStats
220
1949
"Blood Donations?"
4 Bytes
pStats
21c
1950
"Arcades Visited?"
4 Bytes
pStats
1fc
1951
"Shell Game Played?"
4 Bytes
pStats
210
1952
"Lamb Kills?"
4 Bytes
pStats
23C
1953
"??? Kills?"
4 Bytes
pStats
238
1954
"Satan Kills?"
4 Bytes
pStats
20c
1955
"Isaac Kills?"
4 Bytes
pStats
204
1956
"Death Cards used?"
4 Bytes
pStats
1f4
1957
"Shop Keepers Destroyed"
4 Bytes
pStats
208
1958
"Poop Destroyed"
4 Bytes
pStats
1ec
1959
"Rocks Destroyed"
4 Bytes
pStats
1e0
1960
"Tinted Rocks Destroyed"
4 Bytes
pStats
1e4
1961
"Mom Kills"
4 Bytes
pStats
1dc
1962
"Deaths"
4 Bytes
pStats
1C0+40
1963
"Store Donation Machine Amount"
4 Bytes
pStats
228
1964
"Greed Donation Machine"
1
1965
"Total Coins Donated"
4 Bytes
pStats
3a4
1966
"Donated on Isaac"
4 Bytes
pStats
454
1967
"Donated on Magdalene"
4 Bytes
pStats
458
1968
"Donated on Cain"
4 Bytes
pStats
45C
1969
"Donated on Judas"
4 Bytes
pStats
460
1970
"Donated on ???"
4 Bytes
pStats
464
1971
"Donated on Eve"
4 Bytes
pStats
468
1972
"Donated on Samson"
4 Bytes
pStats
46C
1973
"Donated on Azazel"
4 Bytes
pStats
470
1974
"Donated on Lazarus"
4 Bytes
pStats
474
1975
"Donated on Eden"
4 Bytes
pStats
478
1976
"Donated on The Lost"
4 Bytes
pStats
47C
1977
"Donated on Lilith"
4 Bytes
pStats
480
1978
"Donated on Keeper"
4 Bytes
pStats
484
1979
"Donated on Apollyon"
4 Bytes
pStats
488
2003
"Donated on Forgotten"
4 Bytes
pStats
490
1980
"Endings Seen"
000000
1
1981
"Epilogue"
4 Bytes
pStats
810
1982
"Ending 1"
4 Bytes
pStats
814
1983
"Ending 2"
4 Bytes
pStats
818
1984
"Ending 3"
4 Bytes
pStats
81C
1985
"Ending 4"
4 Bytes
pStats
820
1986
"Ending 5"
4 Bytes
pStats
824
1987
"Ending 6"
4 Bytes
pStats
828
1988
"Ending 7"
4 Bytes
pStats
82C
1989
"Ending 8"
4 Bytes
pStats
830
1990
"Ending 9"
4 Bytes
pStats
834
1991
"Ending 10"
4 Bytes
pStats
838
1992
"Ending 11"
4 Bytes
pStats
83C
1993
"Ending 12"
4 Bytes
pStats
840
1994
"Ending 13"
4 Bytes
pStats
844
1995
"Ending 14"
4 Bytes
pStats
848
1996
"Ending 15"
4 Bytes
pStats
84C
1997
"Ending 16"
4 Bytes
pStats
850
1998
"Ending 17"
4 Bytes
pStats
854
1999
"Ending 18"
4 Bytes
pStats
858
2001
"Ending 19"
4 Bytes
pStats
860
2000
"Final"
4 Bytes
pStats
85C
2002
"Total"
4 Bytes
pStats
80C
2006
"Floor Pointers"
Auto Assembler Script
{ by Alucain
for The Binding of Isaac: Afterbirth+
}
[ENABLE]
//aobscanmodule(Floorstat,isaac-ng.exe,8B 76 0C E8 04 9E FD FF 8B F8 0B FE) WAS
//aobscanmodule(Floorstat,isaac-ng.exe,8B 76 0C E8 *4 ** F* FF 8B F8 0B FE E8 *B ** F* FF F7 D0 23 C7 A8 02 7* 0*)//Was
//aobscanmodule(Floorstat,isaac-ng.exe,8B 76 0C E8 B4 9F FD FF) was
//aobscanmodule(Floorstat,isaac-ng.exe,8B 76 0C E8 84 8E FD FF) WAS
aobscanmodule(Floorstat,isaac-ng.exe,8B 76 0C E8 84 E4 F6 FF)
alloc(newmem,$1000)
label(code)
label(return)
label(pFloor)
newmem:
code:
mov [pFloor],esi
mov esi,[esi+0C]
call isaac-ng.epoxy_handle_external_wglMakeCurrent+11D320
jmp return
pFloor:
dd 0
Floorstat:
jmp newmem
nop
nop
nop
return:
registersymbol(Floorstat)
registersymbol(pFloor)
[DISABLE]
Floorstat:
db 8B 76 0C E8 84 E4 F6 FF
unregistersymbol(pFloor)
unregistersymbol(Floorstat)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+1B48E4
"isaac-ng.exe"+1B48BB: 0F 44 CA - cmove ecx,edx
"isaac-ng.exe"+1B48BE: 89 4D DC - mov [ebp-24],ecx
"isaac-ng.exe"+1B48C1: A1 E0 A0 86 01 - mov eax,[isaac-ng.exe+53A0E0]
"isaac-ng.exe"+1B48C6: 8A 80 FC E5 00 00 - mov al,[eax+0000E5FC]
"isaac-ng.exe"+1B48CC: 84 C0 - test al,al
"isaac-ng.exe"+1B48CE: 0F 84 6A 35 00 00 - je isaac-ng.exe+1B7E3E
"isaac-ng.exe"+1B48D4: F3 0F 10 86 E4 37 1F 00 - movss xmm0,[esi+001F37E4]
"isaac-ng.exe"+1B48DC: 0F 57 C9 - xorps xmm1,xmm1
"isaac-ng.exe"+1B48DF: 0F 2F C1 - comiss xmm0,xmm1
"isaac-ng.exe"+1B48E2: 77 26 - ja isaac-ng.exe+1B490A
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+1B48E4: 8B 76 0C - mov esi,[esi+0C]
"isaac-ng.exe"+1B48E7: E8 84 E4 F6 FF - call isaac-ng.exe+122D70
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+1B48EC: 8B F8 - mov edi,eax
"isaac-ng.exe"+1B48EE: 0B FE - or edi,esi
"isaac-ng.exe"+1B48F0: E8 DB E5 F6 FF - call isaac-ng.exe+122ED0
"isaac-ng.exe"+1B48F5: F7 D0 - not eax
"isaac-ng.exe"+1B48F7: 23 C7 - and eax,edi
"isaac-ng.exe"+1B48F9: A8 01 - test al,01
"isaac-ng.exe"+1B48FB: 75 0A - jne isaac-ng.exe+1B4907
"isaac-ng.exe"+1B48FD: 80 7D DC 00 - cmp byte ptr [ebp-24],00
"isaac-ng.exe"+1B4901: 0F 84 37 35 00 00 - je isaac-ng.exe+1B7E3E
"isaac-ng.exe"+1B4907: 8B 7D B8 - mov edi,[ebp-48]
}
2007
"Floor Type"
0: Normal
1: Alternate 1
2: Alternate 2
3: Greed Mode
4 Bytes
pFloor
4
2008
"Floor Curse(s)"
0: None
1: Curse of Darkness
2: Curse of the Labyrinth
4: Curse of the Lost
8: Curse of the Unknown
9: Darkness + Unknown
16: Curse of the Cursed
32: Curse of the Maze
64: Curse of the Blind
Byte
pFloor
C
2009
"Used "I can see forever!"?"
0: No
1: Yes
Byte
pFloor
11
2010
"Current Floor"
5:Boss Rush Door
7:Hush Door
4 Bytes
pFloor
0
2011
"Possible Pill Effects"
000000
1
2012
"Pills discovered?"
Array of byte
13
pFloor
7901
2013
"Pill Effect #1"
0:Bad Gas
1:Bad Trip/Balls of Steel
2:Balls of Steel
3:Bombs are Key
4:Explosive Diarrhea
5:Full Health
6:Health Down/Up
7:Health Up
8:I Found Pills
9:Puberty
10:Pretty Fly
11:Range Down/Up
12:Range Up
13:Speed Down/Up
14:Speed Up
15:Tears DownUp
16:Tears Up
17:Luck Down/Up
18:Luck Up
19:Telepills
20:48 Hour Energy!
21:Hematemesis
22:Paralysis
23:I can see forever!
24:Pheromones
25:Amnesia/I can see forever!
26:Lemon Party
27:R U A Wizard?
28:Percs!
29:Addicted!
30:Re-Lax
31:???
32:One makes you larger
33:One makes you small
34:Infested!
35:Infested?
36:Power Pill!
37:Retro Vision
38:Friends Till End!
39:X-Lax
40:Something's Wrong...
41:Im Drowsy...
42:Im Excited!!!
43:Gulp!
44:Horf!
45:Feels like Im walking on sunshine!
46:Vurp!
4 Bytes
pFloor
7900
2014
"Pill Effect #2"
0:Bad Gas
1:Bad Trip/Balls of Steel
2:Balls of Steel
3:Bombs are Key
4:Explosive Diarrhea
5:Full Health
6:Health Down/Up
7:Health Up
8:I Found Pills
9:Puberty
10:Pretty Fly
11:Range Down/Up
12:Range Up
13:Speed Down/Up
14:Speed Up
15:Tears DownUp
16:Tears Up
17:Luck Down/Up
18:Luck Up
19:Telepills
20:48 Hour Energy!
21:Hematemesis
22:Paralysis
23:I can see forever!
24:Pheromones
25:Amnesia/I can see forever!
26:Lemon Party
27:R U A Wizard?
28:Percs!
29:Addicted!
30:Re-Lax
31:???
32:One makes you larger
33:One makes you small
34:Infested!
35:Infested?
36:Power Pill!
37:Retro Vision
38:Friends Till End!
39:X-Lax
40:Something's Wrong...
41:Im Drowsy...
42:Im Excited!!!
43:Gulp!
44:Horf!
45:Feels like Im walking on sunshine!
46:Vurp!
4 Bytes
pFloor
7904
2015
"Pill Effect #3"
0:Bad Gas
1:Bad Trip/Balls of Steel
2:Balls of Steel
3:Bombs are Key
4:Explosive Diarrhea
5:Full Health
6:Health Down/Up
7:Health Up
8:I Found Pills
9:Puberty
10:Pretty Fly
11:Range Down/Up
12:Range Up
13:Speed Down/Up
14:Speed Up
15:Tears DownUp
16:Tears Up
17:Luck Down/Up
18:Luck Up
19:Telepills
20:48 Hour Energy!
21:Hematemesis
22:Paralysis
23:I can see forever!
24:Pheromones
25:Amnesia/I can see forever!
26:Lemon Party
27:R U A Wizard?
28:Percs!
29:Addicted!
30:Re-Lax
31:???
32:One makes you larger
33:One makes you small
34:Infested!
35:Infested?
36:Power Pill!
37:Retro Vision
38:Friends Till End!
39:X-Lax
40:Something's Wrong...
41:Im Drowsy...
42:Im Excited!!!
43:Gulp!
44:Horf!
45:Feels like Im walking on sunshine!
46:Vurp!
4 Bytes
pFloor
7908
2016
"Pill Effect #4"
0:Bad Gas
1:Bad Trip/Balls of Steel
2:Balls of Steel
3:Bombs are Key
4:Explosive Diarrhea
5:Full Health
6:Health Down/Up
7:Health Up
8:I Found Pills
9:Puberty
10:Pretty Fly
11:Range Down/Up
12:Range Up
13:Speed Down/Up
14:Speed Up
15:Tears DownUp
16:Tears Up
17:Luck Down/Up
18:Luck Up
19:Telepills
20:48 Hour Energy!
21:Hematemesis
22:Paralysis
23:I can see forever!
24:Pheromones
25:Amnesia/I can see forever!
26:Lemon Party
27:R U A Wizard?
28:Percs!
29:Addicted!
30:Re-Lax
31:???
32:One makes you larger
33:One makes you small
34:Infested!
35:Infested?
36:Power Pill!
37:Retro Vision
38:Friends Till End!
39:X-Lax
40:Something's Wrong...
41:Im Drowsy...
42:Im Excited!!!
43:Gulp!
44:Horf!
45:Feels like Im walking on sunshine!
46:Vurp!
4 Bytes
pFloor
790C
2017
"Pill Effect #5"
0:Bad Gas
1:Bad Trip/Balls of Steel
2:Balls of Steel
3:Bombs are Key
4:Explosive Diarrhea
5:Full Health
6:Health Down/Up
7:Health Up
8:I Found Pills
9:Puberty
10:Pretty Fly
11:Range Down/Up
12:Range Up
13:Speed Down/Up
14:Speed Up
15:Tears DownUp
16:Tears Up
17:Luck Down/Up
18:Luck Up
19:Telepills
20:48 Hour Energy!
21:Hematemesis
22:Paralysis
23:I can see forever!
24:Pheromones
25:Amnesia/I can see forever!
26:Lemon Party
27:R U A Wizard?
28:Percs!
29:Addicted!
30:Re-Lax
31:???
32:One makes you larger
33:One makes you small
34:Infested!
35:Infested?
36:Power Pill!
37:Retro Vision
38:Friends Till End!
39:X-Lax
40:Something's Wrong...
41:Im Drowsy...
42:Im Excited!!!
43:Gulp!
44:Horf!
45:Feels like Im walking on sunshine!
46:Vurp!
4 Bytes
pFloor
7910
2018
"Pill Effect #6"
0:Bad Gas
1:Bad Trip/Balls of Steel
2:Balls of Steel
3:Bombs are Key
4:Explosive Diarrhea
5:Full Health
6:Health Down/Up
7:Health Up
8:I Found Pills
9:Puberty
10:Pretty Fly
11:Range Down/Up
12:Range Up
13:Speed Down/Up
14:Speed Up
15:Tears DownUp
16:Tears Up
17:Luck Down/Up
18:Luck Up
19:Telepills
20:48 Hour Energy!
21:Hematemesis
22:Paralysis
23:I can see forever!
24:Pheromones
25:Amnesia/I can see forever!
26:Lemon Party
27:R U A Wizard?
28:Percs!
29:Addicted!
30:Re-Lax
31:???
32:One makes you larger
33:One makes you small
34:Infested!
35:Infested?
36:Power Pill!
37:Retro Vision
38:Friends Till End!
39:X-Lax
40:Something's Wrong...
41:Im Drowsy...
42:Im Excited!!!
43:Gulp!
44:Horf!
45:Feels like Im walking on sunshine!
46:Vurp!
4 Bytes
pFloor
7914
2019
"Pill Effect #7"
0:Bad Gas
1:Bad Trip/Balls of Steel
2:Balls of Steel
3:Bombs are Key
4:Explosive Diarrhea
5:Full Health
6:Health Down/Up
7:Health Up
8:I Found Pills
9:Puberty
10:Pretty Fly
11:Range Down/Up
12:Range Up
13:Speed Down/Up
14:Speed Up
15:Tears DownUp
16:Tears Up
17:Luck Down/Up
18:Luck Up
19:Telepills
20:48 Hour Energy!
21:Hematemesis
22:Paralysis
23:I can see forever!
24:Pheromones
25:Amnesia/I can see forever!
26:Lemon Party
27:R U A Wizard?
28:Percs!
29:Addicted!
30:Re-Lax
31:???
32:One makes you larger
33:One makes you small
34:Infested!
35:Infested?
36:Power Pill!
37:Retro Vision
38:Friends Till End!
39:X-Lax
40:Something's Wrong...
41:Im Drowsy...
42:Im Excited!!!
43:Gulp!
44:Horf!
45:Feels like Im walking on sunshine!
46:Vurp!
4 Bytes
pFloor
7918
2020
"Pill Effect #8"
0:Bad Gas
1:Bad Trip/Balls of Steel
2:Balls of Steel
3:Bombs are Key
4:Explosive Diarrhea
5:Full Health
6:Health Down/Up
7:Health Up
8:I Found Pills
9:Puberty
10:Pretty Fly
11:Range Down/Up
12:Range Up
13:Speed Down/Up
14:Speed Up
15:Tears DownUp
16:Tears Up
17:Luck Down/Up
18:Luck Up
19:Telepills
20:48 Hour Energy!
21:Hematemesis
22:Paralysis
23:I can see forever!
24:Pheromones
25:Amnesia/I can see forever!
26:Lemon Party
27:R U A Wizard?
28:Percs!
29:Addicted!
30:Re-Lax
31:???
32:One makes you larger
33:One makes you small
34:Infested!
35:Infested?
36:Power Pill!
37:Retro Vision
38:Friends Till End!
39:X-Lax
40:Something's Wrong...
41:Im Drowsy...
42:Im Excited!!!
43:Gulp!
44:Horf!
45:Feels like Im walking on sunshine!
46:Vurp!
4 Bytes
pFloor
791C
2021
"Pill Effect #9"
0:Bad Gas
1:Bad Trip/Balls of Steel
2:Balls of Steel
3:Bombs are Key
4:Explosive Diarrhea
5:Full Health
6:Health Down/Up
7:Health Up
8:I Found Pills
9:Puberty
10:Pretty Fly
11:Range Down/Up
12:Range Up
13:Speed Down/Up
14:Speed Up
15:Tears DownUp
16:Tears Up
17:Luck Down/Up
18:Luck Up
19:Telepills
20:48 Hour Energy!
21:Hematemesis
22:Paralysis
23:I can see forever!
24:Pheromones
25:Amnesia/I can see forever!
26:Lemon Party
27:R U A Wizard?
28:Percs!
29:Addicted!
30:Re-Lax
31:???
32:One makes you larger
33:One makes you small
34:Infested!
35:Infested?
36:Power Pill!
37:Retro Vision
38:Friends Till End!
39:X-Lax
40:Something's Wrong...
41:Im Drowsy...
42:Im Excited!!!
43:Gulp!
44:Horf!
45:Feels like Im walking on sunshine!
46:Vurp!
4 Bytes
pFloor
7920
2022
"Pill Effect #10"
0:Bad Gas
1:Bad Trip/Balls of Steel
2:Balls of Steel
3:Bombs are Key
4:Explosive Diarrhea
5:Full Health
6:Health Down/Up
7:Health Up
8:I Found Pills
9:Puberty
10:Pretty Fly
11:Range Down/Up
12:Range Up
13:Speed Down/Up
14:Speed Up
15:Tears DownUp
16:Tears Up
17:Luck Down/Up
18:Luck Up
19:Telepills
20:48 Hour Energy!
21:Hematemesis
22:Paralysis
23:I can see forever!
24:Pheromones
25:Amnesia/I can see forever!
26:Lemon Party
27:R U A Wizard?
28:Percs!
29:Addicted!
30:Re-Lax
31:???
32:One makes you larger
33:One makes you small
34:Infested!
35:Infested?
36:Power Pill!
37:Retro Vision
38:Friends Till End!
39:X-Lax
40:Something's Wrong...
41:Im Drowsy...
42:Im Excited!!!
43:Gulp!
44:Horf!
45:Feels like Im walking on sunshine!
46:Vurp!
4 Bytes
pFloor
7924
2023
"Pill Effect #11"
0:Bad Gas
1:Bad Trip/Balls of Steel
2:Balls of Steel
3:Bombs are Key
4:Explosive Diarrhea
5:Full Health
6:Health Down/Up
7:Health Up
8:I Found Pills
9:Puberty
10:Pretty Fly
11:Range Down/Up
12:Range Up
13:Speed Down/Up
14:Speed Up
15:Tears DownUp
16:Tears Up
17:Luck Down/Up
18:Luck Up
19:Telepills
20:48 Hour Energy!
21:Hematemesis
22:Paralysis
23:I can see forever!
24:Pheromones
25:Amnesia/I can see forever!
26:Lemon Party
27:R U A Wizard?
28:Percs!
29:Addicted!
30:Re-Lax
31:???
32:One makes you larger
33:One makes you small
34:Infested!
35:Infested?
36:Power Pill!
37:Retro Vision
38:Friends Till End!
39:X-Lax
40:Something's Wrong...
41:Im Drowsy...
42:Im Excited!!!
43:Gulp!
44:Horf!
45:Feels like Im walking on sunshine!
46:Vurp!
4 Bytes
pFloor
7928
2024
"Pill Effect #12"
0:Bad Gas
1:Bad Trip/Balls of Steel
2:Balls of Steel
3:Bombs are Key
4:Explosive Diarrhea
5:Full Health
6:Health Down/Up
7:Health Up
8:I Found Pills
9:Puberty
10:Pretty Fly
11:Range Down/Up
12:Range Up
13:Speed Down/Up
14:Speed Up
15:Tears DownUp
16:Tears Up
17:Luck Down/Up
18:Luck Up
19:Telepills
20:48 Hour Energy!
21:Hematemesis
22:Paralysis
23:I can see forever!
24:Pheromones
25:Amnesia/I can see forever!
26:Lemon Party
27:R U A Wizard?
28:Percs!
29:Addicted!
30:Re-Lax
31:???
32:One makes you larger
33:One makes you small
34:Infested!
35:Infested?
36:Power Pill!
37:Retro Vision
38:Friends Till End!
39:X-Lax
40:Something's Wrong...
41:Im Drowsy...
42:Im Excited!!!
43:Gulp!
44:Horf!
45:Feels like Im walking on sunshine!
46:Vurp!
4 Bytes
pFloor
792C
2025
"Pill Effect #13"
0:Bad Gas
1:Bad Trip/Balls of Steel
2:Balls of Steel
3:Bombs are Key
4:Explosive Diarrhea
5:Full Health
6:Health Down/Up
7:Health Up
8:I Found Pills
9:Puberty
10:Pretty Fly
11:Range Down/Up
12:Range Up
13:Speed Down/Up
14:Speed Up
15:Tears DownUp
16:Tears Up
17:Luck Down/Up
18:Luck Up
19:Telepills
20:48 Hour Energy!
21:Hematemesis
22:Paralysis
23:I can see forever!
24:Pheromones
25:Amnesia/I can see forever!
26:Lemon Party
27:R U A Wizard?
28:Percs!
29:Addicted!
30:Re-Lax
31:???
32:One makes you larger
33:One makes you small
34:Infested!
35:Infested?
36:Power Pill!
37:Retro Vision
38:Friends Till End!
39:X-Lax
40:Something's Wrong...
41:Im Drowsy...
42:Im Excited!!!
43:Gulp!
44:Horf!
45:Feels like Im walking on sunshine!
46:Vurp!
4 Bytes
pFloor
7930
2032
"Pedestal Script (Preselection)"
000000
Auto Assembler Script
{ by HenryEx
for The Binding of Isaac: Afterbirth
This script allows you to set the item that will be picked up the next time
you touch a pedestal.
}
[ENABLE]
//aobscanmodule(AOB_pedInj,isaac-ng.exe,8B 46 2C 89 85 58 FF FF FF) //Old
aobscanmodule(AOB_pedInj,isaac-ng.exe,8B ** 2C 89 85 58 FF FF FF)
alloc(PedScript,256)
// Declaration section
registersymbol(AOB_pedInj)
registersymbol(PedScript)
label(_Code)
label(_ExitPS)
label(_BackPS)
//=========================================
// Hacking Point
AOB_pedInj:
jmp _Code
db 90 90 90 90 90 90
_BackPS:
//=========================================
// Var Section
PedScript:
dd 0 // Item ID to pick up
//=========================================
// Code Section
_Code:
mov eax,[PedScript]
cmp eax,0
jz short _ExitPS
mov [edi+2C],eax
xor eax,eax
mov [PedScript],eax
_ExitPS:
mov eax,[edi+2C]
mov [ebp-000000A8],eax
test eax,eax
jmp _BackPS
[DISABLE]
AOB_pedInj:
mov eax,[edi+2C]
mov [ebp-000000A8],eax
test eax,eax
unregistersymbol(AOB_pedInj)
unregistersymbol(PedScript)
dealloc(PedScript)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+11AC12
"isaac-ng.exe"+11ABE9: 83 F9 3C - cmp ecx,3C
"isaac-ng.exe"+11ABEC: 0F 84 CD 0D 00 00 - je isaac-ng.exe+11B9BF
"isaac-ng.exe"+11ABF2: 83 F9 34 - cmp ecx,34
"isaac-ng.exe"+11ABF5: 0F 84 BA 0D 00 00 - je isaac-ng.exe+11B9B5
"isaac-ng.exe"+11ABFB: 83 F9 35 - cmp ecx,35
"isaac-ng.exe"+11ABFE: 0F 84 B1 0D 00 00 - je isaac-ng.exe+11B9B5
"isaac-ng.exe"+11AC04: 83 F9 64 - cmp ecx,64
"isaac-ng.exe"+11AC07: 74 09 - je isaac-ng.exe+11AC12
"isaac-ng.exe"+11AC09: 83 F9 6E - cmp ecx,6E
"isaac-ng.exe"+11AC0C: 0F 85 4C 07 00 00 - jne isaac-ng.exe+11B35E
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+11AC12: 8B 47 2C - mov eax,[edi+2C]
"isaac-ng.exe"+11AC15: 89 85 58 FF FF FF - mov [ebp-000000A8],eax
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+11AC1B: 85 C0 - test eax,eax
"isaac-ng.exe"+11AC1D: 0F 84 3B 07 00 00 - je isaac-ng.exe+11B35E
"isaac-ng.exe"+11AC23: 8B CE - mov ecx,esi
"isaac-ng.exe"+11AC25: E8 26 9A 07 00 - call isaac-ng.exe+194650
"isaac-ng.exe"+11AC2A: 84 C0 - test al,al
"isaac-ng.exe"+11AC2C: 0F 85 29 07 00 00 - jne isaac-ng.exe+11B35B
"isaac-ng.exe"+11AC32: 83 BE BC 28 00 00 00 - cmp dword ptr [esi+000028BC],00
"isaac-ng.exe"+11AC39: 0F 85 1C 07 00 00 - jne isaac-ng.exe+11B35B
"isaac-ng.exe"+11AC3F: 83 BF AC 0B 00 00 00 - cmp dword ptr [edi+00000BAC],00
"isaac-ng.exe"+11AC46: 0F 8F 0F 07 00 00 - jg isaac-ng.exe+11B35B
}
2033
"Item"
0:-None-
320:???'s Only Friend - Controlled friend
11:1up! - Extra life
245:20/20 - Double shot
191:3 Dollar Bill - Rainbow tears
526:7 Seals - Lil Harbingers!
359:8 Inch Nails - Stick it to 'em!
116:9 Volt - Quicker charge
18:A Dollar - $$$
132:A Lump of Coal - My Xmas present
130:A Pony - Flight + dash attack
74:A Quarter - +25 coins
346:A Snack - HP up
230:Abaddon - Evil + DMG up + fear shot
188:Abel - Mirrored buddy
491:Acid Baby - Pills pills pills!
493:Adrenaline - Panic - power
465:Analog Stick - 360 tears!
65:Anarchist Cookbook - Summon bombs
214:Anemic - Toxic blood
528:Angelic Prism - Eclipsed by the moon
511:Angry Fly - He's violent
161:Ankh - Eternal life?
222:Anti-Gravity - Anti-gravity tears + tears up
443:Apple! - Trick or treat?"
308:Aquarius - Trail of tears
300:Aries - Ramming speed
408:Athame - Call to the void
506:Backstabber - Watch your back!
207:Ball of Bandages - Gotta lick 'em all!
231:Ball of Tar - Sticky feet...
272:BBF - Big Beautiful Fly
458:Belly Button - What's in there?
274:Best Bud - Sworn protector
136:Best Friend - Friends 'till the end
391:Betrayal - Turn your enemy
247:BFFS! - Your friends rule
473:Big Chubby - Chub chub
279:Big Fan - Fat protector
438:Binky - Memories...
260:Black Candle - Curse immunity + evil up
512:Black Hole - Nothing can escape
226:Black Lotus - HP up x3
420:Black Powder - Spin the black circle!
286:Blank Card - Card mimic
535:Blanket-You feel safe
119:Blood Bag - HP up
254:Blood Clot - DMG + range up
7:Blood of the Martyr - DMG up
186:Blood Rights - Mass enemy damage at a cost
509:Bloodshot Eye - Bloody friend
157:Bloody Lust - RAGE!
342:Blue Cap - HP + tears up + shot speed down
246:Blue Map - Secrets
273:Bob's Brain - Explosive thoughts
140:Bob's Curse - +5 poison bombs
42:Bob's Rotten Head - Reusable ranged bomb
125:Bobby-Bomb - Homing bombs
250:BOGO Bombs - 1+1 BOOM!
131:Bomb Bag - Gives bombs
353:Bomber Boy - Explosive blast!
78:Book of Revelations - Reusable soul protection
287:Book of Secrets - ???
58:Book of Shadows - Temporary invincibility
545:Book of the Dead-Rise from the grave
19:Boom! - 10 bombs
198:Box - Stuff
357:Box of Friends - Double your friends
288:Box of Spiders - It's a box of spiders
513:Bozo - Party time!
25:Breakfast - HP up
326:Breath of Life - Invincibility at a cost
118:Brimstone - Blood laser barrage
549:Brittle Bones-Everything hurts
337:Broken Watch - I think it's broken
514:Broken Modem - LAG!
550:Broken Shovel-It feels cursed
551:Broken Shovel-Lost but not forgotten
8:Brother Bobby - Friends 'till the end
504:Brown Nugget - Friendly Fly
129:Bucket of Lard - HP up
518:Buddy In A Box - What could it be?!
144:Bum Friend - He's greedy
385:Bumbo - Bumbo want coin!
377:Bursting Sack - Spider love
209:Butt Bombs - Toxic blast +5 bombs
294:Butter Bean - Reusable knock-back
340:Caffeine Pill - Speed up + size down
319:Cain's Other Eye - Near-sighted friend
412:Cambion Conception - Feed them hate
497:Camo Undies - Camo kid
301:Cancer - HP up + you feel protected
307:Capricorn - All stats up
356:Car Battery - Double charge!
165:Cat-o-nine-tails - Shot speed + damage up
162:Celtic Cross - You feel blessed
387:Censer - Peace be with you
216:Ceremonial Robes - Sin up
208:Champion Belt - DMG + Challenge up
402:Chaos - !!!
372:Charged Baby - Bbbzzzzzt!
62:Charm of the Vampire - Kills heal
154:Chemical Peel - DMG up
69:Chocolate Milk - Charge shots
423:Circle of Protection - protect me from myself
482:Clicker - Change
480:Compost - Gain more friends!
453:Compound Fracture - Bone tears!
457:Cone Head - Hard headed!
466:Contagion - Outbreak!
369:Continuum - Transcendent tears
241:Contract from Below - Wealth... but at what cost?
296:Converter - Convert your soul
521:Coupon
354:Crack Jacks - Don't swallow the prize!
160:Crack the Sky - Holy white death
224:Cricket's Body - Splash damage + tears up
4:Cricket's Head - DMG up
485:Crooked Penny - 50/50
415:Crown of Light - The untainted gain power
158:Crystal Ball - I see my future
73:Cube of Meat - Gotta meat 'em all
48:Cupid's Arrow - Piercing shots
371:Curse of the Tower - You feel cursed...
316:Cursed Eye - Cursed charge shot
489:D Infinity - Reroll forever
476:D1 - What will it be?
285:D10 - Reroll enemies
283:D100 - REEROLLLLL!
386:D12 - Rerolls rocks
166:D20 - Reroll the basics
284:D4 - Reroll into something else
437:D7 - Reroll Rewards!
406:D8 - Reroll stats
170:Daddy Longlegs - Daddy's love
278:Dark Bum - He wants to take your life
259:Dark Matter - Fear shot
442:Dark Princes Crown - Loss is power
175:Dad's Key - Opens all doors...
455:Dad's Lost Coin - I remember this...
546:Dad's Ring-Father's blessing
481:Dataminer - 109
117:Dead Bird - Protective buddy
81:Dead Cat - 9 lives
185:Dead Dove - Flight + spectral tears
373:Dead Eye - Accuracy brings power!
336:Dead Onion - Toxic aura tears
124:Dead Sea Scrolls - It's a mystery
446:Dead Tooth - Halitosis
530:Death's List-Just hope you're not next
237:Death's Touch - Penetrative shot + DMG up
85:Deck of Cards - Reusable card generator
416:Deep Pockets - More stuff to carry!
510:Delirious - Unleash the power!
113:Demon Baby - Auto-turret friend
469:Depression - :(
24:Dessert - HP up
23:Dinner - HP up
347:Diplopia - Double item vision
57:Distant Admiration - Attack fly
547:Divorce Papers-Tears up + you feel empty
47:Doctor's Remote - Reusable air strike
445:Dog Tooth - Bark at the moon!
52:Dr. Fetus - ???
265:Dry Baby - Immortal friend
498:Duality - You feel very balanced
486:Dull Razor - I feel numb...
236:E. Coli - Turdy touch
381:Eden's Blessing - Your future shines brighter
490:Eden's Soul - ...
409:Empty Vessel - I reward an empty vessel
168:Epic Fetus - On-demand air strike
368:Epiphora - Intensifying tears
499:Eucharist - Peace be with you
496:Euthanasia - Needle shot
310:Eve's Mascara - Shot speed down + DMG up
410:Evil Eye - Eye shot!
240:Experimental Treatment - All stats up... then shuffled
401:Explosivo - Sticky bomb shot!
462:Eye of Belial - Possessed tears!
450:Eye Of Greed - Gold tears
204:Fanny Pack - Filled with goodies
404:Farting Baby - He farts!
517:Fast Bombs - Faster Bomb Drops!
179:Fate - Flight eternal
361:Fate's reward - Your fate beside you
467:Finger! - Watch where you point that!
257:Fire Mind - Flaming tears
540:Flat Stone-Skipping tears
291:Flush! - ...
128:Forever alone - Attack fly
127:Forget Me Now - I don't remember...
364:Friend Zone - Friendly fly
382:Friendly Ball - Gotta fetch 'em all!
418:Fruit Cake - Rainbow Effects!
405:GB Bug - Game breaking bug, right away!
318:Gemini - Conjoined friend
163:Ghost Baby - Spectral buddy
495:Ghost Pepper - Flame tears
225:Gimpy - Sweet suffering
352:Glass Cannon - Be gentle...
460:Glaucoma - Blind tears!
432:Glitter Bombs - Prize Bombs!
422:Glowing Hour Glass - Turn back time
464:Glyph of Balance - A gift from above
210:Gnawed Leaf - Unbreakable
215:Goat Head - He accepts your offering
398:God's Flesh - Shrink shot!
331:Godhead - God tears
501:Greed's Gullet - Money = Health!
70:Growth Hormones - Speed + DMG up
112:Guardian Angel - Extra protection
206:Guillotine - An out-of-body experience
212:Guppy's Collar - Eternal life?
187:Guppy's Hairball - Swing it
145:Guppy's Head - Reusable fly hive
133:Guppy's Paw - Soul converter
134:Guppy's Tail - Cursed?
156:Habit - Item martyr
531:Haemolacria-I'm seeing red...
543:Hallowed Ground-Portable sanctuary
10:Halo of Flies - Projectile protection
167:Harlequin Baby - Double shot buddy
293:Head of Krampus - Krampus rage
429:Head of the Keeper - Penny tears!
269:Headless Baby - Bloody friend
248:Hive Mind - Giant spiders and flies
184:Holy Grail - Flight + HP up
374:Holy Light - Holy shot!
313:Holy Mantle - Holy shield
178:Holy Water - Splash!
375:Host Hat - Nice hat!
256:Hot Bombs - Burning blast +5 bombs
282:How to Jump - It's time you learned how
203:Humbleing Bundle - 1+1 free 4Evar
470:Hushy - Lil Hush!
413:Immaculate Conception - Feed them love
360:Incubus - Dark friend
242:Infamy - Damage reduction
148:Infestation - They grow inside
234:Infestation 2 - Infestation shot
149:Ipecac - Explosive shots
201:Iron Bar - Concussive tears
276:Isaac's Heart - Protect it
323:Isaac's Tears - Collected tears
135:IV Bag - Portable blood bank
494:Jacob's Ladder - Electric tears
434:Jar of Flies - gotta catch 'em all?
548:Jaw Bone-Fetch
197:Jesus Juice - Damage + range up
311:Judas' Shadow - Sweet revenge
266:Juicy Sack - Sticky babies
520:Jumper Cables
40:Kamikaze! - Become the bomb!
388:Key Bum - He wants your keys!
238:Key Piece 1 - ???
239:Key Piece 2 - ???
421:Kidney Bean - Love Toots!
440:Kidney Stone - Matt's Kidney Stone
472:King Baby - Lord of the dead!
532:Lachryphagy-Feed them!
502:Large Zit - Creep shots
343:Latch Key - Luck up
332:Lazarus' Rags - Eternal life?
444:Lead Pencil - He's a bleeder!
270:Leech - Blood sucker
56:Lemon Mishap - Oops...
302:Leo - Stompy
525:Leprocy - You're tearing me apart!
15:Less than 3 - HP up
304:Libra - You feel balanced
275:Lil' Brimstone - Evil friend
362:Lil Chest - What's in the box?
519:LIL DELIRIUM
384:Lil Gurdy - A gurd of your own!
277:Lil' Haunt - Fear him
435:Lil Loki - 4-way buddy!
471:Lil Monstro - Ain't he cute?
537:Lil Spewer-Puking buddy
447:Linger Bean - Crying makes me toot
252:Little Baggy - Extra pill room
96:Little C.H.A.D. - Gives kisses
88:Little Chubby - Attack buddy
99:Little Gish - Sticky friend
503:Little Horn - Science!
100:Little Steven - Psychic friend
87:Loki's Horns - Cross tears
82:Lord of the Pit - Demon wings
213:Lost Contact - Shielded tears
365:Lost Fly - Lost protector
46:Lucky Foot - Luck up
22:Lunch - HP up
411:Lusty Blood - Their blood brings rage!
312:Maggy's Bow - HP up + you feel healthy
194:Magic 8 Ball - Shot speed up
295:Magic Fingers - Pay to play
12:Magic Mushroom - All stats up!
253:Magic Scab - HP + luck up
53:Magneto - Item snatcher
483:Mama Mega! - BOOOOOOOOOM!
538:Marbles-Choking hazard
394:Marked - Directed tears
541:Marrow-HP up?
344:Match Book - Evil up
399:Maw Of The Void - Consume thy enemy!
193:MEAT! - DMG + HP up
351:Mega Bean - Giga Fart!
441:Mega Blast - Laser breath
449:Metal Plate - It itches...
488:Metronome - Waffles a finger
202:Midas' Touch - Golden touch
436:Milk! - Don't cry over it...
427:Mine Crafter - Booom!
71:Mini Mush - Speed + range up
258:Missing No. - Syntax error
262:Missing Page 2 - Evil up. Your enemies will pay!
173:Mitre - You feel blessed
456:Moldy Bread - Midnight snack!
102:Mom's Bottle of Pills - Reusable pill generator
439:Mom's Box - What's inside?
39:Mom's Bra - Mass fear
195:Mom's Coin Purse - What's all this...?
110:Mom's Contacts - Freeze effect
55:Mom's Eye - Eye in the back of your head
200:Mom's Eyeshadow - Charm tears
30:Mom's Heels - Range up
199:Mom's Key - Less is now more +2 keys
114:Mom's Knife - Stab stab stab
31:Mom's Lipstick - Range up
41:Mom's Pad - Gross...
355:Mom's Pearls - Range + luck up
228:Mom's Perfume - Fear shot
139:Mom's Purse - More trinket room
508:Mom's Razor - It's sharp!
552:Mom's Shovel-Lost but not forgotten
29:Mom's Underwear - Range up
217:Mom's Wig - You feel itchy...
109:Money = Power - $$$ = DMG
322:Mongo Baby - Mongo friend
123:Monster Manual - Temporary buddy generator
229:Monstro's Lung - Charged attack
86:Monstro's Tooth - Summon Monstro
414:More Options - There are even more options!
523:Moving Box
37:Mr. Boom - Reusable bomb buddy
370:Mr. Dolly - Range + tears up
527:Mr. Me! - Caan Do!
106:Mr. Mega - Blast damage
431:Multidimensional Baby - ydduB Buddy
153:Mutant Spider - Quad shot
77:My Little Unicorn - Temporary badass
5:My Reflection - Boomerang tears
433:My Shadow - Me! and my shaaaadow!
539:Mystery Egg-Sacrificial insemination
515:Mystery Gift - Wrapped up nice for you!
317:Mysterious Liquid - Toxic splash damage
271:Mystery Sack - ?
425:Night Light - scared of the dark?
378:No. 2 - Uh oh...
147:Notched Axe - Rocks don't stand a chance
6:Number One - Tears up
426:Obsessed Fan - Follows my every move...
120:Odd Mushroom - Fire rate up
121:Odd Mushroom - DMG up
219:Old Bandage - HP up
115:Ouija Board - Spectral tears
141:Pageant Boy - Ultimate grand supreme
297:Pandora's Box - ? ?
430:Papa Fly - Turret follower
461:Parasitoid - Egg tears!
478:Pause - Stop!
380:Pay To Play - Money talks
51:Pentagram - DMG up
75:PHD - Better pills
227:Piggy Bank - My life savings
309:Pisces - Tears up + knock-back shot
428:PJs - You feel cozy
348:Placebo - Pill mimic
218:Placenta - Regeneration + HP up
475:Plan C - Use with caution
505:Poke Go - Gotta catch em...
544:Pointy Rib-Stabbing time
454:Polydactyly - Hold me!
169:Polyphemus - Mega tears
529:Pop! - Eyeball tears!
177:Portable Slot - Gamble 24/7
487:Potato Peeler - A pound of flesh...
146:Prayer Card - Reusable eternity
261:Proptosis - Short range mega tears
281:Punching Bag - Scape goat
379:Pupula Duplex - Wide shot
407:Purity - Aura stat boost
190:Pyro - 99 bombs
223:Pyromaniac - It hurts so good +5 bombs
174:Rainbow Baby - Random buddy
16:Raw Liver - HP up
126:Razor Blade - Feel my pain
289:Red Candle - Flame on
137:Remote Detonator - Remote bomb detonation
376:Restock - Never ending stores!
95:Robo-Baby - Friends 'till the bbbbzzzt
267:Robo-Baby 2.0 - We worked out all the kinks
14:Roid Rage - Speed and range up
72:Rosary - Faith up
268:Rotten Baby - Infested friend
26:Rotten Meat - HP up
221:Rubber Cement - Bouncing tears
389:Rune Bag - Rune generator
424:Sack Head - More sacks!
94:Sack of Pennies - Gives money
500:Sack of Sacks - Gives Sacks!
182:Sacred Heart - Homing shots + DMG up
536:Sacrificial Altar-He demands a sacrifice
172:Sacrificial Dagger - My fate protects me
220:Sad Bombs - Tear blasts +5 bombs
339:Safety Pin - Evil + range + shot speed up
306:Sagittarius - Penetrative shot + speed up
321:Samson's Chains - The ol' ball and chain
292:Satanic Bible - Reusable evil
142:Scapular - You have been blessed
366:Scatter Bombs - We put bombs in your bombs!
534:Schoolbag-Extra active item room
325:Scissors - Lose your head
305:Scorpio - Poison tears
255:Screw - Tears + shot speed up
390:Seraphim - Sworn friend
393:Serpent's Kiss - The kiss of death
468:Shade - It follows
448:Shark of Glass - Blood and guts!
205:Sharp Plug - Charge with blood
507:Sharp Straw - More blood!
49:Shoop da Whoop! - BLLLARRRRGGG!
459:Sinus Infection - Booger tears!
280:Sissy Longlegs - She loves you
67:Sister Maggy - Friends 'till the end
9:Skatole - Fly love
17:Skeleton Key - 99 keys
542:Slipped Rib-Projectile shield
264:Smart Fly - Revenge fly
189:SMB Super Fan - All stats up
479:Smelter - Trinket melter!
330:Soy Milk - DMG down + tears way up
400:Spear Of Destiny - Your destiny
143:Speed Ball - Speed + shot speed up
91:Spelunker Hat - See-through doors
89:Spider Bite - Slow effect
171:Spider Butt - Mass enemy slowdown + damage
403:Spider Mod - Mod buddy!
211:Spiderbaby - Spider revenge
159:Spirit of the Night - Scary
3:Spoon Bender - Homing shots
516:Sprinkler - Sprinkles.
196:Squeezy - Tears up
251:Starter Deck - Extra card room
64:Steam Sale - 50% off
176:Stem Cells - HP up
50:Steven - DMG up
367:Sticky Bombs - Egg sack bombs!
138:Stigmata - DMG + HP up
232:Stop Watch - Let's slow this down a bit...
315:Strange Attractor - Magnetic tears
417:Succubus - Damage booster
463:Sulfuric Acid - Acid tears!
92:Super Bandage - +2 hearts
363:Sworn Protector - Protective friend
345:Synthoil - DMG + range up
38:Tammy's Head - Reusable tear burst
451:Tarot Cloth - I see the future
299:Taurus - Speed down + rage is building
383:Tear Detonator - Remote tear detonation
395:Tech X - Laser ring tears
244:Tech.5 - It's still being tested...
68:Technology - Laser tears
152:Technology 2 - Laser
524:Technology Zero - Static tears!
522:Telekinesis - The power of mind!
192:Telepathy For Dummies - Temporary psychic shot
419:Teleport 2.0 - I-teleport!
44:Teleport! - Teleport!
63:The Battery - Stores energy
111:The Bean - Toot on command
28:The Belt - Speed up
33:The Bible - Temporary flight
180:The Black Bean - Toot on touch
334:The Body - I feel all
34:The Book of Belial - Temporary DMG up
97:The Book of Sin - Reusable item generator
338:The Boomerang - It will never leave you
164:The Candle - Reusable flames
103:The Common Cold - Poison damage
21:The Compass - The end is near
105:The D6 - Reroll your destiny
93:The Gamekid - Temporary Man-Pac
101:The Halo - All stats up
66:The Hourglass - Temporary enemy slowdown
2:The Inner Eye - Triple shot
290:The Jar - Save your life
60:The Ladder - Building bridges
329:The Ludovico Technique - Controlled tears
79:The Mark - DMG up
333:The Mind - I know all
151:The Mulligan - They grow inside
83:The Nail - Temporary demon form
35:The Necronomicon - Mass room damage
328:The Negative - Fate chosen
80:The Pact - DMG + tears up
104:The Parasite - Split shot
155:The Peeper - Plop!
107:The Pinking Shears - Cut and run
327:The Polaroid - Fate chosen
36:The Poop - Plop!
98:The Relic - Soul generator
1:The Sad Onion - Tears up
90:The Small Rock - DMG up
335:The Soul - I am all
13:The Virus - Poison touch
108:The Wafer - Damage resistance
358:The Wiz - Double wiz shot!
249:There's Options - More options
314:Thunder Thighs - HP up + speed down + you feel stompy
233:Tiny Planet - Orbiting tears + range up
474:Tonsil - Gross...
183:Tooth Picks - Tears + shot speed up
341:Torn Photo - Tears + shot speed up
150:Tough Love - Tooth shot
350:Toxic Shock - Mass poison
397:Tractor Beam - Controlled tears
20:Transcendence - We all float down here...
54:Treasure Map - Full visible map
243:Trinity Shield - You feel guarded
533:Trisagion-Smite thy enemy
324:Undefined - Undefined
298:Unicorn Stump - You feel stumped
452:Varicose Veins - I'm leaking...
396:Ventricle Razor - Short cutter
303:Virgo - You feel refreshed and protected
477:Void - Consume
484:Wait What? - I can't believe it's not butter bean!
84:We Need To Go Deeper! - Reusable level skip
181:White Pony - Flight + holy death
122:Whore of Babylon - Curse up
32:Wire Coat Hanger - Tears up
349:Wooden Nickel - Flip a coin
27:Wooden Spoon - Speed up
76:X-Ray Vision - I've seen everything
492:Yo Listen! - Yo listen!
45:Yum Heart - Reusable regeneration
392:Zodiac - The heavens will change you
4 Bytes
PedScript
2030
"Pedestal Script (After Touching)"
000000
Auto Assembler Script
{ Game : isaac-ng.exe
Version:
Date : 2017-01-05
Author : Gibon
This script does blah blah blah
}
[ENABLE]
aobscanmodule(pedestal,isaac-ng.exe,8B ** 2C 89 85 58 FF FF FF) // should be unique
//aobscanmodule(pedestal,isaac-ng.exe,8B 46 2C 89 44 24 14)
alloc(newmem,$1000)
label(code)
label(return)
globalalloc(_pedestal,4)
newmem:
code:
mov [_pedestal],edi
mov eax,[edi+2C]
mov [ebp-000000A8],eax
jmp return
pedestal:
jmp code
nop
nop
nop
nop
return:
registersymbol(pedestal)
[DISABLE]
pedestal:
db 8B 46 2C 89 85 58 FF FF FF
unregistersymbol(pedestal)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+11AC12
"isaac-ng.exe"+11ABE9: 83 F9 3C - cmp ecx,3C
"isaac-ng.exe"+11ABEC: 0F 84 CD 0D 00 00 - je isaac-ng.exe+11B9BF
"isaac-ng.exe"+11ABF2: 83 F9 34 - cmp ecx,34
"isaac-ng.exe"+11ABF5: 0F 84 BA 0D 00 00 - je isaac-ng.exe+11B9B5
"isaac-ng.exe"+11ABFB: 83 F9 35 - cmp ecx,35
"isaac-ng.exe"+11ABFE: 0F 84 B1 0D 00 00 - je isaac-ng.exe+11B9B5
"isaac-ng.exe"+11AC04: 83 F9 64 - cmp ecx,64
"isaac-ng.exe"+11AC07: 74 09 - je isaac-ng.exe+11AC12
"isaac-ng.exe"+11AC09: 83 F9 6E - cmp ecx,6E
"isaac-ng.exe"+11AC0C: 0F 85 4C 07 00 00 - jne isaac-ng.exe+11B35E
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+11AC12: 8B 47 2C - mov eax,[edi+2C]
"isaac-ng.exe"+11AC15: 89 85 58 FF FF FF - mov [ebp-000000A8],eax
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+11AC1B: 85 C0 - test eax,eax
"isaac-ng.exe"+11AC1D: 0F 84 3B 07 00 00 - je isaac-ng.exe+11B35E
"isaac-ng.exe"+11AC23: 8B CE - mov ecx,esi
"isaac-ng.exe"+11AC25: E8 26 9A 07 00 - call isaac-ng.exe+194650
"isaac-ng.exe"+11AC2A: 84 C0 - test al,al
"isaac-ng.exe"+11AC2C: 0F 85 29 07 00 00 - jne isaac-ng.exe+11B35B
"isaac-ng.exe"+11AC32: 83 BE BC 28 00 00 00 - cmp dword ptr [esi+000028BC],00
"isaac-ng.exe"+11AC39: 0F 85 1C 07 00 00 - jne isaac-ng.exe+11B35B
"isaac-ng.exe"+11AC3F: 83 BF AC 0B 00 00 00 - cmp dword ptr [edi+00000BAC],00
"isaac-ng.exe"+11AC46: 0F 8F 0F 07 00 00 - jg isaac-ng.exe+11B35B
}
2031
"Item"
0:-None-
320:???'s Only Friend - Controlled friend
11:1up! - Extra life
245:20/20 - Double shot
191:3 Dollar Bill - Rainbow tears
526:7 Seals - Lil Harbingers!
359:8 Inch Nails - Stick it to 'em!
116:9 Volt - Quicker charge
18:A Dollar - $$$
132:A Lump of Coal - My Xmas present
130:A Pony - Flight + dash attack
74:A Quarter - +25 coins
346:A Snack - HP up
230:Abaddon - Evil + DMG up + fear shot
188:Abel - Mirrored buddy
491:Acid Baby - Pills pills pills!
493:Adrenaline - Panic - power
465:Analog Stick - 360 tears!
65:Anarchist Cookbook - Summon bombs
214:Anemic - Toxic blood
528:Angelic Prism - Eclipsed by the moon
511:Angry Fly - He's violent
161:Ankh - Eternal life?
222:Anti-Gravity - Anti-gravity tears + tears up
443:Apple! - Trick or treat?"
308:Aquarius - Trail of tears
300:Aries - Ramming speed
408:Athame - Call to the void
506:Backstabber - Watch your back!
207:Ball of Bandages - Gotta lick 'em all!
231:Ball of Tar - Sticky feet...
272:BBF - Big Beautiful Fly
458:Belly Button - What's in there?
274:Best Bud - Sworn protector
136:Best Friend - Friends 'till the end
391:Betrayal - Turn your enemy
247:BFFS! - Your friends rule
473:Big Chubby - Chub chub
279:Big Fan - Fat protector
438:Binky - Memories...
260:Black Candle - Curse immunity + evil up
512:Black Hole - Nothing can escape
226:Black Lotus - HP up x3
420:Black Powder - Spin the black circle!
286:Blank Card - Card mimic
535:Blanket-You feel safe
119:Blood Bag - HP up
254:Blood Clot - DMG + range up
7:Blood of the Martyr - DMG up
186:Blood Rights - Mass enemy damage at a cost
509:Bloodshot Eye - Bloody friend
157:Bloody Lust - RAGE!
342:Blue Cap - HP + tears up + shot speed down
246:Blue Map - Secrets
273:Bob's Brain - Explosive thoughts
140:Bob's Curse - +5 poison bombs
42:Bob's Rotten Head - Reusable ranged bomb
125:Bobby-Bomb - Homing bombs
250:BOGO Bombs - 1+1 BOOM!
131:Bomb Bag - Gives bombs
353:Bomber Boy - Explosive blast!
78:Book of Revelations - Reusable soul protection
287:Book of Secrets - ???
58:Book of Shadows - Temporary invincibility
545:Book of the Dead-Rise from the grave
19:Boom! - 10 bombs
198:Box - Stuff
357:Box of Friends - Double your friends
288:Box of Spiders - It's a box of spiders
513:Bozo - Party time!
25:Breakfast - HP up
326:Breath of Life - Invincibility at a cost
118:Brimstone - Blood laser barrage
549:Brittle Bones-Everything hurts
337:Broken Watch - I think it's broken
514:Broken Modem - LAG!
550:Broken Shovel-It feels cursed
8:Brother Bobby - Friends 'till the end
504:Brown Nugget - Friendly Fly
129:Bucket of Lard - HP up
518:Buddy In A Box - What could it be?!
144:Bum Friend - He's greedy
385:Bumbo - Bumbo want coin!
377:Bursting Sack - Spider love
209:Butt Bombs - Toxic blast +5 bombs
294:Butter Bean - Reusable knock-back
340:Caffeine Pill - Speed up + size down
319:Cain's Other Eye - Near-sighted friend
412:Cambion Conception - Feed them hate
497:Camo Undies - Camo kid
301:Cancer - HP up + you feel protected
307:Capricorn - All stats up
356:Car Battery - Double charge!
165:Cat-o-nine-tails - Shot speed + damage up
162:Celtic Cross - You feel blessed
387:Censer - Peace be with you
216:Ceremonial Robes - Sin up
208:Champion Belt - DMG + Challenge up
402:Chaos - !!!
372:Charged Baby - Bbbzzzzzt!
62:Charm of the Vampire - Kills heal
154:Chemical Peel - DMG up
69:Chocolate Milk - Charge shots
423:Circle of Protection - protect me from myself
482:Clicker - Change
480:Compost - Gain more friends!
453:Compound Fracture - Bone tears!
457:Cone Head - Hard headed!
466:Contagion - Outbreak!
369:Continuum - Transcendent tears
241:Contract from Below - Wealth... but at what cost?
296:Converter - Convert your soul
521:Coupon
354:Crack Jacks - Don't swallow the prize!
160:Crack the Sky - Holy white death
224:Cricket's Body - Splash damage + tears up
4:Cricket's Head - DMG up
485:Crooked Penny - 50/50
415:Crown of Light - The untainted gain power
158:Crystal Ball - I see my future
73:Cube of Meat - Gotta meat 'em all
48:Cupid's Arrow - Piercing shots
371:Curse of the Tower - You feel cursed...
316:Cursed Eye - Cursed charge shot
489:D Infinity - Reroll forever
476:D1 - What will it be?
285:D10 - Reroll enemies
283:D100 - REEROLLLLL!
386:D12 - Rerolls rocks
166:D20 - Reroll the basics
284:D4 - Reroll into something else
437:D7 - Reroll Rewards!
406:D8 - Reroll stats
170:Daddy Longlegs - Daddy's love
278:Dark Bum - He wants to take your life
259:Dark Matter - Fear shot
442:Dark Princes Crown - Loss is power
175:Dad's Key - Opens all doors...
455:Dad's Lost Coin - I remember this...
546:Dad's Ring-Father's blessing
481:Dataminer - 109
117:Dead Bird - Protective buddy
81:Dead Cat - 9 lives
185:Dead Dove - Flight + spectral tears
373:Dead Eye - Accuracy brings power!
336:Dead Onion - Toxic aura tears
124:Dead Sea Scrolls - It's a mystery
446:Dead Tooth - Halitosis
530:Death's List-Just hope you're not next
237:Death's Touch - Penetrative shot + DMG up
85:Deck of Cards - Reusable card generator
416:Deep Pockets - More stuff to carry!
510:Delirious - Unleash the power!
113:Demon Baby - Auto-turret friend
469:Depression - :(
24:Dessert - HP up
23:Dinner - HP up
347:Diplopia - Double item vision
57:Distant Admiration - Attack fly
547:Divorce Papers-Tears up + you feel empty
47:Doctor's Remote - Reusable air strike
445:Dog Tooth - Bark at the moon!
52:Dr. Fetus - ???
265:Dry Baby - Immortal friend
498:Duality - You feel very balanced
486:Dull Razor - I feel numb...
236:E. Coli - Turdy touch
381:Eden's Blessing - Your future shines brighter
490:Eden's Soul - ...
409:Empty Vessel - I reward an empty vessel
168:Epic Fetus - On-demand air strike
368:Epiphora - Intensifying tears
499:Eucharist - Peace be with you
496:Euthanasia - Needle shot
310:Eve's Mascara - Shot speed down + DMG up
410:Evil Eye - Eye shot!
240:Experimental Treatment - All stats up... then shuffled
401:Explosivo - Sticky bomb shot!
462:Eye of Belial - Possessed tears!
450:Eye Of Greed - Gold tears
204:Fanny Pack - Filled with goodies
404:Farting Baby - He farts!
517:Fast Bombs - Faster Bomb Drops!
179:Fate - Flight eternal
361:Fate's reward - Your fate beside you
467:Finger! - Watch where you point that!
257:Fire Mind - Flaming tears
540:Flat Stone-Skipping tears
291:Flush! - ...
128:Forever alone - Attack fly
127:Forget Me Now - I don't remember...
364:Friend Zone - Friendly fly
382:Friendly Ball - Gotta fetch 'em all!
418:Fruit Cake - Rainbow Effects!
405:GB Bug - Game breaking bug, right away!
318:Gemini - Conjoined friend
163:Ghost Baby - Spectral buddy
495:Ghost Pepper - Flame tears
225:Gimpy - Sweet suffering
352:Glass Cannon - Be gentle...
460:Glaucoma - Blind tears!
432:Glitter Bombs - Prize Bombs!
422:Glowing Hour Glass - Turn back time
464:Glyph of Balance - A gift from above
210:Gnawed Leaf - Unbreakable
215:Goat Head - He accepts your offering
398:God's Flesh - Shrink shot!
331:Godhead - God tears
501:Greed's Gullet - Money = Health!
70:Growth Hormones - Speed + DMG up
112:Guardian Angel - Extra protection
206:Guillotine - An out-of-body experience
212:Guppy's Collar - Eternal life?
187:Guppy's Hairball - Swing it
145:Guppy's Head - Reusable fly hive
133:Guppy's Paw - Soul converter
134:Guppy's Tail - Cursed?
156:Habit - Item martyr
531:Haemolacria-I'm seeing red...
543:Hallowed Ground-Portable sanctuary
10:Halo of Flies - Projectile protection
167:Harlequin Baby - Double shot buddy
293:Head of Krampus - Krampus rage
429:Head of the Keeper - Penny tears!
269:Headless Baby - Bloody friend
248:Hive Mind - Giant spiders and flies
184:Holy Grail - Flight + HP up
374:Holy Light - Holy shot!
313:Holy Mantle - Holy shield
178:Holy Water - Splash!
375:Host Hat - Nice hat!
256:Hot Bombs - Burning blast +5 bombs
282:How to Jump - It's time you learned how
203:Humbleing Bundle - 1+1 free 4Evar
470:Hushy - Lil Hush!
413:Immaculate Conception - Feed them love
360:Incubus - Dark friend
242:Infamy - Damage reduction
148:Infestation - They grow inside
234:Infestation 2 - Infestation shot
149:Ipecac - Explosive shots
201:Iron Bar - Concussive tears
276:Isaac's Heart - Protect it
323:Isaac's Tears - Collected tears
135:IV Bag - Portable blood bank
494:Jacob's Ladder - Electric tears
434:Jar of Flies - gotta catch 'em all?
548:Jaw Bone-Fetch
197:Jesus Juice - Damage + range up
311:Judas' Shadow - Sweet revenge
266:Juicy Sack - Sticky babies
520:Jumper Cables
40:Kamikaze! - Become the bomb!
388:Key Bum - He wants your keys!
238:Key Piece 1 - ???
239:Key Piece 2 - ???
421:Kidney Bean - Love Toots!
440:Kidney Stone - Matt's Kidney Stone
472:King Baby - Lord of the dead!
532:Lachryphagy-Feed them!
502:Large Zit - Creep shots
343:Latch Key - Luck up
332:Lazarus' Rags - Eternal life?
444:Lead Pencil - He's a bleeder!
270:Leech - Blood sucker
56:Lemon Mishap - Oops...
302:Leo - Stompy
525:Leprocy - You're tearing me apart!
15:Less than 3 - HP up
304:Libra - You feel balanced
275:Lil' Brimstone - Evil friend
362:Lil Chest - What's in the box?
519:LIL DELIRIUM
384:Lil Gurdy - A gurd of your own!
277:Lil' Haunt - Fear him
435:Lil Loki - 4-way buddy!
471:Lil Monstro - Ain't he cute?
537:Lil Spewer-Puking buddy
447:Linger Bean - Crying makes me toot
252:Little Baggy - Extra pill room
96:Little C.H.A.D. - Gives kisses
88:Little Chubby - Attack buddy
99:Little Gish - Sticky friend
503:Little Horn - Science!
100:Little Steven - Psychic friend
87:Loki's Horns - Cross tears
82:Lord of the Pit - Demon wings
213:Lost Contact - Shielded tears
365:Lost Fly - Lost protector
46:Lucky Foot - Luck up
22:Lunch - HP up
411:Lusty Blood - Their blood brings rage!
312:Maggy's Bow - HP up + you feel healthy
194:Magic 8 Ball - Shot speed up
295:Magic Fingers - Pay to play
12:Magic Mushroom - All stats up!
253:Magic Scab - HP + luck up
53:Magneto - Item snatcher
483:Mama Mega! - BOOOOOOOOOM!
538:Marbles-Choking hazard
394:Marked - Directed tears
541:Marrow-HP up?
344:Match Book - Evil up
399:Maw Of The Void - Consume thy enemy!
193:MEAT! - DMG + HP up
351:Mega Bean - Giga Fart!
441:Mega Blast - Laser breath
449:Metal Plate - It itches...
488:Metronome - Waffles a finger
202:Midas' Touch - Golden touch
436:Milk! - Don't cry over it...
427:Mine Crafter - Booom!
71:Mini Mush - Speed + range up
258:Missing No. - Syntax error
262:Missing Page 2 - Evil up. Your enemies will pay!
173:Mitre - You feel blessed
456:Moldy Bread - Midnight snack!
102:Mom's Bottle of Pills - Reusable pill generator
439:Mom's Box - What's inside?
39:Mom's Bra - Mass fear
195:Mom's Coin Purse - What's all this...?
110:Mom's Contacts - Freeze effect
55:Mom's Eye - Eye in the back of your head
200:Mom's Eyeshadow - Charm tears
30:Mom's Heels - Range up
199:Mom's Key - Less is now more +2 keys
114:Mom's Knife - Stab stab stab
31:Mom's Lipstick - Range up
41:Mom's Pad - Gross...
355:Mom's Pearls - Range + luck up
228:Mom's Perfume - Fear shot
139:Mom's Purse - More trinket room
508:Mom's Razor - It's sharp!
551:Mom's Shovel-Lost but not forgotten
29:Mom's Underwear - Range up
217:Mom's Wig - You feel itchy...
109:Money = Power - $$$ = DMG
322:Mongo Baby - Mongo friend
123:Monster Manual - Temporary buddy generator
229:Monstro's Lung - Charged attack
86:Monstro's Tooth - Summon Monstro
414:More Options - There are even more options!
523:Moving Box
37:Mr. Boom - Reusable bomb buddy
370:Mr. Dolly - Range + tears up
527:Mr. Me! - Caan Do!
106:Mr. Mega - Blast damage
431:Multidimensional Baby - ydduB Buddy
153:Mutant Spider - Quad shot
77:My Little Unicorn - Temporary badass
5:My Reflection - Boomerang tears
433:My Shadow - Me! and my shaaaadow!
539:Mystery Egg-Sacrificial insemination
515:Mystery Gift - Wrapped up nice for you!
317:Mysterious Liquid - Toxic splash damage
271:Mystery Sack - ?
425:Night Light - scared of the dark?
378:No. 2 - Uh oh...
147:Notched Axe - Rocks don't stand a chance
6:Number One - Tears up
426:Obsessed Fan - Follows my every move...
120:Odd Mushroom - Fire rate up
121:Odd Mushroom - DMG up
219:Old Bandage - HP up
115:Ouija Board - Spectral tears
141:Pageant Boy - Ultimate grand supreme
297:Pandora's Box - ? ?
430:Papa Fly - Turret follower
461:Parasitoid - Egg tears!
478:Pause - Stop!
380:Pay To Play - Money talks
51:Pentagram - DMG up
75:PHD - Better pills
227:Piggy Bank - My life savings
309:Pisces - Tears up + knock-back shot
428:PJs - You feel cozy
348:Placebo - Pill mimic
218:Placenta - Regeneration + HP up
475:Plan C - Use with caution
505:Poke Go - Gotta catch em...
544:Pointy Rib-Stabbing time
454:Polydactyly - Hold me!
169:Polyphemus - Mega tears
529:Pop! - Eyeball tears!
177:Portable Slot - Gamble 24/7
487:Potato Peeler - A pound of flesh...
146:Prayer Card - Reusable eternity
261:Proptosis - Short range mega tears
281:Punching Bag - Scape goat
379:Pupula Duplex - Wide shot
407:Purity - Aura stat boost
190:Pyro - 99 bombs
223:Pyromaniac - It hurts so good +5 bombs
174:Rainbow Baby - Random buddy
16:Raw Liver - HP up
126:Razor Blade - Feel my pain
289:Red Candle - Flame on
137:Remote Detonator - Remote bomb detonation
376:Restock - Never ending stores!
95:Robo-Baby - Friends 'till the bbbbzzzt
267:Robo-Baby 2.0 - We worked out all the kinks
14:Roid Rage - Speed and range up
72:Rosary - Faith up
268:Rotten Baby - Infested friend
26:Rotten Meat - HP up
221:Rubber Cement - Bouncing tears
389:Rune Bag - Rune generator
424:Sack Head - More sacks!
94:Sack of Pennies - Gives money
500:Sack of Sacks - Gives Sacks!
182:Sacred Heart - Homing shots + DMG up
536:Sacrificial Altar-He demands a sacrifice
172:Sacrificial Dagger - My fate protects me
220:Sad Bombs - Tear blasts +5 bombs
339:Safety Pin - Evil + range + shot speed up
306:Sagittarius - Penetrative shot + speed up
321:Samson's Chains - The ol' ball and chain
292:Satanic Bible - Reusable evil
142:Scapular - You have been blessed
366:Scatter Bombs - We put bombs in your bombs!
534:Schoolbag-Extra active item room
325:Scissors - Lose your head
305:Scorpio - Poison tears
255:Screw - Tears + shot speed up
390:Seraphim - Sworn friend
393:Serpent's Kiss - The kiss of death
468:Shade - It follows
448:Shark of Glass - Blood and guts!
205:Sharp Plug - Charge with blood
507:Sharp Straw - More blood!
49:Shoop da Whoop! - BLLLARRRRGGG!
459:Sinus Infection - Booger tears!
280:Sissy Longlegs - She loves you
67:Sister Maggy - Friends 'till the end
9:Skatole - Fly love
17:Skeleton Key - 99 keys
542:Slipped Rib-Projectile shield
264:Smart Fly - Revenge fly
189:SMB Super Fan - All stats up
479:Smelter - Trinket melter!
330:Soy Milk - DMG down + tears way up
400:Spear Of Destiny - Your destiny
143:Speed Ball - Speed + shot speed up
91:Spelunker Hat - See-through doors
89:Spider Bite - Slow effect
171:Spider Butt - Mass enemy slowdown + damage
403:Spider Mod - Mod buddy!
211:Spiderbaby - Spider revenge
159:Spirit of the Night - Scary
3:Spoon Bender - Homing shots
516:Sprinkler - Sprinkles.
196:Squeezy - Tears up
251:Starter Deck - Extra card room
64:Steam Sale - 50% off
176:Stem Cells - HP up
50:Steven - DMG up
367:Sticky Bombs - Egg sack bombs!
138:Stigmata - DMG + HP up
232:Stop Watch - Let's slow this down a bit...
315:Strange Attractor - Magnetic tears
417:Succubus - Damage booster
463:Sulfuric Acid - Acid tears!
92:Super Bandage - +2 hearts
363:Sworn Protector - Protective friend
345:Synthoil - DMG + range up
38:Tammy's Head - Reusable tear burst
451:Tarot Cloth - I see the future
299:Taurus - Speed down + rage is building
383:Tear Detonator - Remote tear detonation
395:Tech X - Laser ring tears
244:Tech.5 - It's still being tested...
68:Technology - Laser tears
152:Technology 2 - Laser
524:Technology Zero - Static tears!
522:Telekinesis - The power of mind!
192:Telepathy For Dummies - Temporary psychic shot
419:Teleport 2.0 - I-teleport!
44:Teleport! - Teleport!
63:The Battery - Stores energy
111:The Bean - Toot on command
28:The Belt - Speed up
33:The Bible - Temporary flight
180:The Black Bean - Toot on touch
334:The Body - I feel all
34:The Book of Belial - Temporary DMG up
97:The Book of Sin - Reusable item generator
338:The Boomerang - It will never leave you
164:The Candle - Reusable flames
103:The Common Cold - Poison damage
21:The Compass - The end is near
105:The D6 - Reroll your destiny
93:The Gamekid - Temporary Man-Pac
101:The Halo - All stats up
66:The Hourglass - Temporary enemy slowdown
2:The Inner Eye - Triple shot
290:The Jar - Save your life
60:The Ladder - Building bridges
329:The Ludovico Technique - Controlled tears
79:The Mark - DMG up
333:The Mind - I know all
151:The Mulligan - They grow inside
83:The Nail - Temporary demon form
35:The Necronomicon - Mass room damage
328:The Negative - Fate chosen
80:The Pact - DMG + tears up
104:The Parasite - Split shot
155:The Peeper - Plop!
107:The Pinking Shears - Cut and run
327:The Polaroid - Fate chosen
36:The Poop - Plop!
98:The Relic - Soul generator
1:The Sad Onion - Tears up
90:The Small Rock - DMG up
335:The Soul - I am all
13:The Virus - Poison touch
108:The Wafer - Damage resistance
358:The Wiz - Double wiz shot!
249:There's Options - More options
314:Thunder Thighs - HP up + speed down + you feel stompy
233:Tiny Planet - Orbiting tears + range up
474:Tonsil - Gross...
183:Tooth Picks - Tears + shot speed up
341:Torn Photo - Tears + shot speed up
150:Tough Love - Tooth shot
350:Toxic Shock - Mass poison
397:Tractor Beam - Controlled tears
20:Transcendence - We all float down here...
54:Treasure Map - Full visible map
243:Trinity Shield - You feel guarded
533:Trisagion-Smite thy enemy
324:Undefined - Undefined
298:Unicorn Stump - You feel stumped
452:Varicose Veins - I'm leaking...
396:Ventricle Razor - Short cutter
303:Virgo - You feel refreshed and protected
477:Void - Consume
484:Wait What? - I can't believe it's not butter bean!
84:We Need To Go Deeper! - Reusable level skip
181:White Pony - Flight + holy death
122:Whore of Babylon - Curse up
32:Wire Coat Hanger - Tears up
349:Wooden Nickel - Flip a coin
27:Wooden Spoon - Speed up
76:X-Ray Vision - I've seen everything
492:Yo Listen! - Yo listen!
45:Yum Heart - Reusable regeneration
392:Zodiac - The heavens will change you
4 Bytes
_pedestal
2C
2026
"Item Count Script"
000000
Auto Assembler Script
{ Game : isaac-ng.exe
Author : Alucain
This script manipulates the count of items
}
[ENABLE]
//aobscanmodule(ItemNumber,isaac-ng.exe,83 3C B8 00 5F 5E 0F 9F C0) was
//aobscanmodule(ItemNumber,isaac-ng.exe,83 3C *8 00 5* 0F 9F C0) //OLD
aobscanmodule(ItemNumber,isaac-ng.exe,83 3C 98 00 0F 9F C0 5F)
alloc(newmem,$1000)
label(code)
label(return)
label(pIcount)
label(pID)
label(_Id)
newmem:
push eax
// push ebx
imul eax,[pID],4
// mov ebx,
// mul ebx
mov [_Id],eax
//pop ebx
pop eax
code:
mov [pIcount],eax
cmp dword ptr [eax+ebx*4],00
setg al
jmp return
pIcount:
dd 0
pID:
dd 0
_Id:
dd 0
ItemNumber:
jmp newmem
nop
nop
return:
registersymbol(ItemNumber)
registersymbol(pIcount)
registersymbol(pID)
registersymbol(_Id)
[DISABLE]
ItemNumber:
db 83 3C 98 00 0F 9F C0 5F
unregistersymbol(_Id)
unregistersymbol(pIcount)
unregistersymbol(pID)
unregistersymbol(ItemNumber)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+15BB46
"isaac-ng.exe"+15BB1C: 39 9F 34 35 00 00 - cmp [edi+00003534],ebx
"isaac-ng.exe"+15BB22: 74 32 - je isaac-ng.exe+15BB56
"isaac-ng.exe"+15BB24: 68 E8 01 00 00 - push 000001E8
"isaac-ng.exe"+15BB29: 8D 8F 40 26 00 00 - lea ecx,[edi+00002640]
"isaac-ng.exe"+15BB2F: E8 0C D4 0F 00 - call isaac-ng.exe+258F40
"isaac-ng.exe"+15BB34: 84 C0 - test al,al
"isaac-ng.exe"+15BB36: 74 08 - je isaac-ng.exe+15BB40
"isaac-ng.exe"+15BB38: 3B 9F 04 25 00 00 - cmp ebx,[edi+00002504]
"isaac-ng.exe"+15BB3E: 74 16 - je isaac-ng.exe+15BB56
"isaac-ng.exe"+15BB40: 8B 87 70 27 00 00 - mov eax,[edi+00002770]
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+15BB46: 83 3C 98 00 - cmp dword ptr [eax+ebx*4],00
"isaac-ng.exe"+15BB4A: 0F 9F C0 - setg al
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+15BB4D: 5F - pop edi
"isaac-ng.exe"+15BB4E: 5E - pop esi
"isaac-ng.exe"+15BB4F: 5B - pop ebx
"isaac-ng.exe"+15BB50: 8B E5 - mov esp,ebp
"isaac-ng.exe"+15BB52: 5D - pop ebp
"isaac-ng.exe"+15BB53: C2 04 00 - ret 0004
"isaac-ng.exe"+15BB56: 5F - pop edi
"isaac-ng.exe"+15BB57: 5E - pop esi
"isaac-ng.exe"+15BB58: B0 01 - mov al,01
"isaac-ng.exe"+15BB5A: 5B - pop ebx
}
2027
"Item"
0:-None-
320:???'s Only Friend - Controlled friend
11:1up! - Extra life
245:20/20 - Double shot
191:3 Dollar Bill - Rainbow tears
526:7 Seals - Lil Harbingers!
359:8 Inch Nails - Stick it to 'em!
116:9 Volt - Quicker charge
18:A Dollar - $$$
132:A Lump of Coal - My Xmas present
130:A Pony - Flight + dash attack
74:A Quarter - +25 coins
346:A Snack - HP up
230:Abaddon - Evil + DMG up + fear shot
188:Abel - Mirrored buddy
491:Acid Baby - Pills pills pills!
493:Adrenaline - Panic - power
465:Analog Stick - 360 tears!
65:Anarchist Cookbook - Summon bombs
214:Anemic - Toxic blood
528:Angelic Prism - Eclipsed by the moon
511:Angry Fly - He's violent
161:Ankh - Eternal life?
222:Anti-Gravity - Anti-gravity tears + tears up
443:Apple! - Trick or treat?"
308:Aquarius - Trail of tears
300:Aries - Ramming speed
408:Athame - Call to the void
506:Backstabber - Watch your back!
207:Ball of Bandages - Gotta lick 'em all!
231:Ball of Tar - Sticky feet...
272:BBF - Big Beautiful Fly
458:Belly Button - What's in there?
274:Best Bud - Sworn protector
136:Best Friend - Friends 'till the end
391:Betrayal - Turn your enemy
247:BFFS! - Your friends rule
473:Big Chubby - Chub chub
279:Big Fan - Fat protector
438:Binky - Memories...
260:Black Candle - Curse immunity + evil up
512:Black Hole - Nothing can escape
226:Black Lotus - HP up x3
420:Black Powder - Spin the black circle!
286:Blank Card - Card mimic
535:Blanket-You feel safe
119:Blood Bag - HP up
254:Blood Clot - DMG + range up
7:Blood of the Martyr - DMG up
186:Blood Rights - Mass enemy damage at a cost
509:Bloodshot Eye - Bloody friend
157:Bloody Lust - RAGE!
342:Blue Cap - HP + tears up + shot speed down
246:Blue Map - Secrets
273:Bob's Brain - Explosive thoughts
140:Bob's Curse - +5 poison bombs
42:Bob's Rotten Head - Reusable ranged bomb
125:Bobby-Bomb - Homing bombs
250:BOGO Bombs - 1+1 BOOM!
131:Bomb Bag - Gives bombs
353:Bomber Boy - Explosive blast!
78:Book of Revelations - Reusable soul protection
287:Book of Secrets - ???
58:Book of Shadows - Temporary invincibility
545:Book of the Dead-Rise from the grave
19:Boom! - 10 bombs
198:Box - Stuff
357:Box of Friends - Double your friends
288:Box of Spiders - It's a box of spiders
513:Bozo - Party time!
25:Breakfast - HP up
326:Breath of Life - Invincibility at a cost
118:Brimstone - Blood laser barrage
549:Brittle Bones-Everything hurts
337:Broken Watch - I think it's broken
514:Broken Modem - LAG!
550:Broken Shovel-It feels cursed
551:Broken Shovel-Lost but not forgotten
8:Brother Bobby - Friends 'till the end
504:Brown Nugget - Friendly Fly
129:Bucket of Lard - HP up
518:Buddy In A Box - What could it be?!
144:Bum Friend - He's greedy
385:Bumbo - Bumbo want coin!
377:Bursting Sack - Spider love
209:Butt Bombs - Toxic blast +5 bombs
294:Butter Bean - Reusable knock-back
340:Caffeine Pill - Speed up + size down
319:Cain's Other Eye - Near-sighted friend
412:Cambion Conception - Feed them hate
497:Camo Undies - Camo kid
301:Cancer - HP up + you feel protected
307:Capricorn - All stats up
356:Car Battery - Double charge!
165:Cat-o-nine-tails - Shot speed + damage up
162:Celtic Cross - You feel blessed
387:Censer - Peace be with you
216:Ceremonial Robes - Sin up
208:Champion Belt - DMG + Challenge up
402:Chaos - !!!
372:Charged Baby - Bbbzzzzzt!
62:Charm of the Vampire - Kills heal
154:Chemical Peel - DMG up
69:Chocolate Milk - Charge shots
423:Circle of Protection - protect me from myself
482:Clicker - Change
480:Compost - Gain more friends!
453:Compound Fracture - Bone tears!
457:Cone Head - Hard headed!
466:Contagion - Outbreak!
369:Continuum - Transcendent tears
241:Contract from Below - Wealth... but at what cost?
296:Converter - Convert your soul
521:Coupon
354:Crack Jacks - Don't swallow the prize!
160:Crack the Sky - Holy white death
224:Cricket's Body - Splash damage + tears up
4:Cricket's Head - DMG up
485:Crooked Penny - 50/50
415:Crown of Light - The untainted gain power
158:Crystal Ball - I see my future
73:Cube of Meat - Gotta meat 'em all
48:Cupid's Arrow - Piercing shots
371:Curse of the Tower - You feel cursed...
316:Cursed Eye - Cursed charge shot
489:D Infinity - Reroll forever
476:D1 - What will it be?
285:D10 - Reroll enemies
283:D100 - REEROLLLLL!
386:D12 - Rerolls rocks
166:D20 - Reroll the basics
284:D4 - Reroll into something else
437:D7 - Reroll Rewards!
406:D8 - Reroll stats
170:Daddy Longlegs - Daddy's love
278:Dark Bum - He wants to take your life
259:Dark Matter - Fear shot
442:Dark Princes Crown - Loss is power
175:Dad's Key - Opens all doors...
455:Dad's Lost Coin - I remember this...
546:Dad's Ring-Father's blessing
481:Dataminer - 109
117:Dead Bird - Protective buddy
81:Dead Cat - 9 lives
185:Dead Dove - Flight + spectral tears
373:Dead Eye - Accuracy brings power!
336:Dead Onion - Toxic aura tears
124:Dead Sea Scrolls - It's a mystery
446:Dead Tooth - Halitosis
530:Death's List-Just hope you're not next
237:Death's Touch - Penetrative shot + DMG up
85:Deck of Cards - Reusable card generator
416:Deep Pockets - More stuff to carry!
510:Delirious - Unleash the power!
113:Demon Baby - Auto-turret friend
469:Depression - :(
24:Dessert - HP up
23:Dinner - HP up
347:Diplopia - Double item vision
57:Distant Admiration - Attack fly
547:Divorce Papers-Tears up + you feel empty
47:Doctor's Remote - Reusable air strike
445:Dog Tooth - Bark at the moon!
52:Dr. Fetus - ???
265:Dry Baby - Immortal friend
498:Duality - You feel very balanced
486:Dull Razor - I feel numb...
236:E. Coli - Turdy touch
381:Eden's Blessing - Your future shines brighter
490:Eden's Soul - ...
409:Empty Vessel - I reward an empty vessel
168:Epic Fetus - On-demand air strike
368:Epiphora - Intensifying tears
499:Eucharist - Peace be with you
496:Euthanasia - Needle shot
310:Eve's Mascara - Shot speed down + DMG up
410:Evil Eye - Eye shot!
240:Experimental Treatment - All stats up... then shuffled
401:Explosivo - Sticky bomb shot!
462:Eye of Belial - Possessed tears!
450:Eye Of Greed - Gold tears
204:Fanny Pack - Filled with goodies
404:Farting Baby - He farts!
517:Fast Bombs - Faster Bomb Drops!
179:Fate - Flight eternal
361:Fate's reward - Your fate beside you
467:Finger! - Watch where you point that!
257:Fire Mind - Flaming tears
540:Flat Stone-Skipping tears
291:Flush! - ...
128:Forever alone - Attack fly
127:Forget Me Now - I don't remember...
364:Friend Zone - Friendly fly
382:Friendly Ball - Gotta fetch 'em all!
418:Fruit Cake - Rainbow Effects!
405:GB Bug - Game breaking bug, right away!
318:Gemini - Conjoined friend
163:Ghost Baby - Spectral buddy
495:Ghost Pepper - Flame tears
225:Gimpy - Sweet suffering
352:Glass Cannon - Be gentle...
460:Glaucoma - Blind tears!
432:Glitter Bombs - Prize Bombs!
422:Glowing Hour Glass - Turn back time
464:Glyph of Balance - A gift from above
210:Gnawed Leaf - Unbreakable
215:Goat Head - He accepts your offering
398:God's Flesh - Shrink shot!
331:Godhead - God tears
501:Greed's Gullet - Money = Health!
70:Growth Hormones - Speed + DMG up
112:Guardian Angel - Extra protection
206:Guillotine - An out-of-body experience
212:Guppy's Collar - Eternal life?
187:Guppy's Hairball - Swing it
145:Guppy's Head - Reusable fly hive
133:Guppy's Paw - Soul converter
134:Guppy's Tail - Cursed?
156:Habit - Item martyr
531:Haemolacria-I'm seeing red...
543:Hallowed Ground-Portable sanctuary
10:Halo of Flies - Projectile protection
167:Harlequin Baby - Double shot buddy
293:Head of Krampus - Krampus rage
429:Head of the Keeper - Penny tears!
269:Headless Baby - Bloody friend
248:Hive Mind - Giant spiders and flies
184:Holy Grail - Flight + HP up
374:Holy Light - Holy shot!
313:Holy Mantle - Holy shield
178:Holy Water - Splash!
375:Host Hat - Nice hat!
256:Hot Bombs - Burning blast +5 bombs
282:How to Jump - It's time you learned how
203:Humbleing Bundle - 1+1 free 4Evar
470:Hushy - Lil Hush!
413:Immaculate Conception - Feed them love
360:Incubus - Dark friend
242:Infamy - Damage reduction
148:Infestation - They grow inside
234:Infestation 2 - Infestation shot
149:Ipecac - Explosive shots
201:Iron Bar - Concussive tears
276:Isaac's Heart - Protect it
323:Isaac's Tears - Collected tears
135:IV Bag - Portable blood bank
494:Jacob's Ladder - Electric tears
434:Jar of Flies - gotta catch 'em all?
548:Jaw Bone-Fetch
197:Jesus Juice - Damage + range up
311:Judas' Shadow - Sweet revenge
266:Juicy Sack - Sticky babies
520:Jumper Cables
40:Kamikaze! - Become the bomb!
388:Key Bum - He wants your keys!
238:Key Piece 1 - ???
239:Key Piece 2 - ???
421:Kidney Bean - Love Toots!
440:Kidney Stone - Matt's Kidney Stone
472:King Baby - Lord of the dead!
532:Lachryphagy-Feed them!
502:Large Zit - Creep shots
343:Latch Key - Luck up
332:Lazarus' Rags - Eternal life?
444:Lead Pencil - He's a bleeder!
270:Leech - Blood sucker
56:Lemon Mishap - Oops...
302:Leo - Stompy
525:Leprocy - You're tearing me apart!
15:Less than 3 - HP up
304:Libra - You feel balanced
275:Lil' Brimstone - Evil friend
362:Lil Chest - What's in the box?
519:LIL DELIRIUM
384:Lil Gurdy - A gurd of your own!
277:Lil' Haunt - Fear him
435:Lil Loki - 4-way buddy!
471:Lil Monstro - Ain't he cute?
537:Lil Spewer-Puking buddy
447:Linger Bean - Crying makes me toot
252:Little Baggy - Extra pill room
96:Little C.H.A.D. - Gives kisses
88:Little Chubby - Attack buddy
99:Little Gish - Sticky friend
503:Little Horn - Science!
100:Little Steven - Psychic friend
87:Loki's Horns - Cross tears
82:Lord of the Pit - Demon wings
213:Lost Contact - Shielded tears
365:Lost Fly - Lost protector
46:Lucky Foot - Luck up
22:Lunch - HP up
411:Lusty Blood - Their blood brings rage!
312:Maggy's Bow - HP up + you feel healthy
194:Magic 8 Ball - Shot speed up
295:Magic Fingers - Pay to play
12:Magic Mushroom - All stats up!
253:Magic Scab - HP + luck up
53:Magneto - Item snatcher
483:Mama Mega! - BOOOOOOOOOM!
538:Marbles-Choking hazard
394:Marked - Directed tears
541:Marrow-HP up?
344:Match Book - Evil up
399:Maw Of The Void - Consume thy enemy!
193:MEAT! - DMG + HP up
351:Mega Bean - Giga Fart!
441:Mega Blast - Laser breath
449:Metal Plate - It itches...
488:Metronome - Waffles a finger
202:Midas' Touch - Golden touch
436:Milk! - Don't cry over it...
427:Mine Crafter - Booom!
71:Mini Mush - Speed + range up
258:Missing No. - Syntax error
262:Missing Page 2 - Evil up. Your enemies will pay!
173:Mitre - You feel blessed
456:Moldy Bread - Midnight snack!
102:Mom's Bottle of Pills - Reusable pill generator
439:Mom's Box - What's inside?
39:Mom's Bra - Mass fear
195:Mom's Coin Purse - What's all this...?
110:Mom's Contacts - Freeze effect
55:Mom's Eye - Eye in the back of your head
200:Mom's Eyeshadow - Charm tears
30:Mom's Heels - Range up
199:Mom's Key - Less is now more +2 keys
114:Mom's Knife - Stab stab stab
31:Mom's Lipstick - Range up
41:Mom's Pad - Gross...
355:Mom's Pearls - Range + luck up
228:Mom's Perfume - Fear shot
139:Mom's Purse - More trinket room
508:Mom's Razor - It's sharp!
552:Mom's Shovel-Lost but not forgotten
29:Mom's Underwear - Range up
217:Mom's Wig - You feel itchy...
109:Money = Power - $$$ = DMG
322:Mongo Baby - Mongo friend
123:Monster Manual - Temporary buddy generator
229:Monstro's Lung - Charged attack
86:Monstro's Tooth - Summon Monstro
414:More Options - There are even more options!
523:Moving Box
37:Mr. Boom - Reusable bomb buddy
370:Mr. Dolly - Range + tears up
527:Mr. Me! - Caan Do!
106:Mr. Mega - Blast damage
431:Multidimensional Baby - ydduB Buddy
153:Mutant Spider - Quad shot
77:My Little Unicorn - Temporary badass
5:My Reflection - Boomerang tears
433:My Shadow - Me! and my shaaaadow!
539:Mystery Egg-Sacrificial insemination
515:Mystery Gift - Wrapped up nice for you!
317:Mysterious Liquid - Toxic splash damage
271:Mystery Sack - ?
425:Night Light - scared of the dark?
378:No. 2 - Uh oh...
147:Notched Axe - Rocks don't stand a chance
6:Number One - Tears up
426:Obsessed Fan - Follows my every move...
120:Odd Mushroom - Fire rate up
121:Odd Mushroom - DMG up
219:Old Bandage - HP up
115:Ouija Board - Spectral tears
141:Pageant Boy - Ultimate grand supreme
297:Pandora's Box - ? ?
430:Papa Fly - Turret follower
461:Parasitoid - Egg tears!
478:Pause - Stop!
380:Pay To Play - Money talks
51:Pentagram - DMG up
75:PHD - Better pills
227:Piggy Bank - My life savings
309:Pisces - Tears up + knock-back shot
428:PJs - You feel cozy
348:Placebo - Pill mimic
218:Placenta - Regeneration + HP up
475:Plan C - Use with caution
505:Poke Go - Gotta catch em...
544:Pointy Rib-Stabbing time
454:Polydactyly - Hold me!
169:Polyphemus - Mega tears
529:Pop! - Eyeball tears!
177:Portable Slot - Gamble 24/7
487:Potato Peeler - A pound of flesh...
146:Prayer Card - Reusable eternity
261:Proptosis - Short range mega tears
281:Punching Bag - Scape goat
379:Pupula Duplex - Wide shot
407:Purity - Aura stat boost
190:Pyro - 99 bombs
223:Pyromaniac - It hurts so good +5 bombs
174:Rainbow Baby - Random buddy
16:Raw Liver - HP up
126:Razor Blade - Feel my pain
289:Red Candle - Flame on
137:Remote Detonator - Remote bomb detonation
376:Restock - Never ending stores!
95:Robo-Baby - Friends 'till the bbbbzzzt
267:Robo-Baby 2.0 - We worked out all the kinks
14:Roid Rage - Speed and range up
72:Rosary - Faith up
268:Rotten Baby - Infested friend
26:Rotten Meat - HP up
221:Rubber Cement - Bouncing tears
389:Rune Bag - Rune generator
424:Sack Head - More sacks!
94:Sack of Pennies - Gives money
500:Sack of Sacks - Gives Sacks!
182:Sacred Heart - Homing shots + DMG up
536:Sacrificial Altar-He demands a sacrifice
172:Sacrificial Dagger - My fate protects me
220:Sad Bombs - Tear blasts +5 bombs
339:Safety Pin - Evil + range + shot speed up
306:Sagittarius - Penetrative shot + speed up
321:Samson's Chains - The ol' ball and chain
292:Satanic Bible - Reusable evil
142:Scapular - You have been blessed
366:Scatter Bombs - We put bombs in your bombs!
534:Schoolbag-Extra active item room
325:Scissors - Lose your head
305:Scorpio - Poison tears
255:Screw - Tears + shot speed up
390:Seraphim - Sworn friend
393:Serpent's Kiss - The kiss of death
468:Shade - It follows
448:Shark of Glass - Blood and guts!
205:Sharp Plug - Charge with blood
507:Sharp Straw - More blood!
49:Shoop da Whoop! - BLLLARRRRGGG!
459:Sinus Infection - Booger tears!
280:Sissy Longlegs - She loves you
67:Sister Maggy - Friends 'till the end
9:Skatole - Fly love
17:Skeleton Key - 99 keys
542:Slipped Rib-Projectile shield
264:Smart Fly - Revenge fly
189:SMB Super Fan - All stats up
479:Smelter - Trinket melter!
330:Soy Milk - DMG down + tears way up
400:Spear Of Destiny - Your destiny
143:Speed Ball - Speed + shot speed up
91:Spelunker Hat - See-through doors
89:Spider Bite - Slow effect
171:Spider Butt - Mass enemy slowdown + damage
403:Spider Mod - Mod buddy!
211:Spiderbaby - Spider revenge
159:Spirit of the Night - Scary
3:Spoon Bender - Homing shots
516:Sprinkler - Sprinkles.
196:Squeezy - Tears up
251:Starter Deck - Extra card room
64:Steam Sale - 50% off
176:Stem Cells - HP up
50:Steven - DMG up
367:Sticky Bombs - Egg sack bombs!
138:Stigmata - DMG + HP up
232:Stop Watch - Let's slow this down a bit...
315:Strange Attractor - Magnetic tears
417:Succubus - Damage booster
463:Sulfuric Acid - Acid tears!
92:Super Bandage - +2 hearts
363:Sworn Protector - Protective friend
345:Synthoil - DMG + range up
38:Tammy's Head - Reusable tear burst
451:Tarot Cloth - I see the future
299:Taurus - Speed down + rage is building
383:Tear Detonator - Remote tear detonation
395:Tech X - Laser ring tears
244:Tech.5 - It's still being tested...
68:Technology - Laser tears
152:Technology 2 - Laser
524:Technology Zero - Static tears!
522:Telekinesis - The power of mind!
192:Telepathy For Dummies - Temporary psychic shot
419:Teleport 2.0 - I-teleport!
44:Teleport! - Teleport!
63:The Battery - Stores energy
111:The Bean - Toot on command
28:The Belt - Speed up
33:The Bible - Temporary flight
180:The Black Bean - Toot on touch
334:The Body - I feel all
34:The Book of Belial - Temporary DMG up
97:The Book of Sin - Reusable item generator
338:The Boomerang - It will never leave you
164:The Candle - Reusable flames
103:The Common Cold - Poison damage
21:The Compass - The end is near
105:The D6 - Reroll your destiny
93:The Gamekid - Temporary Man-Pac
101:The Halo - All stats up
66:The Hourglass - Temporary enemy slowdown
2:The Inner Eye - Triple shot
290:The Jar - Save your life
60:The Ladder - Building bridges
329:The Ludovico Technique - Controlled tears
79:The Mark - DMG up
333:The Mind - I know all
151:The Mulligan - They grow inside
83:The Nail - Temporary demon form
35:The Necronomicon - Mass room damage
328:The Negative - Fate chosen
80:The Pact - DMG + tears up
104:The Parasite - Split shot
155:The Peeper - Plop!
107:The Pinking Shears - Cut and run
327:The Polaroid - Fate chosen
36:The Poop - Plop!
98:The Relic - Soul generator
1:The Sad Onion - Tears up
90:The Small Rock - DMG up
335:The Soul - I am all
13:The Virus - Poison touch
108:The Wafer - Damage resistance
358:The Wiz - Double wiz shot!
249:There's Options - More options
314:Thunder Thighs - HP up + speed down + you feel stompy
233:Tiny Planet - Orbiting tears + range up
474:Tonsil - Gross...
183:Tooth Picks - Tears + shot speed up
341:Torn Photo - Tears + shot speed up
150:Tough Love - Tooth shot
350:Toxic Shock - Mass poison
397:Tractor Beam - Controlled tears
20:Transcendence - We all float down here...
54:Treasure Map - Full visible map
243:Trinity Shield - You feel guarded
533:Trisagion-Smite thy enemy
324:Undefined - Undefined
298:Unicorn Stump - You feel stumped
452:Varicose Veins - I'm leaking...
396:Ventricle Razor - Short cutter
303:Virgo - You feel refreshed and protected
477:Void - Consume
484:Wait What? - I can't believe it's not butter bean!
84:We Need To Go Deeper! - Reusable level skip
181:White Pony - Flight + holy death
122:Whore of Babylon - Curse up
32:Wire Coat Hanger - Tears up
349:Wooden Nickel - Flip a coin
27:Wooden Spoon - Speed up
76:X-Ray Vision - I've seen everything
492:Yo Listen! - Yo listen!
45:Yum Heart - Reusable regeneration
392:Zodiac - The heavens will change you
4 Bytes
pID
2028
"Amount"
4 Bytes
pIcount
[_Id]
2064
"Test stuff"
1
1733
"Custom Seed w/ Achievement Script (non reversible,Use other scipts to reverse it)"
000000
Auto Assembler Script
{Made by Alucain}
[ENABLE]
//aobscanmodule(achievment,isaac-ng.exe,80 BE D0 9B 00 00 00 8D 8E D0 9B 00) // OLD AOB Very different code
//aobscanmodule(achievment,isaac-ng.exe,80 39 00 75 4D E8 61 37 01 00 84 C0) //New Address, New Code
//aobscanmodule(achievment,isaac-ng.exe,80 39 00 75 4D E8 *1 37 01 00 84 C0) // Was
//aobscanmodule(achievment,isaac-ng.exe,80 39 00 75 4D E8 *1 3* 01 00 84 C0) // should be unique
aobscanmodule(achievment,isaac-ng.exe,80 39 00 75 4D)
alloc(newmem,$1000)
label(code)
label(return)
newmem:
code:
mov [ecx],0
cmp byte ptr [ecx],00
jne isaac-ng.epoxy_handle_external_wglMakeCurrent+2AE887
jmp return
achievment:
jmp newmem
return:
registersymbol(achievment)
[DISABLE]
achievment:
db 80 39 00 75 4D
unregistersymbol(achievment)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+2B4255
"isaac-ng.exe"+2B4224: 68 B8 57 76 01 - push isaac-ng.exe+3A57B8
"isaac-ng.exe"+2B4229: 6A 03 - push 03
"isaac-ng.exe"+2B422B: E8 10 A4 01 00 - call isaac-ng.exe+2CE640
"isaac-ng.exe"+2B4230: 83 C4 10 - add esp,10
"isaac-ng.exe"+2B4233: 8B 86 6C 04 00 00 - mov eax,[esi+0000046C]
"isaac-ng.exe"+2B4239: C6 80 D4 02 00 00 00 - mov byte ptr [eax+000002D4],00
"isaac-ng.exe"+2B4240: 83 BF 64 28 0A 00 00 - cmp dword ptr [edi+000A2864],00
"isaac-ng.exe"+2B4247: 7E 5E - jle isaac-ng.exe+2B42A7
"isaac-ng.exe"+2B4249: 8B 0D D0 80 8F 01 - mov ecx,[isaac-ng.exe+5380D0]
"isaac-ng.exe"+2B424F: 81 C1 D4 97 00 00 - add ecx,000097D4
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+2B4255: 80 39 00 - cmp byte ptr [ecx],00
"isaac-ng.exe"+2B4258: 75 4D - jne isaac-ng.exe+2B42A7
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+2B425A: E8 91 45 01 00 - call isaac-ng.exe+2C87F0
"isaac-ng.exe"+2B425F: 84 C0 - test al,al
"isaac-ng.exe"+2B4261: 75 44 - jne isaac-ng.exe+2B42A7
"isaac-ng.exe"+2B4263: 83 7E 34 00 - cmp dword ptr [esi+34],00
"isaac-ng.exe"+2B4267: 74 3E - je isaac-ng.exe+2B42A7
"isaac-ng.exe"+2B4269: 6A 00 - push 00
"isaac-ng.exe"+2B426B: 8D 4E 30 - lea ecx,[esi+30]
"isaac-ng.exe"+2B426E: E8 AD 04 D5 FF - call isaac-ng.exe+4720
"isaac-ng.exe"+2B4273: 85 C0 - test eax,eax
"isaac-ng.exe"+2B4275: 74 30 - je isaac-ng.exe+2B42A7
}
1
"Player Pointers(OLD)"
Auto Assembler Script
{Made and Fixed by Alucain}
[ENABLE]
//aobscanmodule(player,isaac-ng.exe,83 B9 ?? ?? ?? ?? 00 C7 85) (OLD)
//aobscanmodule(player,isaac-ng.exe,83 B9 ** ** ** ** 00 ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** 8B C7 25 01 00 00 80 79 05) //New with Wild Cards. Now thats WILD!
//alloc(newmem,$1000)
aobscanmodule(player,isaac-ng.exe,8B B1 C0 24 00 00)
alloc(newmem,$1000)
label(player2)
label(return)
label(pPlayer)
newmem:
mov [pPlayer],ecx
player2:
readmem(player,7)
jmp return
pPlayer:
dd 0
player:
jmp newmem
nop
nop
return:
registersymbol(player)
registersymbol(player2)
registersymbol(pPlayer)
[DISABLE]
player:
readmem(player2,7)
unregistersymbol(player)
unregistersymbol(player2)
unregistersymbol(pPlayer)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "isaac-ng.exe"+2A2914
"isaac-ng.exe"+2A28FF: CC - int 3
"isaac-ng.exe"+2A2900: 55 - push ebp
"isaac-ng.exe"+2A2901: 8B EC - mov ebp,esp
"isaac-ng.exe"+2A2903: 83 EC 24 - sub esp,24
"isaac-ng.exe"+2A2906: 8B 4D 10 - mov ecx,[ebp+10]
"isaac-ng.exe"+2A2909: 53 - push ebx
"isaac-ng.exe"+2A290A: 56 - push esi
"isaac-ng.exe"+2A290B: 57 - push edi
"isaac-ng.exe"+2A290C: 8B 81 BC 24 00 00 - mov eax,[ecx+000024BC]
"isaac-ng.exe"+2A2912: 33 DB - xor ebx,ebx
// ---------- INJECTING HERE ----------
"isaac-ng.exe"+2A2914: 8B B1 C0 24 00 00 - mov esi,[ecx+000024C0]
// ---------- DONE INJECTING ----------
"isaac-ng.exe"+2A291A: 40 - inc eax
"isaac-ng.exe"+2A291B: 99 - cdq
"isaac-ng.exe"+2A291C: 33 FF - xor edi,edi
"isaac-ng.exe"+2A291E: 2B C2 - sub eax,edx
"isaac-ng.exe"+2A2920: D1 F8 - sar eax,1
"isaac-ng.exe"+2A2922: 89 45 F8 - mov [ebp-08],eax
"isaac-ng.exe"+2A2925: 85 C0 - test eax,eax
"isaac-ng.exe"+2A2927: 0F 8E 8F 00 00 00 - jng isaac-ng.exe+2A29BC
"isaac-ng.exe"+2A292D: 8B 4D 08 - mov ecx,[ebp+08]
"isaac-ng.exe"+2A2930: 8B 55 10 - mov edx,[ebp+10]
}
944
"Active Artifact"
4 Bytes
pPlayer
1CF4
25
"[ Hearts ]"
000000
1
0
"Base Address"
String
0
0
0
1
pPlayer
0
2
"Maximum Hearts"
4 Bytes
+24BC
4
"Red Hearts"
4 Bytes
+24C0
5
"Eternal Heart"
0:None
1:Half
4 Bytes
+24C4
6
"Soul Hearts"
4 Bytes
+24C8
9
"Black Hearts"
:None
1:1 Black Heart
11:2 Black Hearts
111:3 Black Hearts
1111:4 Black Hearts
11111:5 Black Hearts
111111:6 Black Hearts
1111111:7 Black Hearts
11111111:8 Black Hearts
111111111:9 Black Hearts
1111111111:10 Black Hearts
11111111111:11 Black Hearts
111111111111:12 Black Hearts
0
Binary
0
12
1
+24CC
8
"Type of heart (use drop down)"
0:Normal Hearts
10:No Hearts (Lost)
14:Coin Hearts
17:Bone Hearts
4 Bytes
+2530
1713
"Gold hearts"
000000
4 Bytes
+2978
1802
"Gold hearts (coin drop set to high amount for alot of gold)"
000000
4 Bytes
+297C
26
"[ Pickup Items ]"
000000
1
27
"Base Address"
String
0
0
0
1
pPlayer
0
34
"Coins"
4 Bytes
+24E4
35
"Bombs"
4 Bytes
+24E0
36
"Keys"
4 Bytes
+24D8
946
"Gold Bomb"
0:Disabled
1:Enabled
Byte
+24DD
945
"Gold Key"
0:Disabled
1:Enabled
Byte
+24DC
104
"[ Held Items ]"
000000
1
105
"Base Address"
String
0
0
0
1
pPlayer
8
480
"Current Item"
0: Nothing
65:Anarchist Cookbook
111:The Bean
136:Best Friend
33:The Bible
286:Blank Card
186:Blood Rights
42:Bob's Rotten Head
34:The Book of Belial
78:Book of Revelations
287:Book of Secrets
58:Book of Shadows
97:The Book of Sin
545:Book of the Dead-Rise from the grave
338:The Boomerang
288:Box of Spiders
326:Breath of Life
550:Broken Shovel-It feels cursed
294:Butter Bean
164:The Candle
296:Converter
160:Crack the Sky
158:Crystal Ball
284:D4
105:The D6
285:D10
166:D20
283:D100
175:Dad's Key
124:Dead Sea Scrolls
85:Deck of Cards
47:Doctor's Remote
291:Flush!
127:Forget Me Now
93:The Gamekid
145:Guppy's Head
133:Guppy's Paw
293:Head of Krampus
282:How to Jump
66:The Hourglass
323:Isaac's Tears
135:IV Bag
290:The Jar
40:Kamikaze!
56:Lemon Mishap
295:Magic Fingers
102:Mom's Bottle of Pills
39:Mom's Bra
41:Mom's Pad
552:Mom's Shovel-Lost but not forgotten
123:Monster Manual
86:Monstro's Tooth
37:Mr. Boom
527:Mr. ME!
77:My Little Unicorn
83:The Nail
35:The Necronomicon
147:Notched Axe
297:Pandora's Box
107:The Pinking Shears
130:The Pony
36:The Poop
177:Portable Slot
146:Prayer Card
126:Razor Blade
289:Red Candle
137:Remote Detonator
292:Satanic Bible
325:Scissors
49:Shoop Da Whoop!
171:Spider Butt
38:Tammy's Head
192:Telepathy for Dummies
44:Teleport
324:Undefined
298:Unicorn Stump
84:We Need to Go Deeper!
181:White Pony
45:Yum Heart
357:Box of Friends
386:D12
437:D7
406:D8
347:Diplopia
382:Friendly Ball
352:Glass Cannon
422:Glowing Hour Glass
434:Jar of Flies
421:Kidney Bean
351:Mega Bean
441:Mega Blast
427:Mine Crafter
439:Mom's Box
348:Placebo
383:Tear Detonator
419:Teleport 2.0
396:Ventricle Razor
349:Wooden Nickel
512:Black Hole
504:Brown Nugget
482:Clicker
480:Compost
521:Coupon
485:Crooked Penny
476:D1
489:D Infinity
481:Dataminer
510:Delirious
486:Dull Razor
490:Eden's Soul
483:Mama Mega!
488:Metronome
523:Moving Box
515:Mystery Gift
475:Plan C
487:Potato Peeler
478:Pause
536:Sacrificial Altar-He demands a sacrifice
507:Sharp Straw
479:Smelter
516:Sprinkler
522:Telekinesis
477:Void
484:Wait What?
4 Bytes
+26A4
107
"Item Charge"
4 Bytes
+26A8
853
"Item Overcharge"
4 Bytes
+26C0
2066
"Current Item 2 (using backpack)"
0: Nothing
65:Anarchist Cookbook
111:The Bean
136:Best Friend
33:The Bible
286:Blank Card
186:Blood Rights
42:Bob's Rotten Head
34:The Book of Belial
78:Book of Revelations
287:Book of Secrets
58:Book of Shadows
97:The Book of Sin
545:Book of the Dead-Rise from the grave
338:The Boomerang
288:Box of Spiders
326:Breath of Life
550:Broken Shovel-It feels cursed
294:Butter Bean
164:The Candle
296:Converter
160:Crack the Sky
158:Crystal Ball
284:D4
105:The D6
285:D10
166:D20
283:D100
175:Dad's Key
124:Dead Sea Scrolls
85:Deck of Cards
47:Doctor's Remote
291:Flush!
127:Forget Me Now
93:The Gamekid
145:Guppy's Head
133:Guppy's Paw
293:Head of Krampus
282:How to Jump
66:The Hourglass
323:Isaac's Tears
135:IV Bag
290:The Jar
40:Kamikaze!
56:Lemon Mishap
295:Magic Fingers
102:Mom's Bottle of Pills
39:Mom's Bra
41:Mom's Pad
552:Mom's Shovel-Lost but not forgotten
123:Monster Manual
86:Monstro's Tooth
37:Mr. Boom
527:Mr. ME!
77:My Little Unicorn
83:The Nail
35:The Necronomicon
147:Notched Axe
297:Pandora's Box
107:The Pinking Shears
130:The Pony
36:The Poop
177:Portable Slot
146:Prayer Card
126:Razor Blade
289:Red Candle
137:Remote Detonator
292:Satanic Bible
325:Scissors
49:Shoop Da Whoop!
171:Spider Butt
38:Tammy's Head
192:Telepathy for Dummies
44:Teleport
324:Undefined
298:Unicorn Stump
84:We Need to Go Deeper!
181:White Pony
45:Yum Heart
357:Box of Friends
386:D12
437:D7
406:D8
347:Diplopia
382:Friendly Ball
352:Glass Cannon
422:Glowing Hour Glass
434:Jar of Flies
421:Kidney Bean
351:Mega Bean
441:Mega Blast
427:Mine Crafter
439:Mom's Box
348:Placebo
383:Tear Detonator
419:Teleport 2.0
396:Ventricle Razor
349:Wooden Nickel
512:Black Hole
504:Brown Nugget
482:Clicker
480:Compost
521:Coupon
485:Crooked Penny
476:D1
489:D Infinity
481:Dataminer
510:Delirious
486:Dull Razor
490:Eden's Soul
483:Mama Mega!
488:Metronome
523:Moving Box
515:Mystery Gift
475:Plan C
487:Potato Peeler
478:Pause
536:Sacrificial Altar-He demands a sacrifice
507:Sharp Straw
479:Smelter
516:Sprinkler
522:Telekinesis
477:Void
484:Wait What?
4 Bytes
+352c
2067
"Item 2 Charge (using backpack)"
4 Bytes
+3530
2068
"Item 2 Overcharge"
4 Bytes
+3534
851
"Trinket 1"
0: Nothing
1: Swallowed Penny
2: Petrified Poop
3: AAA Battery
4: Broken Remote
5: Purple Heart
6: Broken Magnet
7: Rosary Bead
8: Cartridge
9: Pulse Worm
10: Wiggle Worm
11: Ring Worm
12: Flat Worm
13: Store Credit
14: Callus
15: Lucky Rock
16: Mom's Toenail
17: Black Lipstick
18: Bible Tract
19: Paper Clip
20: Monkey Paw
21: Mysterious Paper
22: Daemon's Tail
23: Missing Poster
24: Butt Penny
25: Mysterious Candy
26: Hook Worm
27: Whip Worm
28: Broken Ankh
29: Fish Head
30: Pinky Eye
31: Push Pin
32: Liberty Cap
33: Umbilical Cord
34: Child's Heart
35: Curved Horn
36: Rusted Key
37: Goat's Hoof
38: Mom's Pearl
39: Cancer
40: Red Patch
41: Match Stick
42: Lucky Toe
43: Cursed Skull
44: Safety Cap
45: Ace of Spades
46: Isaac's Fork
48: A Missing Page
49: Bloody Penny
50: Burnt Penny
51: Flat Penny
52: Counterfeit Penny
53: The Tick
54: Isaac's Head
55: Maggy's Faith
56: Judas' Tongue
57: ???'s Soul
58: Samsom's Lock
59: Cain's Eye
60: Eve's Bird Foot
61: Left Hand
62: Shiny Rock
63: Safety Scissors
64: Rainbow Worm
65: Tape Worm
66: Lazy Worm
67: Cracked Dice
68: Super Magnet
69: Faded Polaroid
70: Louse
71: Bob's Bladder
72: Watch Battery
73: Blasting Cap
74: Stud Finger
75: Error
76: Poker Chip
77: Blister
78: Second Hand
79: Endless Nameless
80: Black Feather
81: Blind Rage
82: Golden Horseshoe
83: Store Key
84: Rib of Greed
85: Karma
86: Lil Larva
87: Mom's Locket
88: No!
89: Child Leash
90: Brown Cap
91: Meconium
92: Cracked Crown
93: Used Diaper
94: Fish Tail
95: Black Tooth
96: Ouroboros Worm
97: Tonsil
98: Nose Goblin
99: Super Ball
100: Vibrant Bulb
101: Dim Bulb
102: Framented Card
103: Equality!
104: Wish Bone
105: Bag Lunch
106: Lost Cork
107: Crow Heart
108: Walnut
109: Duct Tape
110: Silver Dollar
111: Bloody Crown
112: Pay to Win
113: Locust of Wrath
114: Locust of Pestilence
115: Locust of Famine
116: Locust of Death
117: Locust of Conquest
118: Bat Wing
119: Stem Cell
120:Hairpin
121:Wooden Cross
122:Butter!
123:Filigree Feather
124:Door Stop
125:Extension Cord
126:Rotten Penny
127:Baby-Bender
128:Finger Bone
4 Bytes
+2754
852
"Trinket 2"
0: Nothing
1: Swallowed Penny
2: Petrified Poop
3: AAA Battery
4: Broken Remote
5: Purple Heart
6: Broken Magnet
7: Rosary Bead
8: Cartridge
9: Pulse Worm
10: Wiggle Worm
11: Ring Worm
12: Flat Worm
13: Store Credit
14: Callus
15: Lucky Rock
16: Mom's Toenail
17: Black Lipstick
18: Bible Tract
19: Paper Clip
20: Monkey Paw
21: Mysterious Paper
22: Daemon's Tail
23: Missing Poster
24: Butt Penny
25: Mysterious Candy
26: Hook Worm
27: Whip Worm
28: Broken Ankh
29: Fish Head
30: Pinky Eye
31: Push Pin
32: Liberty Cap
33: Umbilical Cord
34: Child's Heart
35: Curved Horn
36: Rusted Key
37: Goat's Hoof
38: Mom's Pearl
39: Cancer
40: Red Patch
41: Match Stick
42: Lucky Toe
43: Cursed Skull
44: Safety Cap
45: Ace of Spades
46: Isaac's Fork
48: A Missing Page
49: Bloody Penny
50: Burnt Penny
51: Flat Penny
52: Counterfeit Penny
53: The Tick
54: Isaac's Head
55: Maggy's Faith
56: Judas' Tongue
57: ???'s Soul
58: Samsom's Lock
59: Cain's Eye
60: Eve's Bird Foot
61: Left Hand
62: Shiny Rock
63: Safety Scissors
64: Rainbow Worm
65: Tape Worm
66: Lazy Worm
67: Cracked Dice
68: Super Magnet
69: Faded Polaroid
70: Louse
71: Bob's Bladder
72: Watch Battery
73: Blasting Cap
74: Stud Finger
75: Error
76: Poker Chip
77: Blister
78: Second Hand
79: Endless Nameless
80: Black Feather
81: Blind Rage
82: Golden Horseshoe
83: Store Key
84: Rib of Greed
85: Karma
86: Lil Larva
87: Mom's Locket
88: No!
89: Child Leash
90: Brown Cap
91: Meconium
92: Cracked Crown
93: Used Diaper
94: Fish Tail
95: Black Tooth
96: Ouroboros Worm
97: Tonsil
98: Nose Goblin
99: Super Ball
100: Vibrant Bulb
101: Dim Bulb
102: Framented Card
103: Equality!
104: Wish Bone
105: Bag Lunch
106: Lost Cork
107: Crow Heart
108: Walnut
109: Duct Tape
110: Silver Dollar
111: Bloody Crown
112: Pay to Win
113: Locust of Wrath
114: Locust of Pestilence
115: Locust of Famine
116: Locust of Death
117: Locust of Conquest
118: Bat Wing
119: Stem Cell
120:Hairpin
121:Wooden Cross
122:Butter!
123:Filigree Feather
124:Door Stop
125:Extension Cord
126:Rotten Penny
127:Baby-Bender
128:Finger Bone
0
4 Bytes
+2758
93
"[ Cards/Pills ]"
000000
1
94
"Base Address"
String
0
0
0
1
pPlayer
20
102
"Item 1 ID"
0:Nothing
1:0 The Fool - Where your journey begins [teleport to starting room]
2:I The Magician - May you never miss your goal [homing tears for current room]
3:II The High Priestess - Mother is watching you [hit random enemy, hits Isaac if none]
4:III The Empress - May your rage bring power [+damage and speed in current room]
5:IV The Emperor - Challenge me! [teleport to boss]
6:V The Hierophant - Two prayers for the lost [spawn 2 soul hearts]
7:VI The Lovers - May you prosper and be in good health [spawn 2 hearts]
8:VII The Chariot - May nothing stand before you [temporary invincibility]
9:VIII Justice - May your future become balanced [spawn 1 varying key, heart, bomb, coin]
10:IX The Hermit - May you see what life has to offer [teleport to shop]
11:X Wheel of Fortune - Spin the wheel of destiny [spawn fortune telling or slots machine]
12:XI Strength - May your power bring rage [+1 stats and size for current room]
13:XII The Hanged Man - May you find enlightenment [flight for current room]
14:XIII Death - Lay waste to all that oppose you [damage all enemies in current room]
15:XIV Temperance - May you be pure in heart [spawn blood donation machine]
16:XV The Devil - Revel in the power of your darkness [+damage in current room]
17:XVI The Tower - Destruction brings creation [spawn troll bombs in current room]
18:XVII The Stars - May you find what you desire [teleport to item room]
19:XVIII The Moon - May you find all you have lost [teleport to current floor's secret room]
20:XIX The Sun - May the light heal and enlighten you [full heal, damage enemies, show map]
21:XX Judgement - Judge lest ye be judged [spawn a beggar/demon beggar/key beggar]
22:XXI The World - Open your eyes and see [reveal entire map and icon rooms]
23:2 of Clubs - Item multiplier [2x current bombs; +2 if none]
24:2 of Diamonds - Item multiplier [2x current coins; +2 if none]
25:2 of Spades - Item multiplier [2x current keys; +2 if none]
26:2 of Hearts - Item multiplier [2x current hearts; if at half health recovers 2]
27:Ace of Clubs
28:Ace of Diamonds
29:Ace of Spades
30:Ace of Hearts
31:Joker - ??? [teleport to angel/devil room]
32:Hagalaz - Destruction [destroy current room's rocks, poops, and skulls]
33:Jera - Abundance [double pickups in current room]
34:Ehwaz - Passage [create a trapdoor]
35:Dagaz - Purity [remove floor's curse; 1 soul heart if none]
36:Ansuz - Vision [reveal entire map, secrets, icon rooms]
37:Perthro - Change [change pedestal item]
38:Berkano - Companionship [summon 3 blue spiders + 3 blue flies]
39:Algiz - Resistance [temporary invincibility, slightly longer]
40:Blank Rune - ??? [Random Rune Effect]
41:Black Rune
42:Chaos Card - ??? [throws card in front of Isaac, 1hit kill ANYTHING or open door]
43:Credit Card - Charge it! [current floor's shop/devil/angel room deals are free]
44:Rules Card - ??? [show a cryptic message, hinting to unlocking secrets]
45:Card Against Humanity, A - Something stinks… [fill entire room with poop]
46:Suicide King - A true ending? [off yourself, spawn 1 pedestal item and some pickups]
47:Get Out Of Jail Free Card - Open sesame [opens all doors]
48:? Card - Double active [uses current use Item for free]
49:Dice Shard - D6 + D20
50:Emergency Contact - Help from above
51:Holy Card
4 Bytes
+27D8
99
"Item 1 Type"
0:Pill
1:Card
Byte
+27DC
100
"Item 2 ID"
0:Nothing
1:0 The Fool - Where your journey begins [teleport to starting room]
2:I The Magician - May you never miss your goal [homing tears for current room]
3:II The High Priestess - Mother is watching you [hit random enemy, hits Isaac if none]
4:III The Empress - May your rage bring power [+damage and speed in current room]
5:IV The Emperor - Challenge me! [teleport to boss]
6:V The Hierophant - Two prayers for the lost [spawn 2 soul hearts]
7:VI The Lovers - May you prosper and be in good health [spawn 2 hearts]
8:VII The Chariot - May nothing stand before you [temporary invincibility]
9:VIII Justice - May your future become balanced [spawn 1 varying key, heart, bomb, coin]
10:IX The Hermit - May you see what life has to offer [teleport to shop]
11:X Wheel of Fortune - Spin the wheel of destiny [spawn fortune telling or slots machine]
12:XI Strength - May your power bring rage [+1 stats and size for current room]
13:XII The Hanged Man - May you find enlightenment [flight for current room]
14:XIII Death - Lay waste to all that oppose you [damage all enemies in current room]
15:XIV Temperance - May you be pure in heart [spawn blood donation machine]
16:XV The Devil - Revel in the power of your darkness [+damage in current room]
17:XVI The Tower - Destruction brings creation [spawn troll bombs in current room]
18:XVII The Stars - May you find what you desire [teleport to item room]
19:XVIII The Moon - May you find all you have lost [teleport to current floor's secret room]
20:XIX The Sun - May the light heal and enlighten you [full heal, damage enemies, show map]
21:XX Judgement - Judge lest ye be judged [spawn a beggar/demon beggar/key beggar]
22:XXI The World - Open your eyes and see [reveal entire map and icon rooms]
23:2 of Clubs - Item multiplier [2x current bombs; +2 if none]
24:2 of Diamonds - Item multiplier [2x current coins; +2 if none]
25:2 of Spades - Item multiplier [2x current keys; +2 if none]
26:2 of Hearts - Item multiplier [2x current hearts; if at half health recovers 2]
27:Ace of Clubs
28:Ace of Diamonds
29:Ace of Spades
30:Ace of Hearts
31:Joker - ??? [teleport to angel/devil room]
32:Hagalaz - Destruction [destroy current room's rocks, poops, and skulls]
33:Jera - Abundance [double pickups in current room]
34:Ehwaz - Passage [create a trapdoor]
35:Dagaz - Purity [remove floor's curse; 1 soul heart if none]
36:Ansuz - Vision [reveal entire map, secrets, icon rooms]
37:Perthro - Change [change pedestal item]
38:Berkano - Companionship [summon 3 blue spiders + 3 blue flies]
39:Algiz - Resistance [temporary invincibility, slightly longer]
40:Blank Rune - ??? [Random Rune Effect]
41:Black Rune
42:Chaos Card - ??? [throws card in front of Isaac, 1hit kill ANYTHING or open door]
43:Credit Card - Charge it! [current floor's shop/devil/angel room deals are free]
44:Rules Card - ??? [show a cryptic message, hinting to unlocking secrets]
45:Card Against Humanity, A - Something stinks… [fill entire room with poop]
46:Suicide King - A true ending? [off yourself, spawn 1 pedestal item and some pickups]
47:Get Out Of Jail Free Card - Open sesame [opens all doors]
48:? Card - Double active [uses current use Item for free]
49:Dice Shard - D6 + D20
50:Emergency Contact - Help from above
51:Holy Card
4 Bytes
+27E0
961
"Item 2 Type"
0:Pill
1:Card
Byte
+27E4
37
"[ Player Stats ]"
000000
1
38
"Base Address"
String
0
0
0
1
pPlayer
10
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"Movement"
Float
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48
"Tear Range"
Float
+25A8
46
"Tear Rate"
4 Bytes
+2594
40
"Tear Speed"
Float
+2598
1835
"Tear Height"
Float
+25AC
47
"Tear Damage"
Float
+25A4
68
"Luck"
Float
+2688
933
"[ Attack Style ]"
1
934
"Base Address"
String
0
0
0
1
pPlayer
4
936
"Normal Tears"
0:Disabled
1:Enabled
Binary
0
1
0
+2535
943
"Brimstone"
0:Disabled
1:Enabled
Binary
0
1
0
+2536
942
"Technology"
0:Disabled
1:Enabled
Binary
0
1
0
+2537
941
"Mom's Knife"
0:Disabled
1:Enabled
Binary
0
1
0
+2538
940
"Dr. Fetus"
0:Disabled
1:Enabled
Binary
0
1
0
+2539
939
"Epic Fetus"
0:Disabled
1:Enabled
Binary
0
1
0
+253A
938
"Monstro's Lung"
0:Disabled
1:Enabled
Binary
0
1
0
+253B
937
"The Ludovico Technique"
0:Disabled
1:Enabled
Binary
0
1
0
+253C
935
"Tech X"
0:Disabled
1:Enabled
Binary
0
1
0
+253D
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"[ Player Size ]"
000000
1
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"Base Address"
String
0
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0
1
pPlayer
10
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"Character Width"
Float
+2618
61
"Character Height"
Float
+261C
62
"Body Width"
Float
+2620
63
"Body Height"
Float
+2624
64
"Head Width"
Float
+2628
65
"Head Height"
Float
+262C
948
"[ Other ]"
000000
1
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"Base Address"
String
0
0
0
1
pPlayer
10
956
"Shots Fired"
4 Bytes
+25A0
1836
"Attack type?"
Float
+25BC
957
"Shot Color 1"
Float
+25C0
958
"Shot Color 2"
Float
+25C4
959
"Shot Color 3"
Float
+25C8
960
"Shot Color 4"
Float
+25CC
79
"X Coordinate"
Float
+608
78
"Y Coordinate"
Float
+60c
_pedestal
093C0020
pbase
06E40010
_stats
06E40020
_achiev
01190000
_seed
093C0000
pTrans
093C0010