Free camera for Kuro no Kiseki CLE

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amorrow28
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Re: Free camera for Kuro no Kiseki CLE

Post by amorrow28 »

diver wrote:
Sat Jan 28, 2023 10:35 am
Hi, Bro. Kuro no Kiseki 2 was released yesterday, can you make a Camera Tweak for Kuro no Kiseki 2?Thanks!
Here.

faloppa
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Re: Free camera for Kuro no Kiseki CLE

Post by faloppa »

Hi. Sorry to bothering you but I have some problems to activate this. I play in the last game version (1.1.4) coz I apply the final english patch in that.

I try your cam CT 1.4, 1.3 and 1.2 but I can't activate no one. Is there a clue about how can I work it?

Thanks!

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Re: Free camera for Kuro no Kiseki CLE

Post by WNFan_ »

Hi will there be a camera mod for the NISA version? The game is coming out soon in English. And I played Reverie previously with camera mods, and wanted to continue that in Kuro and beyond.

amorrow28
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Re: Free camera for Kuro no Kiseki CLE

Post by amorrow28 »

WNFan_ wrote:
Wed Jun 05, 2024 1:53 am
Hi will there be a camera mod for the NISA version? The game is coming out soon in English. And I played Reverie previously with camera mods, and wanted to continue that in Kuro and beyond.
Yes, I plan to make a version for the NISA release when it comes out.

amorrow28
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Re: Free camera for Kuro no Kiseki CLE

Post by amorrow28 »

Here is the NISA version of the free camera table. It is based on the [Link] v1.1.4. Thank you as always to Cyber for the original movement algorithm, which this time I had to adapt because there are no rotation angles to use. Thank you to Sunbeam for input. Thank you to misterwashimashi for extensive beta testing. Thank you to to Dhaos Collider for KuroCLE AOBs for lock player movement and camera zoom - please check out his table here!

UPDATES:
Update for v1.3.5
Update for v1.3.4
Update for v1.3.3 (English Language release)
Initial full release for v1.1.4, ahead of English release (very unlikely to work with English release and will need to be updated)

Daybreak_Free_Camera_for_v135.CT
(47.42 KiB) Downloaded 221 times
----- OLDER RELEASES -----
Daybreak_Free_Camera_for_v134.CT
(47.42 KiB) Downloaded 109 times
Daybreak_Free_Camera_for_v133.CT
(47.42 KiB) Downloaded 165 times
Daybreak_Free_Camera_for_v114.CT
(47.01 KiB) Downloaded 59 times
Features and how to use:
  • Force Pause Animation - F5 to turn on, F6 to turn off - this completely pauses the game! Check the box to enable before using.
  • Hide Interface - F7 to toggle. Everything disappears - interface, minimap, dialogue, menus, overlays, letterboxing, everything.
  • Control camera distance (zoom) - F4 to toggle. Press Home to zoom in, End to zoom out. Will remember your custom zoom value prior to cutscenes and restore the value after, IF you do not adjust the zoom during the cutscene itself.
  • Free camera - press 0 to activate. See instructions below on how to navigate.
  • Set Camera Min Z to Floor: There is a function that stops the camera from going any lower than waist-height. This changes the limit to just above the floor. For the best experience, also turn on No Clip.
  • No Clip - Objects will stop disappearing when they get too close to the camera.

Code: Select all

Free Camera Controls:

Hotkey : Num 0 (Toggle On/Off)

After activating the script player can use the following hotkeys:
W : Forward
S : Backward
A : Left
D : Right
R : Up
F : Down

Mouse control for tilt/pan!  (You can turn mouse support on and off with page up / page down keys while the script is active.)
I : Tilt Up
K : Tilt Down
L : Pan Right
J: Pan Left

F1 : Decrease Camera Speed (Press and Hold)
F2 : Double Camera Speed (Press and Hold)
F3 : Quadruple Camera Speed (Press and Hold)
My other free camera scripts: Trails of Cold Steel 1, Trails of Cold Steel 2, Trails of Cold Steel 3, Hajimari no Kiseki CLE, Kuro no Kiseki 2 CLE, Tokyo Xanadu eX+, Ys VIII: Lacrimosa of Dana, Ys X: Nordics, Atelier Ryza, Atelier Ryza 2.
Last edited by amorrow28 on Sat Oct 26, 2024 6:22 pm, edited 3 times in total.

mahogany
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Re: Free camera for Kuro no Kiseki CLE

Post by mahogany »

there are no rotation angles to use
Would you try to implement them? Will help to make better vertical photos.

amorrow28
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Re: Free camera for Kuro no Kiseki CLE

Post by amorrow28 »

mahogany wrote:
Mon Jul 22, 2024 5:28 pm
there are no rotation angles to use
Would you try to implement them? Will help to make better vertical photos.
No, sorry. I tried when I first wrote this, and I had no luck. This game does not use Euler angles, as far as I can tell.

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Re: Free camera for Kuro no Kiseki CLE

Post by mahogany »

It also seems Force Pause Animation doesn't work (can't check the box, unlike other settings).

'The array of byte named freezeaction_aob3 couldn't be found.'

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