Wasteland 2 (2015-03-29)

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Shinkansen
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Wasteland 2 (2015-03-29)

Post by Shinkansen » Tue Apr 04, 2017 5:29 am

Simple table for Wasteland 2, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX? (0 = No, 1 = Yes)" will enable the script effect XXX when 1 is put into the Value.


V1005
1. Tested game version GOG V2.4.0.18. May work on other versions.


V1004
1. Game version GOG V2.4.0.14 Patch 3 Hot Fix.

2. Party Member Inventory.
"All Inventory Weapon Weight Set to 0 (To Activate: View Party Member, To Update: View Party Member)" and "All Inventory Item Weight Set to 0 (To Activate: View Party Member, To Update: View Party Member)" scripts will set all inventory item weight to 0.


V1003
1. Game version Update 1 / Patch 1 / 56458.


V1002
1. Party Member Battle Stats.
Separated AP and CON.
"Party Member CON Set to 99999? (0 = No, 1 = Yes)" will set CON to 99999 when the mouse is moved over an empty square and the AP expenditure show up.
"Party Member AP Set to AP Value? (0 = No, 1 = Yes)" will set AP to AP Value when the mouse is moved over an empty square and the AP expenditure show up.

If encountering freezing especially on large maps:
- The larger the AP, the larger the movement range.
- The larger the movement range, the more movement routing calculations need to be done.
- Excessive calculations show up as freezing.

The fix is to use a smaller AP Value that the AP is set to.

2. Party Member All Stats.
Allows some miscellaneous Stats and Attributes to be modified.
Freezing a high Carry Weight will let the Party Member carry lots without being encumbered.

Freezing a high Combat Speed can also cause freezing, as movement range is increased per AP.

3. Party Stats.
"Party Water Set to Max? (0 = No, 1 = Yes)" will set Party Water to max when World Map script is activated.


V1001
1. Party Member Battle Stats.
"Movement Path" is when the mouse is moved over an empty square and the AP expenditure show up.
"Party Member Battle Stats Set to Massive? (0 = No, 1 = Yes)" will set HP to 99999, AP to 32 when the mouse is moved over an empty square and the AP expenditure show up.

2. Party Member Stats.
Same as Party Member Battle Stats but not in battle.
"Party Member Stats Set to Massive? (0 = No, 1 = Yes)" will set HP to 99999, AP to 32.

3. Party Member Inventory.
"Item Quantity Set to Quantity Value? (0 = No, 1 = Yes)" will set a mouseover Item Quantity to the Quantity Value. For non-stackable Items, they may need to be traded to actually "split" the Item.

4. Party Member Attributes.
Removed this for now as it was not consistently working.


V1000
1. Combat AP.
"Movement Path" is when the mouse is moved over an empty square and the AP expenditure show up.
"Combat AP Set to 32? (0 = No, 1 = Yes)" will set combat AP to 32 when the mouse is moved over an empty square and the AP expenditure show up.

2. Party Stats.
Allow Party Money and Water to be modified. These addresses change frequently so don't freeze to avoid crashes.

3. Party Member Upgrade Stats.
"Party Member Upgrade Stats Set to 9999? (0 = No, 1 = Yes)" will set Attribute and Skill Upgrade Points to 9999.
Also allow XP and level to be modified.

4. Party Member Attributes.
Allow Party Member Attributes to be modified. Game will limit Attributes to 10.
Attachments
Shinkansen Wasteland 2 V1005.CT
2015-03-29
(114.47 KiB) Downloaded 1725 times

Gin
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Re: Wasteland 2 (2015-03-29)

Post by Gin » Tue Apr 04, 2017 2:15 pm

is this also work on director cut version?

LillyanaKabal
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Re: Wasteland 2 (2015-03-29)

Post by LillyanaKabal » Tue Aug 15, 2017 8:32 pm

Doesn't work for Directors cut. At least, not for me.

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Csimbi
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Re: Wasteland 2 (2015-03-29)

Post by Csimbi » Mon Feb 26, 2018 3:20 pm

Here's a table for WL2 Director's Cut (on Steam).
The table contains three scripts:
- main; just load a game, move once, flip through the inventory pages of at least two characters, use a skill (lockpick or first aid are good examples, but do it outside combat) and you can enable this.
- character hacks; if you can enable main, this can be enabled, too (requires the same steps).
- combat; enabling this requires that you have shot someone (spent ammo and damaged someone).

Main script:
- Minimum scraps
- Minimum water
- Move speed mod
- Skill timer mod

Character hacks (this triggers each time you flip from one character to the other, set the variables in a way you want the code to work; all are disabled by default):
- Zero all; use this once you have spent the amount you want, this will reset all unspent points of a single character to zero on the next flip.
- Attribute points; grants specified number
- Skill points; grants specified number
- Perk points; grants specified number

Combat:
- Infinite ammo
- Party damage mod; scales the amount of damage your party receives
- Non-party damage mod; scales the amount of damage anyone outside party receives (best disable this when you want to protect/save someone)
Attachments
WL2.ct
(21.29 KiB) Downloaded 774 times

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