Invisible Inc (Incognita)

Upload your cheat tables here (No requests)
Post Reply
User avatar
STN
Founder
Founder
Posts: 3238
Joined: Thu Mar 02, 2017 7:48 pm
Reputation: 662

Invisible Inc (Incognita)

Post by STN » Mon Apr 03, 2017 5:10 pm

Tested on Game Ver 159711

Made by wazlord

- Credit --> 99999.99
- Power Current --> 99.99
- Power Max --> 99.99
- Alarm count --> 0 (Don't think it would remove the added security if the alarm level went above 1 or more in case of reloading from mid game, but it should keep it at 0)
- Current Agent AP --> 99.99

Steps to enable
0) Make sure your game version is "157148"
1) Enable Initialization
2) Enable Invisible Cheats (If its not enabled yet)
3) I have separated the Enabling into 3
3a) CR/PWR - Gives 9999.99 CR and set PWR to 99.99
Code:
EnPwrMnyCheat (Num1 - Enable/Num 0 Global Disable)


3b) Alarm Bar - Always keep Alarm at Level 0 Bar 0
Code:
EnAlrmCheat (Num2 - Enable/Num 0 Global Disable)


3c) Current Selected Agent AP - Always set AP to 99 when selecting Agent
Code:
EnAPCheat (Num3 - Enable/Num 0 Global Disable)

Image
Attachments
invisibleinc_ap_only_Contingency.Plan.v183874..CT
(1.58 KiB) Downloaded 764 times
invisibleinc_r18.CT
(23.58 KiB) Downloaded 786 times

danielyee
Expert Cheater
Expert Cheater
Posts: 331
Joined: Wed Apr 05, 2017 11:38 pm
Reputation: 2

Re: Invisible Inc (Incognita)

Post by danielyee » Thu Apr 06, 2017 12:50 am

hi sir..can sir pls update to the latest version ver 159711 plz..reason..the contigency dlc been updated..tq sir

danielyee
Expert Cheater
Expert Cheater
Posts: 331
Joined: Wed Apr 05, 2017 11:38 pm
Reputation: 2

Re: Invisible Inc (Incognita)

Post by danielyee » Fri May 12, 2017 10:41 pm

hi sir n community..can any one update the table because the game been updated..the table v183874.ct..is not working..thanks

BrooklynKnight
Noobzor
Noobzor
Posts: 8
Joined: Mon May 15, 2017 1:16 pm
Reputation: 0

Re: Invisible Inc (Incognita)

Post by BrooklynKnight » Mon Jul 31, 2017 2:30 am

Another request for an update of this for the latest game version.

User avatar
Lord Blade
Expert Cheater
Expert Cheater
Posts: 543
Joined: Thu Mar 09, 2017 7:52 am
Reputation: 26

Re: Invisible Inc (Incognita)

Post by Lord Blade » Mon Jul 31, 2017 2:54 am

Yup, an update would be awesome.

danielyee
Expert Cheater
Expert Cheater
Posts: 331
Joined: Wed Apr 05, 2017 11:38 pm
Reputation: 2

Re: Invisible Inc (Incognita)

Post by danielyee » Tue Aug 01, 2017 2:45 am

hiya lord blade..how are you..n all community.
can lord blade update the table plz.the game is seriously been updated.table which is now ..are not work at all..much appreciated lord blade
tq tq

User avatar
Lord Blade
Expert Cheater
Expert Cheater
Posts: 543
Joined: Thu Mar 09, 2017 7:52 am
Reputation: 26

Re: Invisible Inc (Incognita)

Post by Lord Blade » Tue Aug 01, 2017 6:36 am

Um... are you asking me for an update? I can't make tables.

danielyee
Expert Cheater
Expert Cheater
Posts: 331
Joined: Wed Apr 05, 2017 11:38 pm
Reputation: 2

Re: Invisible Inc (Incognita)

Post by danielyee » Tue Aug 01, 2017 2:50 pm

oh helo.no i mean the founder..plz ..adm n community..
can anyone help on updating this table..please.much appreciated..thanks
n to lord blade..how r you

User avatar
Csimbi
RCE Fanatics
RCE Fanatics
Posts: 164
Joined: Sat Apr 29, 2017 9:04 pm
Reputation: 117

Re: Invisible Inc (Incognita)

Post by Csimbi » Sun Nov 18, 2018 9:58 pm

I just started with this game.
Pretty tough even with the cheats (playing on hardest of course ;-) )

I build a script for the current version on Steam - whatever that is because the game does not show it (build.txt says 282350).
The script includes mission-only hacks:
- Min. credits
- Min. power
- Min. power cap
- Min. moves; tap or hold CTRL (this is how I distinguished player from AI)
- Max. alarm; applies a cap to the number of the sections on the alarm circle.

Enjoy!

Update #1
In addition, here a few LUA scripts that should help you.
Add these to client/states/state-game.lua, map them to some keys and enable DEV mode.

Code: Select all

----------------------------------------------------------------
-- Copyright (c) 2018 Csimbi Entertainment Inc.
-- All Rights Reserved.
-- CE SOCIETY.
----------------------------------------------------------------

-- Add a Rewind
-- Note: UI does not refresh (tooltip does)
function addRewindTurn()
	if game then
		local rewindsLeft = game.simCore:getTags().rewindsLeft
		game.simCore:getTags().rewindsLeft = rewindsLeft + 1
    log:write( "1 Rewind added.")
	end
end

-- Add an augmentations slot to the currenly selected unit
-- Note: UI does not refresh (must deselect and reselect unit)
function addAugmentSlotToSelected()
	if game then
		local selectedUnitID = game.hud:getSelectedUnit() and game.hud:getSelectedUnit():getID()
		if selectedUnitID and sim:getUnit( selectedUnitID ) then
			local unit = sim:getUnit( selectedUnitID )
			if unit:getTraits().augmentMaxSize < (unit:getTraits().augmentMaxCapacity or simdefs.MAX_AUGMENT_CAPACITY) then
				unit:getTraits().augmentMaxSize = unit:getTraits().augmentMaxSize + 1
	      log:write( "1 augment slot added to selected unit.")
			end
		end
	end
end

-- Reload, recharge or cool down all weapons of a selected unit
-- Note: UI does not refresh (must deselect and reselect unit)
function refitWeaponsOfSelected()
	if game then
		local selectedUnitID = game.hud:getSelectedUnit() and game.hud:getSelectedUnit():getID()
		if selectedUnitID then
			local unit = sim:getUnit( selectedUnitID )
			if unit and unit:getPlayerOwner() == sim:getCurrentPlayer() and unit:getChildren() then
				for _,childUnit in pairs( unit:getChildren() ) do
					if childUnit:getTraits().slot == "gun" then
						childUnit:getTraits().ammo = childUnit:getTraits().maxAmmo
			      log:write( "Reloaded weapon of selected unit.")
					elseif childUnit:getTraits().slot == "melee" then
						if childUnit:getTraits().usesCharges then
							childUnit:getTraits().charges = childUnit:getTraits().chargesMax
				      log:write( "Recharged weapon of selected unit.")
						else
							childUnit:getTraits().cooldown = 0
				      log:write( "Cooled down weapon of selected unit.")
						end
				  end
				end
			end
		end
	end
end

----------------------------------------------------------------
-- Copyright (c) 2018 Csimbi Entertainment Inc.
-- All Rights Reserved.
-- CE SOCIETY.
----------------------------------------------------------------
This is how you add the keys:

Code: Select all

		{{ mui_defs.K_F1 }, refitWeaponsOfSelected },
		{{ mui_defs.K_F2 }, addRewindTurn },
		{{ mui_defs.K_F3 }, addAugmentSlotToSelected },
Attachments
invisibleinc.ct
(9.98 KiB) Downloaded 77 times

danielyee
Expert Cheater
Expert Cheater
Posts: 331
Joined: Wed Apr 05, 2017 11:38 pm
Reputation: 2

Re: Invisible Inc (Incognita)

Post by danielyee » Tue Dec 11, 2018 3:30 am

thanks sir ..u r the great one

danielyee
Expert Cheater
Expert Cheater
Posts: 331
Joined: Wed Apr 05, 2017 11:38 pm
Reputation: 2

Re: Invisible Inc (Incognita)

Post by danielyee » Thu Dec 13, 2018 6:01 pm

hi sir Csimbi..this table need repair..it works awhile then it hangs,,can sir repair it pls..can sir pls try too on jagged alliance rage..tq

Post Reply

Who is online

Users browsing this forum: Exeter, LazyM, Loveless100, shemy, xXLashkeXx