Beat Cop (2017-04-02)

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Shinkansen
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Beat Cop (2017-04-02)

Post by Shinkansen » Sat Apr 01, 2017 10:35 am

Simple table for Beat Cop, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1001
1. Globals_static.
"Thieves Missed Set to 0?" sets Thieves missed to 0.
"Tickets Set to Massive?" sets Tickets to massive.

2. Player.
"Time 1 Hour Cycle Set to Time Value?" sets time to within 1 hour of Time Value.

3. ConversationCoroutinec__Iterator2.
"Timeout Set to Massive?" sets Conversation Timeout to massive. May have to be disabled for certain cutscenes.
"Stamina Set to Massive?" sets Stamina to massive.

4. MGTrunk.
"Moves Set to 0?" sets Car Search Moves to 0.


V1000
1. Globals_static.
"Relationships Set to Massive?" sets Relationships to massive.
"Stamina Set to Massive?" sets Stamina to massive.
"Money Set to Massive?" sets Money to massive.

2. Player.
"Speed Set to Massive?" sets Speed to massive.
"Reload Time Set to 0?" sets Reload Time to 0.
"Elapsed Time Set to 0? sets Elapsed Time to 0.
Attachments
Shinkansen Beat Cop V1001.CT
2017-04-02
(223.97 KiB) Downloaded 398 times
Shinkansen Beat Cop V1000.CT
2017-04-01
(161.38 KiB) Downloaded 167 times
Last edited by Shinkansen on Sun Apr 02, 2017 2:59 am, edited 1 time in total.

KS212
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Re: Beat Cop (2017-04-01)

Post by KS212 » Sat Apr 01, 2017 10:45 pm

Thanks for the table.

Is there a way to stop the clock?

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The Mogician
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Re: Beat Cop (2017-04-02)

Post by The Mogician » Sun Apr 02, 2017 3:32 pm

Feel free to take some of my pointers along with it.
Attachments
BeatCop.CT
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CaesarCzech
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Re: Beat Cop (2017-04-02)

Post by CaesarCzech » Wed Apr 05, 2017 3:50 pm

can you add reputations ? debug menu had it but devs removed it in patch.

Edit: Im Blind

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Lord Blade
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Re: Beat Cop (2017-04-02)

Post by Lord Blade » Sun Apr 16, 2017 9:51 pm

Tried Shinkansen's table, and the options didn't seem to work at all. It would find values, but things like stamina or setting time of day doesn't seem to do anything.

Mogician's table seems to work. Of course what I was hoping for was a time cheat. :p

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Eddy
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Re: Beat Cop (2017-04-02)

Post by Eddy » Wed Aug 09, 2017 4:00 pm

"Player" and "MGTrunk" can't be activated now?

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