[Solved] Bioshock 2 (Steam version 1.5)

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Fenekie
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[Solved] Bioshock 2 (Steam version 1.5)

Post by Fenekie » Fri Mar 31, 2017 4:03 am

Okay, so I tried to make my own trainer, but the game crash when I even modify the value of munition.
When I was making a trainer for Bioshock 1, then everything worked, I just used code injection.
But now? When I try to find out what writes/access the address... crash...
Maybe it's because of the multiplayer, but I didn't play it before and I will never play it. I just want the story! Nothing else...
There was an old table on the old forum, but it was deleted with other tables wipe... >.<

Tomblack95
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Re: Bioshock 2 (Steam version 1.5)

Post by Tomblack95 » Fri Mar 31, 2017 7:58 am

bioshock2_206.ct
(405.29 KiB) Downloaded 931 times

Fenekie
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Re: Bioshock 2 (Steam version 1.5)

Post by Fenekie » Fri Mar 31, 2017 5:07 pm

Awesome, but after loading another map, it crashed again, but it's something... so thank you... ^.^

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o164849
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Re: Bioshock 2 (Steam version 1.5)

Post by o164849 » Fri Mar 31, 2017 7:32 pm

Fenekie wrote:
Fri Mar 31, 2017 4:03 am
Okay, so I tried to make my own trainer, but the game crash when I even modify the value of munition.
When I was making a trainer for Bioshock 1, then everything worked, I just used code injection.
But now? When I try to find out what writes/access the address... crash...
Maybe it's because of the multiplayer, but I didn't play it before and I will never play it. I just want the story! Nothing else...
There was an old table on the old forum, but it was deleted with other tables wipe... >.<
You could try: https://github.com/Hexorg/CheatEngineTables

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hadev
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Re: [Solved] Bioshock 2 (Steam version 1.5)

Post by hadev » Fri Aug 18, 2017 11:54 am

Please make ct bioshock 1

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