Monster Hunter World (Steam)

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Squall8
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Monster Hunter World (Steam)

Post by Squall8 » Thu Aug 09, 2018 12:22 am

First off, I want to give my most gracious thanks to Lukacross for gifting me this game and making my work possible! I've been dying to make a table for this game since it's release!

Features

Inf Heath
Inf Stamina
Inf Item Use
Max Sharpness
Inf Mantle Duration
No Mantle CD
No Palico Gadget CD
Inf Slinger Ammo
Easily Break Monster Parts
All Monsters Shown On Map
Unlock Charms
Unlock Decorations
Unlock Augments
Unlock Armor/Weapons For Current Tier Level
Zeni/Research Pointers/Flags
Palico Gadget Exp Multiplier
Weapon Buffs
Buffs/Defense/Resistance
(WIP)
Highlighted Armor Editor
Ignore Crafting Requirements
Highlighted Item Pointer
Kill/Wound All Large Monsters


pox911's Scripts:
Inf Gathering

Idlehands88's Scripts:
Have All Items x5000/x50
Have All Ammo x5000/x50
Have All Materials x5000/x50
Have All Event Materials x5000/x50


dec1337's Scripts:
Inf Barrel Placements

seikur0's Scripts:
selected weapon

Credits:
pox911 - For finding all Item IDs.
seikur0 - For Bypassing the anti-cheat!!
pox911 - For pointing me in the right direction for unlocking stuff!
pox911 - For the Inf Gathering script!
Idlehands88 - For making the Have All scripts!
seikur0 - For making a Highlighted Weapons Pointer!
dec1337 - For making the Inf Barrel Placement script!

Here is everything I have planned to include in my table:
Intended FeaturesShow
Inf Health
Invulnerability
Inf Stamina
Buff Duration
(All Buffs)
Inf/Max Sharpness
Inf Item Use
Inf Mantle Use/Cooldown
Palico Gadget CD
Max Status Build-Up
Ignore Crafting Requirements
Have All/Highlighted Items
(Highlighted Will Probably Come Before Have All)
Weapon/Equipment Data (Slots, Skills, Attack, Affinity, ect)
Money/Research Points
Scoutfly Level
Various Weapon Buffs
(YES.. ALL WEAPONS!)
Skill Editor (Further Digging Required)
Quest Time/Auto Complete (If Possible)
I'm pretty sure there are a couple features I forgot to mention, but believe me, I have thought of it all!

There are a few cheats I MIGHT not cover, due to their nature and how they can be used in online play (if cheats even work online). These are basically anything that can easily set off red flags, such as One Hit Kills, Modified HR Rank, Run Speed, etc. Granted most of the above is already game breaking, I MAY dumb this table down a bit more.

For anyone that doesn't know, I do NOT support online cheating at all. It's wrong and it just makes you look like an asshole. If anyone decides to post scripts of things I MAY exclude, I'll urge STN to remove them, if he chooses to do so. That decision is his.

Also, if by chance I happen run into someone cheating online, I'll personally report you to CAPCOM. If the setup is similar to the PS4 version, your steam username will be easily accessible and that will be more than enough to have you banned.

Again, this is only if these cheats work online. You would think CAPCOM would implement some form of anti-tamper when it comes to online play, but they haven't in the past and that's what scares me..

With that being said, I hope you all enjoy my table when the game is released. Feel free to talk about the game or whatever here! I'll update you with my progress as soon as the game lands!

Update 1 - Sorry for a slow update.. Added basic cheats for now. A dropdown list is included in Highlighted Item Pointer with major thanks to pox911! Inf Health looks a bit funky, but it works as intended. I'll work something better in later. I think Inf Item Use causes a crash when returning to base (basically right when the 60 second timer runs out), although I still need look into that one.

Update 2 - This game can be a dick!!! But I'm starting to get how it works. Updated Inf Health and Inf Item Use. Added many Various Weapon Buffs! Ignore Crafting Requirements is almost complete, its just not picking up on undiscovered materials.. Added pointers for Zeni/Research Points.

I may look at downgrading to the Unsigned version of CE since this Ordinal shit is getting in the way of making a lot of features.

Update 3 - One last update for the night.. Inf HP should keep you alive now! Added Inf Extract Duration. Found a better injection point for Max Sharpness. Tomorrow I'll try using the unsigned version of CE to see if that helps.

Update 4 - Added Inf Mantle Use / Cooldown. Added some pointers for defense/resistances/basic buffs, still digging though this. Added Kill All Large Monsters.

Update 5 - Added pox911 AntiCrash script to the table. Working great so far!

Update 6 - Quick update for the Inf Health script.

Update 7 - Updated table with seikur0 bypass script!! Should have fixed Inf HP, I used every fucking comparison that held true. Couldn't find a good one..

Update 8 - Added Inf Hunting Horn Buff Duration. Fixed a disable issue with Instant Hammer Charge. Highlighted Item Pointers now pick up on items in your Item Pouch.

Update 9 - With the help of pox911, who pointed me towards the right area, we bring to you: Unlock Armor/Weapons, Unlock Augments, Unlock Decorations, and Unlock Charms! Please read the Table Extras before you go and fuck something up. Unlock Armor/Weapons is widely untested and may halt quest progression. I even screwed up my save last night, but that was from testing MANY different values. Had to start over. Report anything abnormal.

The Unlock Chrams, Decos and Augments just unlock the menu item so you have access to it (if you don't already).

Update 10 - Removed Unlock Armor/Weapons.

Update 11 - Added All Monsters Shown On Map.

Update 12 - Added Inf Gathering, made by pox911.

Update 13 - Added back Unlock Weapons/Armor For Current Tier Level. Info is in Table extras. I also added a [Flags] section under Zeni/Research Pointers to possibly help those who have missing NPC's get them back. There is a lot of data I still need to go through, but this should be the root area. Instructions are a little vague so ask me if you have any questions.

Update 14 - Added Idlehands88's scripts to the table. These include Have All Items, Ammo, Materials and Event Materials! I also put everyone's work under their own section in the table.

Update 15 - Added Highlighted Armor Editor. I'll work on weapons tomorrow!

Update 16 - Changed Have All Items script to exclude specialized tools. All credit still goes to Idlehands88. Added pointer to Highlighted Armor Editor, found by Idlehands88 as well!

Update 17 - Updated Inf Heavy Bowgun Special Ammo to include Wyvernsnipe.

Update 18 - Added Selected Weapon, made by seikur0! Added Inf Barrel Placements, made by dec1337, sorry I meant to add this a while back. Added pointers to #Of Active Slots.

Update 19 - Added No Palico Gadget CD, Inf Slinger Ammo, Palico Gadget Exp Multiplier and a fix for the specialized tools in the item box.

Update 20 - Added Easily Break Monster Parts! Added Dash Juice to Buffs per what Marcus101RR pointed out, I meant to add this much earlier man.. Added x50 variants for the Have All scripts.

Update 21 - Updated Have All scripts by Idlehands88 to include Decorations! Added some more pointers to Selected Weapon, elemental attack stuff. Works on everything but the weapon "Fire and Ice". Changed Inf Item Use to Inf Item Use/Slinger Ammo, since they basically did the same thing. It also doesn't screw with quest rewards this way. Box operations are still screwy.

Update 21.5 - Added a DDL to Element Type.

Update 21.75 - Added back the old Inf Item Use since some people seemed to like that more.
Attachments
MonsterHunterWorld.CT
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Last edited by Squall8 on Thu Aug 16, 2018 5:23 pm, edited 24 times in total.

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Deepthroat
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Monster Hunter World (Steam)

Post by Deepthroat » Thu Aug 09, 2018 12:29 am

I'll be happy with just [B]Ignore Crafting Requirements[/B] specially since I heard lots of complains about the grind!

Impatiently waiting for the game to be released tomorrow!

Lukacross
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Monster Hunter World (Steam)

Post by Lukacross » Thu Aug 09, 2018 12:39 am

This is going to be amazing, thrilled to have you making the table!

STN

Monster Hunter World (Steam)

Post by STN » Thu Aug 09, 2018 3:10 am

[QUOTE="Squall8, post: 54338, member: 240"]I know this thread will no longer exist when the conversion goes through, but I made a copy of this post so I won't have to redo it. Anyways..

[/QUOTE]



Just want to mention that these forums will be accessible to everyone for quite some time so there's no issue of any lost data at all. Just the inconvenience of reposting

hardcore88
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Monster Hunter World (Steam)

Post by hardcore88 » Thu Aug 09, 2018 8:20 am

nice to see you hyped aswell. A Damage Multipler option would be nice :)

sciicers
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Monster Hunter World (Steam)

Post by sciicers » Thu Aug 09, 2018 12:09 pm

An option for 1-hit part breaking of a monster would be very useful.

KruKru
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Monster Hunter World (Steam)

Post by KruKru » Thu Aug 09, 2018 1:47 pm

Beeing able to add those late game decorations would be soooo good. I can't repeat the PS4 grind for those lol.

D00IVI
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Monster Hunter World (Steam)

Post by D00IVI » Thu Aug 09, 2018 2:38 pm

Yeah, it's getting the decos the most problematic things, everything else isn't really neccessary, I spent like 350h out of my 450h play time on ps4 grinding for them and I still missing out a lot



And well, may be adding selected weapon to inventory, since kulve weapon drops are also random, but I don't think it's weapon will be included in the launch version.
Last edited by D00IVI on Thu Jan 01, 1970 12:00 am, edited 2 times in total.

Squall8
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Monster Hunter World (Steam)

Post by Squall8 » Thu Aug 09, 2018 4:11 pm

It's downloading!!! I have a little over an hour to go... Shitty HD..



[USER=13059]@hardcore88[/USER]

I'll put this in my maybe section. Chances are I'll do it anyways!



[USER=9255]@sciicers[/USER]

Going to do this already.



[USER=13880]@KruKru[/USER]

[USER=900]@D00IVI[/USER]

Decorations will be included in the Have All scripts.
Last edited by Squall8 on Thu Jan 01, 1970 12:00 am, edited 3 times in total.

haoxj
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Monster Hunter World (Steam)

Post by haoxj » Thu Aug 09, 2018 5:18 pm

guys, im new to this i have a few questions hope you dont mind

1. is this safe? i mean will steam detect cheat engine or anything like that

2. let's say i got a pretty good weapon using the ignore crafting materials, can i bring them out online with friends?

3. or this is for pure offline ?

thanks before xD

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seikur0
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Monster Hunter World (Steam)

Post by seikur0 » Thu Aug 09, 2018 5:33 pm

I always prefer making a game less grindy instead of outright taking the fun away by just giving the player things. So how about a drop rate modifier? You haven't thought about that ;) Maybe also a cheat that adds tail items to the common drop pool instead of just the tail.



And instead of "[B]Inf Item Use[/B] " something that makes it so, you have infinite items in your chest but not on missions.



Also why does nobody gift me cool games *sob* *sob*, I'd love to do stuff for it as well, but I already own MHW for PS4 and I don't want to buy it again.
Last edited by seikur0 on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

Fanyun007
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Monster Hunter World (Steam)

Post by Fanyun007 » Thu Aug 09, 2018 5:47 pm

Thanks for the info!

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dec1337
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Monster Hunter World (Steam)

Post by dec1337 » Thu Aug 09, 2018 6:07 pm

Quick code for inf items, only briefly tested



Edit - Changed code to set item to 99 instead of nop

[CODE]

[ENABLE]



aobscanmodule(infconsumables,MonsterHunterWorld.exe,89 51 0C C3 48 C7)

registersymbol(infconsumables)

alloc(newmem,$1000,MonsterHunterWorld.exe+E27CD58)



label(code)

label(return)



newmem:

mov edx,#99



code:

mov [rcx+0C],edx

ret



infconsumables:

jmp newmem

return:



[DISABLE]



infconsumables:

db 89 51 0C C3 48



unregistersymbol(infconsumables)

dealloc(newmem)

[/CODE]
Last edited by dec1337 on Thu Aug 09, 2018 6:47 pm, edited 1 time in total.

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CcaidenN
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Monster Hunter World (Steam)

Post by CcaidenN » Thu Aug 09, 2018 6:10 pm

[QUOTE="seikur0, post: 54414, member: 8101"]I always prefer making a game less grindy instead of outright taking the fun away by just giving the player things. So how about a drop rate modifier? You haven't thought about that ;) Maybe also a cheat that adds tail items to the common drop pool instead of just the tail.

[/QUOTE]

I like this idea. I like to work for my weapons, armor, etc. But not when you have to grind for dozens upon dozens of hours and pray RNG is on your side.
Last edited by CcaidenN on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

wulutulaman
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Monster Hunter World (Steam)

Post by wulutulaman » Thu Aug 09, 2018 6:17 pm

Thanks!:)

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