MadGames Tycoon [GOG] [STEAM] [CRACKED]
Re: MadGames Tycoon [GOG] [STEAM] [CRACKED]
What is "Sales Pointer"?
MadGames Tycoon [GOG] [STEAM] [CRACKED]
Hi,
I tried using the last table with the new version of the game, and found the Staff Statistic script is not working. Every time o "Hover" the table does not find any values, only "??". Full statistics script works just fine!
(I'm using CE v6.8 with administrator privilege and VEH debugger option and the STEAM version of the game.
I tried using the last table with the new version of the game, and found the Staff Statistic script is not working. Every time o "Hover" the table does not find any values, only "??". Full statistics script works just fine!
(I'm using CE v6.8 with administrator privilege and VEH debugger option and the STEAM version of the game.
MadGames Tycoon [GOG] [STEAM] [CRACKED]
[QUOTE="bbb18, post: 49764, member: 1721"]Hi,
I tried using the last table with the new version of the game, and found the Staff Statistic script is not working. Every time o "Hover" the table does not find any values, only "??". Full statistics script works just fine!
(I'm using CE v6.8 with administrator privilege and VEH debugger option and the STEAM version of the game.[/QUOTE]
Oh shoot, haven't checked the game for a while...
i'll install it again and update the scripts when i have the time, will be busy for the next 2 weeks. Sorry ??
I tried using the last table with the new version of the game, and found the Staff Statistic script is not working. Every time o "Hover" the table does not find any values, only "??". Full statistics script works just fine!
(I'm using CE v6.8 with administrator privilege and VEH debugger option and the STEAM version of the game.[/QUOTE]
Oh shoot, haven't checked the game for a while...
i'll install it again and update the scripts when i have the time, will be busy for the next 2 weeks. Sorry ??
Last edited by Vee_ on Thu Jan 01, 1970 12:00 am, edited 1 time in total.
MadGames Tycoon [GOG] [STEAM] [CRACKED]
[QUOTE="Vee_, post: 5829, member: 1174"]Aah, sorry to hear that..
and sorry for the late reply, work, you know how it is haha...
i'll look deeper when i've got some spare time, I am sorry for your inconvenience[/QUOTE]
Hi Vee_
I got that issue
[CODE]
// Vee_ code
code:
mov [_staffstat],esi // <--- error, that will be game crash
fld dword ptr [esi+0000008C] // <--- error
jmp return
...
...
...
...
// ---------- INJECTING HERE ----------
""+1E78CC1: D9 87 8C 00 00 00 - fld dword ptr [edi+0000008C] // <--- See?
// ---------- DONE INJECTING ----------
// So, change the "esi" to "edi" well done
code:
mov [_staffstat],edi // <--- right, you will 100% hover mouse to activate
fld dword ptr [edi+0000008C] // <--- right
jmp return
[/CODE]
and sorry for the late reply, work, you know how it is haha...
i'll look deeper when i've got some spare time, I am sorry for your inconvenience[/QUOTE]
Hi Vee_
I got that issue
[CODE]
// Vee_ code
code:
mov [_staffstat],esi // <--- error, that will be game crash
fld dword ptr [esi+0000008C] // <--- error
jmp return
...
...
...
...
// ---------- INJECTING HERE ----------
""+1E78CC1: D9 87 8C 00 00 00 - fld dword ptr [edi+0000008C] // <--- See?
// ---------- DONE INJECTING ----------
// So, change the "esi" to "edi" well done
code:
mov [_staffstat],edi // <--- right, you will 100% hover mouse to activate
fld dword ptr [edi+0000008C] // <--- right
jmp return
[/CODE]
MadGames Tycoon [GOG] [STEAM] [CRACKED]
[QUOTE="Axeen, post: 50742, member: 7448"]Hi Vee_
I got that issue
[CODE]
// Vee_ code
code:
mov [_staffstat],esi // <--- error, that will be game crash
fld dword ptr [esi+0000008C] // <--- error
jmp return
...
...
...
...
// ---------- INJECTING HERE ----------
""+1E78CC1: D9 87 8C 00 00 00 - fld dword ptr [edi+0000008C] // <--- See?
// ---------- DONE INJECTING ----------
// So, change the "esi" to "edi" well done
code:
mov [_staffstat],edi // <--- right, you will 100% hover mouse to activate
fld dword ptr [edi+0000008C] // <--- right
jmp return
[/CODE][/QUOTE]
Yup, correct.
Tidy up the script, i'll upload the new script in a while ?
EDIT:
new table uploaded
Time to sleep folks, g'night ???
I got that issue
[CODE]
// Vee_ code
code:
mov [_staffstat],esi // <--- error, that will be game crash
fld dword ptr [esi+0000008C] // <--- error
jmp return
...
...
...
...
// ---------- INJECTING HERE ----------
""+1E78CC1: D9 87 8C 00 00 00 - fld dword ptr [edi+0000008C] // <--- See?
// ---------- DONE INJECTING ----------
// So, change the "esi" to "edi" well done
code:
mov [_staffstat],edi // <--- right, you will 100% hover mouse to activate
fld dword ptr [edi+0000008C] // <--- right
jmp return
[/CODE][/QUOTE]
Yup, correct.
Tidy up the script, i'll upload the new script in a while ?
EDIT:
new table uploaded
Time to sleep folks, g'night ???
Last edited by Vee_ on Mon Jul 02, 2018 5:11 pm, edited 2 times in total.
MadGames Tycoon [GOG] [STEAM] [CRACKED]
[QUOTE="Vee_, post: 50808, member: 1174"]Yup, correct.
Tidy up the script, i'll upload the new script in a while ?
EDIT:
new table uploaded
Time to sleep folks, g'night ???[/QUOTE]
That's great!
Thanks Vee!
Tidy up the script, i'll upload the new script in a while ?
EDIT:
new table uploaded
Time to sleep folks, g'night ???[/QUOTE]
That's great!
Thanks Vee!
MadGames Tycoon [GOG] [STEAM] [CRACKED]
[QUOTE="bbb18, post: 50986, member: 1721"]That's great!
Thanks Vee![/QUOTE]
Anytime :D
Does it work?
Thanks Vee![/QUOTE]
Anytime :D
Does it work?
MadGames Tycoon [GOG] [STEAM] [CRACKED]
I still need to test it, as soon as i have the time, and will let you know ?
MadGames Tycoon [GOG] [STEAM] [CRACKED]
yup. everything works as inteded. as long as you remember to buy something so the money value gets populated, you're golden. btw, thank you very much Vee!
MadGames Tycoon [GOG] [STEAM] [CRACKED]
[QUOTE="Griffihn, post: 51129, member: 1583"]yup. everything works as inteded. as long as you remember to buy something so the money value gets populated, you're golden. btw, thank you very much Vee![/QUOTE]
Alhamdulillah...
Good good, glad to hear it :)
Basically, you need to do things before you activate the script so the correct values shows up.
Alhamdulillah...
Good good, glad to hear it :)
Basically, you need to do things before you activate the script so the correct values shows up.
MadGames Tycoon [GOG] [STEAM] [CRACKED]
no Vee. i actually loaded a game, activated the scripts. the max employee stats works right away. i don't usee free rooms since that makes the game far too easy. the office script needs to be activated, then you need to buy/sell something and the addresses get populated. the game stats works as intended (as in WAIT for the game to be finished, release it, change the stats, publish it). as for the fans issue you mentioned before: mr.antifun had the same problem in EA. i don't know exactly how he fixed it though 'cause i remember having a few BILLION fans at one point. you could try getting the cheat table from his trainer and looking (i remember there being a method for that since his trainers are just that, cheat tables with a nice UI attached) or you can PM him on his forum (and hope he answers in the next month or so).
MadGames Tycoon [GOG] [STEAM] [CRACKED]
Every CE generated trainer has .CETABLE in it's exe afaik and it's encrypted so yeaah, can't get it in anyway (again as far as i know) besides that's Mr. Antifun work i don't want to "disturb" Mr. Antifun work, what's in his/her trainer stays in his/her trainer :D
Regarding to the fans, i said bug because when i load an old savegame from earlier version of the game (which i have more than 5000 fans) it's just goes to 0 when i activated the updated script. But when i create a new game, play with it a bit until i get some fans, exit the game, reattach the table, load the newest save game, run the script, set the fans to 10k or more, and repeat until i run the script again the fans value on the game still show 10k. So i think, it's a bug for earlier version of the save game.
Well, i really sorry for this confusion.
Regarding to the fans, i said bug because when i load an old savegame from earlier version of the game (which i have more than 5000 fans) it's just goes to 0 when i activated the updated script. But when i create a new game, play with it a bit until i get some fans, exit the game, reattach the table, load the newest save game, run the script, set the fans to 10k or more, and repeat until i run the script again the fans value on the game still show 10k. So i think, it's a bug for earlier version of the save game.
Well, i really sorry for this confusion.