The Tenth Line (2017-03-26)

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The Tenth Line (2017-03-26)

Post by Shinkansen » Sun Mar 26, 2017 11:03 am

Simple table for The Tenth Line, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.

1. Tested game version V1.0.0 64-bit. May work on other versions.

2. Global.
"Gilded Set to Massive?" sets Gilded to massive.

3. DrawUI.
"HP Set to Max?" sets HP to max (effectively Godmode).
"SP Set to Max?" sets SP to max.
Shinkansen The Tenth Line V1000.CT
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