Warhammer 40,000: Gladius - Relics of War - player and unit stat pointers

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koderkrazy
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Warhammer 40,000: Gladius - Relics of War - player and unit stat pointers

Post by koderkrazy » Sat Jul 14, 2018 7:24 am

Game Name: Warhammer 40,000: Gladius - Relics of War
Game Version: 1.0.4
Company: Proxy Studios
Steam: https://store.steampowered.com/app/4896 ... cs_of_War/
Table Version: 3.0 (18-July-2018)
This is for single player only!!

Updates:
18-July-2018
Added Unit ammo 0 cool down

Current table:
Image
Game TrailerShow
phpBB [media]
Note: Do not lock the 'Player Pointer' and 'Unit Pointer'! Modify values manually.
As it is turn based game you have ample time to do manipulations...

Player stats:
- While in game select any friendly unit to load stats.
- After you modify stats. Move friendly unit to update them on UI.

Unit Stats:
- Select unit to display stats.
- Works when game says 'Order Units' and when there are no queued actions on the unit.
- It works on enemy units too. Reduce their health to end combat quickly. :p
- Movement: keep modifying it after every use to get infinite movements in current turn.
- Actions: Modify after each action to get unlimited actions. Need to update movements too. Because Actions consume movements.

Press Ctrl + D to bring up Debug Menu -- thanks to [USER=1512]@Alebastrowitch[/USER] for sharing the info

Let me know suggestions..
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Gladius1.0.4_tableV3.CT
V3: Game V1.0.4 + ammo cooldown
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Gladius1.0.3_tableV2.CT
(52.2 KiB) Downloaded 13 times
Gladius1.0.1_tableV1.CT
(51.25 KiB) Downloaded 22 times
Last edited by koderkrazy on Wed Jul 18, 2018 4:10 am, edited 18 times in total.

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Warhammer 40,000: Gladius - Relics of War - player and unit stat pointers

Post by koderkrazy » Sat Jul 14, 2018 9:39 am

All, try the table and let me know.. ?

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Warhammer 40,000: Gladius - Relics of War - player and unit stat pointers

Post by BoehserOnkel » Sat Jul 14, 2018 9:46 am

works ;)

edit : it takes a while till the resources stats loaded but its working

will testing it a bit more now



if i lock the "Player Pointer" and "Unit Pointer" the game crashes - so maybe make a hint to not lock it
Last edited by BoehserOnkel on Sat Jul 14, 2018 10:04 am, edited 3 times in total.

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Warhammer 40,000: Gladius - Relics of War - player and unit stat pointers

Post by koderkrazy » Sat Jul 14, 2018 10:01 am

wait updating the game to 1.0.3..

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Warhammer 40,000: Gladius - Relics of War - player and unit stat pointers

Post by BoehserOnkel » Sat Jul 14, 2018 10:07 am

fast build/cooldown would be nice

i was searching like the half night to get the values - but no luck (no knowledge about)

i hope there will be modding stuff soon :D

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Warhammer 40,000: Gladius - Relics of War - player and unit stat pointers

Post by koderkrazy » Sat Jul 14, 2018 10:20 am

BoehserOnkel, post: 51896, member: 620 wrote:if i lock the "Player Pointer" and "Unit Pointer" the game crashes - so maybe make a hint to not lock it
ori'grom, post: 51897, member: 376 wrote:Likewise, getting crashes on 1.03, Steam version. Which is fine since "Game Version: 1.0.1 " :D. Please update if you can.
Tested on v1.0.3. It is working fine. Just don't lock the pointers. Modify values manually during each turn. I've updated text in table to not lock pointers.


BoehserOnkel, post: 51899, member: 620 wrote:fast build/cooldown would be nice
Yeah construction and cooldowns are long. I'll look into it.

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Warhammer 40,000: Gladius - Relics of War - player and unit stat pointers

Post by Alebastrowitch » Sat Jul 14, 2018 3:34 pm

Combination Ctrl+D open debug mode, version 1.0.3

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Warhammer 40,000: Gladius - Relics of War - player and unit stat pointers

Post by koderkrazy » Wed Jul 18, 2018 3:17 am

Added 0 cool down for Unit ammo like grenades .

Tested on v1.0.4



See table Gladius1.0.4_tableV3 in main post

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