Enter the Gungeon

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d0ct0rd00m
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Enter the Gungeon

Post by d0ct0rd00m » Thu Jul 26, 2018 4:42 pm

[QUOTE="MBRKiNG, post: 52982, member: 13227"]updated to 2.0.8



download link below



[URL]https://fearlessrevolution.com/threads/enter-the-gungeon.689/post-52771[/URL]



added:

quick Reload (can now enabled/disabled)

give Armor (once added Armor disable the code or Ai can not be killed)

all Chests Rainbow (all chests will be spawn as rainbow)



last update for me im done with this game





[SPOILER="Source Code Simple Cheat Menu 8 buttons"]



using UnityEngine;





public class modmenu : MonoBehaviour {



public static bool cheat1;

public static bool cheat2;

public static bool cheat3;

public static bool cheat4;

public static bool cheat5;

public static bool cheat6;

public static bool cheat7;

public static bool cheat8;

public static string string1;

public static string string2;

public static string string3;

public static string string4;

public static string string5;

public static string string6;

public static string string7;

public static string string8;

public static bool ShowHide = false;



public static void MyGUI() {



if (GUI.Button (new Rect (20, 20, 130f, 30f), "Cheat Menu")) {

ShowHide = !ShowHide;

}



if (ShowHide) {

GUI.Box (new Rect (20, 50, 180, 325), "Modded by XXX");

if (GUI.Button (new Rect (25, 80, 170f, 30f), string1)) {

cheat1 = !cheat1;

}

if (GUI.Button (new Rect (25, 115, 170f, 30f), string2)) {

cheat2 = !cheat2;

}

if (GUI.Button (new Rect (25, 150, 170f, 30f), string3)) {

cheat3 = !cheat3;

}

if (GUI.Button (new Rect (25, 185, 170f, 30f), string4)) {

cheat4 = !cheat4;

}

if (GUI.Button (new Rect (25, 220, 170f, 30f), string5)) {

cheat5 = !cheat5;

}

if (GUI.Button (new Rect (25, 255, 170f, 30f), string6)) {

cheat6 = !cheat6;

}

if (GUI.Button (new Rect (25, 290, 170f, 30f), string7)) {

cheat7 = !cheat7;

}

if (GUI.Button (new Rect (25, 325, 170f, 30f), string8)) {

cheat8 = !cheat8;

}

}



if (cheat1) {

string1 = "cheatname1 ON";

cheat1 = false;

} else {

string1 = "cheatname1 OFF";

cheat1 = true;

}



if (cheat2) {

string2 = "cheatname2 ON";

cheat2 = false;

} else {

string2 = "cheatname2 OFF";

cheat2 = true;

}



if (cheat3) {

string3 = "cheatname3 ON";

cheat3 = false;

} else {

string3 = "cheatname3 OFF";

cheat3 = true;

}

if (cheat4) {

string4 = "cheatname4 ON";

cheat4 = false;

} else {

string4 = "cheatname4 OFF";

cheat4 = true;

}

if (cheat5) {

string5 = "cheatname5 ON";

cheat5 = false;

} else {

string5 = "cheatname5 OFF";

cheat5 = true;

}

if (cheat6) {

string6 = "cheatname6 ON";

cheat6 = false;

} else {

string6 = "cheatname6 OFF";

cheat6 = true;

}

if (cheat7) {

string7 = "cheatname7 ON";

cheat7 = false;

} else {

string7 = "cheatname7 OFF";

cheat7 = true;

}

if (cheat8) {

string8 = "cheatname8 ON";

cheat8 = false;

} else {

string8 = "cheatname8 OFF";

cheat8 = true;

}

}

private void OnGUI ()

{



MyGUI ();

}

}



[/SPOILER]



tutorial here

[URL]https://platinmods.com/threads/how-to-create-simple-mod-menu-in-unity-games.9755/[/URL][/QUOTE]



First, let me say thank you and everyone else who provided cheats for this game.



Now, I have been using your .dll file and it is great until i get to floor 5. When i play through the game with the cheats on, all but give armor when i go to level 5, the game softlocks. I can not turn my character, change guns, talk to certain npcs. I do not know what causes it but i thought i would let you know.
Last edited by d0ct0rd00m on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

Baofu
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Enter the Gungeon

Post by Baofu » Thu Jul 26, 2018 10:57 pm

Thanks again. I managed to get a hold of version 2.0.2 as well as 2.0.8, I wonder if any of the previous tables would work with it.
Last edited by Baofu on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

webb
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Post by webb » Fri Jul 27, 2018 1:47 am

Rejoice, I've been lurking but I figured I would contribute. I have solved the spawning of Rainbow chests for every room after completion. I'll share the revised dll sometime in the morning (Eastern Standard time)

sasuke64
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Enter the Gungeon

Post by sasuke64 » Fri Jul 27, 2018 6:33 am

Hi, found a way to spawn Rainbow Chests directly.



For all you savvy folks, add these lines of codes in your mod menu.



if (GUI.Button(new Rect(25f, 150f, 170f, 30f), "Spawn Rainbow Chest"))

{

Chest rainbow_Chest = GameManager.Instance.RewardManager.Rainbow_Chest;

IntVector2 pos = new IntVector2((int)GameManager.Instance.PrimaryPlayer.transform.position.x, (int)GameManager.Instance.PrimaryPlayer.transform.position.y);

Chest.Spawn(rainbow_Chest, pos);

}



Assembly attached. Game version 2.0.2

Features

Give Heart/Key/Blank/Armor/50 Casing/50 Hegemony Credits/Junkan

Spawn Rainbow Chest

A button to give some passive items



Code is located in Class PauseMenuController in method CheatMenu if anyone wants to decompile.
Last edited by sasuke64 on Fri Jul 27, 2018 7:23 am, edited 2 times in total.

webb
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Post by webb » Fri Jul 27, 2018 10:56 am

I'll contend that you way is certainly better, I did get tired of seeing rainbow chests on every room clear. :)

webb
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Post by webb » Fri Jul 27, 2018 12:03 pm

I'd like to add if you would like to spawn a specific item you can use the following code (refer to this site for ID numbers [URL]http://gungeongod.com/[/URL] )





[CODE]

public static string stringToEdit = ""; // <--- add this outside the method



PauseMenuController.stringToEdit = GUI.TextField(new Rect(25f, 360f, 100f, 30f), PauseMenuController.stringToEdit, 25);

if (GUI.Button(new Rect(125f, 360f, 100f, 30f), "Spawn Item"))

{

LootEngine.TryGivePrefabToPlayer(PickupObjectDatabase.GetById(int.Parse(PauseMenuController.stringToEdit)).gameObject, GameManager.Instance.PrimaryPlayer, true);

}[/CODE]
Last edited by webb on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

FlameVodka
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Enter the Gungeon

Post by FlameVodka » Sat Jul 28, 2018 3:22 am

Update too fast ?it's 2.0.10

cloud1412
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Enter the Gungeon

Post by cloud1412 » Sat Jul 28, 2018 3:40 am

need update~ it's 2.0.10....thanks~

Baofu
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Post by Baofu » Sat Jul 28, 2018 2:10 pm

The dll works perfectly. I just wanna change the gold from 999999 to like 1000. Gilded bullets breaks the game if I find them. Any way I can alter it myself?

Tankersmash
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Post by Tankersmash » Sat Jul 28, 2018 8:30 pm

Is there any way to add duct tape as an option to the cheat menu?

cloud1412
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Enter the Gungeon

Post by cloud1412 » Sun Jul 29, 2018 3:51 am

[QUOTE="MBRKiNG, post: 52982, member: 13227"]updated to 2.0.8



download link below



[URL]https://fearlessrevolution.com/threads/enter-the-gungeon.689/post-52771[/URL]



added:

quick Reload (can now enabled/disabled)

give Armor (once added Armor disable the code or Ai can not be killed)

all Chests Rainbow (all chests will be spawn as rainbow)



last update for me im done with this game





[SPOILER="Source Code Simple Cheat Menu 8 buttons"]



using UnityEngine;





public class modmenu : MonoBehaviour {



public static bool cheat1;

public static bool cheat2;

public static bool cheat3;

public static bool cheat4;

public static bool cheat5;

public static bool cheat6;

public static bool cheat7;

public static bool cheat8;

public static string string1;

public static string string2;

public static string string3;

public static string string4;

public static string string5;

public static string string6;

public static string string7;

public static string string8;

public static bool ShowHide = false;



public static void MyGUI() {



if (GUI.Button (new Rect (20, 20, 130f, 30f), "Cheat Menu")) {

ShowHide = !ShowHide;

}



if (ShowHide) {

GUI.Box (new Rect (20, 50, 180, 325), "Modded by XXX");

if (GUI.Button (new Rect (25, 80, 170f, 30f), string1)) {

cheat1 = !cheat1;

}

if (GUI.Button (new Rect (25, 115, 170f, 30f), string2)) {

cheat2 = !cheat2;

}

if (GUI.Button (new Rect (25, 150, 170f, 30f), string3)) {

cheat3 = !cheat3;

}

if (GUI.Button (new Rect (25, 185, 170f, 30f), string4)) {

cheat4 = !cheat4;

}

if (GUI.Button (new Rect (25, 220, 170f, 30f), string5)) {

cheat5 = !cheat5;

}

if (GUI.Button (new Rect (25, 255, 170f, 30f), string6)) {

cheat6 = !cheat6;

}

if (GUI.Button (new Rect (25, 290, 170f, 30f), string7)) {

cheat7 = !cheat7;

}

if (GUI.Button (new Rect (25, 325, 170f, 30f), string8)) {

cheat8 = !cheat8;

}

}



if (cheat1) {

string1 = "cheatname1 ON";

cheat1 = false;

} else {

string1 = "cheatname1 OFF";

cheat1 = true;

}



if (cheat2) {

string2 = "cheatname2 ON";

cheat2 = false;

} else {

string2 = "cheatname2 OFF";

cheat2 = true;

}



if (cheat3) {

string3 = "cheatname3 ON";

cheat3 = false;

} else {

string3 = "cheatname3 OFF";

cheat3 = true;

}

if (cheat4) {

string4 = "cheatname4 ON";

cheat4 = false;

} else {

string4 = "cheatname4 OFF";

cheat4 = true;

}

if (cheat5) {

string5 = "cheatname5 ON";

cheat5 = false;

} else {

string5 = "cheatname5 OFF";

cheat5 = true;

}

if (cheat6) {

string6 = "cheatname6 ON";

cheat6 = false;

} else {

string6 = "cheatname6 OFF";

cheat6 = true;

}

if (cheat7) {

string7 = "cheatname7 ON";

cheat7 = false;

} else {

string7 = "cheatname7 OFF";

cheat7 = true;

}

if (cheat8) {

string8 = "cheatname8 ON";

cheat8 = false;

} else {

string8 = "cheatname8 OFF";

cheat8 = true;

}

}

private void OnGUI ()

{



MyGUI ();

}

}



[/SPOILER]



tutorial here

[URL]https://platinmods.com/threads/how-to-create-simple-mod-menu-in-unity-games.9755/[/URL][/QUOTE]





Could you update the DLL file for 2.0.10? The current one is no working ( stuck on the reloading screen after finish a level,). Thanks~

DragonReaver
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Enter the Gungeon

Post by DragonReaver » Mon Jul 30, 2018 2:33 am

Hey just added that rainbow chest dudes Mod menu to the new Assembly for the newest patch, working great so far done like 5 runs. as always make sure you backup your old one or you'll have to delete it and verify game cache if you don't.

Baofu
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Post by Baofu » Mon Jul 30, 2018 8:21 am

Found a really annoying bug with the 2.08 dll cheat. When you beat the new secret boss and get the new transformation using all four keys, the game sometimes crashes. If that happens, it sends you right back to the 3rd floor unless you save and loses progress up to that point. This can potentially include unlocks as well.

ecvhao7
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Enter the Gungeon

Post by ecvhao7 » Mon Jul 30, 2018 11:23 am

Please update Gungeon Easymode to 2.0.10. I'll really appreciate it.

gjchangmu
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Post by gjchangmu » Mon Jul 30, 2018 11:57 am

[QUOTE="ecvhao7, post: 53467, member: 20051"]Please update Gungeon Easymode to 2.0.10. I'll really appreciate it.[/QUOTE]

Do you mean my table in #25 comment of this post? Yesterday I tried it on 2.0.10 and it worked. Doesn't it work for you?

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