Dark Souls Remastered

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notPhokz
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Dark Souls Remastered

Post by notPhokz » Thu May 24, 2018 4:36 am

In this thread I'm going to port shit from my old table and possible add some extra. This table is not complete. Yet.

This table will only work with the stealthedit plugin. More info here

Old Spreadsheet (effects/Bullets/Goods...): https://docs.google.com/spreadsheets/d/ ... 1949985688

Special thanks to Mephisto, Zullie, Pavuk and SunBeam for their contributions and information.

Don't forget to check Pav's table on his github https://github.com/JohrnaJohrna/RemasterCETable and Zullie's mods on Nexus nexusmods. com/darksouls3/users/34738570

Last updated July 30, 2018:

-Fixed SteamID, SteamName and Teleport to Player scripts
Attachments
stealthedit2.4.zip
(1.78 MiB) Downloaded 2873 times
DarkSoulsRemastered.CT
(2.68 MiB) Downloaded 3328 times
Last edited by notPhokz on Mon Jul 30, 2018 4:31 pm, edited 59 times in total.

zachillios
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Dark Souls Remastered

Post by zachillios » Thu May 24, 2018 5:00 am

Sweet, thank you very much.

Odin
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Dark Souls Remastered

Post by Odin » Thu May 24, 2018 5:19 am

Fantastic, thanks!

Gvdric
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Dark Souls Remastered

Post by Gvdric » Thu May 24, 2018 10:09 am

I've figured out how to freeze my stamina & health but when I try to view whats writing to the address to find the permanent address the game crashes.

Any idea how to fix this?

Imparasite
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Dark Souls Remastered

Post by Imparasite » Thu May 24, 2018 10:15 am

Inf health and inf stamina pls people :)

Gvdric
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Dark Souls Remastered

Post by Gvdric » Thu May 24, 2018 11:55 am

Disregard my last question, figured it out.

I've got a HP & Stamina table working.

I'll just upload the HP version for now because I'm having some issues with the stamina table, let me know how it works for you guys.

(Just toggle the value to freeze your HP)
Last edited by Gvdric on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

justiny
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Dark Souls Remastered

Post by justiny » Thu May 24, 2018 12:46 pm

alloc(newmem,2048,"DarkSoulsRemastered.exe"+73FCE8)

label(returnhere)

label(originalcode)

label(exit)



newmem:

nop

nop

nop

nop



originalcode:

//mov [r9+08],eax

//mov rbx,[rsp+30]



exit:

jmp returnhere



"DarkSoulsRemastered.exe"+73FCE8:

jmp newmem

nop

nop

nop

nop

returnhere:



Estus flask charge count



Stuck at this point, need help to create enable & disable to put inside cheat engine as table entry.



Edit 1 : issue resolved
Last edited by justiny on Thu May 24, 2018 3:05 pm, edited 7 times in total.

llewylill32
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Dark Souls Remastered

Post by llewylill32 » Thu May 24, 2018 3:03 pm

can you make auto-revive like Dark Souls 3 cheat table?

justiny
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Dark Souls Remastered

Post by justiny » Thu May 24, 2018 3:32 pm

Working estus charge / consumbles / arrows no decrease script.



Took me around 2 hrs of tutorial walkthrough & testing for it to work.



Edit 1 : upon further testing any item equiped (e.g. bombs, estus arrows) won't decrease when used. Likewise, their count also won't increase when bought / picked up.
Last edited by justiny on Thu May 24, 2018 3:40 pm, edited 2 times in total.

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MR.realdoge
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Dark Souls Remastered

Post by MR.realdoge » Thu May 24, 2018 6:37 pm

This is just for the people who are being griefed by hackers.All it does is disables curse and any form of egg head, and a script to edit right hand weapon data.
Last edited by MR.realdoge on Thu May 24, 2018 6:52 pm, edited 1 time in total.

Xauntzer
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Dark Souls Remastered

Post by Xauntzer » Thu May 24, 2018 7:23 pm

Does anyone know if there is or will be a decent Free Cam on any table? The one from Prepare to Die Edition was near impossible to use. And I'd love to get some awesome and smooth Free Cam shots of the remaster! =D

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STN
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Dark Souls Remastered

Post by STN » Thu May 24, 2018 9:05 pm

[QUOTE="notPhokz, post: 46780, member: 338"]In this thread I'm going to port shit from my [URL='https://fearlessrevolution.com/threads/dark-souls-prepare-to-die-edition.3091/']old[/URL] table.[/QUOTE]



So are you Phokz or not? I remember renaming this account because it was some imposter. You're still acting like one.
Last edited by STN on Thu Jan 01, 1970 12:00 am, edited 1 time in total.
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NumberXer0
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Dark Souls Remastered

Post by NumberXer0 » Thu May 24, 2018 9:05 pm

Huh, I wonder how the anti cheat will be this time around. Seems like more hackers than before. I've already ran into quite a few, which is unusual for me.



[QUOTE="MR.realdoge, post: 46850, member: 275"]This is just for the people who are being griefed by hackers.All it does is disables curse and any form of egg head, and a script to edit right hand weapon data.[/QUOTE]



Thanks for the table by the way. Not that I believe the whole "hackers can soft ban you" thing, but nice to have something to fuck with them haha.
Last edited by NumberXer0 on Thu May 24, 2018 9:19 pm, edited 1 time in total.

elimccl
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Dark Souls Remastered

Post by elimccl » Thu May 24, 2018 9:14 pm

I imagine most tables should be easy enough to port over. Can't imagine too much changed.



One thing I've run into though is, accidentally attacking Oswald. In-game there's no way to deflag his hostility without starting over. Going over older results, no one ever made a table for resetting Oswald. Likewise, no one ever made a dedicated revival table either, afaik. So you can't kill him and then revive him to reset the flag either.



It's a binary value, I assume, but I can't seem to narrow it down from switching between save files and killing him over and over to find the value. I got it down to 65 results once, and risked flipping them all back to "1," although it did nothing. If anyone has any ideas on that, I'm all ears.

notPhokz
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Dark Souls Remastered

Post by notPhokz » Thu May 24, 2018 11:04 pm

I didn't had much time today because of school and stuff, but I had a brief look at Remaster and ported a bit more basic stuff. Re-download from the first post.



I'll port rest sometime later



[QUOTE="STN, post: 46858, member: 1"]So are you Phokz or not[/QUOTE]

I am.
Last edited by notPhokz on Thu Jan 01, 1970 12:00 am, edited 3 times in total.

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